8L G40 BM.3 Odonis (Allies) vs VonAlba (Axis)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Iraq to Syria
                1 mech_infantry moved from India to Shan State
                1 fighter moved from India to 37 Sea Zone
                1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from India to Shan State

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 fighter in 37 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Syria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 fighter
                        British roll dice for 1 artillery and 1 infantry in Syria, round 2 :  1/2 hits
                        Italians roll dice for 1 fighter in Syria, round 2 :  0/1 hits
                        1 fighter owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Battle in Shan State
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                2 aaGuns moved from Szechwan to Yunnan
                4 mech_infantrys moved from India to Yunnan
                1 fighter moved from Eastern Persia to Russia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Belgian Congo
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 armour moved from Morocco to Tunisia
                1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to Tobruk
                2 infantry moved from Brazil to British Guiana

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
                British collect 29 PUs (4 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 2 mech_infantrys

    triplea_41628_UK_6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 6 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Southern Italy to Rostov
                2 infantry moved from Bryansk to Rostov
                3 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41628_Ita6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 marine moved from 44 Sea Zone to Celebes
                2 fighters moved from Szechwan to Hunan

    Combat - ANZAC
                Battle in Celebes
                Battle in Hunan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Hunan
                    ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Hunan to Yunnan
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41628_ANZ6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_41628_Fre6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to Egypt
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Bryansk to Tambov
                3 tactical_bombers moved from Bryansk to Tambov
                1 armour moved from Ukraine to Caucasus
                1 infantry moved from Romania to Bulgaria
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 infantry moved from Western Germany to France
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 artilleries and 4 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Germany to Eastern Poland
                1 armour and 6 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 fighter moved from Bryansk to Tambov
                1 armour moved from Bryansk to Archangel

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Tambov, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Tambov, round 3 :  3/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 fighters in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from Novgorod to Southern Italy
                1 fighter moved from Tambov to Bryansk
                3 tactical_bombers moved from Tambov to Bryansk
                4 aaGuns moved from Western Ukraine to Bryansk
                2 aaGuns moved from Belarus to Bryansk

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour, 2 bombers and 3 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_41628_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,6,2,1,4,6,1,5,6,5,4,4,5,1,4,5,2,6
                Russians collect 18 PUs (3 lost to blockades); end with 18 PUs

    triplea_41628_Rus7.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 armour, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery moved from Siam to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 artillery, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                4 fighters moved from Anhwe to Korea
                3 fighters moved from Japan to Korea
                2 bombers moved from Japan to Korea
                2 tactical_bombers moved from 6 Sea Zone to Korea
                3 fighters moved from Anhwe to Kwangsi
                1 infantry moved from French Indo China to Kwangsi

    Combat - Japanese

    triplea_41628_Jap7.tsvg

  • '17

    ool for korea

  • '20 '19 '18 '15 '13

    max defence

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 armour, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery moved from Siam to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 artillery, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                4 fighters moved from Anhwe to Korea
                3 fighters moved from Japan to Korea
                2 bombers moved from Japan to Korea
                2 tactical_bombers moved from 6 Sea Zone to Korea
                3 fighters moved from Anhwe to Kwangsi
                1 infantry moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 44 Sea Zone, round 2 :  1/6 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Celebes
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 marine
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  1/3 hits
                        ANZAC roll dice for 1 marine in Celebes, round 2 :  0/1 hits
                        1 marine owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in Kwangsi
                    Japanese attack with 3 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 infantry in Kwangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                    Americans defend with 2 bombers and 3 fighters; Russians defend with 2 aaGuns and 5 infantry
                        AA fire in Korea :  3/6 hits
                        3 fighters owned by the Japanese lost in Korea
                        Japanese roll dice for 1 cruiser in Korea, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Korea, round 2 :  5/13 hits
                        Russians roll dice for 2 aaGuns, 2 bombers, 3 fighters and 5 infantry in Korea, round 2 :  5/10 hits
                        1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 marine owned by the Japanese, 2 aaGuns owned by the Russians and 2 bombers owned by the Americans lost in Korea
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Korea, round 3 :  6/8 hits
                        Russians roll dice for 3 fighters and 3 infantry in Korea, round 3 :  3/6 hits
                        2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Russians and 3 fighters owned by the Americans lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Americans: 2 bombers and 3 fighters
                    Casualties for Russians: 2 aaGuns and 5 infantry
                    Casualties for Japanese: 5 fighters, 3 infantry, 1 marine and 2 tactical_bombers

    Non Combat Move - Japanese
                2 fighters moved from Korea to 6 Sea Zone
                2 bombers moved from Korea to Japan
                3 fighters moved from Kwangsi to French Indo China
                2 tactical_bombers moved from Shan State to French Indo China
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
                1 fighter moved from 55 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 destroyer and 3 fighters placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 1 marine placed in Japan
                Japanese undo move 1.
                1 destroyer and 2 fighters placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41628_Jap7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Tobruk to Egypt
                      British take Alexandria from Italians
                4 fighters moved from 96 Sea Zone to Egypt
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Italians
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 bomber moved from Western United States to Korea
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Egypt
                    Americans attack with 1 armour, 3 artilleries, 4 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 fighter; Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  0/2 hits
                        Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 3 infantry in Egypt, round 2 :  3/11 hits
                        Italians roll dice for 4 artilleries, 1 fighter and 10 infantry in Egypt, round 2 :  9/15 hits
                        1 armour owned by the Americans, 2 fighters owned by the Americans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 3 infantry owned by the Italians lost in Egypt
                    Italians win with 4 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is -38
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 armour, 3 artilleries, 2 fighters and 3 infantry
                    2 fighters owned by the Americans retreated
                Battle in Korea
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in Korea, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Korea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Korea to Manchuria
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 98 Sea Zone to Syria

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                Americans undo move 3.
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_41628_Ame7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Sikang to Anhwe
                1 artillery and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Hunan from Japanese, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter in Anhwe, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
                EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41628_Chi7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to Egypt
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Egypt
                1 artillery moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                2 mech_infantrys moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries in Shan State, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Egypt
                    British attack with 3 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 fighter; Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        British roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        British roll dice for 3 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  6/10 hits
                        Italians roll dice for 4 artilleries, 1 fighter and 7 infantry in Egypt, round 2 :  5/12 hits
                        1 mech_infantry owned by the British, 7 infantry owned by the Italians, 1 fighter owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt
                        British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Egypt, round 3 :  4/5 hits
                        Italians roll dice for 4 artilleries and 1 fighter in Egypt, round 3 :  1/5 hits
                        1 artillery owned by the Germans, 3 artilleries owned by the Italians and 1 fighter owned by the British lost in Egypt
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 4 :  2/4 hits
                        Italians roll dice for 1 fighter in Egypt, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 fighter
                    Casualties for British: 2 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 3 artilleries and 7 infantry

    Non Combat Move - British
                1 infantry moved from Syria to Iraq
                1 artillery and 3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Algeria to Libya
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,3
                British collect 30 PUs (7 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
                Some Units in India change ownership: 1 mech_infantry

    triplea_41628_UK_7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Ukraine to Southern Italy
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Rostov to Caucasus
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs

    triplea_41628_Ita7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                Battle in Malaya

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_41628_ANZ7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_41628_Fre7.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 bombers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 submarine moved from 124 Sea Zone to 119 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Archangel to Urals
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                2 artilleries and 4 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                3 tactical_bombers moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 armour moved from Eastern Poland to Bryansk
                1 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 6 mech_infantrys moved from Slovakia Hungary to Western Ukraine

    Combat - Germans

    triplea_41628_Ger8.tsvg

  • '17

    scramble from uk? ool for allied fleet?

  • '20 '19 '18 '15 '13

    max defence, save the AC.

    full scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 bombers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 submarine moved from 124 Sea Zone to 119 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Archangel to Urals
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                2 artilleries and 4 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                3 tactical_bombers moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 armour moved from Eastern Poland to Bryansk
                1 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 6 mech_infantrys moved from Slovakia Hungary to Western Ukraine

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 2 destroyers and 1 transport; Americans defend with 1 carrier, 1 destroyer and 1 transport
                        Germans roll dice for 4 bombers in 91 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        British roll dice for 1 carrier, 3 destroyers and 2 transports in 91 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 bombers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 carrier, 1 destroyer and 2 transports in 91 Sea Zone, round 3 :  1/2 hits
                        1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                        1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 bombers
                    Casualties for British: 2 destroyers and 1 transport
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 110 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Volgograd
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 :  4/6 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Iraq
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Volgograd to Rostov
                3 tactical_bombers moved from Volgograd to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                2 artilleries and 3 infantry moved from France to Normandy Bordeaux
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 submarines and 1 transport placed in 112 Sea Zone
                4 bombers placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 65 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs

    triplea_41628_Ger8.tsvg

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