MrCunego (axis) vs Bobbarossa (allies) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
                2 carriers, 2 destroyers, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from 113 Sea Zone to Norway
                2 bombers moved from Western Germany to 111 Sea Zone
                1 bomber moved from Slovakia Hungary to Norway
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber, 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers and 1 tactical_bomber
                    Russians defend with 1 transport
                        1 transport owned by the Russians lost in 111 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 109 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Norway
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in United Kingdom
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in United Kingdom, round 2 : 3/4 hits, 1.67 expected hits
                        British roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                    Germans destroys 39PUs while taking British capital
                    Germans win, taking United Kingdom from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.33 expected hits
                        Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2.17 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Western Germany to Germany
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
                1 bomber moved from Eastern Poland to Western Germany
                2 bombers moved from 111 Sea Zone to Western Germany
                1 bomber moved from Norway to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 artillery and 11 mech_infantrys moved from Slovakia Hungary to Germany
                4 aaGuns and 7 armour moved from Slovakia Hungary to Germany
                7 infantry moved from Slovakia Hungary to Germany
                2 armour, 2 infantry and 5 mech_infantrys moved from Slovakia Hungary to Romania
                2 fighters moved from 109 Sea Zone to Western Germany
                1 tactical_bomber moved from 109 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to 113 Sea Zone

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                1 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : 1.83
        British : 0.67
        Russians : -0.33

    triplea_41630.0_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                2 infantry moved from Finland to Norway
                2 bombers moved from Novgorod to Norway
                1 fighter moved from Scotland to 110 Sea Zone
                13 artilleries and 38 infantry moved from Poland to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 110 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Norway
                    Russians attack with 2 bombers and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 bombers and 2 infantry in Norway, round 2 :  3/4 hits
                        Germans roll dice for 2 mech_infantrys in Norway, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 1 infantry in Amur, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 14 artilleries, 38 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 14 artilleries, 38 infantry and 1 mech_infantry in Eastern Poland, round 2 :  17/55 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 14 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Poland to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 fighter moved from Novgorod to Scotland
                1 fighter moved from 110 Sea Zone to Scotland
                2 bombers moved from Norway to Scotland
                4 aaGuns moved from Poland to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                7 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Russia to Novgorod
                1 armour moved from Novgorod to Karelia
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                4 armour, 1 fighter and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 71 PUs

    triplea_41630.0_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Manchuria to Amur
                2 fighters moved from Manchuria to Amur
                1 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 fighter and 1 tactical_bomber moved from Shantung to Shensi
                1 infantry moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                1 artillery moved from Kansu to Olgiy
                      Japanese take Olgiy from Russians
                1 bomber moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kansu to Shensi

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Amur
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Amur, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 3 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 3 bombers and 2 infantry in Philippines, round 2 :  3/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shensi to Hopei
                1 tactical_bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Shensi to Suiyuyan
                1 mech_infantry moved from Timguska to Kansu
                1 mech_infantry moved from Evenkiyskiy to Kansu
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Suiyuyan to Chahar
                7 mech_infantrys moved from Manchuria to Jehol
                2 fighters moved from Amur to Jehol
                1 fighter moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 aaGun, 1 artillery and 1 mech_infantry moved from Kweichow to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Shantung to Anhwe
                3 fighters and 3 tactical_bombers moved from French Indo China to Hunan
                3 bombers moved from Philippines to Kiangsi
                1 bomber moved from 41 Sea Zone to Hainan
                4 fighters moved from Japan to 35 Sea Zone
                2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Java to Borneo
                1 fighter moved from Java to Celebes

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    triplea_41630.0_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                3 bombers moved from Eastern United States to United Kingdom
                4 bombers moved from Scotland to United Kingdom

    Combat - Americans
                Battle in United Kingdom
                    Americans attack with 7 bombers, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in United Kingdom, round 2 :  6/9 hits
                        Germans roll dice for 1 mech_infantry in United Kingdom, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                7 bombers moved from United Kingdom to Scotland
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 aaGun and 1 infantry moved from 119 Sea Zone to Scotland
                2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 mech_infantry moved from Quebec to New Brunswick Nova Scotia
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 118 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                4 submarines moved from 30 Sea Zone to 26 Sea Zone
                6 submarines moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery, 2 fighters and 2 infantry placed in Eastern United States
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 14 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Siam to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 infantry moved from Malaya to Shan State
                1 aaGun and 5 infantry moved from Burma to Yunnan
                1 fighter moved from Sumatra to Yunnan

