@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from India to Ethiopia
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 86 PUs;
Germans buy 3 armour, 8 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Ukraine
1 infantry moved from Bessarabia to Ukraine
4 infantry moved from Norway to Finland
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 transports moved from 112 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
6 bombers moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
4 armour and 4 mech_infantrys moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Germans
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/12 hits
Russians roll dice for 8 infantry in Novgorod, round 2 : 2/8 hits
2 infantry owned by the Germans and 6 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 6 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 5/10 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 5 armour and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Eastern Persia, round 2 : 4/10 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 artilleries and 13 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Yugoslavia to Bessarabia
6 bombers moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
4 mech_infantrys moved from Southern Italy to Western Germany
1 artillery and 22 infantry moved from Germany to Poland
1 mech_infantry moved from France to Western Germany
1 carrier moved from 97 Sea Zone to 95 Sea Zone
4 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Eastern Persia
10 armour and 14 mech_infantrys moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 12 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Persia
8 artilleries and 2 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 86 PUs;
Germans buy 3 armour, 8 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Ukraine
1 infantry moved from Bessarabia to Ukraine
4 infantry moved from Norway to Finland
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 transports moved from 112 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
6 bombers moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
4 armour and 4 mech_infantrys moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Germans
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/12 hits
Russians roll dice for 8 infantry in Novgorod, round 2 : 2/8 hits
2 infantry owned by the Germans and 6 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 6 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 5/10 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 5 armour and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Eastern Persia, round 2 : 4/10 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 artilleries and 13 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Yugoslavia to Bessarabia
6 bombers moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
4 mech_infantrys moved from Southern Italy to Western Germany
1 artillery and 22 infantry moved from Germany to Poland
1 mech_infantry moved from France to Western Germany
1 carrier moved from 97 Sea Zone to 95 Sea Zone
4 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Eastern Persia
10 armour and 14 mech_infantrys moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 12 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Persia
8 artilleries and 2 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Persia: 3 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 3 mech_infantrys
EDIT: Turning off Edit Mode
The edit in Timguska is illegal. Mechanized infantry cannot blitz without an accompanying tank.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Rostov to Volgograd
2 infantry moved from Vologda to Archangel
8 armour and 2 mech_infantrys moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
4 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
4 armour and 1 mech_infantry moved from Kazakhstan to Sikang
7 infantry moved from Samara to Novosibirsk
2 artilleries and 3 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 4 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 4 armour and 1 mech_infantry in Tsinghai, round 2 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 7 infantry
Germans defend with 1 mech_infantry; Japanese defend with 1 mech_infantry
Russians roll dice for 7 infantry in Novosibirsk, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 7 infantry in Novosibirsk, round 3 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Sikang
Russians attack with 4 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 4 armour and 1 mech_infantry in Sikang, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 fighters moved from Ukraine to Bryansk
2 artilleries and 5 infantry moved from Russia to Bryansk
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.50
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Japan to Iwo Jima
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Burma
2 armour moved from Malaya to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Burma
1 fighter moved from 21 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Yunnan
1 armour moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Chahar
1 battleship, 4 carriers, 5 cruisers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 21 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
2 tactical_bombers moved from 17 Sea Zone to Japan
1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
7 submarines moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Borneo to French Indo China
Place Units - Japanese
7 submarines placed in 6 Sea Zone
1 carrier placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
4 armour, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters, 3 infantry, 5 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 armour and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
10 transports moved from 89 Sea Zone to 101 Sea Zone
2 battleships, 5 carriers, 4 cruisers, 15 destroyers, 8 fighters, 13 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Egypt to Iraq
Americans take Iraq from Germans
1 bomber moved from Egypt to Persia
6 armour, 9 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble options for SZ 112?
