@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
BSD (Axis +3) vs Simone (Allies) BM 3
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Scramble and Kamikaze SZ35?
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Full scramble, 2 kamis on each cruiser and 1 kami on each DD
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 30 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 tactical_bombers
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 0/9 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/9 hits, 4.67 expected hitsCombat Hit Differential Summary :
Americans : -1.67
AA fire in Germany : : 0.83 -
6 hits. Dent all your CVs? OOL?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 30 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 tactical_bombers
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 0/9 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/17 hits, 8.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 9 submarines in 35 Sea Zone, round 3 : 2/9 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/9 hits, 4.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers, 6 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits
3 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 5 submarines in 35 Sea Zone, round 4 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 6 fighters in 35 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits
3 fighters owned by the Japanese, 5 submarines owned by the Americans, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 fighters in 35 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship in 35 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 16
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 9 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 tactical_bombersNon Combat Move - Americans
1 mech_infantry moved from Finland to Novgorod
1 fighter moved from Johnston Island to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Iceland to Scotland
1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to QuebecPlace Units - Americans
2 armour and 1 mech_infantry placed in Norway
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Kweichow to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Hopei to Kweichow
1 fighter moved from Kiangsu to KweichowPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Burma to IndiaCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Battle in SumatraNon Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Nigeria to French Equatorial Africa
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
1 artillery and 2 infantry moved from Persia to Iraq
1 destroyer moved from 123 Sea Zone to 109 Sea ZonePlace Units - British
1 artillery and 1 fighter placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
British collect 38 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
Japanese : -4.00
AA fire in Germany : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Ukraine to Rostov
3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Ukraine to Alexandria
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Alexandria
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 bomber and 1 fighter placed in Southern Italy
2 infantry placed in Southern France
2 infantry placed in Normandy BordeauxTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea ZoneCombat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Caroline Islands
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
8 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 tactical_bomber moved from Eastern Poland to Caucasus
1 fighter moved from Eastern Poland to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 10 artilleries and 19 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
8 infantry moved from Germany to Poland
2 mech_infantrys moved from Poland to Eastern Poland
1 bomber moved from Holland Belgium to Western Germany
3 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Western Germany
1 destroyer moved from 96 Sea Zone to 92 Sea ZonePlace Units - Germans
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
Germans undo move 1.
1 armour and 1 mech_infantry placed in Western Germany
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
2 artilleries and 8 infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter moved from Russia to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
18 artilleries and 31 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Bryansk
Russians attack with 18 artilleries and 31 infantry
Germans defend with 1 infantry
Russians roll dice for 18 artilleries and 31 infantry in Bryansk, round 2 : 14/49 hits, 14.17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 18 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 aaGun, 1 armour and 1 mech_infantry moved from Russia to Bryansk
1 aaGun and 4 infantry moved from Vologda to Russia
22 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Chahar to Jehol
2 infantry moved from Central Mongolia to Chahar
2 infantry moved from Kansu to Shensi
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - Russians
5 artilleries, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 44 Sea Zone to Sumatra
2 infantry and 1 marine moved from Borneo to 43 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from French Indo China to 34 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Sumatra, round 2 : 1/7 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Sumatra, round 3 : 1/5 hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 bomber moved from 34 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 armour moved from Hunan to Yunnan
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 aaGuns moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to AmurPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to Iwo Jima
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Scotland to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
Germans defend with 3 infantry; Italians defend with 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Normandy Bordeaux : 1/4 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 2 aaGuns and 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits
Italians roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 4 : 0/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 5 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Iwo Jima to 17 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Novgorod to Bryansk
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Norway
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery, 1 fighter and 13 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 13 infantry
Japanese defend with 1 armour, 3 artilleries, 4 infantry and 5 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 13 infantry in Yunnan, round 2 : 3/15 hits, 3.17 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 5 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Yunnan, round 3 : 3/10 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 5 mech_infantrys in Yunnan, round 3 : 3/10 hits, 3.50 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 4 : 1/7 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 3 mech_infantrys in Yunnan, round 4 : 2/7 hits, 2.50 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 5 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Yunnan, round 5 : 2/6 hits, 2.17 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 6 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 6 : 2/4 hits, 1.50 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 13 infantry
Casualties for Japanese: 2 artilleries, 4 infantry and 4 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUsPurchase Units - British
British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
3 fighters, 1 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 3/11 hits, 4.17 expected hits
Italians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 3.33 expected hits
3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 4/8 hits, 3.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 2.33 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Alexandria
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 4 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 fighter in Alexandria, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 artillery owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from British Somaliland to Ethiopia
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Holland Belgium to Scotland
2 aaGuns and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
2 fighters placed in Union of South Africa
British undo move 1.
3 mech_infantrys placed in Union of South Africa
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5
British collect 36 PUs (2 lost to blockades); end with 36 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : -2.00
British : -1.83
Americans : 1.33
AA fire in Normandy Bordeaux : : 0.33
Chinese : 0.00
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Alexandria
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from British
2 armour moved from Caucasus to IraqCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Iraq, round 2 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 2 armour in Iraq, round 3 : 2/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 infantry and 2 mech_infantrys
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/5 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Ukraine to Bessarabia
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Alexandria to Tunisia
1 armour moved from Algeria to Tunisia
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun and 1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter placed in Southern Italy
2 transports placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Ukraine
Italians undo move 3.
1 artillery and 1 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Italians undo move 5.
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 28 PUs (2 lost to blockades); end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from India to Szechwan
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in Szechwan
ANZAC attack with 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in Szechwan
Japanese win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.67 -
Reminder.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 artillery and 2 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Volgograd
4 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 artilleries and 2 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 bomber moved from Western Germany to Belarus
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Trans-Jordan
Germans attack with 7 armour and 7 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Trans-Jordan, round 2 : 4/14 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Persia
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 1/6 hits
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 3 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 0/2 hits
1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 4 : 1/5 hits
British roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits
1 artillery owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 5 artilleries and 8 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 8 infantry in Volgograd, round 2 : 4/13 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns, 5 artilleries and 9 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Eastern Poland to Bessarabia
8 infantry moved from Poland to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 artilleries and 10 infantry moved from Germany to Poland
1 armour and 6 mech_infantrys moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 armour moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
1 fighter and 6 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 1.
2 infantry placed in Germany
1 fighter and 4 infantry placed in Western Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry placed in Germany
1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 artilleries and 30 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
4 artilleries and 4 infantry moved from Bryansk to Tambov
8 artilleries and 6 infantry moved from Bryansk to Tambov
2 infantry moved from Shensi to SzechwanCombat - Russians
Battle in Szechwan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 17 artilleries and 40 infantry
Germans defend with 1 infantry
Russians roll dice for 17 artilleries and 40 infantry in Tambov, round 2 : 17/57 hits, 15.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 17 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 6 infantry in Belarus, round 2 : 4/9 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Urals
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Baltic States to Novgorod
2 infantry moved from Jehol to Anhwe
2 infantry moved from Chahar to AnhwePlace Units - Russians
1 artillery and 1 infantry placed in Novgorod
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : -1.67
Russians : 2.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
2 fighters moved from 41 Sea Zone to Java
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Szechwan
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KiangsiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 1 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 fighters and 1 marine in Java, round 3 : 1/3 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter and 1 marine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 mech_infantrys moved from Malaya to Yunnan
3 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Italians, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Italians win, taking Soviet Far East from Japanese, taking Korea from Japanese with 1 armour remaining. Battle score for attacker is -12
Casualties for Italians: 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 1 infantry
2 fighters owned by the Americans retreatedNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 mech_infantry moved from Karelia to Belarus
1 armour and 1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to MidwayPlace Units - Americans
1 battleship and 1 transport placed in 101 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 artillery and 1 infantry placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 4 infantry moved from Anhwe to Kiangsi
1 fighter and 1 infantry moved from Anhwe to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to JeholPlace Units - Chinese
6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Scotland to Normandy Bordeaux
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 artillery, 1 fighter and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 5 fighters and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Eastern Persia
British attack with 1 armour and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Eastern Persia
1 armour owned by the British retreated to West India
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Battle in 42 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
British roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 carrier owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the British lost in 42 Sea Zone
1 artillery owned by the Japanese and 2 transports owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 33
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Belgian Congo
1 fighter moved from 98 Sea Zone to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Egypt to Belgian Congo
1 bomber moved from Egypt to India
3 infantry moved from India to West India
1 artillery moved from India to West India
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to Scotland
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 42 Sea Zone to Dutch New GuineaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
British collect 29 PUs (1 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.67
Italians : 1.50
British : 0.17
Americans : -2.17
Chinese : 1.17
Japanese : -1.00 -
Did you mean to leave that artillery on the transport in SZ42? Edit?