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs
                Some Units in India change ownership: 4 infantry

    triplea_41630.0_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Germany to Poland
                2 fighters moved from Germany to Poland
                2 armour, 2 infantry and 4 mech_infantrys moved from Germany to Slovakia Hungary
                1 artillery moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Romania to Slovakia Hungary

    Combat - Italians
                Battle in Poland
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Poland, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 2 infantry in Poland, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Italians win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Italians attack with 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 :  5/11 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 3 fighters in 91 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to Southern France
                2 fighters moved from Poland to Western Germany
                2 aaGuns moved from Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41630.0_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 44 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41630.0_Fre8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to United Kingdom
                4 bombers moved from Western Germany to 109 Sea Zone

    triplea_41630.0_Ger9.tsvg


  • russians scramble from scotland?


  • No scramble.


  • Ya know what? Screw it, throw em up. Let’s see what happens :).


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to United Kingdom
                4 bombers moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
                Battle in Norway
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 4 bombers
                    Americans defend with 1 submarine and 1 transport; Russians defend with 3 fighters
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 4 bombers in 109 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 3 fighters and 1 transport in 109 Sea Zone, round 2 :  3/3 hits
                        3 fighters owned by the Russians and 3 bombers owned by the Germans lost in 109 Sea Zone
                        1 transport owned by the Americans lost in 109 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 bombers
                    Casualties for Americans: 1 transport
                    Casualties for Russians: 3 fighters
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in United Kingdom
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 infantry in United Kingdom, round 2 :  1/4 hits
                        British roll dice for 1 mech_infantry in United Kingdom, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in United Kingdom
                    Germans destroys 39PUs while taking British capital
                    Germans win, taking United Kingdom from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from Norway to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Norway to 113 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Germany to Western Germany
                9 infantry moved from Germany to Slovakia Hungary
                6 aaGuns, 7 armour, 5 artilleries and 11 mech_infantrys moved from Germany to Slovakia Hungary
                2 armour, 2 infantry and 5 mech_infantrys moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 destroyer and 2 transports placed in 113 Sea Zone
                1 fighter and 3 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_41630.0_Ger9.tsvg


  • the russians are waking up. the 3 for 3 bomber hits.
    good call with a lot of damage to the germans options forward and not a great deal of implications for the allies.
    /mrcunego


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour, 1 bomber and 1 infantry moved from Scotland to United Kingdom
                1 armour moved from Karelia to Norway
                1 bomber moved from Scotland to Norway
                1 fighter moved from Novgorod to Norway
                2 infantry moved from Bessarabia to Romania
                1 fighter moved from Russia to Romania
                1 artillery and 2 infantry moved from Eastern Poland to Poland
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                3 infantry moved from Buryatia to Amur
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Norway
                    Russians attack with 1 armour, 1 bomber and 1 fighter
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 bomber and 1 fighter in Norway, round 2 : 2/3 hits, 1.67 expected hits
                        Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                        1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 fighter
                    Casualties for Germans: 2 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Amur, round 8 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 8 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Amur, round 9 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 9 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in United Kingdom
                    Russians attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 armour, 1 bomber and 1 infantry in United Kingdom, round 2 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the Russians and 1 infantry owned by the Germans lost in United Kingdom
                    Russians win, taking United Kingdom from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 bomber
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Karelia
                1 infantry moved from Bessarabia to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                3 infantry moved from Belarus to Novgorod
                1 bomber moved from Norway to Belarus
                4 infantry moved from Belarus to Eastern Poland
                3 armour and 2 mech_infantrys moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Eastern Poland

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                4 armour, 1 fighter and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 48 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 59 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 61 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 0.17
        Japanese : -0.67

    triplea_41630.0_Rus9.tsvg


  • @mrcunego:

    the russians are waking up. the 3 for 3 bomber hits.
    good call with a lot of damage to the germans options forward and not a great deal of implications for the allies.
    /mrcunego