I took the no scramble option since it was a bit of a wipeout. If you would have rather scrambled we can roll it in the thread.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
4 armour, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters, 3 infantry, 5 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 armour and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
10 transports moved from 89 Sea Zone to 101 Sea Zone
2 battleships, 5 carriers, 4 cruisers, 15 destroyers, 8 fighters, 13 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Egypt to Iraq
Americans take Iraq from Germans
1 bomber moved from Egypt to Persia
6 armour, 9 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Norway
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Norway from Germans, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 infantry placed in Western United States
4 infantry placed in Eastern United States
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Persia : : 0.83
Americans : -3.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
4 armour, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters, 3 infantry, 5 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 armour and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
10 transports moved from 89 Sea Zone to 101 Sea Zone
2 battleships, 5 carriers, 4 cruisers, 15 destroyers, 8 fighters, 13 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Egypt to Iraq
Americans take Iraq from Germans
1 bomber moved from Egypt to Persia
6 armour, 9 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Norway
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Norway from Germans, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 infantry placed in Western United States
4 infantry placed in Eastern United States
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to West India
4 fighters moved from India to West India
Combat - British
Battle in West India
British attack with 4 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 4 fighters and 2 infantry in West India, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
4 fighters moved from West India to India
2 mech_infantrys moved from Belgian Congo to Egypt
6 armour, 16 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Place Units - British
1 armour and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Persia : : 0.83
British : 0.67
Americans : -3.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Northwest Persia to West India
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 submarines moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 bomber moved from Southern Italy to Western Germany
Combat - Italians
Battle in Gibraltar
Battle in West India
Italians attack with 1 bomber
British defend with 1 infantry
Italians roll dice for 1 bomber in West India, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from West India to Yunnan
4 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
3 aaGuns, 2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to Sumatra
2 fighters moved from Ethiopia to Egypt
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to Sumatra
2 fighters moved from Ethiopia to Egypt
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
4 infantry moved from Finland to Norway
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Norway
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
6 bombers moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
7 armour and 16 mech_infantrys moved from Eastern Persia to West India
3 armour moved from Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
3 armour and 3 mech_infantrys moved from Persia to West India
2 armour and 3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 2/4 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Norway
Germans attack with 2 artilleries, 6 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 2 fighters and 3 infantry; Americans defend with 4 armour and 3 infantry
AA fire in Norway : 3/9 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Norway
Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits
Germans roll dice for 2 artilleries, 6 bombers, 6 infantry and 1 tactical_bomber in Norway, round 2 : 2/15 hits
Americans roll dice for 3 aaGuns, 4 armour, 2 fighters and 6 infantry in Norway, round 2 : 2/12 hits
3 aaGuns owned by the British and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 2 artilleries, 6 bombers, 4 infantry and 1 tactical_bomber in Norway, round 3 : 6/13 hits
Americans roll dice for 4 armour, 2 fighters and 6 infantry in Norway, round 3 : 9/12 hits
1 tactical_bomber owned by the Germans, 2 bombers owned by the Germans, 3 infantry owned by the Americans, 4 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 infantry owned by the British lost in Norway
Americans win with 4 armour and 2 fighters remaining. Battle score for attacker is -59
Casualties for Germans: 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns and 3 infantry
Casualties for Americans: 3 infantry
4 bombers owned by the Germans retreated
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
Germans roll dice for 1 armour in Volgograd, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 infantry; Americans defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans and 1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Kazakhstan
4 armour and 7 mech_infantrys moved from Caucasus to Volgograd
6 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Bessarabia to Baltic States
1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
4 bombers moved from Norway to Western Germany
1 artillery and 22 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
3 infantry and 7 mech_infantrys placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 artilleries and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
4 armour moved from Sikang to Shensi
1 infantry moved from Novosibirsk to Kazakhstan
6 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Tsinghai to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 armour moved from Tsinghai to Szechwan
1 armour moved from Tsinghai to Kansu
1 armour moved from Tsinghai to Szechwan
1 armour moved from Tsinghai to Shensi
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kansu
Russians attack with 1 armour and 6 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 6 infantry in Kansu, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Szechwan, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Shensi
Russians attack with 5 armour
Japanese defend with 1 infantry
Russians roll dice for 5 armour in Shensi, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 5 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Samara
2 aaGuns moved from Bryansk to Russia
2 aaGuns, 12 artilleries, 3 fighters and 65 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Archangel to Smolensk
Place Units - Russians
2 armour, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 6 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from French Indo China to Shensi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Shensi
1 armour moved from French Indo China to Hunan
