Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
MrCunego (axis) vs Bobbarossa (allies) BM
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
2 artilleries and 4 infantry moved from Novgorod to Karelia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Poland
2 infantry moved from Bessarabia to Romania
1 fighter moved from Bryansk to Romania
1 fighter and 1 tactical_bomber moved from Bryansk to Karelia -
no great UK heroes born in this dire hour of need.
Made a placement edit. Thus the two post in the forum.
/mrcunegoThat was worse than no heroics. Gross incompetence and insubordination at it’s finest! Why, I’d demote the lot of them… if they weren’t all dead that is :P.
Scramble into 113? I figured a yes was a safe assumption, but wanted to make sure. Also, if the cruiser hits, I’m assuming the fighter takes it in case of a defensive miss. Let me know if you’d prefer it the other way. With the way I’m rolling, it won’t really matter though. Gonna be straight whiffs across the board :cry:.
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Yup. Gonna scramble and ool as you describe
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
2 artilleries and 4 infantry moved from Novgorod to Karelia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Poland
2 infantry moved from Bessarabia to Romania
1 fighter moved from Bryansk to Romania
1 fighter and 1 tactical_bomber moved from Bryansk to KareliaCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/8 hits
Germans roll dice for 7 infantry in Karelia, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits
Germans roll dice for 5 infantry in Karelia, round 3 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Karelia, round 4 : 1/4 hits
Germans roll dice for 3 infantry in Karelia, round 4 : 3/3 hits
1 fighter owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
retreated to Karelia
Germans win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 5 infantry
Casualties for Russians: 2 artilleries, 1 fighter and 4 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Romania to Eastern Poland
3 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
9 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Karelia to Novgorod
5 infantry moved from Russia to Bryansk
2 infantry moved from Baltic States to NovgorodPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Russians to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery, 1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 67 PUs -
Sigh… I really have no idea what to do with these dice besides sit down and cry :P. Ah well…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
2 artilleries and 4 infantry moved from Novgorod to Karelia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Poland
2 infantry moved from Bessarabia to Romania
1 fighter moved from Bryansk to Romania
1 fighter and 1 tactical_bomber moved from Bryansk to KareliaCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/8 hits
Germans roll dice for 7 infantry in Karelia, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits
Germans roll dice for 5 infantry in Karelia, round 3 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Karelia, round 4 : 1/4 hits
Germans roll dice for 3 infantry in Karelia, round 4 : 3/3 hits
1 fighter owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
retreated to Karelia
Germans win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 5 infantry
Casualties for Russians: 2 artilleries, 1 fighter and 4 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Romania to Eastern Poland
3 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
9 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Karelia to Novgorod
5 infantry moved from Russia to Bryansk
2 infantry moved from Baltic States to NovgorodPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Russians to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery, 1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Russians from Eastern Poland: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
Sorry, had another edit. Was a little flustered there.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to Novosibirsk
3 infantry and 3 mech_infantrys moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Shensi
2 tactical_bombers moved from Kwangsi to Shensi
1 fighter moved from 42 Sea Zone to 43 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers, 3 infantry and 3 mech_infantrys
Russians defend with 6 infantry
Japanese roll dice for 2 bombers, 3 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 6 infantry in Novosibirsk, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 2 bombers and 3 mech_infantrys in Novosibirsk, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Novosibirsk, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 2 bombers and 3 mech_infantrys in Novosibirsk, round 4 : 4/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 4 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
4 carriers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kiangsu
2 tactical_bombers moved from Shensi to Kansu
2 bombers moved from Novosibirsk to Kansu
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Kweichow to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Kiangsu
1 mech_infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kiangsu to Shantung
1 fighter moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
1 fighter moved from Manchuria to Japan
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans : -0.17
ANZAC : -0.17
Chinese : 0.67
Russians : -1.33
Japanese : 3.17 -
these russians has to start to learn how to fight. That was some bad luck. Not big IPC losses but still some big impact on the germans options next turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 infantry, 7 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
2 submarines moved from 91 Sea Zone to 110 Sea Zone
5 bombers moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in United Kingdom
Americans attack with 2 bombers
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 bombers in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in 110 Sea Zone
Americans attack with 5 bombers and 2 submarines
Germans defend with 1 carrier, 1 cruiser and 9 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Germans lost in 110 Sea Zone
Americans roll dice for 5 bombers in 110 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
6 transports owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Americans win with 5 bombers and 1 submarine remaining. Battle score for attacker is 85
Casualties for Germans: 1 carrier, 1 cruiser and 9 transports
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from United Kingdom to Scotland
5 bombers moved from 110 Sea Zone to Eire
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 infantry moved from Quebec to Eastern United States
2 mech_infantrys moved from Quebec to Eastern United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
7 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in KansuCombat - Chinese
Chinese creates battle in territory Kansu
Battle in Kansu
Chinese attack with 1 infantry
Japanese defend with 2 bombers and 2 tactical_bombers
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 2 tactical_bombers in Kansu, round 2 : 2/4 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
British take United Kingdom from Germans
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to EthiopiaCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 aaGuns, 3 artilleries, 1 fighter and 33 infantry moved from India to Burma
4 infantry moved from Italian Somaliland to 76 Sea Zone
4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from 119 Sea Zone to EireTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 destroyers and 2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 submarines and 2 transports
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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At least the ANZAC know how to fight! Any way I could make all my Russian units Australian? :P
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 3 infantry, 9 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
7 bombers moved from Western Germany to Eire
2 infantry moved from Karelia to Finland
1 fighter moved from Western Germany to Finland
2 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Eire
1 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to PolandCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Germans roll dice for 1 destroyer, 2 tactical_bombers and 1 transport in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 109 Sea Zone
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Eire
Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 5 bombers
Germans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Eire, round 2 : 4/9 hits, 5.00 expected hitsCombat Hit Differential Summary :
Germans : -1.33
Americans : -0.17 -
OOL in eire with 4 hits.
/mrcunego -
Art, both inf, 1 bomber.
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Actually, nevermind. Lose 4 bombers.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 3 infantry, 9 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
7 bombers moved from Western Germany to Eire
2 infantry moved from Karelia to Finland
1 fighter moved from Western Germany to Finland
2 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Eire
1 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to PolandCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Germans roll dice for 1 destroyer, 2 tactical_bombers and 1 transport in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 109 Sea Zone
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Eire
Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 5 bombers
Germans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Eire, round 2 : 4/9 hits, 5.00 expected hits
British roll dice for 1 armour, 1 artillery, 5 bombers and 2 infantry in Eire, round 2 : 2/9 hits, 2.33 expected hits
1 infantry owned by the Germans, 4 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Eire
British win with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 41
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 4 bombers
7 bombers owned by the Germans retreated
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 5 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 fighter and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Finland, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Finland
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
7 bombers moved from Eire to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
4 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Slovakia Hungary to Northern ItalyPlace Units - Germans
1 destroyer and 3 transports placed in 113 Sea Zone
1 fighter placed in Western Germany
1 armour and 3 infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 39 PUs (1 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -3.83
British : -0.33
Americans : -0.17
Russians : 0.83 -
the russians finally got some fighting morale back.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
3 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 bomber moved from Russia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Romania, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Scotland
4 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 bomber moved from Romania to Novgorod
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
5 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Eastern Poland
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 infantry moved from Eastern Poland to Poland
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to BryanskPlace Units - Russians
1 transport placed in 127 Sea Zone
1 bomber and 1 fighter placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Russians undo move 4.
1 artillery and 1 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 67 PUs