@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from 112 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Russia
21 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Eastern Poland to Russia
4 bombers and 2 fighters moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Russia
1 infantry moved from Archangel to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from 112 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Russia
21 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Eastern Poland to Russia
4 bombers and 2 fighters moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Russia
1 infantry moved from Archangel to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 123 Sea Zone
Germans attack with 1 cruiser and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 cruiser and 2 tactical_bombers in 123 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 123 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Russia
Germans attack with 21 armour, 2 artilleries, 5 bombers, 2 fighters, 15 infantry and 5 mech_infantrys
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 4 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/7 hits
Germans roll dice for 21 armour, 2 artilleries, 5 bombers, 2 fighters, 15 infantry and 5 mech_infantrys in Russia, round 2 : 18/50 hits
Russians roll dice for 4 aaGuns, 2 armour, 7 artilleries, 6 fighters, 26 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 16/45 hits
14 infantry owned by the Russians, 15 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 21 armour, 2 artilleries, 5 bombers, 2 fighters and 4 mech_infantrys in Russia, round 3 : 20/34 hits
Russians roll dice for 2 armour, 7 artilleries, 6 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/31 hits
2 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 6 artilleries owned by the Russians, 2 artilleries owned by the Germans, 9 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 bombers and 2 fighters in Russia, round 4 : 11/19 hits
Russians roll dice for 2 armour, 1 artillery, 6 fighters and 2 tactical_bombers in Russia, round 4 : 6/11 hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Russians, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 2 fighters owned by the British lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour and 4 bombers remaining. Battle score for attacker is 51
Casualties for Germans: 12 armour, 2 artilleries, 1 bomber, 2 fighters, 15 infantry and 5 mech_infantrys
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 armour, 7 artilleries, 4 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
4 bombers moved from Russia to Novgorod
1 armour moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Russia
3 armour moved from Eastern Poland to Bryansk
1 artillery moved from Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 carrier moved from 112 Sea Zone to 123 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 2 infantry
Italians defend with 1 armour
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Samara to Tambov
2 infantry moved from Samara to Novosibirsk
1 aaGun moved from Novosibirsk to Kansu
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from French
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
1 tactical_bomber moved from Kweichow to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 3 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 4/7 hits
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Celebes, round 2 : 4/5 hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 3/7 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/4 hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kazakhstan
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 3 : 4/7 hits
Russians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 2 armour and 2 mech_infantrys
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Philippines to French Indo China
1 battleship, 3 carriers and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
1 armour and 1 artillery placed in French Indo China
2 mech_infantrys placed in Kwangtung
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 60 Sea Zone to 41 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 submarines moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 92 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
Italians defend with 1 submarine and 1 transport
Americans roll dice for 4 submarines in 98 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 0/4 hits
1 transport owned by the Italians lost in 98 Sea Zone
Americans roll dice for 4 submarines in 98 Sea Zone, round 3 : 0/4 hits
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in 123 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 2 fighters
Germans defend with 1 carrier, 1 cruiser and 2 tactical_bombers
Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 123 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 carrier, 1 cruiser and 2 tactical_bombers in 123 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans and 2 destroyers owned by the Americans lost in 123 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 cruiser and 1 tactical_bomber in 123 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the Germans lost in 123 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 tactical_bomber in 123 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Americans lost in 123 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 carrier, 1 cruiser and 2 tactical_bombers
Casualties for Americans: 2 destroyers and 1 fighter
Battle in Sumatra
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/6 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 0/5 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from 123 Sea Zone to United Kingdom
1 fighter moved from 123 Sea Zone to Iceland
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 55 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 bomber moved from 37 Sea Zone to India
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 60 Sea Zone to 41 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 submarines moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 92 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
Italians defend with 1 submarine and 1 transport
Americans roll dice for 4 submarines in 98 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 0/4 hits
1 transport owned by the Italians lost in 98 Sea Zone
Americans roll dice for 4 submarines in 98 Sea Zone, round 3 : 0/4 hits
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in 123 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 2 fighters
Germans defend with 1 carrier, 1 cruiser and 2 tactical_bombers
Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 123 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 carrier, 1 cruiser and 2 tactical_bombers in 123 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans and 2 destroyers owned by the Americans lost in 123 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 cruiser and 1 tactical_bomber in 123 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the Germans lost in 123 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 tactical_bomber in 123 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Americans lost in 123 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 carrier, 1 cruiser and 2 tactical_bombers
Casualties for Americans: 2 destroyers and 1 fighter
Battle in Sumatra
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/6 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 0/5 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from 123 Sea Zone to United Kingdom
1 fighter moved from 123 Sea Zone to Iceland
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 55 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 bomber moved from 37 Sea Zone to India
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 32 PUs;
British buy 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 54 Sea Zone to 41 Sea Zone
4 infantry moved from India to Burma
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from India to Kazakhstan
2 armour and 2 mech_infantrys moved from Caucasus to Ukraine
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Kazakhstan
Combat - British
Battle in 104 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Burma
British attack with 2 artilleries, 2 fighters and 6 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 2 artilleries, 2 fighters and 6 infantry in Burma, round 2 : 2/10 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 1/3 hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 2 fighters and 5 infantry in Burma, round 3 : 1/9 hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Kazakhstan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