1 infantry moved from Hunan to Kweichow
3 armour moved from Yunnan to Shensi
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to Shensi
2 artilleries and 1 infantry moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 9 artilleries and 1 infantry
Russians defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 9 artilleries and 1 infantry in Szechwan, round 2 : 2/10 hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Szechwan, round 2 : 3/4 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Szechwan
Japanese roll dice for 7 artilleries in Szechwan, round 3 : 2/7 hits
Chinese roll dice for 2 armour in Szechwan, round 3 : 2/2 hits
2 artilleries owned by the Japanese and 2 armour owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 5 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Japanese: 4 artilleries and 1 infantry
Battle in Shensi
Japanese attack with 3 armour, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 5 armour
Japanese roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 4/8 hits
Chinese roll dice for 5 armour in Shensi, round 2 : 2/5 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 4 armour owned by the Russians lost in Shensi
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Shensi, round 3 : 5/6 hits
Chinese roll dice for 1 armour in Shensi, round 3 : 0/1 hits
1 armour owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Russians: 5 armour
Casualties for Japanese: 1 armour and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/9 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 5 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to Borneo
3 fighters moved from 20 Sea Zone to Philippines
1 fighter moved from Shensi to Kweichow
2 tactical_bombers moved from Shensi to Kweichow
1 bomber moved from Shensi to French Indo China
1 aaGun moved from French Indo China to Yunnan
1 bomber moved from 43 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
6 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 6 PUs;
Combat Move - Americans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
3 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
2 armour, 2 carriers, 2 cruisers, 9 destroyers, 4 fighters, 6 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
6 armour, 9 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
8 fighters moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Denmark
Battle in 25 Sea Zone
Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Denmark from Germans with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 6 armour, 9 infantry and 3 mech_infantrys
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Americans roll dice for 6 armour, 9 infantry and 3 mech_infantrys in Iraq, round 2 : 5/18 hits, 5.00 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 6 armour, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries and 4 infantry
Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 armour, 2 artilleries and 3 infantry in Gibraltar, round 3 : 2/7 hits, 2.50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 armour, 2 artilleries and 2 infantry in Gibraltar, round 4 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
10 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
2 armour placed in Central United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 76 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Americans : -4.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 6 PUs;
Combat Move - Americans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
3 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
2 armour, 2 carriers, 2 cruisers, 9 destroyers, 4 fighters, 6 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
6 armour, 9 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
8 fighters moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Denmark
Battle in 25 Sea Zone
Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Denmark from Germans with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 6 armour, 9 infantry and 3 mech_infantrys
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Americans roll dice for 6 armour, 9 infantry and 3 mech_infantrys in Iraq, round 2 : 5/18 hits, 5.00 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 6 armour, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries and 4 infantry
Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 armour, 2 artilleries and 3 infantry in Gibraltar, round 3 : 2/7 hits, 2.50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 armour, 2 artilleries and 2 infantry in Gibraltar, round 4 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
10 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
2 armour placed in Central United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 76 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Norway to 113 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 infantry moved from India to Burma
4 fighters moved from India to Burma
Combat - British
Battle in 113 Sea Zone
British attack with 2 cruisers, 2 destroyers and 2 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 transports
British roll dice for 2 cruisers, 2 destroyers and 2 fighters in 113 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 2 cruisers, 1 destroyer and 2 fighters in 113 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 2 cruisers and 2 fighters remaining. Battle score for attacker is 42
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 2 transports
Casualties for British: 2 destroyers
Battle in Burma
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Burma, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters moved from Burma to India
6 armour, 16 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
6 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from 113 Sea Zone to United Kingdom
3 transports moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
1 cruiser and 1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.33
British : -0.17
Americans : -4.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
4 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 4 transports
4 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Italians attack with 4 fighters and 4 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 2 armour, 2 artilleries and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 4 fighters and 4 infantry in Gibraltar, round 2 : 3/8 hits
British roll dice for 2 armour, 2 artilleries and 1 infantry in Gibraltar, round 2 : 3/5 hits
2 artilleries owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 4 fighters and 1 infantry in Gibraltar, round 3 : 2/5 hits
British roll dice for 2 armour in Gibraltar, round 3 : 1/2 hits
2 armour owned by the Americans and 1 fighter owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 3 infantry
Casualties for Americans: 2 armour, 2 artilleries and 1 infantry
Non Combat Move - Italians
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western Germany
2 aaGuns and 5 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Belarus to Germany
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs