@Witt Fine with me
World at War team game
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 9 PUs;Place Units - Dutch
1 Factory placed in SurinameTurn Complete - Dutch
Dutch collect 19 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 98 / 150
Russians : 116 / 124
Italians : 58 / 58
French : 28 / 28
Yamamoto : 64 / 71
Chinese : 33 / 39
Hisaichi : 54 / 54
British : 105 / 105
Anzac : 38 / 39
Dutch : 19 / 28
Finns : 8 / 8
Romanians : 13 / 17
Thai : 16 / 16
Americans : 102 / 102 -
3) In SZs connected to another SZ via multiple canals, you (and your Allies) must own ALL of them to pass through.
a. EXAMPLE: Above Northern Australia & Townsville, there is SZ 73. Directly north is SZ 110. Between the two SZs, are 3 canals, between the territories of Flores, Nayumo, Ceram, & Okaha. Your side must own ALL FOUR territories before you can pass between those two SZs.My ANZAC turn is predicated on this … although it seems to contradict the game notes.
Are we all playing with the understanding that Whack outlined? (Which I’m assuming is also how the game engine works in practice?)
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Actually … I just tested, and what Whack outlined does not seem to apply.
Holding only one canal seems to allow passage.
Please hold off on Thailand, because we need to reconfigure our NCM.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
Turning on Edit Mode
EDIT: Adding units owned by British to Mersa Matruh: 1 Fighter
EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Hollandia: 1 Infantry
EDIT: Changing ownership of Hollandia from Yamamoto to Dutch
EDIT: Turning off Edit Mode
EDIT: 2 Infantrys and 1 Transport moved from 64 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from West Papua to Hollandia
1 Adv.Fighter moved from 67 Sea Zone to HollandiaPurchase Units - Anzac
Anzac buy 1 Cruiser, 1 Destroyer and 3 Transports; Remaining resources: 1 PUs;Non Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from Hollandia to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
4 Infantrys moved from New South Wales to Queensland
1 AAGun moved from Northern Territory to Townsville
1 AAGun, 1 Artillery and 3 Infantrys moved from Wellington to South New Zealand
1 Submarine moved from 114 Sea Zone to 67 Sea Zone
1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
2 Infantrys and 1 Tank moved from Northern Territory to Western Australia
1 Destroyer moved from 67 Sea Zone to 64 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
EDIT: 1 AAGun, 1 Artillery and 1 Infantry moved from Java to Lombok
EDIT: 1 Tank moved from Lombok to FloresPlace Units - Anzac
1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
2 Transports placed in 122 Sea ZoneTurn Complete - Anzac
Anzac collect 38 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 98 / 150
Russians : 116 / 124
Italians : 58 / 58
French : 28 / 28
Yamamoto : 64 / 71
Chinese : 33 / 39
Hisaichi : 54 / 54
British : 105 / 105
Anzac : 38 / 39
Dutch : 19 / 24
Finns : 8 / 8
Romanians : 13 / 17
Thai : 16 / 16
Americans : 102 / 102 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 9 PUs;Place Units - Dutch
1 Factory placed in SurinameTurn Complete - Dutch
Dutch collect 19 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 98 / 150
Russians : 116 / 124
Italians : 58 / 58
French : 28 / 28
Yamamoto : 64 / 71
Chinese : 33 / 39
Hisaichi : 54 / 54
British : 105 / 105
Anzac : 38 / 39
Dutch : 19 / 28
Finns : 8 / 8
Romanians : 13 / 17
Thai : 16 / 16
Americans : 102 / 102 -
EDIT: Adding units owned by British to Mersa Matruh: 1 Fighter
EDIT: Removing units owned by British from 56 Sea Zone: 1 FighterThis edit was already on the map before I did anything.
EDIT: 2 Infantrys and 1 Transport moved from 64 Sea Zone to 67 Sea Zone
This altered UK NCM so the loaded tt loaded with 2 ANZAC inf stayed in SZ67 rather than moving to SZ64 with the rest of UK Indian Ocean fleet.
EDIT: 1 AAGun, 1 Artillery and 1 Infantry moved from Java to Lombok
EDIT: 1 Tank moved from Lombok to FloresThis also altered UK NCM (units hadn’t moved).
EDIT: Removing units owned by Yamamoto from Hollandia: 1 Infantry
EDIT: Changing ownership of Hollandia from Yamamoto to DutchThis recreated the battle in Hollandia that was already rolled.
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I apologize for the mess :oops:
Captain Walker (UK) asked me to adjust his NCM in the area if I wanted, but I didn’t adjust it initially because I assumed that ALL canals between 2 SZs needed to be controlled to pass between them.
Are we going to play it the way the game notes and engine works (i.e. any single canal open at start of turn allows passage)?
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I guess we’ll play it the way the game engine works…
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
2 ArmoredCars moved from Bucharest to E.Romania
1 Tank moved from Bucharest to E.Romania
1 Tank moved from Kiev to Donetsk
1 Tank moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to DonetskPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Fighter, 2 Infantrys and 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Donetsk, round 2 : 0/5 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 3 : 3/4 hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in E.Romania
Romanians attack with 2 ArmoredCars and 1 Tank
Russians defend with 1 AAGun and 1 Infantry
Romanians roll dice for 2 ArmoredCars and 1 Tank in E.Romania, round 2 : 3/3 hits
Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Donetsk to VinnytsiaPlace Units - Romanians
2 ArmoredCars and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUsTerritory Summary for Romanians :
Donetsk : 1 flag, 2 Tanks
Kiev : 1 flag
Vinnytsia : 2 Artillerys and 1 Fighter
Odessa : 1 flag, 1 Infantry
Bucharest : 2 ArmoredCars, 1 Factory and 2 Tanks
E.Romania : 1 AAGun, 2 ArmoredCars and 1 TankProduction/PUs Summary :
Germans : 98 / 150
Russians : 109 / 124
Italians : 58 / 58
French : 28 / 28
Yamamoto : 64 / 71
Chinese : 33 / 39
Hisaichi : 54 / 54
British : 105 / 105
Anzac : 38 / 39
Dutch : 19 / 28
Finns : 10 / 11
Romanians : 18 / 18
Thai : 16 / 16
Americans : 102 / 102 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
2 Artillerys and 2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
2 Artillerys moved from 110 Sea Zone to West Borneo
1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Thai take Java from Dutch
1 Artillery moved from S.Thailand to Malaya
2 Infantrys moved from S.Thailand to Malaya
1 Elite and 4 Infantrys moved from Bangkok to MalayaPurchase Units - Thai
Thai buy 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;Combat - Thai
Battle in West Borneo
Thai attack with 2 Artillerys and 2 Infantrys
British defend with 1 Artillery
Thai roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 0/4 hits
Dutch roll dice for 1 Artillery in West Borneo, round 2 : 1/1 hits
1 Infantry owned by the Thai lost in West Borneo
Thai roll dice for 2 Artillerys and 1 Infantry in West Borneo, round 3 : 2/3 hits
Dutch roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits
1 Artillery owned by the British lost in West Borneo
Thai win, taking West Borneo from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery
Casualties for Thai: 1 InfantryNon Combat Move - Thai
1 Fighter moved from Bangkok to 105 Sea Zone
1 Fighter moved from 105 Sea Zone to BangkokPlace Units - Thai
1 T.Boat placed in 105 Sea Zone
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs -
Game History
Round: 3
Combat Move - Americans
1 Elite and 3 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport, 2 Destroyers, 1 Elite, 3 Infantrys and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
1 Elite and 3 Infantrys moved from 32 Sea Zone to Bahia
2 Bombers moved from Azores to Bahia
1 Tank moved from Colombia to Bahia
1 Artillery, 1 Fighter and 3 Infantrys moved from Colombia to Peru
3 Tanks moved from Central America to Peru
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 125 Sea Zone to 35 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 35 Sea Zone to BahiaPurchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 4 Infantrys, 2 Marines, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Bahia
Americans attack with 1 Artillery, 2 Bombers, 2 Elites, 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery, 2 Bombers, 2 Elites, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 3 Infantrys and 1 Tank
Casualties for Americans: 2 Infantrys
Battle in Peru
Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Americans: 2 InfantrysNon Combat Move - Americans
1 Fighter moved from Peru to Amazon
2 Bombers moved from Bahia to Amazon
1 Artillery and 1 Tank moved from Santiago to 119 Sea Zone
1 Artillery, 1 Cruiser, 1 Tank and 2 Transports moved from 119 Sea Zone to 117 Sea Zone
1 Artillery and 1 Tank moved from 117 Sea Zone to Christmas
1 Submarine moved from 104 Sea Zone to 108 Sea Zone
1 Battleship, 2 Carriers, 3 Destroyers and 3 Fighters moved from 104 Sea Zone to 109 Sea Zone
1 Artillery moved from Oahu to 91 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Johnston to 91 Sea Zone
1 Artillery, 1 B.Transport, 1 Cruiser, 1 Destroyer and 3 Infantrys moved from 91 Sea Zone to 104 Sea Zone
1 Artillery and 3 Infantrys moved from 104 Sea Zone to Nauru
1 Adv.Fighter moved from San Francisco to Johnston
3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer, 3 Infantrys, 1 Marine and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
3 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
1 Infantry moved from North Central USA to South Central USAPlace Units - Americans
1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 Marine placed in South Atlantic USA
1 Cruiser and 1 Transport placed in 26 Sea Zone
1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
2 Infantrys and 1 Marine placed in San Francisco
1 Adv.Fighter placed in San Francisco
2 Infantrys placed in Santiago
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mindoro: 1 Infantry
EDIT: Changing ownership of Panay from Yamamoto to Americans
EDIT: Adding units owned by Americans to Panay: 1 Infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 108 PUs; end with 108 PUs totalTerritory Summary for Americans :
Koryakia : 1 Artillery and 1 Infantry
Nauru : 1 Artillery and 3 Infantrys
Port Moresby : 1 Bomber
New Caledonia : 1 Infantry
Washington : 1 AAGun, 1 Factory and 1 Infantry
San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Factory, 3 Infantrys and 1 Marine
Pearl Harbor : 1 AAGun, 1 Factory, 4 Infantrys and 1 Marine
Christmas : 1 Artillery, 1 Infantry and 1 Tank
South Central USA : 1 AAGun, 1 Factory and 1 Infantry
Wake : 1 Artillery and 1 Infantry
Johnston : 1 Adv.Fighter
Mindoro : 1 Artillery
Palmyra : 1 Infantry
Panay : 1 Infantry
Midway : 1 Infantry
Manila : 1 Infantry
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun, 1 Factory, 2 Infantrys and 1 Marine
Bahia : 1 flag, 1 Artillery, 2 Elites, 2 Infantrys and 2 Tanks
W.Mexico : 1 flag
Peru : 1 flag, 1 Artillery, 1 Infantry and 3 Tanks
Central America : 1 flag
Amazon : 2 Bombers and 1 Fighter
E.Mexico : 1 flag
Santiago : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
35 Sea Zone : 2 Transports
26 Sea Zone : 1 Cruiser and 1 Transport
32 Sea Zone : 1 B.Transport, 2 Destroyers and 1 Submarine
91 Sea Zone : 1 B.Transport, 1 Battleship, 2 Destroyers and 2 Submarines
83 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Submarine
67 Sea Zone : 1 Fighter
117 Sea Zone : 1 Cruiser and 2 Transports
109 Sea Zone : 1 Battleship, 2 Carriers, 3 Destroyers and 3 Fighters
104 Sea Zone : 1 B.Transport, 1 Cruiser and 1 Destroyer
108 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 98 / 150
Russians : 109 / 124
Italians : 58 / 58
French : 28 / 28
Yamamoto : 62 / 71
Chinese : 33 / 39
Hisaichi : 54 / 54
British : 105 / 105
Anzac : 38 / 39
Dutch : 14 / 28
Finns : 10 / 11
Romanians : 18 / 18
Thai : 21 / 21
Americans : 108 / 108 -
I can’t post, as it os says my password is incorrect. It had asked fro ity and let me play, so I thoughht all wa swell. Havw save dthe game, but might not have time tio try and post the link.
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Whack, if you pm me yohr email, I will send it taht way. Anmoyingly, will be tomorrow now though. Was sure I remembered my password for AAA .
