We are underway!
Scramble instructions to SZ111?
Yes, not looking particularly good for me. That said, the opening round went horribly for Germany which has snowballed…
Let’s see how we go…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Burma
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Hunan to Burma
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Shan State
1 fighter moved from 36 Sea Zone to Burma
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is -3
Casualties for British: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 35 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 35 Sea Zone, round 4 : 2/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 fighter
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 2/3 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 bombers in Suiyuyan, round 4 : 1/2 hits
Chinese roll dice for 1 fighter in Suiyuyan, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 bomber and 2 infantry
Battle in Borneo
Non Combat Move - Japanese
1 battleship and 2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 24 Sea Zone
2 tactical_bombers moved from Kwangtung to 6 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kiangsi
1 fighter moved from Shan State to Hunan
3 fighters and 1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 bomber moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Jehol
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Yes, not looking particularly good for me. That said, the opening round went horribly for Germany which has snowballed…
Let’s see how we go…
yes…
I must say i have not anticipated the attack on Suyiyan.
Chinese wipped out of map
:-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
1 bomber moved from Midway to 15 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
1 fighter moved from 15 Sea Zone to 24 Sea Zone
3 fighters moved from Western United States to 15 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 15 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 15 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to Midway
3 fighters moved from 15 Sea Zone to 25 Sea Zone
1 fighter moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 bomber and 4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
1 bomber moved from Midway to 15 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
1 fighter moved from 15 Sea Zone to 24 Sea Zone
3 fighters moved from Western United States to 15 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 15 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 15 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to Midway
3 fighters moved from 15 Sea Zone to 25 Sea Zone
1 fighter moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 bomber and 4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 factory_minor, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to 37 Sea Zone
Combat - British
Battle in 91 Sea Zone
British attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
British roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 cruiser and 2 transports
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
6 aaGuns, 1 artillery and 7 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to Sumatra
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Iraq
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to British Guiana
1 fighter moved from Iceland to United Kingdom
1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
Place Units - British
1 mech_infantry placed in Union of South Africa
2 submarines placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 aaGun placed in India
2 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Units Change Ownership
Some Units in India change ownership: 1 aaGun
Some Units in 39 Sea Zone change ownership: 2 submarines
Japan on a bed of nails…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 artilleries and 3 infantry moved from Libya to Tobruk
1 fighter moved from Northern Italy to Tobruk
1 artillery and 1 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Tobruk
Italians attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 2 artilleries, 4 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tobruk, round 2 : 5/6 hits
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/7 hits
1 mech_infantry owned by the British, 4 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tobruk, round 3 : 3/4 hits
British roll dice for 2 artilleries in Tobruk, round 3 : 1/2 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Libya
1 fighter moved from Tobruk to Libya
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,6
Italians collect 13 PUs (3 lost to blockades); end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Sumatra
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Sumatra
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
7 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
5 artilleries moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
Combat - Germans
Battle in South West Africa
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win, taking South West Africa from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Belarus, round 2 : 10/32 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 6 mech_infantrys in Baltic States, round 2 : 1/11 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from Greece to Romania
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
2 armour and 7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
7 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
5 artilleries moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
Combat - Germans
Battle in South West Africa
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win, taking South West Africa from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Belarus, round 2 : 10/32 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 6 mech_infantrys in Baltic States, round 2 : 1/11 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from Greece to Romania
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
2 armour and 7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 6 infantry
EDIT: Adding units owned by Germans to Novgorod: 6 infantry
EDIT: Turning off Edit Mode
Russia goes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
4 aaGuns, 2 armour, 12 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Russia
7 artilleries moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Ukraine
1 infantry and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Burma
5 fighters and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
2 infantry moved from Shan State to Burma
1 armour moved from Malaya to Burma
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Shensi to Suiyuyan
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Java from ANZAC, taking Celebes from Dutch with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry and 3 tactical_bombers
British defend with 6 aaGuns, 2 artilleries and 9 infantry
AA fire in Burma : 0/11 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry and 3 tactical_bombers in Burma, round 2 : 4/18 hits
UK_Pacific roll dice for 6 aaGuns, 2 artilleries and 9 infantry in Burma, round 2 : 6/11 hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 aaGuns owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 bomber, 7 fighters and 3 tactical_bombers in Burma, round 3 : 8/12 hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 9 infantry in Burma, round 3 : 3/11 hits
3 fighters owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Burma, round 4 : 7/9 hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in Burma, round 4 : 2/5 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 6 aaGuns, 2 artilleries and 9 infantry
Casualties for Japanese: 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from Jehol to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
3 fighters moved from 25 Sea Zone to 7 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from Midway to 17 Sea Zone
2 artilleries and 4 infantry moved from Midway to 25 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 17 Sea Zone
Americans attack with 3 fighters, 2 tactical_bombers and 3 transports
Japanese defend with 1 cruiser
Americans roll dice for 3 fighters, 2 tactical_bombers and 3 transports in 17 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win, taking French West Africa from Germans with 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Iwo Jima, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from 7 Sea Zone to 17 Sea Zone
2 fighters moved from 7 Sea Zone to Amur
1 bomber moved from Midway to Queensland
4 fighters moved from Western United States to Midway
1 bomber moved from Western United States to United Kingdom
2 infantry moved from Brazil to British Guiana
Place Units - Americans
2 submarines placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
3 fighters moved from 25 Sea Zone to 7 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from Midway to 17 Sea Zone
2 artilleries and 4 infantry moved from Midway to 25 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 17 Sea Zone
Americans attack with 3 fighters, 2 tactical_bombers and 3 transports
Japanese defend with 1 cruiser
Americans roll dice for 3 fighters, 2 tactical_bombers and 3 transports in 17 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win, taking French West Africa from Germans with 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Iwo Jima, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from 7 Sea Zone to 17 Sea Zone
2 fighters moved from 7 Sea Zone to Amur
1 bomber moved from Midway to Queensland
4 fighters moved from Western United States to Midway
1 bomber moved from Western United States to United Kingdom
2 infantry moved from Brazil to British Guiana
Place Units - Americans
2 submarines placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
Combat - British
Battle in 38 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 38 Sea Zone
British roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 70 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 70 Sea Zone
British roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits
British win, taking 70 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 cruiser and 2 submarines
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Iraq to India
2 infantry moved from West India to India
1 battleship, 1 cruiser and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Ethiopia to Belgian Congo
1 submarine moved from 71 Sea Zone to 78 Sea Zone
1 fighter moved from Sumatra to India
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from British Guiana to 109 Sea Zone
Place Units - British
1 carrier placed in 109 Sea Zone
1 infantry placed in Union of South Africa
3 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry