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MrCunego (axis) vs Bobbarossa (allies) BM

  • 25

    Welp, you got your love :|. Now if you’d share a little with me on the German turn we can call it even :wink:.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Western Germany to 108 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer and 3 submarines
                    3 submarines owned by the Americans Submerged
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 108 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 cruiser and 1 marine
                        Italians roll dice for 1 bomber in 108 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 cruiser in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Americans, 1 bomber owned by the Italians and 1 marine owned by the Americans lost in 108 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 cruiser and 1 marine

    Non Combat Move - Italians
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 artillery moved from Morocco to Algeria
                1 armour and 1 mech_infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour moved from Poland to Slovakia Hungary
                1 armour and 5 infantry moved from Romania to Slovakia Hungary
                3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : 1.33
        Americans : 0.17

    triplea_41630.0_Ita4.tsvg


  • man, I’ve been total in doubt on my next moves.
    Keep focus on the sealion or swing over an take a hit on russia with all I got inkl. transport over the north. The big battle in russia was a 55-45 win for me but with -40 IPC and it could go very wrong. Like game ending wrong. But on the other hand the troop count in russia with that stack dead and Novrogod dead aswell russia would be low. But if the dice go just a little wrong than all is over.
    So my daughter who is risk aversive and I dicided to keep on the sealion plan even though it might just leave to the longtime dead of germany with a russia going crazy on the eastfront.
    Well that was a summery for the last two hours at our home.
    Best regards
    mrcunego


  • ohh. and I made an edit of the last fight in sz 91. You took the german fighter as the last dead and I would rather keep it. So I killed of the italian battleship.

  • 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns and 2 infantry moved from Queensland to New South Wales
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_41630.0_Fre4.tsvg

  • 25

    @mrcunego:

    man, I’ve been total in doubt on my next moves.
    Keep focus on the sealion or swing over an take a hit on russia with all I got inkl. transport over the north. The big battle in russia was a 55-45 win for me but with -40 IPC and it could go very wrong. Like game ending wrong. But on the other hand the troop count in russia with that stack dead and Novrogod dead aswell russia would be low. But if the dice go just a little wrong than all is over.
    So my daughter who is risk aversive and I dicided to keep on the sealion plan even though it might just leave to the longtime dead of germany with a russia going crazy on the eastfront.
    Well that was a summery for the last two hours at our home.
    Best regards
    mrcunego

    It doesn’t look like you have too many bad options at the moment. Though, if you do manage to find one I’d appreciate it greatly  :-D.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries moved from Germany to 113 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour, 5 artilleries, 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                5 bombers and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 armour, 8 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 110 Sea Zone

    Combat Hit Differential Summary :

    triplea_41630.0_Ger5.tsvg


  • scramble orders?
    And order of loss in the UK? Mostly your bombers. Keep them or loss them first after AA guns?
    /mrcunego

  • 25

    @mrcunego:

    scramble orders?
    And order of loss in the UK? Mostly your bombers. Keep them or loss them first after AA guns?
    /mrcunego

    2 bombers stayed in 110? No scramble then.

    OOL is max D, if I’m going to have any chance it’ll be purely by the skin of teeth. And the reward is being upped: Any AA gunner who hits this time gets free drinks for life!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries moved from Germany to 113 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour, 5 artilleries, 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                5 bombers and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 armour, 8 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 1 armour, 8 artilleries, 5 bombers, 3 fighters, 9 infantry and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 13 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 2 bombers
                        AA fire in United Kingdom : 1/12 hits, 2.00 expected hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 armour, 8 artilleries, 5 bombers, 2 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 8/29 hits, 12.83 expected hits
                        British roll dice for 5 aaGuns, 2 armour, 3 bombers, 4 fighters and 15 infantry in United Kingdom, round 2 : 9/24 hits, 9.17 expected hits
                        5 aaGuns owned by the British, 9 infantry owned by the Germans, 1 bomber owned by the British, 2 bombers owned by the Americans and 1 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 8 artilleries, 5 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 3 : 13/20 hits, 10.00 expected hits
                        British roll dice for 2 armour, 4 fighters and 14 infantry in United Kingdom, round 3 : 7/20 hits, 8.33 expected hits
                        7 artilleries owned by the Germans, 2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 1 artillery, 5 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 9/13 hits, 7.67 expected hits
                        British roll dice for 2 armour, 4 fighters and 1 infantry in United Kingdom, round 4 : 2/7 hits, 4.00 expected hits
                        1 artillery owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 infantry owned by the British, 3 fighters owned by the British and 2 armour owned by the British lost in United Kingdom
                    Germans captures 39PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for Germans: 8 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns, 2 armour, 1 bomber, 3 fighters and 13 infantry
                    Casualties for Americans: 2 bombers
                    Casualties for French: 1 fighter and 2 infantry
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to Holland Belgium
                2 bombers moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from United Kingdom to Holland Belgium
                5 bombers moved from United Kingdom to Western Germany
                2 aaGuns moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 armour moved from Western Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Greater Southern Germany
                1 armour moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                3 aaGuns, 4 armour, 2 artilleries, 20 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 infantry and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 47 PUs (3 lost to blockades); end with 86 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Germans : -0.00
        British : -3.50
        AA fire in United Kingdom : : -1.00

    triplea_41630.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries moved from Germany to 113 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour, 5 artilleries, 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                5 bombers and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 armour, 8 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 1 armour, 8 artilleries, 5 bombers, 3 fighters, 9 infantry and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 13 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 2 bombers
                        AA fire in United Kingdom : 1/12 hits, 2.00 expected hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 armour, 8 artilleries, 5 bombers, 2 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 8/29 hits, 12.83 expected hits
                        British roll dice for 5 aaGuns, 2 armour, 3 bombers, 4 fighters and 15 infantry in United Kingdom, round 2 : 9/24 hits, 9.17 expected hits
                        5 aaGuns owned by the British, 9 infantry owned by the Germans, 1 bomber owned by the British, 2 bombers owned by the Americans and 1 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 8 artilleries, 5 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 3 : 13/20 hits, 10.00 expected hits
                        British roll dice for 2 armour, 4 fighters and 14 infantry in United Kingdom, round 3 : 7/20 hits, 8.33 expected hits
                        7 artilleries owned by the Germans, 2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 1 artillery, 5 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 9/13 hits, 7.67 expected hits
                        British roll dice for 2 armour, 4 fighters and 1 infantry in United Kingdom, round 4 : 2/7 hits, 4.00 expected hits
                        1 artillery owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 infantry owned by the British, 3 fighters owned by the British and 2 armour owned by the British lost in United Kingdom
                    Germans captures 39PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for Germans: 8 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns, 2 armour, 1 bomber, 3 fighters and 13 infantry
                    Casualties for Americans: 2 bombers
                    Casualties for French: 1 fighter and 2 infantry
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to Holland Belgium
                2 bombers moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from United Kingdom to Holland Belgium
                5 bombers moved from United Kingdom to Western Germany
                2 aaGuns moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 armour moved from Western Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Greater Southern Germany
                1 armour moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                3 aaGuns, 4 armour, 2 artilleries, 20 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 infantry and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 47 PUs (3 lost to blockades); end with 86 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.00
        British : -3.50
        AA fire in United Kingdom : : -1.00

    triplea_41630.0_Ger5.tsvg


  • no great UK heroes born in this dire hour of need.
    Made a placement edit. Thus the two post in the forum.
    /mrcunego

  • 25

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                2 artilleries and 4 infantry moved from Novgorod to Karelia
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                2 infantry moved from Bessarabia to Romania
                1 fighter moved from Bryansk to Romania
                1 fighter and 1 tactical_bomber moved from Bryansk to Karelia

    triplea_41630.0_Rus5.tsvg

  • 25

    @mrcunego:

    no great UK heroes born in this dire hour of need.
    Made a placement edit. Thus the two post in the forum.
    /mrcunego

    That was worse than no heroics. Gross incompetence and insubordination at it’s finest! Why, I’d demote the lot of them… if they weren’t all dead that is :P.