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Test summary from TripleA, engine version: 1.9, time: 09:19:07
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Infantry moved from Aquitaine to Brittany
Germans take Brittany from French
1 Tank moved from Paris to Normandy
Germans take Normandy from French
1 Fighter moved from Kiev to Kursk
1 Fighter moved from Kiev to Kursk
1 ArmoredCar moved from Brest to Kursk
1 Infantry moved from 24 Sea Zone to East Prussia
Germans take East Prussia from Russians
1 Bomber moved from Lorraine to 18 Sea Zone
1 Infantry moved from Picardy to Belgium
1 Artillery moved from Picardy to Belgium
1 Stuka moved from Burgundy to Belgium
1 Infantry moved from Hamburg to Netherlands
1 Stuka moved from Lorraine to Netherlands
1 Infantry moved from Hamburg to Netherlands
1 Adv.Fighter moved from 22 Sea Zone to Upper Norrland
2 Artillerys and 2 Infantrys moved from Middle Norrland to Upper Norrland
1 Elite moved from Hamburg to 22 Sea Zone
1 Artillery moved from Hamburg to 22 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Upper Norrland
1 Infantry moved from Brest to Minsk
1 Artillery moved from Brest to Minsk
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
1 ArmoredCar, 2 Artillerys, 2 Elites and 1 Infantry moved from Vinnytsia to Kiev
3 Artillerys and 1 Elite moved from Warsaw to Brest
2 ArmoredCars and 1 Tank moved from Brest to Kiev
2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia
1 ArmoredCar and 4 Tanks moved from Bohemia to Vinnytsia
1 Tank moved from Berlin to Silesia
1 Mech.Inf and 1 Mot.Inf moved from Bavaria to Vinnytsia
1 ArmoredCar moved from Bavaria to Krakow
2 Stukas moved from Burgundy to Krakow
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Oslo
1 Artillery, 1 Elite and 3 Infantrys moved from Oslo to Middle Norrland
1 Carrier moved from 22 Sea Zone to 24 Sea ZonePurchase Units - Germans
Germans buy 2 Adv.Fighters, 10 Artillerys, 1 Carrier, 3 Elites, 9 Infantrys, 1 JetFighter, 4 Mech.Infs, 1 S.Submarine and 1 Stuka; Remaining resources: 0 PUs;Combat - Germans
Battle in 18 Sea Zone
Germans attack with 1 Bomber
British defend with 1 Transport
Germans roll dice for 1 Bomber in 18 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 Transport in 18 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the British lost in 18 Sea Zone
Germans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Upper Norrland
Germans attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys
Neutral defend with 2 Infantrys
Germans roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Upper Norrland, round 2 : 1/7 hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
Germans roll dice for 1 Adv.Fighter, 3 Artillerys and 1 Elite in Upper Norrland, round 3 : 3/5 hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 1 Adv.Fighter, 3 Artillerys and 1 Elite remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Belgium
Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Belgium, round 2 : 1/3 hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Netherlands
Germans attack with 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/3 hits
British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kursk
Germans attack with 1 ArmoredCar and 2 Fighters
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 2 Fighters in Kursk, round 2 : 3/3 hits
Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Germans
1 Adv.Fighter moved from Upper Norrland to 24 Sea Zone
1 Stuka moved from Belgium to Rhine
1 Stuka moved from Netherlands to Rhine
6 Tanks moved from Paris to Lorraine
1 AAGun moved from Picardy to Paris
1 Tank moved from Picardy to Bavaria
1 AAGun moved from Lorraine to Rhine
1 AAGun moved from Paris to Burgundy
1 Fighter moved from Kursk to Kiev
1 Fighter moved from Kursk to 24 Sea Zone
1 AAGun moved from Krakow to Vinnytsia
1 Tank moved from Kiev to Krakow
1 Destroyer and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
1 Bomber moved from 18 Sea Zone to RhinePlace Units - Germans
2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw
2 Artillerys, 1 Elite and 2 Infantrys placed in Hamburg
4 Artillerys placed in Vinnytsia
4 Mech.Infs and 1 Stuka placed in Bohemia
1 JetFighter placed in Bavaria
Germans undo move 2.
1 Carrier and 1 S.Submarine placed in 22 Sea Zone
2 Adv.Fighters placed in 22 Sea Zone
1 Artillery and 1 Elite placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
Germans undo move 8.
