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Snigg Allies -vs- dawgoneit axis WAW
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
3 Infantrys moved from Tobruk to Mersa Matruh
2 Fighters moved from 51 Sea Zone to Mersa Matruh
3 Infantrys moved from Kufra to New Valley
2 Fighters moved from Kufra to New Valley
2 Artillerys and 3 Tanks moved from Kufra to Darfur
2 ArmoredCars moved from Hun to Darfur
1 Infantry moved from Hun to Kufra
1 Infantry moved from Tobruk to Kufra
1 Infantry moved from S.Algeria to E.Morocco
4 ArmoredCars, 3 Artillerys, 3 Infantrys and 1 Tank moved from N.Algeria to E.Morocco
2 ArmoredCars moved from N.Tunisia to E.Morocco
2 Tanks moved from N.Tunisia to E.Morocco
4 Mech.Infs moved from Tunis to E.Morocco
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Transport moved from 45 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
1 Transport moved from 45 Sea Zone to 46 Sea Zone
1 Artillery moved from N.Tunisia to 45 Sea Zone
5 Infantrys moved from N.Tunisia to 45 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 45 Sea Zone to 48 Sea Zone
1 Artillery and 5 Infantrys moved from 48 Sea Zone to Tobruk
2 Transports moved from 42 Sea Zone to 46 Sea ZonePurchase Units - Italians
Italians buy 2 ArmoredCars, 1 Carrier, 1 Cruiser, 7 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in E.Morocco
Italians attack with 6 ArmoredCars, 3 Artillerys, 4 Infantrys, 4 Mech.Infs and 3 Tanks
French defend with 2 Elites, 1 Factory, 2 Infantrys and 2 Tanks
Italians roll dice for 6 ArmoredCars, 3 Artillerys, 4 Infantrys, 4 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 7/20 hits
French roll dice for 2 Elites, 2 Infantrys and 2 Tanks in E.Morocco, round 2 : 2/6 hits
2 Elites owned by the French, 2 Tanks owned by the French, 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 6 ArmoredCars, 3 Artillerys, 2 Infantrys, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Italians: 2 Infantrys
Casualties for French: 2 Elites, 2 Infantrys and 2 Tanks
Battle in Darfur
Italians attack with 2 ArmoredCars, 2 Artillerys and 3 Tanks
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 2 Artillerys and 3 Tanks in Darfur, round 2 : 4/7 hits
British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 ArmoredCar, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -2
Casualties for Italians: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Mersa Matruh
Italians attack with 2 Fighters and 5 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in New Valley
Italians attack with 2 Fighters and 3 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 3 Infantrys in New Valley, round 2 : 3/5 hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 InfantryNon Combat Move - Italians
2 Fighters moved from New Valley to 51 Sea Zone
2 Fighters moved from Mersa Matruh to 51 Sea ZonePlace Units - Italians
1 Carrier, 1 Cruiser and 1 S.Submarine placed in 51 Sea Zone
1 Infantry placed in Greece
2 ArmoredCars and 1 Infantry placed in Hun
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to GibraltarPurchase Units - French
French buy 2 Artillerys and 2 Transports; Remaining resources: 10 PUs;Non Combat Move - French
1 Infantry moved from W.Morocco to MauritaniaPlace Units - French
2 Transports placed in 1 Sea Zone
2 Artillerys placed in SyriaTurn Complete - French
French collect 16 PUs; end with 26 PUsTerritory Summary for French :
Corsica : 1 Infantry
Churchill : 1 AAGun, 1 Factory and 3 Infantrys
Syria : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
Mauritania : 1 Infantry
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Gibraltar : 1 Artillery and 1 Infantry
31 Sea Zone : 1 Destroyer and 1 Transport
1 Sea Zone : 2 Transports -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
1 ArmoredCar and 1 Tank moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 ArmoredCar, 1 B.Transport, 1 Infantry and 1 Tank moved from 85 Sea Zone to 76 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery and 2 B.Transports moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Infantry and 1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
2 ArmoredCars, 1 Infantry and 1 Tank moved from Tokyo to 85 Sea Zone
2 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Infantry and 1 Tank moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks moved from 76 Sea Zone to Kamchatka
1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
2 Adv.Fighters, 3 Carriers, 1 Destroyer and 4 Fighters moved from 94 Sea Zone to 107 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from Samar to Davao
1 Bomber moved from Ayan to S.French Indochina
2 Tanks moved from Malaya to S.French Indochina
1 ArmoredCar moved from Banjarmasin to 110 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 ArmoredCar and 1 Infantry moved from 112 Sea Zone to Tanimbar
1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Marine moved from 110 Sea Zone to Lombok
Yamamoto take Lombok from DutchPurchase Units - Yamamoto
Yamamoto buy 10 ArmoredCars, 1 B.Carrier and 4 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Kamchatka
Yamamoto attack with 3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks
Russians defend with 1 Bunker and 1 Infantry
Yamamoto roll dice for 3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks in Kamchatka, round 2 : 2/9 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Kamchatka, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kamchatka
Yamamoto roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Kamchatka, round 3 : 2/8 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Bunker and 1 Infantry
Battle in Tanimbar
Yamamoto attack with 1 ArmoredCar and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Tanimbar, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Tanimbar
Yamamoto roll dice for 1 ArmoredCar in Tanimbar, round 3 : 0/1 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits
1 ArmoredCar owned by the Yamamoto lost in Tanimbar
Dutch win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 ArmoredCar and 1 InfantryNon Combat Move - Yamamoto
2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Transports moved from 84 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Malaya: 3 Fighters
EDIT: Turning off Edit Mode
1 B.Carrier placed in 107 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 3 Fighters
EDIT: Turning off Edit Mode
4 ArmoredCars placed in Banjarmasin
4 ArmoredCars and 4 Tanks placed in Tokyo
2 ArmoredCars placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
1 Tank moved from Szechwan to Kweichow
1 Adv.Fighter moved from Lanchow to Kweichow
1 Infantry moved from Shensi to Shansi
Chinese take Shansi from Hisaichi
1 Infantry moved from Shensi to Suiyuan
1 Tank moved from Szechwan to Suiyuan
1 Fighter moved from Lanchow to Suiyuan
1 Artillery and 2 Infantrys moved from Shensi to Hupeh
3 Tanks moved from Szechwan to Hupeh
1 Adv.Fighter moved from Lanchow to HupehPurchase Units - Chinese
Chinese buy 4 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits
Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 3 Tanks
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 3 Tanks in Hupeh, round 2 : 2/7 hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 AAGun moved from Shensi to Hupeh
1 Adv.Fighter moved from Hupeh to Shensi
6 Infantrys moved from Lanchow to Shensi
1 Fighter moved from Suiyuan to Shensi
1 Adv.Fighter moved from Kweichow to Shensi
1 AAGun, 2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
2 Tanks moved from W.Qinghai to Ningsia
4 Artillerys and 2 Marines moved from Hsining to E.Qinghai
4 ArmoredCars moved from Urumqi to Gobi AltaiPlace Units - Chinese
1 ArmoredCar, 4 Infantrys and 1 Tank placed in Hsining
3 ArmoredCars placed in UrumqiTurn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUsTerritory Summary for Chinese :
Shansi : 1 Infantry
Kweichow : 1 Infantry and 1 Tank
Suiyuan : 1 Infantry and 1 Tank
E.Qinghai : 4 Artillerys and 2 Marines
Hupeh : 1 AAGun, 1 Artillery, 1 Infantry and 3 Tanks
Urumqi : 3 ArmoredCars and 1 Factory
Shensi : 2 Adv.Fighters, 1 Fighter and 6 Infantrys
Ningsia : 1 AAGun, 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
Hsining : 1 ArmoredCar, 1 Factory, 4 Infantrys and 1 Tank
Gobi Altai : 1 flag, 4 ArmoredCars
Sikang : 1 flag -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
2 Infantrys moved from Ayan to Yakutsk
2 ArmoredCars, 1 Artillery, 3 Infantrys and 3 Tanks moved from N.Buryat Mongolia to S.Buryat Mongolia
2 ArmoredCars and 1 Tank moved from Hulunbuir to S.Buryat Mongolia
1 ArmoredCar moved from Khabarovsk to Yakutsk
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Khabarovsk to Ayan
2 Artillerys moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Kwangtung to Hunan
2 Tanks moved from Anhwei to Shantung
1 Tank moved from Anhwei to N.French Indochina
1 ArmoredCar moved from Shantung to Chahar
1 Artillery moved from Anhwei to Shansi
1 Tank moved from Shantung to Shansi
1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys moved from Kwangtung to 92 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra
2 Fighters moved from 110 Sea Zone to Sumatra
2 Transports moved from 75 Sea Zone to 84 Sea Zone
5 Infantrys moved from Changchun to 84 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks in S.Buryat Mongolia, round 2 : 3/12 hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 4 ArmoredCars, 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Sumatra
Hisaichi attack with 2 Artillerys, 1 Elite, 2 Fighters, 6 Infantrys and 1 Tank
British defend with 4 Infantrys; Dutch defend with 2 Artillerys, 1 Bunker and 3 Infantrys
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 6 Infantrys and 1 Tank in Sumatra, round 2 : 5/12 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 7 Infantrys in Sumatra, round 2 : 3/10 hits
3 Infantrys owned by the British, 2 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 3 : 1/9 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 : 0/5 hits
1 Infantry owned by the British lost in Sumatra
Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 4 : 5/9 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 4 : 2/4 hits
2 Artillerys owned by the Dutch, 1 Bunker owned by the Dutch, 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 18
Casualties for Hisaichi: 5 Infantrys
Casualties for British: 4 Infantrys
Casualties for Dutch: 2 Artillerys, 1 Bunker and 3 Infantrys
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 3 : 0/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 4 : 1/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yakutsk
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
5 Infantrys moved from 84 Sea Zone to Shanghai
3 ArmoredCars moved from Changchun to Liaoning
2 Fighters moved from Sumatra to 110 Sea Zone
1 Bomber moved from Bangkok to ShanghaiPlace Units - Hisaichi
1 Factory placed in Chita
1 Infantry and 2 Tanks placed in Shantung
1 Artillery, 1 Elite and 1 Infantry placed in Hulunbuir
2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Artillery and 1 Infantry moved from Kordofan to Darfur
3 Tanks moved from Nubia to Darfur
1 Infantry moved from Nubia to Darfur
1 Tank moved from Belgian Congo to Darfur
1 Fighter moved from Kenya to Darfur
2 Infantrys moved from Rhodesia to Angola
1 Artillery and 3 Infantrys moved from Belgian Congo to Angola
3 Infantrys moved from Lower Egypt to New Valley
1 Artillery moved from Nubia to New Valley
1 Adv.Fighter moved from 56 Sea Zone to Mersa Matruh
2 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Artillery moved from Lower Egypt to 56 Sea Zone
2 Infantrys moved from Lower Egypt to 56 Sea Zone
1 Artillery and 1 Elite moved from Lower Egypt to Mersa Matruh
1 Artillery and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Tanks moved from Assam to Burma
1 Tank moved from Yunnan to N.Thailand
British take N.Thailand from Thai
1 Tank moved from N.Thailand to Burma
