Setup appears correct
Odonis (Allies) vs Simon33 (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to Japan
3 fighters moved from Korea to Jehol
1 armour moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Jehol, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour and 2 fighters
Italians defend with 1 armour
Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 0/3 hits
Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Algeria
Americans roll dice for 1 armour and 1 fighter in Algeria, round 3 : 1/2 hits
Italians roll dice for 1 armour in Algeria, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour
Casualties for Americans: 2 fightersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Korea
3 fighters moved from Jehol to Korea
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to Korea
1 bomber moved from Japan to Korea
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 submarine moved from 81 Sea Zone to 99 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Central United States
1 bomber and 3 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Chahar
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUsPurchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to BurmaCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Burma to India
1 aaGun moved from Szechwan to Shensi
1 infantry moved from Syria to Iraq
1 battleship, 2 carriers, 2 cruisers and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian CongoTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Adding units owned by UK_Pacific to Yunnan: 1 infantry
EDIT: Removing units owned by Americans from 6 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to Korea: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 25 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by Americans to Midway: 2 infantry
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
sorry for the edits, wouldn’t let me convoy my troops! Also, brought in my FTRs to attack Yunnan, but forgot my man!
too early in the AM for me…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 fighter and 1 infantry moved from Slovakia Hungary to Romania
1 armour and 1 infantry moved from Slovakia Hungary to Poland
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Battle in Poland
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Romania to Western Germany
1 marine moved from France to Western Germany
1 artillery moved from French Central Africa to Nigeria
1 infantry moved from Gold Coast to French West AfricaPlace Units - Italians
1 fighter, 1 marine and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.17
French : 0.67
Americans : 0.83
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Northern Territory to Queensland
1 aaGun and 2 infantry moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
1 bomber and 3 fighters moved from Western Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
5 armour, 9 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
7 infantry moved from Finland to KareliaCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 6 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 2 artilleries
Germans roll dice for 7 infantry in Karelia, round 2 : 0/7 hits, 1.17 expected hits
Russians roll dice for 2 artilleries in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 6 infantry in Karelia, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Karelia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 4 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 artilleries in Karelia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 5 infantry in Karelia, round 5 : 2/5 hits, 0.83 expected hits
Russians roll dice for 2 artilleries in Karelia, round 5 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Battle in 104 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 9 artilleries, 1 bomber, 3 fighters and 22 infantry
Russians defend with 3 aaGuns, 3 armour, 8 artilleries and 25 infantry
AA fire in Eastern Poland : 0/4 hits, 0.67 expected hits
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 22 infantry in Eastern Poland, round 2 : 13/41 hits, 13.33 expected hits
Russians roll dice for 3 aaGuns, 3 armour, 8 artilleries and 25 infantry in Eastern Poland, round 2 : 10/36 hits, 12.50 expected hits
10 infantry owned by the Russians, 10 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 12 infantry in Eastern Poland, round 3 : 12/31 hits, 11.67 expected hits
Russians roll dice for 3 armour, 8 artilleries and 15 infantry in Eastern Poland, round 3 : 9/26 hits, 9.17 expected hits
12 infantry owned by the Russians and 9 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 3 infantry in Eastern Poland, round 4 : 8/22 hits, 9.17 expected hits
Russians roll dice for 3 armour, 8 artilleries and 3 infantry in Eastern Poland, round 4 : 5/14 hits, 5.17 expected hits
3 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
7 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Poland
Russians win with 3 armour and 3 artilleries remaining. Battle score for attacker is 36
Casualties for Germans: 2 artilleries and 22 infantry
Casualties for Russians: 3 aaGuns, 5 artilleries and 25 infantryNon Combat Move - Germans
3 fighters moved from Eastern Poland to Poland
2 aaGuns moved from Slovakia Hungary to Poland
6 artilleries and 6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Finland to Karelia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern Poland to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
3 artilleries, 1 fighter and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
Germans undo move 1.
4 artilleries and 6 infantry placed in Germany
2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : -3.33
AA fire in Eastern Poland : : -0.67
Americans : -0.33
Russians : -4.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Belarus to 127 Sea Zone
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 infantry moved from Bessarabia to Romania
1 fighter moved from Belarus to Romania
1 fighter moved from Belarus to Novgorod
1 artillery moved from Eastern Poland to Slovakia HungaryCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Slovakia Hungary
Russians attack with 1 artillery
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 2 artilleries in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
3 armour moved from Eastern Poland to Bryansk
5 armour and 5 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Romania to Ukraine
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from 127 Sea Zone to Urals
3 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
5 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Eastern Poland to Baltic StatesPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
3 armour and 3 fighters placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 unit repaired.
