Several edits as usual. I did want to call your attention to one in particular. I apparently didn’t unload the mech from SZ54 to Queensland, as was my intent. As a result, I used the mech to take Celebs, leaving behind the inf. I realized the mech may actually have some utility in Australia, so I made the edit to swap them. Please let me know if you’re not OK with that one, and feel free to swap them back on Italy’s turn.
Odonis (Axis) vs Amun Sul (Allies +22) 2017 Playoff
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I must say i have not anticipated the attack on Suyiyan.
Chinese wipped out of map
:-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
1 bomber moved from Midway to 15 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
1 fighter moved from 15 Sea Zone to 24 Sea Zone
3 fighters moved from Western United States to 15 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 15 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 15 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to Midway
3 fighters moved from 15 Sea Zone to 25 Sea Zone
1 fighter moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 bomber and 4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
1 bomber moved from Midway to 15 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
1 fighter moved from 15 Sea Zone to 24 Sea Zone
3 fighters moved from Western United States to 15 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 15 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 15 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to Midway
3 fighters moved from 15 Sea Zone to 25 Sea Zone
1 fighter moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 bomber and 4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 1 factory_minor, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to 37 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
British roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 cruiser and 2 transports
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - British
6 aaGuns, 1 artillery and 7 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to Sumatra
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Iraq
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to British Guiana
1 fighter moved from Iceland to United Kingdom
1 tactical_bomber moved from Anglo Egyptian Sudan to IraqPlace Units - British
1 mech_infantry placed in Union of South Africa
2 submarines placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun placed in India
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Units Change Ownership
Some Units in India change ownership: 1 aaGun
Some Units in 39 Sea Zone change ownership: 2 submarines -
Japan on a bed of nails…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 artilleries and 3 infantry moved from Libya to Tobruk
1 fighter moved from Northern Italy to Tobruk
1 artillery and 1 infantry moved from Algeria to MoroccoCombat - Italians
Battle in Tobruk
Italians attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 2 artilleries, 4 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tobruk, round 2 : 5/6 hits
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/7 hits
1 mech_infantry owned by the British, 4 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tobruk, round 3 : 3/4 hits
British roll dice for 2 artilleries in Tobruk, round 3 : 1/2 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Libya
1 fighter moved from Tobruk to Libya
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,6
Italians collect 13 PUs (3 lost to blockades); end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Sumatra
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Sumatra
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
7 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
5 artilleries moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West AfricaCombat - Germans
Battle in South West Africa
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win, taking South West Africa from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Belarus, round 2 : 10/32 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 6 mech_infantrys in Baltic States, round 2 : 1/11 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from Greece to Romania
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
2 armour and 7 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
7 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
5 artilleries moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West AfricaCombat - Germans
Battle in South West Africa
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win, taking South West Africa from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Belarus, round 2 : 10/32 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 6 mech_infantrys in Baltic States, round 2 : 1/11 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from Greece to Romania
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
2 armour and 7 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 6 infantry
EDIT: Adding units owned by Germans to Novgorod: 6 infantry
EDIT: Turning off Edit Mode -
Russia goes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
4 aaGuns, 2 armour, 12 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Russia
7 artilleries moved from Russia to Bryansk
1 fighter moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Ukraine
1 infantry and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Burma
5 fighters and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
2 infantry moved from Shan State to Burma
1 armour moved from Malaya to Burma
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Shensi to SuiyuyanCombat - Japanese
Battle in Java
Battle in Celebes
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Java from ANZAC, taking Celebes from Dutch with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry and 3 tactical_bombers
British defend with 6 aaGuns, 2 artilleries and 9 infantry
AA fire in Burma : 0/11 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry and 3 tactical_bombers in Burma, round 2 : 4/18 hits
UK_Pacific roll dice for 6 aaGuns, 2 artilleries and 9 infantry in Burma, round 2 : 6/11 hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 aaGuns owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 bomber, 7 fighters and 3 tactical_bombers in Burma, round 3 : 8/12 hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 9 infantry in Burma, round 3 : 3/11 hits
3 fighters owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Burma, round 4 : 7/9 hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in Burma, round 4 : 2/5 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 6 aaGuns, 2 artilleries and 9 infantry
Casualties for Japanese: 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from Jehol to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
3 fighters moved from 25 Sea Zone to 7 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from Midway to 17 Sea Zone
2 artilleries and 4 infantry moved from Midway to 25 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Battle in 17 Sea Zone
Americans attack with 3 fighters, 2 tactical_bombers and 3 transports
Japanese defend with 1 cruiser
Americans roll dice for 3 fighters, 2 tactical_bombers and 3 transports in 17 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win, taking French West Africa from Germans with 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Iwo Jima, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from 7 Sea Zone to 17 Sea Zone
2 fighters moved from 7 Sea Zone to Amur
1 bomber moved from Midway to Queensland
4 fighters moved from Western United States to Midway
1 bomber moved from Western United States to United Kingdom
2 infantry moved from Brazil to British GuianaPlace Units - Americans
2 submarines placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
3 fighters moved from 25 Sea Zone to 7 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from Midway to 17 Sea Zone
2 artilleries and 4 infantry moved from Midway to 25 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Battle in 17 Sea Zone
Americans attack with 3 fighters, 2 tactical_bombers and 3 transports
Japanese defend with 1 cruiser
Americans roll dice for 3 fighters, 2 tactical_bombers and 3 transports in 17 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win, taking French West Africa from Germans with 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Iwo Jima, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from 7 Sea Zone to 17 Sea Zone
2 fighters moved from 7 Sea Zone to Amur
1 bomber moved from Midway to Queensland
4 fighters moved from Western United States to Midway
1 bomber moved from Western United States to United Kingdom
2 infantry moved from Brazil to British GuianaPlace Units - Americans
2 submarines placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 1 carrier, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
UK_Pacific take 41 Sea Zone from JapaneseCombat - British
Battle in 38 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 38 Sea Zone
British roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 70 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 70 Sea Zone
British roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits
British win, taking 70 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 cruiser and 2 submarines
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Iraq to India
2 infantry moved from West India to India
1 battleship, 1 cruiser and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Ethiopia to Belgian Congo
1 submarine moved from 71 Sea Zone to 78 Sea Zone
1 fighter moved from Sumatra to India
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from British Guiana to 109 Sea ZonePlace Units - British
1 carrier placed in 109 Sea Zone
1 infantry placed in Union of South Africa
3 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry -
A phyric victory for Japan in Burma it seems .
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Libya to 97 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 cruiser and 2 submarines
2 submarines owned by the British Submerged
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Eastern Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Belarus
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Libya to TunisiaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,4,3
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Sumatra to BurmaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Burma
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 fighters moved from Burma to India
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs





