Odonis (Axis) vs Amun Sul (Allies +22) 2017 Playoff

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 fighter moved from Western Germany to Greece
                2 armour moved from Romania to Greece
                1 bomber moved from Western Germany to Greece
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa

    Combat - Germans
                Battle in French West Africa
                Battle in Greece
                    Germans attack with 2 armour, 1 bomber and 1 fighter
                    British defend with 1 fighter, 2 infantry and 1 tactical_bomber
                        Germans roll dice for 2 armour, 1 bomber and 1 fighter in Greece, round 2 :  3/4 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 :  2/4 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Greece
                        Germans roll dice for 1 armour and 1 bomber in Greece, round 3 :  2/2 hits
                        British roll dice for 1 fighter in Greece, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Greece
                    Germans win, taking French West Africa from French, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 bomber moved from Greece to Southern Italy
                2 artilleries and 3 infantry moved from Romania to Eastern Poland
                3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                7 armour moved from Germany to Eastern Poland
                5 artilleries moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from Southern France to France

    Place Units - Germans
                9 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_41619_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                8 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Russia
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 2 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
                4 artilleries moved from Russia to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 submarine moved from 109 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_41619_Rus3.tsvg


  • Germany has 1 sub, 1 fighter, 1 bom.

    Italy has 1 fighter.

    European Axis air & naval power pretty reduced.

    On the other hand Japan is at it`s peak.

  • '20 '19 '18 '15 '13

    Yes, not looking particularly good for me. That said, the opening round went horribly for Germany which has snowballed…

    Let’s see how we go…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Shensi
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Yunnan to Burma
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Hunan to Burma
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from 36 Sea Zone to Burma

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is -3
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 35 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 35 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 35 Sea Zone, round 4 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Malaya, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 2 infantry
                        AA fire in Burma :  1/3 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 :  0/2 hits
                        1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 :  2/3 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 bombers in Suiyuyan, round 4 :  1/2 hits
                        Chinese roll dice for 1 fighter in Suiyuyan, round 4 :  1/1 hits
                        1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 fighter and 3 infantry
                    Casualties for Japanese: 1 bomber and 2 infantry
                Battle in Borneo

    Non Combat Move - Japanese
                1 battleship and 2 carriers moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 24 Sea Zone
                2 tactical_bombers moved from Kwangtung to 6 Sea Zone
                2 fighters moved from Kwangtung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kiangsi
                1 fighter moved from Shan State to Hunan
                3 fighters and 1 tactical_bomber moved from Burma to Hunan
                1 fighter moved from Szechwan to Hunan
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 bomber moved from Suiyuyan to Hopei
                1 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Jehol

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                Japanese undo move 2.
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs

    triplea_41619_Jap3.tsvg


  • @Odonis:

    Yes, not looking particularly good for me. That said, the opening round went horribly for Germany which has snowballed…

    Let’s see how we go…

    yes…


  • I must say i have not anticipated the attack on Suyiyan.

    Chinese wipped out of map

    :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 25 Sea Zone to 15 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
                1 bomber moved from Midway to 15 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
                1 fighter moved from Midway to 24 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 24 Sea Zone
                1 fighter moved from 15 Sea Zone to 24 Sea Zone
                3 fighters moved from Western United States to 15 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 24 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 15 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 15 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 15 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 15 Sea Zone to Midway
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
                2 fighters and 1 tactical_bomber moved from 24 Sea Zone to Midway
                3 fighters moved from 15 Sea Zone to 25 Sea Zone
                1 fighter moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from Midway to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                4 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 bomber and 4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41619_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41619_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 25 Sea Zone to 15 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
                1 bomber moved from Midway to 15 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
                1 fighter moved from Midway to 24 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 24 Sea Zone
                1 fighter moved from 15 Sea Zone to 24 Sea Zone
                3 fighters moved from Western United States to 15 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 24 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 15 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 15 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 15 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 15 Sea Zone to Midway
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
                2 fighters and 1 tactical_bomber moved from 24 Sea Zone to Midway
                3 fighters moved from 15 Sea Zone to 25 Sea Zone
                1 fighter moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from Midway to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                4 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 bomber and 4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from India to 37 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans defend with 1 submarine
                        British roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 cruiser and 2 transports
                        British roll dice for 1 fighter in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 2 transports in 37 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                        2 transports owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 cruiser and 2 transports
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery and 2 infantry in Burma, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                6 aaGuns, 1 artillery and 7 infantry moved from India to Burma
                1 fighter moved from 37 Sea Zone to Sumatra
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from Persia to Iraq
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                2 artilleries and 3 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to British Guiana
                1 fighter moved from Iceland to United Kingdom
                1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                2 submarines placed in 71 Sea Zone
                1 transport placed in 106 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India
                2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun
                    Some Units in 39 Sea Zone change ownership: 2 submarines