1 Artillery, 3 Infantrys and 1 Tank moved from Yunnan to Burma
2 Transports moved from 61 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Elites moved from Madras to 60 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Elites moved from 65 Sea Zone to Malaya
British take Malaya from Thai
1 Destroyer and 1 Submarine moved from 61 Sea Zone to 65 Sea Zone
1 Fighter, 2 Infantrys and 2 Tanks moved from Dublin to Munster
1 Fighter moved from 21 Sea Zone to 22 Sea Zone
1 Fighter moved from Manchester to 22 Sea Zone
1 Artillery moved from Dover to 21 Sea Zone
1 Tank moved from Dover to 21 Sea Zone
3 Infantrys moved from Dover to 21 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 3 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
1 Bomber moved from London to BelgiumPurchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in New Valley
British attack with 1 Artillery and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 0/4 hits
Italians roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits
British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 3 : 0/4 hits
Italians roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits
British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 4 : 1/4 hits
Italians roll dice for 2 Infantrys in New Valley, round 4 : 0/2 hits
1 Infantry owned by the Italians lost in New Valley
British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 5 : 3/4 hits
Italians roll dice for 1 Infantry in New Valley, round 5 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Angola
British attack with 1 Artillery and 5 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 5 Infantrys in Angola, round 2 : 3/6 hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in Belgium
British attack with 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
Germans defend with 7 Mech.Infs
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in Belgium, round 2 : 2/7 hits
Germans roll dice for 7 Mech.Infs in Belgium, round 2 : 3/7 hits
2 Mech.Infs owned by the Germans and 3 Infantrys owned by the British lost in Belgium
British roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank in Belgium, round 3 : 2/4 hits
Germans roll dice for 5 Mech.Infs in Belgium, round 3 : 2/5 hits
1 Tank owned by the British, 1 Artillery owned by the British and 2 Mech.Infs owned by the Germans lost in Belgium
Germans win with 3 Mech.Infs remaining. Battle score for attacker is 9
Casualties for Germans: 4 Mech.Infs
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
1 Bomber owned by the British and 1 Fighter owned by the British retreated
Battle in 22 Sea Zone
British attack with 2 Fighters
Germans defend with 1 Submarine
British roll dice for 2 Fighters in 22 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Germans lost in 22 Sea Zone
British win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Mersa Matruh
British attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys
Italians defend with 5 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits
British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/8 hits
Italians roll dice for 5 Infantrys in Mersa Matruh, round 2 : 1/5 hits
3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Mersa Matruh, round 3 : 3/7 hits
Italians roll dice for 2 Infantrys in Mersa Matruh, round 3 : 0/2 hits
2 Infantrys owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Italians: 5 Infantrys
Battle in Darfur
British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks
Italians defend with 1 ArmoredCar, 2 Artillerys and 3 Tanks
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in Darfur, round 2 : 4/8 hits
Italians roll dice for 1 ArmoredCar, 2 Artillerys and 3 Tanks in Darfur, round 2 : 4/6 hits
1 ArmoredCar owned by the Italians, 1 Tank owned by the Italians, 1 Tank owned by the British, 2 Artillerys owned by the Italians, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Darfur
British roll dice for 1 Fighter and 3 Tanks in Darfur, round 3 : 1/4 hits
Italians roll dice for 2 Tanks in Darfur, round 3 : 1/2 hits
1 Fighter owned by the British and 1 Tank owned by the Italians lost in Darfur
British roll dice for 3 Tanks in Darfur, round 4 : 2/3 hits
Italians roll dice for 1 Tank in Darfur, round 4 : 0/1 hits
1 Tank owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 3 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Casualties for Italians: 1 ArmoredCar, 2 Artillerys and 3 Tanks
Battle in Burma
British attack with 1 Artillery, 3 Infantrys and 4 Tanks
Thai defend with 1 ArmoredCar and 1 Tank
British roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Burma, round 2 : 2/8 hits
Thai roll dice for 1 ArmoredCar and 1 Tank in Burma, round 2 : 0/2 hits
1 ArmoredCar owned by the Thai and 1 Tank owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 9
Casualties for Thai: 1 ArmoredCar and 1 Tank
Battle in Munster
British attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Munster, round 2 : 3/5 hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 InfantrysNon Combat Move - British
1 Fighter moved from Belgium to 20 Sea Zone
1 Bomber moved from Belgium to London
1 Fighter moved from 22 Sea Zone to 20 Sea Zone
1 Artillery moved from London to Dover
1 Elite moved from London to Dover
1 Tank moved from London to Dover
1 Infantry moved from London to Dover
1 Artillery moved from London to Dover
1 Artillery moved from London to Dover
5 Infantrys moved from London to Manchester
5 Infantrys moved from London to Dover
1 Fighter moved from 22 Sea Zone to Dover
1 Fighter moved from Munster to Dover
2 Infantrys moved from Calcutta to Assam
1 AAGun, 1 Artillery and 3 Elites moved from Hyderabad to Calcutta
2 Submarines moved from 57 Sea Zone to 56 Sea Zone
2 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Adv.Fighter moved from Mersa Matruh to 56 Sea Zone
1 AAGun moved from Lower Egypt to Cairo
1 AAGun moved from Rhodesia to Belgian CongoPlace Units - British
2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 56 Sea Zone
2 Artillerys and 2 Elites placed in Madras
4 ArmoredCars and 1 Tank placed in DelhiTurn Complete - British
British collect 113 PUs; end with 113 PUsTerritory Summary for British :
London : 1 AAGun, 1 Bomber and 1 Factory
British Guiana : 1 Infantry
Italian East Africa : 1 flag
W.Morocco : 1 Infantry
New Valley : 1 Artillery and 2 Infantrys
Assam : 2 Infantrys
Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
Burma : 1 Artillery, 3 Infantrys and 4 Tanks
Darfur : 3 Tanks
Bombay : 1 AAGun and 1 Factory
Dover : 2 AAGuns, 3 Artillerys, 1 Elite, 2 Fighters, 8 Infantrys and 1 Tank
Tabiteuea : 1 Infantry
Wales : 1 Factory
Mersa Matruh : 2 Artillerys, 1 Elite and 1 Infantry
Calcutta : 1 AAGun, 1 Artillery and 3 Elites
Quebec : 1 Infantry and 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 Factory and 5 Infantrys
Madras : 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 4 ArmoredCars, 1 Factory and 1 Tank
Malta : 3 Bunkers
Nauru : 1 Infantry
Cairo : 1 AAGun and 1 Factory
Gibraltar : 1 Bunker and 2 Infantrys
N.Thailand : 1 flag
Malaya : 2 Artillerys, 2 Elites and 1 Factory
Palmyra : 2 Infantrys
Cape Town : 1 Factory
Dublin : 1 flag
Belgian Congo : 1 flag, 1 AAGun
W.Tibet : 1 flag
E.Iran : 1 flag, 1 Artillery
Iceland : 1 flag
Angola : 1 flag, 1 Artillery and 4 Infantrys
S.Saudi Arabia : 1 flag
Mozambique : 1 flag
Greenland : 1 flag
Munster : 1 flag, 2 Infantrys and 2 Tanks
20 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 2 Transports
56 Sea Zone : 3 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 S.Submarine, 4 Submarines and 1 Transport
65 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
98 Sea Zone : 1 Destroyer and 1 Transport -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Destroyer moved from 113 Sea Zone to 112 Sea Zone
1 Adv.Fighter moved from Townsville to 112 Sea ZonePurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Bunkers, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in 112 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Destroyer
Yamamoto defend with 1 Transport
Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 112 Sea Zone, round 2 : 1/2 hits
Yamamoto roll dice for 1 Transport in 112 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Anzac and 1 Transport owned by the Yamamoto lost in 112 Sea Zone
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Transport
Casualties for Anzac: 1 DestroyerNon Combat Move - Anzac
2 Transports moved from 114 Sea Zone to 120 Sea Zone
1 AAGun and 2 Infantrys moved from Wellington to 120 Sea Zone
1 AAGun, 2 Infantrys and 2 Transports moved from 120 Sea Zone to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 AAGun and 3 Infantrys moved from 114 Sea Zone to Port Moresby
1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 109 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
1 Adv.Fighter moved from 112 Sea Zone to 114 Sea ZonePlace Units - Anzac
1 Adv.Fighter and 1 S.Submarine placed in 114 Sea Zone
1 Bunker placed in Port Moresby
1 Bunker and 3 Infantrys placed in BroomeTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsTerritory Summary for Anzac :
Kwajalein : 1 flag
Jaluit : 1 flag, 1 Infantry and 1 Tank
Tasmania : 1 Infantry
West Papua : 1 Artillery and 2 Infantrys
Port Moresby : 2 AAGuns, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 8 Infantrys and 1 Tank
Wellington : 1 Factory
Broome : 1 AAGun, 2 Bunkers, 1 Factory and 4 Infantrys
New Britain : 1 Infantry
Canberra : 1 Bunker and 1 Factory
Townsville : 2 AAGuns, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
New Ireland : 1 Artillery
114 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters, 1 S.Submarine, 2 Submarines and 3 Transports -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Tank moved from Hollandia to Port Moresby
1 Artillery and 2 Infantrys moved from Hollandia to West PapuaPurchase Units - Dutch
Dutch buy nothing; Remaining resources: 40 PUs;Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 10 PUs; end with 50 PUsTerritory Summary for Dutch :
West Papua : 1 Artillery and 2 Infantrys
Port Moresby : 1 Tank
Timor : 1 Infantry
Tanimbar : 1 Infantry
Amazon : 1 flag, 1 Tank -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
3 Infantrys moved from Tampere to Oulu
1 Infantry moved from Kotka to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Oulu
1 Fighter moved from Tampere to Oulu
2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter and 6 Infantrys
Russians defend with 2 Artillerys
Finns roll dice for 1 Fighter and 6 Infantrys in Oulu, round 2 : 1/7 hits
Russians roll dice for 2 Artillerys in Oulu, round 2 : 0/2 hits
1 Artillery owned by the Russians lost in Oulu
Finns roll dice for 1 Fighter and 6 Infantrys in Oulu, round 3 : 1/7 hits
Russians roll dice for 1 Artillery in Oulu, round 3 : 1/1 hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 ArtillerysNon Combat Move - Finns
1 Fighter moved from Oulu to TamperePlace Units - Finns
5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Infantrys moved from E.Romania to Bulgaria
1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Fighter moved from E.Romania to Odessa
2 Tanks moved from Bucharest to Vinnytsia
2 Elites moved from Bucharest to E.Romania
1 Artillery moved from W.Romania to Bulgaria
1 Tank moved from E.Romania to Vinnytsia
1 Infantry moved from E.Romania to OdessaPurchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Odessa
Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Artillerys and 1 Elite
Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Odessa, round 2 : 3/5 hits
Russians roll dice for 2 Artillerys and 1 Elite in Odessa, round 2 : 3/3 hits
1 Elite owned by the Russians, 2 Artillerys owned by the Russians, 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Romanians: 1 Artillery and 2 Infantrys
Casualties for Russians: 2 Artillerys and 1 Elite
Battle in Bulgaria
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Elite