    Scramble into 113? I figured a yes was a safe assumption, but wanted to make sure. Also, if the cruiser hits, I’m assuming the fighter takes it in case of a defensive miss. Let me know if you’d prefer it the other way. With the way I’m rolling, it won’t really matter though. Gonna be straight whiffs across the board :cry:.


  • Yup. Gonna scramble and ool as you describe

  • 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                2 artilleries and 4 infantry moved from Novgorod to Karelia
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                2 infantry moved from Bessarabia to Romania
                1 fighter moved from Bryansk to Romania
                1 fighter and 1 tactical_bomber moved from Bryansk to Karelia

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 7 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 :  2/8 hits
                        Germans roll dice for 7 infantry in Karelia, round 2 :  2/7 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 :  2/6 hits
                        Germans roll dice for 5 infantry in Karelia, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Karelia, round 4 :  1/4 hits
                        Germans roll dice for 3 infantry in Karelia, round 4 :  3/3 hits
                        1 fighter owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    retreated to Karelia
                    Germans win with 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 artilleries, 1 fighter and 4 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer, 1 fighter and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Romania to Eastern Poland
                3 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
                9 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Karelia to Novgorod
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Baltic States to Novgorod

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
                EDIT: Adding units owned by Russians to Novgorod: 1 fighter
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery, 1 bomber and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 67 PUs

    triplea_41630.0_Rus5.tsvg

  • 25

    Sigh… I really have no idea what to do with these dice besides sit down and cry :P. Ah well…

  • 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                2 artilleries and 4 infantry moved from Novgorod to Karelia
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                2 infantry moved from Bessarabia to Romania
                1 fighter moved from Bryansk to Romania
                1 fighter and 1 tactical_bomber moved from Bryansk to Karelia

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 7 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 :  2/8 hits
                        Germans roll dice for 7 infantry in Karelia, round 2 :  2/7 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 :  2/6 hits
                        Germans roll dice for 5 infantry in Karelia, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Karelia, round 4 :  1/4 hits
                        Germans roll dice for 3 infantry in Karelia, round 4 :  3/3 hits
                        1 fighter owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    retreated to Karelia
                    Germans win with 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 artilleries, 1 fighter and 4 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer, 1 fighter and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Romania to Eastern Poland
                3 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
                9 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Karelia to Novgorod
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Baltic States to Novgorod

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
                EDIT: Adding units owned by Russians to Novgorod: 1 fighter
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery, 1 bomber and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Novgorod: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Russians from Eastern Poland: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41630.0_Rus5.tsvg

  • 25

    Sorry, had another edit. Was a little flustered there.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Novosibirsk
                3 infantry and 3 mech_infantrys moved from Kansu to Novosibirsk
                1 infantry moved from Suiyuyan to Shensi
                2 tactical_bombers moved from Kwangsi to Shensi
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                2 submarines moved from 20 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 bombers, 3 infantry and 3 mech_infantrys
                    Russians defend with 6 infantry
                        Japanese roll dice for 2 bombers, 3 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 2.33 expected hits
                        Russians roll dice for 6 infantry in Novosibirsk, round 2 : 3/6 hits, 2.00 expected hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Novosibirsk, round 3 : 1/5 hits, 1.83 expected hits
                        Russians roll dice for 4 infantry in Novosibirsk, round 3 : 0/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Novosibirsk, round 4 : 4/5 hits, 1.83 expected hits
                        Russians roll dice for 3 infantry in Novosibirsk, round 4 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 6 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 2 submarines
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                4 carriers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kiangsu
                2 tactical_bombers moved from Shensi to Kansu
                2 bombers moved from Novosibirsk to Kansu
                1 artillery moved from Hopei to Suiyuyan
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Hunan to Kiangsu
                1 mech_infantry moved from Kiangsi to Kiangsu
                1 mech_infantry moved from Kiangsu to Shantung
                1 fighter moved from Anhwe to Shantung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
                1 fighter moved from Manchuria to Japan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        ANZAC : -0.17
        Chinese : 0.67
        Russians : -1.33
        Japanese : 3.17

    triplea_41630.0_Jap5.tsvg

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