    Yeah, that was very fortunate. Need some more of that :-D. And I feel like the Russian liberation of London is a surreal chapter in some Soviet era textbook somewhere :-P.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to Sumatra
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Jehol to Amur
                1 bomber moved from Kiangsi to Amur
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 fighter moved from Hopei to Shensi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Hainan to French Indo China
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                3 tactical_bombers moved from Hunan to French Indo China
                3 fighters moved from Hunan to French Indo China
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                2 bombers moved from Kiangsi to Shensi
                2 fighters moved from Jehol to Shensi

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hawaiian Islands
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese win, taking Soviet Far East from Russians, taking Hawaiian Islands from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Amur
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  5/8 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Olgiy to Kansu
                1 tactical_bomber moved from Shensi to Hunan
                1 fighter moved from Shensi to Kansu
                1 fighter moved from Shensi to Hunan
                1 fighter moved from Shensi to Kansu
                2 bombers moved from Shensi to Hunan
                1 artillery moved from Chahar to Hopei
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Chahar
                1 bomber moved from Amur to Jehol
                3 mech_infantrys moved from Shantung to Hunan
                2 infantry moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 46 Sea Zone to Paulau Island
                1 fighter moved from Celebes to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from French Indo China to Hunan
                1 bomber moved from French Indo China to Hunan
                3 mech_infantrys moved from Jehol to Hunan
                1 mech_infantry moved from Jehol to Suiyuyan
                1 mech_infantry moved from Jehol to Suiyuyan
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,4,3,6,4,2,3,6,2,4,2,5,4,6,1,5,3,3,4,6,4,5,6
                Japanese collect 57 PUs (1 lost to blockades); end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41630.0_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                7 bombers moved from Scotland to 110 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 11 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 2/11 hits, 3.67 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 11 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 7 bombers and 1 submarine
                    Germans defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 7 bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
                        Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 7 bombers and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 transport moved from 119 Sea Zone to 117 Sea Zone
                1 submarine moved from 118 Sea Zone to 119 Sea Zone
                7 bombers moved from 110 Sea Zone to United Kingdom
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 artillery, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 118 Sea Zone
                1 carrier moved from 101 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to 107 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 transports moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Yunnan to Shensi
                1 artillery moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 artilleries placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 32 infantry moved from Yunnan to Burma
                1 fighter moved from French Indo China to India
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,6,6,5,3,4,2
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 14 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.33
        Americans : -0.67
        Chinese : -1.50
        Japanese : -0.33

    triplea_41630.0_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 109 Sea Zone
                3 infantry moved from Slovakia Hungary to Poland
                2 fighters moved from Western Germany to Poland
                1 fighter moved from Southern Italy to Poland

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 109 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        2 transports owned by the Americans lost in 109 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Poland
                    Italians attack with 3 fighters and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 3 fighters and 3 infantry in Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Poland
                        Italians roll dice for 3 fighters and 3 infantry in Poland, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Italians win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Poland to Slovakia Hungary
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 84 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Poland to Slovakia Hungary
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                1 aaGun and 2 infantry moved from Northern Italy to Greater Southern Germany

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41630.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to India
                1 fighter moved from Yunnan to Burma
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41630.0_Fre9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Western Germany to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                6 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
                3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 carriers moved from 113 Sea Zone to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 carriers, 2 destroyers and 3 transports
                    Americans defend with 1 submarine
                        Germans roll dice for 2 carriers, 2 destroyers and 3 transports in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in United Kingdom
                    Germans attack with 3 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 artillery, 7 bombers, 3 infantry and 1 mech_infantry; Russians defend with 1 armour and 1 infantry
                        AA fire in United Kingdom :  0/3 hits
                        Germans roll dice for 3 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 2 :  9/16 hits

    triplea_41630.0_Ger10.tsvg


  • as usual. the aa guns in britain misses wide left and right.
    Your order of loss in britain?
    /mrcunego

Suggested Topics

  • 65
  • 34
  • 87
  • 368
  • 42
  • 57
  • 64
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.5k

Topics

1.8m

Posts