    triplea_41619_UK_3.tsvg


  • Japan on a bed of nails…


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 94 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41619_Ita3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 94 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Libya to Tobruk
                1 fighter moved from Northern Italy to Tobruk
                1 artillery and 1 infantry moved from Algeria to Morocco

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 2 artilleries, 1 fighter and 3 infantry
                    British defend with 2 artilleries, 4 infantry and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tobruk, round 2 :  5/6 hits
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 :  2/7 hits
                        1 mech_infantry owned by the British, 4 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tobruk, round 3 :  3/4 hits
                        British roll dice for 2 artilleries in Tobruk, round 3 :  1/2 hits
                        2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 3 infantry
                    Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Algeria to Libya
                1 fighter moved from Tobruk to Libya
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Bulgaria to Romania
                1 armour moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,6
                Italians collect 13 PUs (3 lost to blockades); end with 14 PUs

    triplea_41619_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Queensland to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 41 Sea Zone to Sumatra
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41619_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Queensland to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 41 Sea Zone to Sumatra
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_41619_Fre3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                7 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Poland to Belarus
                5 artilleries moved from Poland to Baltic States
                6 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from French West Africa to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa

    Combat - Germans
                Battle in South West Africa
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win, taking South West Africa from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Belarus
                    Germans attack with 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Belarus, round 2 :  10/32 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 5 artilleries and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries and 6 mech_infantrys in Baltic States, round 2 :  1/11 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 armour moved from Greece to Romania
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                2 armour and 7 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41619_Ger4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                7 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Poland to Belarus
                5 artilleries moved from Poland to Baltic States
                6 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from French West Africa to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa

    Combat - Germans
                Battle in South West Africa
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win, taking South West Africa from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Belarus
                    Germans attack with 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Belarus, round 2 :  10/32 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 5 artilleries and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries and 6 mech_infantrys in Baltic States, round 2 :  1/11 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 armour moved from Greece to Romania
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                2 armour and 7 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 6 infantry
                EDIT: Adding units owned by Germans to Novgorod: 6 infantry
                EDIT: Turning off Edit Mode

    triplea_41619_Ger4.tsvg


  • Russia goes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                4 aaGuns, 2 armour, 12 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Russia
                7 artilleries moved from Russia to Bryansk
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry and 7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_41619_Rus4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Burma
                5 fighters and 1 tactical_bomber moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
                2 infantry moved from Shan State to Burma
                1 armour moved from Malaya to Burma
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Shensi to Suiyuyan

    Combat - Japanese
                Battle in Java
                Battle in Celebes
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Celebes from Dutch with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 6 aaGuns, 2 artilleries and 9 infantry
                        AA fire in Burma :  0/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry and 3 tactical_bombers in Burma, round 2 :  4/18 hits
                        UK_Pacific roll dice for 6 aaGuns, 2 artilleries and 9 infantry in Burma, round 2 :  6/11 hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 aaGuns owned by the British lost in Burma
                        Japanese roll dice for 1 armour, 1 bomber, 7 fighters and 3 tactical_bombers in Burma, round 3 :  8/12 hits
                        UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 9 infantry in Burma, round 3 :  3/11 hits
                        3 fighters owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Burma, round 4 :  7/9 hits
                        UK_Pacific roll dice for 2 artilleries and 3 infantry in Burma, round 4 :  2/5 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for British: 6 aaGuns, 2 artilleries and 9 infantry
                    Casualties for Japanese: 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 bomber moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Jehol to Manchuria
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 cruiser moved from 35 Sea Zone to 17 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kiangsu to Kweichow

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs

    triplea_41619_Jap4.tsvg

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