Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Northern Territory to Queensland
1 aaGun and 2 infantry moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
1 bomber and 3 fighters moved from Western Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
5 armour, 9 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
7 infantry moved from Finland to Karelia
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 6 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 2 artilleries
Germans roll dice for 7 infantry in Karelia, round 2 : 0/7 hits, 1.17 expected hits
Russians roll dice for 2 artilleries in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 6 infantry in Karelia, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Karelia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 4 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 artilleries in Karelia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 5 infantry in Karelia, round 5 : 2/5 hits, 0.83 expected hits
Russians roll dice for 2 artilleries in Karelia, round 5 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Battle in 104 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 9 artilleries, 1 bomber, 3 fighters and 22 infantry
Russians defend with 3 aaGuns, 3 armour, 8 artilleries and 25 infantry
AA fire in Eastern Poland : 0/4 hits, 0.67 expected hits
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 22 infantry in Eastern Poland, round 2 : 13/41 hits, 13.33 expected hits
Russians roll dice for 3 aaGuns, 3 armour, 8 artilleries and 25 infantry in Eastern Poland, round 2 : 10/36 hits, 12.50 expected hits
10 infantry owned by the Russians, 10 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 12 infantry in Eastern Poland, round 3 : 12/31 hits, 11.67 expected hits
Russians roll dice for 3 armour, 8 artilleries and 15 infantry in Eastern Poland, round 3 : 9/26 hits, 9.17 expected hits
12 infantry owned by the Russians and 9 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 3 infantry in Eastern Poland, round 4 : 8/22 hits, 9.17 expected hits
Russians roll dice for 3 armour, 8 artilleries and 3 infantry in Eastern Poland, round 4 : 5/14 hits, 5.17 expected hits
3 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
7 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Poland
Russians win with 3 armour and 3 artilleries remaining. Battle score for attacker is 36
Casualties for Germans: 2 artilleries and 22 infantry
Casualties for Russians: 3 aaGuns, 5 artilleries and 25 infantry
Non Combat Move - Germans
3 fighters moved from Eastern Poland to Poland
2 aaGuns moved from Slovakia Hungary to Poland
6 artilleries and 6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Finland to Karelia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
3 artilleries, 1 fighter and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
Germans undo move 1.
4 artilleries and 6 infantry placed in Germany
2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -3.33
AA fire in Eastern Poland : : -0.67
Americans : -0.33
Russians : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Belarus to 127 Sea Zone
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 infantry moved from Bessarabia to Romania
1 fighter moved from Belarus to Romania
1 fighter moved from Belarus to Novgorod
1 artillery moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Slovakia Hungary
Russians attack with 1 artillery
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 2 artilleries in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
3 armour moved from Eastern Poland to Bryansk
5 armour and 5 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Romania to Ukraine
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from 127 Sea Zone to Urals
3 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
5 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Eastern Poland to Baltic States
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
3 armour and 3 fighters placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 unit repaired.
3 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
1 artillery moved from Shan State to Burma
2 tactical_bombers moved from French Indo China to Burma
4 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 39 Sea Zone to Burma
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
UK_Pacific defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for UK_Pacific: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 5 fighters and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 39 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 fighters and 4 tactical_bombers moved from Burma to Shan State
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 aaGun, 5 artilleries and 2 infantry moved from Shantung to Jehol
1 transport moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 0.67
UK_Pacific : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from Korea to Shantung
1 bomber moved from Korea to French Indo China
1 bomber moved from Korea to 6 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 6 fighters in 6 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Shantung
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Shantung, round 2 : 3/7 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shantung, round 2 : 3/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 fighters owned by the Americans lost in Shantung
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 112 Sea Zone, round 2 : 6/7 hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -46
Casualties for Americans: 1 carrier, 3 destroyers and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 tactical_bombers owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Libya: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 mech_infantrys moved from Southeast Mexico to Eastern United States
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Korea to Manchuria
2 bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French Indo China to Kweichow
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
1 artillery placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Anhwe
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from Korea to Shantung
1 bomber moved from Korea to French Indo China
1 bomber moved from Korea to 6 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 6 fighters in 6 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Shantung
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Shantung, round 2 : 3/7 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shantung, round 2 : 3/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 fighters owned by the Americans lost in Shantung
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 112 Sea Zone, round 2 : 6/7 hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -46
Casualties for Americans: 1 carrier, 3 destroyers and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 tactical_bombers owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Libya: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 mech_infantrys moved from Southeast Mexico to Eastern United States
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Korea to Manchuria
2 bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French Indo China to Kweichow
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
1 artillery placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Anhwe
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 infantry moved from Belgian Congo to French Equatorial Africa
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by British to French Central Africa: 1 infantry
EDIT: Changing ownership of French Central Africa from Italians to British
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from Poland to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to 114 Sea Zone
1 battleship moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Nigeria to French Central Africa
1 infantry moved from French West Africa to French Central Africa
Combat - Italians
Battle in Crete
Battle in French Central Africa
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in French Central Africa, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Central Africa
Italians win, taking Crete from Neutral_Allies, taking French Central Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Italians attack with 1 battleship and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 marine moved from Western Germany to Northern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
4 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Poland to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
3 armour moved from Poland to Romania
1 tactical_bomber moved from Western Germany to Romania
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 bomber moved from Western Germany to Baltic States
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Poland to Baltic States
1 armour moved from Poland to Romania
1 fighter moved from Poland to Romania
Combat - Germans
Battle in Novgorod
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 4 artilleries and 8 infantry in Novgorod, round 2 : 4/12 hits, 3.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 4 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Romania, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Baltic States, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 aaGuns, 2 armour, 12 artilleries and 5 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 bomber moved from Baltic States to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 carrier moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Baltic States to 115 Sea Zone
1 aaGun moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 infantry moved from Germany to Poland
Place Units - Germans
7 artilleries and 3 infantry placed in Germany
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
4 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : 0.50
Axis strike back on turn 7! I thought I was a gonner.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Smolensk to Bryansk
3 fighters moved from Belarus to Russia
3 armour moved from Russia to Bryansk
1 fighter moved from Urals to Buryatia
5 infantry moved from Korea to Manchuria
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 4 artilleries, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Jehol to Anhwe
3 fighters and 2 tactical_bombers moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to India
Combat - Japanese
Combat Hit Differential Summary :
Scramble from India? I would presume not, but you never know.
no thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 4 artilleries, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Jehol to Anhwe
3 fighters and 2 tactical_bombers moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to India
Combat - Japanese
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 12/21 hits, 10.33 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 2 : 5/12 hits, 5.00 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 2 fighters owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 55
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Chinese win with 3 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers, 3 fighters and 4 tactical_bombers moved from India to Shan State
3 fighters and 2 tactical_bombers moved from Anhwe to Shantung
1 aaGun, 3 artilleries and 1 infantry moved from Jehol to Shantung
3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
2 fighters placed in Japan
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,6,4,1,2,5,5,1,1,2,6,1,3,2,3
Japanese collect 40 PUs (8 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Chinese : 1.00
UK_Pacific : 0.00
AA fire in India : : -0.50
Japanese : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from Japanese
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
3 fighters moved from Korea to Shantung
2 bombers moved from Korea to Shantung
1 bomber moved from Kweichow to India
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
Combat - Americans
kk in SZ6?
You mean SZ19? One on the Cruiser.