Odonis (Axis) vs Amun Sul (Allies +22) 2017 Playoff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 15 Sea Zone to 7 Sea Zone
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                3 fighters moved from 25 Sea Zone to 7 Sea Zone
                3 fighters moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from Midway to 17 Sea Zone
                2 artilleries and 4 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
                2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa

    Combat - Americans
                Battle in French West Africa
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters, 2 tactical_bombers and 3 transports
                    Japanese defend with 1 cruiser
                        Americans roll dice for 3 fighters, 2 tactical_bombers and 3 transports in 17 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking French West Africa from Germans with 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 7 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries and 4 infantry in Iwo Jima, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 25 Sea Zone to 17 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from 7 Sea Zone to 17 Sea Zone
                2 fighters moved from 7 Sea Zone to Amur
                1 bomber moved from Midway to Queensland
                4 fighters moved from Western United States to Midway
                1 bomber moved from Western United States to United Kingdom
                2 infantry moved from Brazil to British Guiana

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_41619_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    triplea_41619_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 15 Sea Zone to 7 Sea Zone
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                3 fighters moved from 25 Sea Zone to 7 Sea Zone
                3 fighters moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from Midway to 17 Sea Zone
                2 artilleries and 4 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
                2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa

    Combat - Americans
                Battle in French West Africa
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters, 2 tactical_bombers and 3 transports
                    Japanese defend with 1 cruiser
                        Americans roll dice for 3 fighters, 2 tactical_bombers and 3 transports in 17 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking French West Africa from Germans with 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 7 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries and 4 infantry in Iwo Jima, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 25 Sea Zone to 17 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from 7 Sea Zone to 17 Sea Zone
                2 fighters moved from 7 Sea Zone to Amur
                1 bomber moved from Midway to Queensland
                4 fighters moved from Western United States to Midway
                1 bomber moved from Western United States to United Kingdom
                2 infantry moved from Brazil to British Guiana

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 carrier, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 38 Sea Zone
                        British roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 70 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 70 Sea Zone
                        British roll dice for 1 submarine in 70 Sea Zone, round 2 :  1/1 hits
                    British win, taking 70 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 42 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        British roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 cruiser and 2 submarines
                    Italians defend with 1 destroyer
                        British roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Iraq to India
                2 infantry moved from West India to India
                1 battleship, 1 cruiser and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from Ethiopia to Belgian Congo
                1 submarine moved from 71 Sea Zone to 78 Sea Zone
                1 fighter moved from Sumatra to India
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from British Guiana to 109 Sea Zone

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 infantry placed in Union of South Africa
                3 submarines placed in 81 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41619_UK_4.tsvg


  • A phyric victory for Japan in Burma it seems .

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Libya to 97 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Romania to Eastern Poland
                2 infantry moved from Romania to Eastern Poland

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 cruiser and 2 submarines
                    2 submarines owned by the British Submerged
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians lost in 97 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter
                Battle in Eastern Poland
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Romania to Belarus
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 armour and 1 mech_infantry moved from Libya to Tunisia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,4,3
                Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41619_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Sumatra to Burma

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Burma
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour
                        ANZAC roll dice for 2 fighters in Burma, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                2 fighters moved from Burma to India
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41619_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Sumatra to Burma

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Burma
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour
                        ANZAC roll dice for 2 fighters in Burma, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                2 fighters moved from Burma to India
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_41619_Fre4.tsvg


  • Awaiting Germany…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Baltic States to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 armour moved from Romania to Bessarabia
                1 bomber moved from Southern France to Bessarabia
                1 infantry moved from South West Africa to Rhodesia
                      Germans take Rhodesia from British
                1 artillery moved from Belarus to Archangel

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 bomber in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 bomber in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Eastern Poland
                1 bomber moved from Bessarabia to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Baltic States to Karelia
                5 infantry moved from Novgorod to Belarus
                5 artilleries and 4 mech_infantrys moved from Baltic States to Belarus
                1 fighter moved from Morocco to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                3 fighters placed in Western Germany
                2 infantry placed in France
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,6
                Germans collect 46 PUs (6 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_41619_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
                23 artilleries and 27 infantry moved from Bryansk to Belarus
                3 infantry moved from Smolensk to Belarus
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 armour, 23 artilleries, 2 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 8 armour, 9 artilleries, 22 infantry and 5 mech_infantrys; Italians defend with 1 armour and 2 mech_infantrys
                        AA fire in Belarus :  0/3 hits
                        Russians roll dice for 2 armour, 23 artilleries, 2 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  29/67 hits
                        Germans roll dice for 2 aaGuns, 9 armour, 9 artilleries, 22 infantry and 7 mech_infantrys in Belarus, round 2 :  12/47 hits
                        12 infantry owned by the Russians, 2 mech_infantrys owned by the Italians, 2 aaGuns owned by the Germans, 22 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour, 23 artilleries, 2 fighters, 18 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  16/55 hits
                        Germans roll dice for 9 armour, 9 artilleries and 2 mech_infantrys in Belarus, round 3 :  7/20 hits
                        7 infantry owned by the Russians, 9 artilleries owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour, 23 artilleries, 2 fighters, 11 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  16/48 hits
                        Germans roll dice for 4 armour in Belarus, round 4 :  3/4 hits
                        3 infantry owned by the Russians, 3 armour owned by the Germans and 1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 23 artilleries, 2 fighters, 8 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 128
                    Casualties for Germans: 2 aaGuns, 8 armour, 9 artilleries, 22 infantry and 5 mech_infantrys
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 22 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Russia to Vologda
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs

    triplea_41619_Rus5.tsvg


  • average TUV swing was +82.

    i scored even better.

  • '20 '19 '18 '15 '13

    COuldn’t recover from the horrendous start I had…

    Good game and good luck int he rest of the playoffs!

    I’ll post the loss.


  • @Odonis:

    COuldn’t recover from the horrendous start I had…

    Good game and good luck int he rest of the playoffs!

    I’ll post the loss.

    Thanks for the game. Yeah, I played pretty good and luck followed me from the beginning. I was also able to surprise U with different Russia (not going into China) and USA (not going for Germany) aproach.

    USA would make a stronghold in Korea this round and that would be the end of Japan and the Axis.

    Thanks for the game. See u in the league. That last loss of mine against U helped me to improve my play.

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