1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
2 Artillerys and 6 Infantrys placed in ParisTurn Complete - Germans
Germans collect 119 PUs; end with 119 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Olyokminsk to Zhigansk
1 Mech.Inf moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Evenkia to Olyokminsk
1 Artillery moved from Irkutsk to Olyokminsk
10 Infantrys moved from Tula to Kursk
3 Artillerys, 1 Elite, 12 Infantrys and 4 Tanks moved from Rostov to Kursk
5 Tanks moved from Stalingrad to Kursk
2 ArmoredCars and 1 Mech.Inf moved from Moscow to Kursk
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Novgorod to Minsk
1 Infantry moved from Latvia to Minsk
1 Bomber and 1 Fighter moved from Leningrad to Minsk
1 Infantry moved from Lithuania to East Prussia
2 Infantrys moved from Latvia to East Prussia
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
3 Infantrys moved from Sibirsky to Khatanga
3 Infantrys moved from Sibirsky to Evenkia
2 Mech.Infs and 4 Tanks moved from W.Iran to N.Saudi Arabia
5 Infantrys moved from Latvia to Leningrad
5 Infantrys moved from S.Karelia to Vyborg
5 Infantrys moved from Leningrad to Vyborg
2 Fighters moved from Rostov to Vyborg
2 Fighters moved from Tashkent to Rostov
2 Fighters moved from Sverdlovsk to Rostov
7 Infantrys moved from Moscow to YaroslavlPurchase Units - Russians
Russians buy 5 Bunkers, 1 Factory, 37 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs;Combat - Russians
Battle in N.Saudi Arabia
Russians attack with 2 Mech.Infs and 4 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
Russians roll dice for 2 Mech.Infs and 4 Tanks in N.Saudi Arabia, round 2 : 1/6 hits
Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 0/4 hits
1 Infantry owned by the Neutral lost in N.Saudi Arabia
Russians roll dice for 2 Mech.Infs and 4 Tanks in N.Saudi Arabia, round 3 : 3/6 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 3 : 1/3 hits
1 Mech.Inf owned by the Russians, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia
Russians loses 0 PUs for violating N.Saudi Arabias neutrality.
Russians win, taking N.Saudi Arabia from Neutral with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for Russians: 1 Mech.Inf
Battle in East Prussia
Russians attack with 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 3 Infantrys in East Prussia, round 2 : 1/3 hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kursk
Russians attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 22 Infantrys, 1 Mech.Inf and 9 Tanks
Germans defend with 1 ArmoredCar
Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 22 Infantrys, 1 Mech.Inf and 9 Tanks in Kursk, round 2 : 12/38 hits
Germans roll dice for 1 ArmoredCar in Kursk, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 ArmoredCars, 3 Artillerys, 1 Elite, 22 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 2 : 2/5 hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 InfantryNon Combat Move - Russians
1 Fighter moved from Minsk to Leningrad
1 Bomber moved from Minsk to Leningrad
1 AAGun moved from S.Karelia to Vyborg
1 AAGun moved from Tula to Kursk
1 AAGun moved from Penza to Tula
1 Artillery moved from W.Iran to Erzurum
1 AAGun moved from N.Buryat Mongolia to Olyokminsk
1 AAGun moved from Irkutsk to OlyokminskPlace Units - Russians
1 Bunker and 1 Factory placed in Rostov
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker and 6 Infantrys placed in Sibirsky
1 Mot.Inf placed in W.Iran
1 Bunker placed in Vyborg
1 Bunker placed in Lapland
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
5 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 109 PUs; end with 109 PUs -
Oh wow. I guess they made an update between versions. I never continued to test the passage through canals. That’s a strategy changer for sure!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
2 ArmoredCars moved from Languedoc to Valencia
3 Tanks moved from Catalonia to Valencia
2 Fighters moved from N.Algeria to Valencia
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 49 Sea Zone
1 Artillery moved from Serbia to 49 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 2 Infantrys moved from Tuscany to 46 Sea Zone
1 Artillery, 1 Elite and 1 Tank moved from Kufra to Darfur
1 Artillery and 1 Elite moved from Kufra to New Valley
1 Infantry moved from Kufra to Darfur
1 Infantry moved from Kufra to Darfur
1 Artillery and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
1 Artillery moved from 48 Sea Zone to El Agheila
2 Adv.Fighters, 2 Artillerys, 2 Carriers, 3 Destroyers, 2 Fighters, 3 Infantrys, 1 Submarine and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys and 3 Infantrys moved from 48 Sea Zone to El Agheila
1 Artillery moved from Languedoc to CataloniaPurchase Units - Italians
Italians buy 4 ArmoredCars, 4 Artillerys, 4 Elites, 1 HeavyTank and 2 Tanks; Remaining resources: 1 PUs;Combat - Italians
Battle in New Valley
Italians attack with 1 Artillery and 1 Elite
British defend with 1 Artillery
Italians roll dice for 1 Artillery and 1 Elite in New Valley, round 2 : 1/2 hits
British roll dice for 1 Artillery in New Valley, round 2 : 1/1 hits
1 Elite owned by the Italians and 1 Artillery owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 Elite
Casualties for British: 1 Artillery
Battle in Darfur
Italians attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
British defend with 1 Infantry; French defend with 2 Infantrys
Italians roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Darfur, round 2 : 2/5 hits
British roll dice for 3 Infantrys in Darfur, round 2 : 2/3 hits
2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Darfur
Italians roll dice for 1 Artillery, 1 Elite and 1 Tank in Darfur, round 3 : 1/3 hits
British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits
1 Elite owned by the Italians and 1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is -1
Casualties for Italians: 1 Elite and 2 Infantrys
Casualties for British: 1 Infantry
Casualties for French: 2 Infantrys
Battle in Valencia
Italians attack with 2 ArmoredCars, 2 Fighters and 3 Tanks
Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry
Italians roll dice for 2 ArmoredCars, 2 Fighters and 3 Tanks in Valencia, round 2 : 4/7 hits
Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 1/3 hits
1 ArmoredCar owned by the Italians, 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Valencia
Italians loses 0 PUs for violating Valencias neutrality.
