18L Giallo (x+10) vs War Ghost BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 cruiser, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 infantry moved from Shan State to Burma
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 carrier, 2 fighters, 2 submarines and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 carrier moved from 42 Sea Zone to 43 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Japan to Korea
                2 fighters moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                4 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to India

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in Borneo
                Battle in Shensi
                    Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Shensi, round 2 :  4/11 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Borneo from UK_Pacific, taking Shensi from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Celebes, round 2 :  1/5 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 :  5/7 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  3/11 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Korea, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Korea to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters and 3 tactical_bombers moved from Burma to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                1 bomber moved from India to French Indo China
                1 aaGun moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                1 aaGun moved from Kweichow to Shensi
                2 fighters and 1 tactical_bomber moved from Celebes to 43 Sea Zone
                3 fighters moved from French Indo China to 43 Sea Zone

    Place Units - Japanese
                1 carrier and 1 cruiser placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs

    triplea_41654_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to India
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java
                Battle in Sumatra
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Java from Japanese, taking Sumatra from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Americans : -0.33

    triplea_41654_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : 0.67

    triplea_41654_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to India
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java
                Battle in Sumatra
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Java from Japanese, taking Sumatra from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from 81 Sea Zone to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 4 fighters and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 4 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2.67 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
                        1 artillery owned by the Italians and 2 fighters owned by the British lost in Trans-Jordan
                        British roll dice for 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 2/3 hits, 1.67 expected hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    British win with 2 fighters remaining. Battle score for attacker is -21
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to Persia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    Italians : 2.33
        British : -1.33
        Americans : -0.33
        Chinese : 0.17
        Japanese : 0.67

    triplea_41654_UK_4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 marines moved from Malta to 96 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 96 Sea Zone to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Egypt to Southern Italy
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 armour, 1 infantry and 2 marines moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                2 artilleries placed in Egypt
                1 destroyer and 1 fighter placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,3,6
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_41654_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_41654_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre4.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Eastern Poland
                1 bomber moved from Greece to Eastern Poland
                1 bomber moved from Greece to Eastern Poland
                2 infantry moved from Novgorod to Belarus
                9 armour moved from Baltic States to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Baltic States

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 bombers in Eastern Poland, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
                    Germans win with 1 bomber remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun and 7 infantry moved from Karelia to Novgorod
                1 bomber moved from Eastern Poland to Greece
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from Germany to Western Germany
                1 aaGun, 4 artilleries and 2 infantry moved from Normandy Bordeaux to France
                1 submarine moved from 110 Sea Zone to 124 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                8 mech_infantrys placed in Germany
                3 submarines placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_41654_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Manchuria to Korea
                14 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Vologda to Novosibirsk
                2 armour moved from Russia to Novosibirsk
                1 infantry moved from Rostov to Bryansk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Jehol
                2 infantry moved from Vologda to Smolensk
                8 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Bessarabia

    Place Units - Russians
                2 infantry placed in Ukraine
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,5,6,3
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Russians : -0.17
        Japanese : -1.00

    triplea_41654_Rus5.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 41 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                2 artilleries and 2 infantry moved from Shensi to Sikang
                2 tactical_bombers moved from French Indo China to Sikang
                1 armour moved from Kweichow to Sikang
                1 artillery and 1 infantry moved from Shensi to Sikang
                1 armour and 1 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to Szechwan
                1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Korea
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 cruiser in Korea, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Korea, round 2 :  4/5 hits
                        Russians roll dice for 3 infantry in Korea, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 6 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers in Sikang, round 2 :  7/13 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 :  2/7 hits
                        2 infantry owned by the Japanese, 1 fighter owned by the Chinese and 6 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to French Indo China
                1 tactical_bomber moved from Szechwan to French Indo China
                2 fighters and 2 tactical_bombers moved from Sikang to Shensi
                2 tactical_bombers moved from Sikang to Shensi
                1 artillery and 1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Shensi to Kweichow
                1 infantry moved from Anhwe to Kiangsu
                1 armour moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 3 transports moved from 43 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 bomber moved from 41 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 aaGun moved from Yunnan to French Indo China
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                3 artilleries placed in Kiangsu
                2 artilleries and 4 infantry placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone
                Japanese undo move 2.
                2 artilleries and 3 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    triplea_41654_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 6 destroyers, 4 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Americans : -1.00

    triplea_41654_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 2 fighters and 4 tactical_bombers
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun, 2 fighters and 4 tactical_bombers in Shensi, round 2 : 2/6 hits, 3.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 aaGun, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : -1.33

    triplea_41654_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 6 destroyers, 4 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 2 fighters and 4 tactical_bombers
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun, 2 fighters and 4 tactical_bombers in Shensi, round 2 : 2/6 hits, 3.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 aaGun, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 2 infantry moved from Persia to Iraq
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in Iraq
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 2 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 fighters moved from Persia to India
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Persia
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Italians : 0.83
        British : 0.50
        Americans : -1.00
        AA fire in Western Germany : : 0.83
        Chinese : -0.17
        Japanese : -1.67

    triplea_41654_UK_5.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone
                3 infantry placed in Egypt
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41654_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                3 fighters moved from Queensland to Sumatra
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Eire to Scotland