Romanians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 0/3 hits
Russians roll dice for 1 Elite in Bulgaria, round 2 : 1/1 hits
1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 2/2 hits
Russians roll dice for 1 Elite in Bulgaria, round 3 : 0/1 hits
1 Elite owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 EliteNon Combat Move - Romanians
1 Fighter moved from Odessa to VinnytsiaPlace Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Artillery moved from Jilolo to 107 Sea Zone
1 Artillery moved from Mindanao to 111 Sea Zone
1 Artillery and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry moved from Celebes to 111 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
2 Infantrys moved from Bangkok to Malaya
1 Infantry moved from S.Thailand to N.Thailand
Thai take N.Thailand from British
3 Infantrys moved from Bangkok to MalayaPurchase Units - Thai
Thai buy 1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 2 Artillerys and 7 Infantrys
British defend with 2 Artillerys, 2 Elites and 1 Factory
Thai roll dice for 2 Artillerys and 7 Infantrys in Malaya, round 2 : 1/9 hits
British roll dice for 2 Artillerys and 2 Elites in Malaya, round 2 : 2/4 hits
1 Elite owned by the British and 2 Infantrys owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys and 5 Infantrys in Malaya, round 3 : 3/7 hits
British roll dice for 2 Artillerys and 1 Elite in Malaya, round 3 : 1/3 hits
1 Elite owned by the British, 1 Infantry owned by the Thai and 2 Artillerys owned by the British lost in Malaya
Thai win, taking Malaya from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 Artillerys and 2 Elites
Casualties for Thai: 3 InfantrysNon Combat Move - Thai
Place Units - Thai
1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks placed in BangkokTurn Complete - Thai
Thai collect 30 PUs; end with 30 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
4 Infantrys and 4 Tanks moved from Peru to N.Chile
2 Infantrys moved from Hispaniola to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Jamaica
2 Artillerys and 2 Infantrys moved from South Atlantic USA to 25 Sea Zone
1 Artillery and 1 Infantry moved from Central America to Colombia
2 Elites moved from South Central USA to 25 Sea Zone
2 Artillerys, 2 B.Transports, 2 Elites and 2 Infantrys moved from 25 Sea Zone to 26 Sea Zone
2 Artillerys, 2 Elites and 2 Infantrys moved from 26 Sea Zone to Cuba
1 Adv.Fighter and 1 Fighter moved from South Atlantic USA to Jamaica
1 Bomber moved from South Atlantic USA to Cuba
1 Infantry moved from Woleai to Ulithi
Americans take Ulithi from YamamotoPurchase Units - Americans
Americans buy 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Elites, 1 Fighter and 3 S.Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Cuba
Americans attack with 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys in Cuba, round 2 : 2/7 hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Jamaica
Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Jamaica, round 2 : 1/4 hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Chile
Americans attack with 4 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 4 Infantrys and 4 Tanks in N.Chile, round 2 : 2/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
Americans roll dice for 2 Infantrys and 4 Tanks in N.Chile, round 3 : 2/6 hits
Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Americans: 2 InfantrysNon Combat Move - Americans
1 Bomber moved from Cuba to Colombia
1 Adv.Fighter and 1 Fighter moved from Jamaica to 26 Sea Zone
4 Elites moved from South Central USA to South Atlantic USA
1 Artillery, 1 Infantry and 2 Marines moved from Oahu to 91 Sea Zone
1 Artillery and 1 Infantry moved from Tarawa to 104 Sea Zone
1 Infantry and 1 Tank moved from Woleai to 109 Sea Zone
1 Artillery and 3 Infantrys moved from Truk to 109 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 4 Transports moved from 109 Sea Zone to 114 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from 114 Sea Zone to Port Moresby
1 Artillery, 2 Destroyers, 1 Infantry and 1 Transport moved from 104 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
1 Adv.Fighter, 1 Artillery, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Infantry, 2 Marines and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
1 Artillery, 1 Infantry and 2 Marines moved from 104 Sea Zone to TarawaPlace Units - Americans
1 B.Carrier and 1 Battleship placed in 26 Sea Zone
2 B.Transports placed in 83 Sea Zone
3 S.Submarines placed in 91 Sea Zone
2 Elites placed in San Francisco
1 Fighter placed in 26 Sea ZoneTurn Complete - Americans
Americans collect 105 PUs; end with 105 PUsTerritory Summary for Americans :
Cuba : 1 flag, 2 Artillerys, 2 Elites and 2 Infantrys
Ulithi : 1 flag, 1 Infantry
Tarawa : 1 Artillery, 1 Infantry and 2 Marines
Port Moresby : 1 Artillery, 2 Bombers, 5 Infantrys and 1 Tank
Queensland : 1 Artillery and 1 Infantry
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 2 Elites, 1 Factory and 2 Marines
Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
South Central USA : 1 AAGun and 1 Factory
Wake : 1 Artillery and 1 Infantry
Colombia : 1 Artillery, 1 Bomber and 1 Infantry
Midway : 1 Infantry
Kermandec : 1 Infantry
Guam : 1 Infantry
South Atlantic USA : 1 AAGun, 4 Elites and 1 Factory
W.Mexico : 1 flag
Peru : 1 flag
Central America : 1 flag
Jamaica : 1 flag, 2 Infantrys
Hispaniola : 1 flag
E.Mexico : 1 flag
N.Chile : 1 flag, 2 Infantrys and 4 Tanks
Venezuela : 1 flag
26 Sea Zone : 1 Adv.Fighter, 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Destroyers, 2 Fighters and 1 Transport
91 Sea Zone : 3 S.Submarines
83 Sea Zone : 2 B.Transports
114 Sea Zone : 1 Adv.Fighter, 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 1 Submarine and 5 Transports
104 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Submarines -
Sorry that took so long to get to. Life’s been cutting into my gaming time, and been trying to keep up with league games first.