Italians win, taking Valencia from Neutral with 1 ArmoredCar, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry
Casualties for Italians: 1 ArmoredCarNon Combat Move - Italians
2 Fighters moved from Valencia to N.Algeria
1 Infantry moved from Tobruk to Kufra
3 Artillerys and 4 Infantrys moved from Tobruk to El AgheilaPlace Units - Italians
2 ArmoredCars and 1 HeavyTank placed in Hun
2 ArmoredCars and 2 Tanks placed in Tunis
4 Artillerys and 4 Elites placed in RomeTurn Complete - Italians
Italians collect 62 PUs; end with 63 PUsTerritory Summary for Italians :
El Agheila : 6 Artillerys and 7 Infantrys
Rome : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
Lombardy : 1 Factory
Kufra : 1 Infantry
Tuscany : 1 AAGun
Hun : 2 ArmoredCars, 1 Factory and 1 HeavyTank
Corsica : 1 flag
Orleanais : 1 flag
Provence : 1 flag, 1 AAGun and 1 Factory
N.Algeria : 1 flag, 1 Artillery, 2 Fighters and 4 Infantrys
Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks
New Valley : 1 flag, 1 Artillery
Darfur : 1 flag, 1 Artillery and 1 Tank
Catalonia : 1 flag, 1 Artillery
Croatia : 1 flag
Serbia : 1 flag
Valencia : 1 flag, 1 ArmoredCar and 3 Tanks
48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 5 Destroyers, 2 Fighters, 2 Submarines, 1 T.Boat and 4 Transports -
Game History
Round: 4
Combat Move - French
1 Artillery and 1 Infantry moved from Azores to 16 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 16 Sea Zone to 30 Sea Zone
1 Artillery and 1 Infantry moved from 30 Sea Zone to CanariansPurchase Units - French
French buy 4 Artillerys, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs;Combat - French
Battle in Canarians
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Canarians, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits
French roll dice for 1 Artillery and 1 Infantry in Canarians, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits
French roll dice for 1 Artillery and 1 Infantry in Canarians, round 4 : 1/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 4 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Neutral lost in Canarians
French loses 0 PUs for violating Canarianss neutrality.
French win, taking Canarians from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 InfantryNon Combat Move - French
Place Units - French
1 Bunker placed in French Equatorial Africa
1 Artillery and 1 Infantry placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Artillery and 1 Infantry placed in ChurchillTurn Complete - French
French collect 24 PUs; end with 24 PUs totalTerritory Summary for French :
Churchill : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Keewatin : 1 Infantry
Syria : 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
French Equatorial Africa : 1 Bunker
E.Morocco : 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 9 Infantrys
French Guiana : 1 Infantry
Madagascar : 1 Infantry
N.Thailand : 1 flag, 1 Artillery
Canarians : 1 flag, 1 Artillery
30 Sea Zone : 1 Destroyer and 1 Transport
56 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 113 / 119
Russians : 109 / 109
Italians : 62 / 63
French : 24 / 24
Yamamoto : 62 / 71
Chinese : 33 / 39
Hisaichi : 54 / 54
British : 96 / 105
Anzac : 38 / 39
Dutch : 14 / 28
Finns : 10 / 11
Romanians : 18 / 18
Thai : 21 / 21
Americans : 108 / 108