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Japanese : 0.67

    triplea_41654_Fre5.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Belarus
                8 mech_infantrys moved from Germany to Romania
                1 armour and 9 mech_infantrys moved from Baltic States to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Romania
                1 bomber moved from Greece to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                4 fighters and 4 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from France to Northern Italy
                3 submarines moved from 97 Sea Zone to 95 Sea Zone

    Combat - Germans
                Battle in Anglo Egyptian Sudan
                    Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 2 armour
                        Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Anglo Egyptian Sudan, round 2 :  3/9 hits
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        2 armour owned by the British and 1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Belarus
                1 aaGun, 3 artilleries and 6 infantry moved from Novgorod to Belarus
                1 aaGun moved from Western Germany to France
                4 fighters and 4 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belarus to Romania

    Place Units - Germans
                3 artilleries placed in Novgorod
                7 mech_infantrys placed in Western Germany
                1 bomber and 3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 52 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_41654_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                3 infantry moved from Jehol to Anhwe
                10 infantry moved from Jehol to Chahar
                1 armour and 1 infantry moved from Novosibirsk to Kansu
                1 armour moved from Novosibirsk to Kazakhstan

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Russians attack with 10 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Jehol to Chahar
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Smolensk to Archangel
                7 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,2,1,3,1,1,3,1,4,4,4,2
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Russians : 1.17
        Japanese : -1.00

    triplea_41654_Rus6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 cruiser, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Burma
                1 fighter and 1 tactical_bomber moved from Shensi to Burma
                2 tactical_bombers moved from Shensi to Kazakhstan
                1 artillery moved from Sikang to Kazakhstan
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 mech_infantry moved from Kiangsu to Shantung
                5 fighters moved from 20 Sea Zone to Anhwe
                1 fighter moved from 20 Sea Zone to Shantung
                1 battleship moved from 20 Sea Zone to 19 Sea Zone
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 mech_infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Siberia
                Battle in Manchuria
                Battle in Korea
                Battle in Kazakhstan
                    Japanese attack with 1 artillery and 2 tactical_bombers
                    Russians defend with 1 armour
                        Japanese roll dice for 1 artillery and 2 tactical_bombers in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 tactical_bombers in Kazakhstan, round 3 :  2/3 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakhstan
                    Japanese win, taking Siberia from Russians, taking Manchuria from Chinese, taking Korea from Russians, taking Kazakhstan from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Burma
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  6/6 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  2/2 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 5 fighters and 2 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 5 fighters and 2 infantry in Anhwe, round 2 :  5/7 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from Anhwe to 19 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                3 carriers moved from 20 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
                2 bombers moved from 37 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 aaGun moved from Shensi to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Kazakhstan to Szechwan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 cruiser and 3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs

    triplea_41654_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 1 fighter, 2 infantry, 8 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from India to French Indo China
                1 armour and 1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                    Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 3 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from French Indo China to India

    Place Units - Americans
                2 armour, 1 fighter and 2 infantry placed in Eastern United States
                4 submarines and 2 transports placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    Americans : 1.33
        Japanese : 0.67
        AA fire in French Indo China : : -0.17

    triplea_41654_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 1 fighter, 2 infantry, 8 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from India to French Indo China
                1 armour and 1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                    Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 3 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from French Indo China to India

    Place Units - Americans
                2 armour, 1 fighter and 2 infantry placed in Eastern United States
                4 submarines and 2 transports placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 artillery moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                3 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 artillery moved from India to Burma
                1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 armour moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                3 armour moved from Belgian Congo to Italian Somaliland

    Combat - British
                Battle in Borneo
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    British win, taking Borneo from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    British win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 3 : 1/5 hits, 1.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 fighter moved from Union of South Africa to Rhodesia
                3 fighters moved from United Kingdom to Gibraltar
                1 artillery and 2 infantry moved from Persia to Iraq

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rhodesia: 1 fighter
                EDIT: Adding units owned by British to Tanganyika Territory: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : -1.17
        Americans : 1.33
        Japanese : 1.33
        AA fire in French Indo China : : -0.17

    triplea_41654_UK_6.tsvg

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