British attack with 2 armour and 2 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
British roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the British lost in Ukraine
British roll dice for 2 armour in Ukraine, round 3 : 2/2 hits
Germans roll dice for 3 armour in Ukraine, round 3 : 1/3 hits
1 armour owned by the British and 2 armour owned by the Germans lost in Ukraine
British roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 armour owned by the British lost in Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for British: 2 armour and 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
2 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 fighters moved from Burma to Turkmenistan
3 aaGuns, 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from India to Burma
2 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Iraq to Persia
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Persia
1 fighter moved from 98 Sea Zone to Persia
1 artillery moved from Tunisia to Libya
1 fighter moved from 104 Sea Zone to Gibraltar
Place Units - British
1 factory_minor placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 transport placed in 98 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Bryansk to Rostov
1 armour moved from Smolensk to Rostov
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Rostov
Italians attack with 1 armour, 2 artilleries and 1 infantry
British defend with 2 infantry; Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour and 1 artillery in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the British lost in Rostov
Italians win, taking 97 Sea Zone from British, taking Rostov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Sumatra
1 fighter moved from India to Kazakhstan
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Sumatra
1 fighter moved from India to Kazakhstan
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Kazakhstan
1 infantry moved from Libya to Tobruk
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Egypt to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Novgorod to Vologda
1 artillery moved from Bryansk to Tambov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Bryansk to Tambov
9 armour moved from Russia to Samara
3 armour moved from Belarus to Tambov
1 fighter moved from Southern Italy to 114 Sea Zone
2 bombers moved from Novgorod to 114 Sea Zone
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Tambov
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 2 bombers and 1 fighter in 114 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Tambov
Germans attack with 5 armour, 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery and 1 bomber in Tambov, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 5 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 9 armour
Russians defend with 1 infantry
Germans roll dice for 9 armour in Samara, round 2 : 6/9 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 8 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 bomber in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Germany
1 fighter moved from 114 Sea Zone to Germany
2 bombers moved from 114 Sea Zone to Western Germany
2 infantry moved from France to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
3 mech_infantrys moved from Eastern Poland to Romania
3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Tambov to Russia
1 artillery moved from Belarus to Bryansk
2 aaGuns moved from Russia to Samara
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 carrier and 2 destroyers placed in 115 Sea Zone
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
2 fighters placed in Western Germany
2 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Kansu to Timguska
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
2 fighters and 2 tactical_bombers moved from Sikang to Kazakhstan
1 bomber moved from French Indo China to Kansu
1 bomber moved from French Indo China to Kazakhstan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Dutch New Guinea from ANZAC, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking Midway from Americans, taking 42 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; French defend with 1 fighter; ANZAC defend with 1 fighter
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Kazakhstan, round 2 : 6/7 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakhstan, round 2 : 0/4 hits
1 fighter owned by the ANZAC, 1 fighter owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Kazakhstan
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 artillery and 1 infantry
Casualties for French: 1 fighter
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 bomber moved from Kansu to Kweichow
3 fighters moved from Kazakhstan to Kweichow
3 tactical_bombers moved from Kazakhstan to Kweichow
1 bomber moved from Kazakhstan to Russia
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
5 fighters moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 artillery moved from French Indo China to Shan State
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 fighters placed in Japan
1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 4.
2 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 bomber moved from India to French Indo China
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 99 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 96 Sea Zone
Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from French Indo China to India
1 bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 aaGuns moved from British Columbia to Alaska
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 bomber moved from India to French Indo China
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 99 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 96 Sea Zone
Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from French Indo China to India
1 bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 aaGuns moved from British Columbia to Alaska
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 37 PUs;
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
1 fighter and 1 tactical_bomber moved from Turkmenistan to Volgograd
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 fighter moved from Turkmenistan to Volgograd
1 fighter moved from Turkmenistan to Caucasus
1 artillery moved from Libya to Tobruk
Combat - British
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Volgograd
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 1 artillery, 3 fighters and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 0/5 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 3 fighters in Caucasus, round 3 : 1/4 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Germans lost in Caucasus
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
3 fighters moved from Caucasus to Eastern Persia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from British
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Yugoslavia to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 92 Sea Zone to Gibraltar
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Nenetsia to Urals
2 armour moved from Samara to Novosibirsk
1 bomber moved from Germany to Volgograd
1 armour moved from Russia to Novosibirsk
2 armour moved from Russia to Volgograd
1 artillery moved from Tambov to Volgograd
1 bomber moved from Russia to Persia
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Nenetsia to Urals
2 armour moved from Samara to Novosibirsk
1 bomber moved from Germany to Volgograd
1 armour moved from Russia to Novosibirsk
2 armour moved from Russia to Volgograd
1 artillery moved from Tambov to Volgograd
1 bomber moved from Russia to Persia
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Novosibirsk
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 artillery and 1 bomber
British defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery and 1 bomber in Volgograd, round 2 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Volgograd to Samara
2 aaGuns moved from Samara to Volgograd
6 armour moved from Samara to Caucasus
5 armour moved from Tambov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Bryansk to Rostov
3 mech_infantrys moved from Romania to Ukraine
2 fighters moved from United Kingdom to 112 Sea Zone
1 carrier and 2 destroyers moved from 115 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
5 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
1 bomber moved from Persia to Caucasus
1 fighter moved from Western Germany to Caucasus
1 fighter moved from Germany to Caucasus
Place Units - Germans
3 infantry placed in Western Germany
3 artilleries placed in France
1 destroyer placed in 110 Sea Zone
Germans undo move 3.
1 destroyer placed in 112 Sea Zone
3 fighters placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Amur to Buryatia
Turn Complete - Russians