@Chris_Henry:
Interesting Munck, I had not heard that! Don’t want to derail this thread, maybe I’ll open another, but what is it about China that makes you say “biggest issue”? Unbalanced in your mind? Or just not exciting?
Battle of the Atlantic. I hadn’t really considered that, and don’t have the slightest what that might entail. Could be very interesting!
Re China:
It’s very hard for CCP to do anything except stacking everything they’ve got in Communist China - even with lucky recruitment rolls. I know you can fly down Russian planes and attack together, and I can’t see other real options to get an offensive going. LL from Russia is in reality too expensive. In our next game, we will start playing with Manchuoku. I hope this will improve things a bit for CCP.
For both CCP & KMT, you need to “win” the civil war before you can start building factories. Perhaps it is due to our start in 39, but I fail to see how either side can ever win before 1945.
I hope the new Expansion provides more options - esp. for a 1939 start.
Re. BoA:
I think it started from the notion that the convoy rules in v.1.2 (current) are a bit flawed (favour the Allies). Simply put, subs are typically not a good “business case” for Germany. I know they are working on revising the convoy rules for v1.3 to solve this.
Anyway, BoA will probably give us more units, like the German Condor planes.
I hope they will include Submarine pens as a facility + will include “Wolfpacks” as a concept somehow.