Snigg
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from East Prussia to Latvia
Germans take Latvia from Russians
2 Infantrys moved from Vinnytsia to Donetsk
2 ArmoredCars moved from Vinnytsia to Donetsk
3 Infantrys moved from Vinnytsia to Kiev
2 ArmoredCars moved from Warsaw to Kiev
1 Artillery and 2 Infantrys moved from Krakow to Brest
4 Infantrys moved from Danzig to Brest
1 Stuka moved from Danzig to Kiev
1 HeavyTank and 1 Tank moved from Warsaw to Brest
1 Mech.Inf moved from Bohemia to Brest
2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Bohemia to Brest
1 Infantry moved from Vyborg to N.Karelia
Germans take N.Karelia from Russians
1 Infantry moved from Hamburg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from Rhine to Netherlands
2 Tanks moved from Brittany to Languedoc
7 Tanks moved from Normandy to Languedoc
8 Tanks moved from Picardy to Languedoc
5 Infantrys moved from Paris to Picardy
3 Infantrys moved from Paris to Normandy
3 Mech.Infs moved from Belgium to Netherlands
3 Artillerys and 2 Infantrys moved from Brandenburg to Pomerania
15 Infantrys moved from Berlin to Brandenburg
1 Destroyer, 4 Submarines and 2 Transports moved from 48 Sea Zone to 51 Sea ZonePurchase Units - Germans
Germans buy 8 ArmoredCars, 2 HeavyTanks, 27 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Germans
Battle in Kiev
Germans attack with 2 ArmoredCars, 3 Infantrys and 1 Stuka
Russians defend with 3 Tanks
Germans roll dice for 2 ArmoredCars, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/6 hits
Russians roll dice for 3 Tanks in Kiev, round 2 : 2/3 hits
2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Kiev
Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Kiev, round 3 : 2/4 hits
Russians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 2 ArmoredCars and 1 Stuka remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantrys
Casualties for Russians: 3 Tanks
Battle in Donetsk
Germans attack with 2 ArmoredCars and 2 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars and 2 Infantrys in Donetsk, round 2 : 2/4 hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 2 Infantrys
Battle in Netherlands
Germans attack with 4 Infantrys and 3 Mech.Infs
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 4 Infantrys and 3 Mech.Infs in Netherlands, round 2 : 2/7 hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 3 Infantrys and 3 Mech.Infs in Netherlands, round 3 : 1/6 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 2 Infantrys and 3 Mech.Infs in Netherlands, round 4 : 3/5 hits
Neutral roll dice for 1 Artillery in Netherlands, round 4 : 1/1 hits
1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Artillery and 3 InfantrysNon Combat Move - Germans
2 Fighters and 1 Stuka moved from Tampere to Upper Norrland
1 Bomber moved from Helsinki to Upper Norrland
3 Infantrys moved from 24 Sea Zone to Upper Norrland
1 Infantry moved from 24 Sea Zone to Vyborg
3 Infantrys moved from Bavaria to Lorraine
1 Stuka moved from Kiev to BrestPlace Units - Germans
2 HeavyTanks, 1 Mech.Inf and 1 Tank placed in Warsaw
8 ArmoredCars placed in Paris
3 Infantrys placed in Normandy
6 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
9 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 112 PUs; end with 112 PUs -
All good, we’re just playing a relaxed game.
no hurry.
just have fun my friend. -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
2 ArmoredCars and 2 Elites moved from Lapland to N.Karelia
2 Artillerys and 2 Elites moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from S.Karelia to Vyborg
2 Artillerys and 2 Elites moved from 6 Sea Zone to N.Karelia
1 Artillery moved from Estonia to Latvia
1 Infantry moved from Leningrad to Latvia
1 Elite moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Brest
1 Adv.Fighter moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to Brest
1 Artillery moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Adv.Fighter, 11 ArmoredCars, 1 Bomber and 4 Tanks moved from Kursk to Brest
1 Artillery, 1 Elite and 2 Infantrys moved from Minsk to Brest
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Stalingrad to Donetsk
1 ArmoredCar moved from Moscow to Kursk
1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Erzurum to 54 Sea Zone
1 Artillery and 2 Elites moved from Georgia to 54 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 2 Elites, 2 Infantrys, 1 Submarine and 2 Transports moved from 54 Sea Zone to 53 Sea Zone
1 Artillery, 2 Elites and 2 Infantrys moved from 53 Sea Zone to Donetsk
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 ArmoredCars, 9 Infantrys and 3 Tanks moved from Olyokminsk to YakutskPurchase Units - Russians
Russians buy 10 ArmoredCars, 6 Artillerys, 8 Elites, 2 HeavyTanks and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Brest
Russians attack with 2 Adv.Fighters, 11 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 2 Infantrys and 4 Tanks
Germans defend with 1 AAGun, 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 6 Infantrys, 1 Mech.Inf, 1 Stuka and 2 Tanks
AA fire in Brest : 1/4 hits
1 Fighter owned by the Russians lost in Brest
Russians roll dice for 2 Adv.Fighters, 11 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys and 4 Tanks in Brest, round 2 : 6/22 hits
Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 6 Infantrys, 1 Mech.Inf, 1 Stuka and 2 Tanks in Brest, round 2 : 5/15 hits
2 ArmoredCars owned by the Germans, 3 ArmoredCars owned by the Russians, 2 Infantrys owned by the Russians, 3 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Brest
Russians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite and 4 Tanks in Brest, round 3 : 6/17 hits
Germans roll dice for 1 Artillery, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 2 Tanks in Brest, round 3 : 3/9 hits
3 ArmoredCars owned by the Russians, 1 Artillery owned by the Germans, 3 Infantrys owned by the Germans, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Brest
Russians roll dice for 2 Adv.Fighters, 5 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite and 4 Tanks in Brest, round 4 : 8/14 hits
Germans roll dice for 2 HeavyTanks and 1 Tank in Brest, round 4 : 1/3 hits
2 HeavyTanks owned by the Germans, 1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 2 Adv.Fighters, 4 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Germans: 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 6 Infantrys, 1 Mech.Inf, 1 Stuka and 2 Tanks
Casualties for Russians: 7 ArmoredCars, 1 Fighter and 2 Infantrys
Battle in Yakutsk
Russians attack with 3 ArmoredCars, 9 Infantrys and 3 Tanks
Hisaichi defend with 1 ArmoredCar and 2 Infantrys
Russians roll dice for 3 ArmoredCars, 9 Infantrys and 3 Tanks in Yakutsk, round 2 : 6/15 hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 2 : 3/3 hits
1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 3 ArmoredCars, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Latvia, round 2 : 2/3 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in N.Karelia
Russians attack with 2 ArmoredCars, 2 Artillerys and 4 Elites
Germans defend with 1 Infantry