3 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
1 artillery moved from Shan State to Burma
2 tactical_bombers moved from French Indo China to Burma
4 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 39 Sea Zone to BurmaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
UK_Pacific defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for UK_Pacific: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 5 fighters and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 39 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 fighters and 4 tactical_bombers moved from Burma to Shan State
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 aaGun, 5 artilleries and 2 infantry moved from Shantung to Jehol
1 transport moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : 0.67
UK_Pacific : -0.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from Korea to Shantung
1 bomber moved from Korea to French Indo China
1 bomber moved from Korea to 6 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to NorwayCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 6 fighters in 6 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Shantung
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Shantung, round 2 : 3/7 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shantung, round 2 : 3/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 fighters owned by the Americans lost in Shantung
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 112 Sea Zone, round 2 : 6/7 hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -46
Casualties for Americans: 1 carrier, 3 destroyers and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 tactical_bombers owned by the Germans forced to land in Western GermanyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Libya: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 mech_infantrys moved from Southeast Mexico to Eastern United States
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Korea to Manchuria
2 bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French Indo China to KweichowPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
1 artillery placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Anhwe
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from Korea to Shantung
1 bomber moved from Korea to French Indo China
1 bomber moved from Korea to 6 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to NorwayCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 6 fighters in 6 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Shantung
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Shantung, round 2 : 3/7 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shantung, round 2 : 3/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 fighters owned by the Americans lost in Shantung
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 112 Sea Zone, round 2 : 6/7 hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -46
Casualties for Americans: 1 carrier, 3 destroyers and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 tactical_bombers owned by the Germans forced to land in Western GermanyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Libya: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 mech_infantrys moved from Southeast Mexico to Eastern United States
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Korea to Manchuria
2 bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French Indo China to KweichowPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
1 artillery placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Anhwe
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUsPurchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 infantry moved from Belgian Congo to French Equatorial Africa
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns moved from Shensi to Kweichow
1 infantry moved from Szechwan to KweichowTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by British to French Central Africa: 1 infantry
EDIT: Changing ownership of French Central Africa from Italians to British
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from Poland to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to 114 Sea Zone
1 battleship moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Nigeria to French Central Africa
1 infantry moved from French West Africa to French Central AfricaCombat - Italians
Battle in Crete
Battle in French Central Africa
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in French Central Africa, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Central Africa
Italians win, taking Crete from Neutral_Allies, taking French Central Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Italians attack with 1 battleship and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 marine moved from Western Germany to Northern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.83
British : -0.33
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
4 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Poland to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
3 armour moved from Poland to Romania
1 tactical_bomber moved from Western Germany to Romania
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 bomber moved from Western Germany to Baltic States
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Poland to Baltic States
1 armour moved from Poland to Romania
1 fighter moved from Poland to RomaniaCombat - Germans
Battle in Novgorod
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 4 artilleries and 8 infantry in Novgorod, round 2 : 4/12 hits, 3.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 4 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Romania, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Baltic States, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 aaGuns, 2 armour, 12 artilleries and 5 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 bomber moved from Baltic States to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 carrier moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Baltic States to 115 Sea Zone
1 aaGun moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 infantry moved from Germany to PolandPlace Units - Germans
7 artilleries and 3 infantry placed in Germany
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
4 artilleries, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 2.00
Russians : 0.50 -
Axis strike back on turn 7! I thought I was a gonner.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Smolensk to Bryansk
3 fighters moved from Belarus to Russia
3 armour moved from Russia to Bryansk
1 fighter moved from Urals to Buryatia
5 infantry moved from Korea to ManchuriaPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 4 artilleries, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Jehol to Anhwe
3 fighters and 2 tactical_bombers moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to IndiaCombat - Japanese
Combat Hit Differential Summary :
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Scramble from India? I would presume not, but you never know.
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no thanks!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 4 artilleries, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Jehol to Anhwe
3 fighters and 2 tactical_bombers moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to IndiaCombat - Japanese
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 12/21 hits, 10.33 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 2 : 5/12 hits, 5.00 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 2 fighters owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 55
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Chinese win with 3 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers, 3 fighters and 4 tactical_bombers moved from India to Shan State
3 fighters and 2 tactical_bombers moved from Anhwe to Shantung
1 aaGun, 3 artilleries and 1 infantry moved from Jehol to Shantung
3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
2 fighters placed in Japan
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,6,4,1,2,5,5,1,1,2,6,1,3,2,3
Japanese collect 40 PUs (8 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : -0.83
Chinese : 1.00
UK_Pacific : 0.00
AA fire in India : : -0.50
Japanese : 1.33