Russians roll dice for 2 ArmoredCars, 2 Artillerys and 4 Elites in N.Karelia, round 2 : 4/8 hits
Germans roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in N.Karelia
Russians win, taking N.Karelia from Germans with 2 ArmoredCars, 2 Artillerys and 4 Elites remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 2 ArmoredCars, 1 Artillery, 2 Elites, 1 HeavyTank, 2 Infantrys and 2 Tanks
Germans defend with 1 ArmoredCar and 2 Infantrys
Russians roll dice for 1 Cruiser in Donetsk, round 2 : 0/1 hits
Russians roll dice for 2 ArmoredCars, 1 Artillery, 2 Elites, 1 HeavyTank, 2 Infantrys and 2 Tanks in Donetsk, round 2 : 4/10 hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Artillery, 2 Elites, 1 HeavyTank, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in N.Buryat Mongolia, round 2 : 0/4 hits
Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Russians roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/3 hits
Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vyborg
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/4 hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - Russians
1 Adv.Fighter moved from Latvia to Leningrad
1 AAGun moved from Rostov to Donetsk
1 AAGun moved from Georgia to Rostov
1 Infantry moved from Astrakhan to Georgia
1 AAGun moved from Erzurum to Georgia
1 Elite and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Elite and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Adv.Fighter moved from Brest to Minsk
1 Bomber moved from Brest to Leningrad
1 AAGun moved from Yaroslavl to S.Karelia
1 Adv.Fighter moved from Brest to Kursk
3 ArmoredCars moved from Moscow to Kursk
4 ArmoredCars, 1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk
1 Infantry moved from Irkutsk to Ulan Bator
1 Artillery moved from Bratsk to Irkutsk
1 AAGun moved from Bratsk to OlyokminskPlace Units - Russians
2 Artillerys and 2 Elites placed in Leningrad
2 Artillerys and 2 Elites placed in Arkhangelsk
2 Artillerys and 1 Elite placed in Georgia
4 ArmoredCars and 1 HeavyTank placed in Stalingrad
4 ArmoredCars, 1 HeavyTank and 1 Tank placed in Sibirsky
2 ArmoredCars and 3 Elites placed in MoscowTurn Complete - Russians
Russians collect 96 PUs; end with 96 PUsTerritory Summary for Russians :
Irkutsk : 1 Artillery
Arkhangelsk : 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
Donetsk : 1 AAGun, 2 ArmoredCars, 1 Artillery, 2 Elites, 1 HeavyTank, 1 Infantry and 2 Tanks
Olyokminsk : 1 AAGun, 4 ArmoredCars, 1 HeavyTank and 1 Tank
Astrakhan : 1 Elite and 1 Infantry
Stalingrad : 4 ArmoredCars, 1 Factory and 1 HeavyTank
Moscow : 2 ArmoredCars, 3 Elites and 1 Factory
Kursk : 1 Adv.Fighter and 4 ArmoredCars
Zhigansk : 1 Infantry
Yakutsk : 3 ArmoredCars, 6 Infantrys and 3 Tanks
Latvia : 1 Artillery and 1 Infantry
Leningrad : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Bunkers, 2 Elites and 1 Factory
Tashkent : 1 Factory
Sverdlovsk : 1 Factory
Bulun : 1 Infantry
Sibirsky : 1 AAGun, 4 ArmoredCars, 1 Factory, 1 HeavyTank and 1 Tank
Georgia : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
Rostov : 1 AAGun
N.Buryat Mongolia : 1 Artillery and 2 Infantrys
S.Karelia : 1 AAGun
N.Karelia : 2 ArmoredCars, 2 Artillerys and 4 Elites
Minsk : 1 Adv.Fighter
Lapland : 1 flag
Vyborg : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
Brest : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Elite and 4 Tanks
Ulan Bator : 1 flag, 1 Infantry
Azerbaijan : 1 flag
Khobdo : 1 flag
Erzurum : 1 flag
53 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
126 Sea Zone : 1 Transport
6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery and 7 Infantrys moved from Tobruk to Mersa Matruh
2 Infantrys moved from Kufra to Darfur
2 ArmoredCars moved from Hun to Darfur
1 Infantry moved from Hun to Kufra
4 Mech.Infs moved from E.Morocco to Tripoli
1 ArmoredCar moved from E.Morocco to Tangier
Italians take Tangier from French
1 ArmoredCar moved from Tangier to W.Morocco
1 Artillery and 1 Infantry moved from E.Morocco to N.Algeria
1 Artillery moved from E.Morocco to W.Morocco
2 ArmoredCars and 2 Tanks moved from E.Morocco to W.Morocco
1 ArmoredCar moved from E.Morocco to W.Morocco
2 ArmoredCars and 1 Tank moved from E.Morocco to S.Tunisia
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
6 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 46 Sea Zone to 44 Sea ZonePurchase Units - Italians
Italians buy 1 Destroyer, 17 Infantrys and 3 Submarines; Remaining resources: 0 PUs;Combat - Italians
Battle in Darfur
Italians attack with 2 ArmoredCars and 2 Infantrys
British defend with 3 Tanks
Italians roll dice for 2 ArmoredCars and 2 Infantrys in Darfur, round 2 : 0/4 hits
British roll dice for 3 Tanks in Darfur, round 2 : 2/3 hits
2 ArmoredCars owned by the Italians lost in Darfur
2 Infantrys retreated to Kufra
British win with 3 Tanks remaining. Battle score for attacker is -8
Casualties for Italians: 2 ArmoredCars
Battle in Mersa Matruh
Italians attack with 1 Artillery and 13 Infantrys
British defend with 2 Artillerys, 1 Elite and 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 0/2 hits
Italians roll dice for 1 Artillery and 13 Infantrys in Mersa Matruh, round 2 : 5/14 hits
British roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Mersa Matruh, round 2 : 3/4 hits
1 Elite owned by the British, 2 Artillerys owned by the British, 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 3 Infantrys
Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry
Battle in W.Morocco
Italians attack with 4 ArmoredCars, 1 Artillery and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 4 ArmoredCars, 1 Artillery and 2 Tanks in W.Morocco, round 2 : 2/7 hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in W.Morocco
Italians win, taking W.Morocco from French with 3 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Italians: 1 ArmoredCar
Casualties for British: 1 InfantryNon Combat Move - Italians
Place Units - Italians
1 Destroyer and 3 Submarines placed in 51 Sea Zone
3 Infantrys placed in Hun
4 Infantrys placed in Tunis
4 Infantrys placed in E.Morocco
2 Infantrys placed in Rome
4 Infantrys placed in ProvenceTurn Complete - Italians
Italians collect 62 PUs; end with 62 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - French
French buy 2 Bunkers and 2 Mech.Infs; Remaining resources: 2 PUs;Non Combat Move - French
1 Artillery and 1 Infantry moved from Gibraltar to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to Mauritania
1 AAGun and 3 Infantrys moved from Churchill to 1 Sea Zone
1 AAGun, 3 Infantrys and 2 Transports moved from 1 Sea Zone to 8 Sea ZonePlace Units - French
1 Bunker placed in Mauritania
1 Bunker and 2 Mech.Infs placed in SyriaTurn Complete - French
French collect 14 PUs; end with 16 PUsTerritory Summary for French :
Corsica : 1 Infantry
Churchill : 1 Factory
Syria : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 3 Infantrys and 2 Mech.Infs
Mauritania : 1 Artillery, 1 Bunker and 2 Infantrys
French Guiana : 1 Infantry
Madagascar : 1 Infantry
31 Sea Zone : 1 Destroyer and 1 Transport
8 Sea Zone : 1 AAGun, 3 Infantrys and 2 Transports -
Just a heads up, but I’m going to be out until the 2nd. Have a Happy Easter.
Snigg
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 Tanks moved from Kamchatka to 76 Sea Zone
1 Artillery moved from Kamchatka to 76 Sea Zone
3 ArmoredCars moved from Kamchatka to 76 Sea Zone
1 Infantry moved from Kamchatka to 76 Sea Zone
1 Infantry moved from Kamchatka to 76 Sea Zone
3 ArmoredCars, 1 Artillery, 3 B.Transports, 1 Destroyer, 2 Infantrys and 2 Tanks moved from 76 Sea Zone to 71 Sea Zone
1 Tank moved from 71 Sea Zone to Umnak
Yamamoto take Umnak from Americans
1 Infantry moved from 71 Sea Zone to Adak
Yamamoto take Adak from Americans
1 Artillery moved from 71 Sea Zone to Amchitka
Yamamoto take Amchitka from Americans
3 ArmoredCars moved from 71 Sea Zone to Adak
1 Tank moved from 71 Sea Zone to Umnak
1 Infantry moved from 71 Sea Zone to Umnak
2 ArmoredCars and 2 Tanks moved from Tokyo to 85 Sea Zone
2 ArmoredCars, 2 Tanks and 2 Transports moved from 85 Sea Zone to 72 Sea Zone
1 Tank moved from 72 Sea Zone to Attu
Yamamoto take Attu from Americans
1 Tank moved from 72 Sea Zone to Kiska
Yamamoto take Kiska from Americans
1 ArmoredCar moved from 72 Sea Zone to Attu
1 ArmoredCar moved from 72 Sea Zone to Kiska
2 T.Boats moved from 76 Sea Zone to 85 Sea Zone
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
3 ArmoredCars moved from Banjarmasin to 110 Sea Zone
3 ArmoredCars moved from 110 Sea Zone to Malaya
1 Infantry moved from Soembawa to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Infantry moved from Yap to Ulithi
4 Adv.Fighters and 7 Fighters moved from 107 Sea Zone to Ulithi
4 Tanks moved from S.French Indochina to S.Thailand
2 ArmoredCars, 1 Elite and 4 Tanks moved from Okhotsk to Yakutsk
1 Bomber moved from S.French Indochina to YakutskPurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 B.Transports, 1 Cruiser, 1 Destroyer, 5 Infantrys, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Ulithi
Yamamoto attack with 4 Adv.Fighters, 7 Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 4 Adv.Fighters, 7 Fighters and 1 Infantry in Ulithi, round 2 : 0/12 hits
Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits
Yamamoto roll dice for 4 Adv.Fighters, 7 Fighters and 1 Infantry in Ulithi, round 3 : 5/12 hits
Americans roll dice for 1 Infantry in Ulithi, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 4 Adv.Fighters, 7 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Yakutsk
Yamamoto attack with 2 ArmoredCars, 1 Bomber, 1 Elite and 4 Tanks
Russians defend with 3 ArmoredCars, 6 Infantrys and 3 Tanks
Yamamoto roll dice for 2 ArmoredCars, 1 Bomber, 1 Elite and 4 Tanks in Yakutsk, round 2 : 4/8 hits
Russians roll dice for 3 ArmoredCars, 6 Infantrys and 3 Tanks in Yakutsk, round 2 : 3/12 hits
3 ArmoredCars owned by the Russians, 1 Infantry owned by the Russians, 1 Elite owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 1 Bomber and 4 Tanks in Yakutsk, round 3 : 3/5 hits
Russians roll dice for 5 Infantrys and 3 Tanks in Yakutsk, round 3 : 5/8 hits
3 Infantrys owned by the Russians, 1 Bomber owned by the Yamamoto and 4 Tanks owned by the Yamamoto lost in Yakutsk
Russians win with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -25
Casualties for Yamamoto: 2 ArmoredCars, 1 Bomber, 1 Elite and 4 Tanks
Casualties for Russians: 3 ArmoredCars and 4 InfantrysNon Combat Move - Yamamoto
4 Adv.Fighters and 7 Fighters moved from Ulithi to 107 Sea ZonePlace Units - Yamamoto
1 B.Transport placed in 110 Sea Zone
2 ArmoredCars and 1 Infantry placed in Banjarmasin
1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 107 Sea Zone
1 B.Transport placed in 84 Sea Zone
4 Infantrys and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs





