@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
3 Infantrys moved from Picardy to Paris
2 Infantrys moved from Picardy to Normandy
Germans take Normandy from French
4 Mech.Infs and 2 Tanks moved from Burgundy to Aquitaine
2 ArmoredCars and 2 Tanks moved from Picardy to Orleanais
2 Infantrys moved from Hamburg to Netherlands
5 Infantrys moved from Picardy to Belgium
1 Artillery moved from Picardy to Paris
2 Tanks moved from Rhine to Brandenburg
2 Infantrys moved from Lorraine to Belgium
2 Adv.Fighters moved from Rhine to Netherlands
1 Artillery moved from Lorraine to Belgium
1 Artillery moved from Lorraine to Belgium
1 Infantry moved from Picardy to Paris
1 Artillery moved from Picardy to Paris
2 Tanks moved from Hamburg to Danzig
2 Infantrys moved from Vinnytsia to Kiev
1 Artillery moved from Vinnytsia to Kiev
2 Infantrys moved from Krakow to Vinnytsia
2 Infantrys moved from Brest to Minsk
1 Infantry moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
2 Artillerys, 2 Elites and 1 Infantry moved from Bohemia to Krakow
3 Infantrys moved from Bavaria to Lorraine
1 Tank moved from Lithuania to Brest
1 Infantry moved from Lithuania to Minsk
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 HeavyTanks, 7 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 Adv.Fighters and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Aquitaine
Germans attack with 4 Mech.Infs and 2 Tanks
French defend with 1 Infantry and 1 Tank
Germans roll dice for 4 Mech.Infs and 2 Tanks in Aquitaine, round 2 : 2/6 hits, 2.33 expected hits
French roll dice for 1 Infantry and 1 Tank in Aquitaine, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the French, 1 Infantry owned by the French and 1 Mech.Inf owned by the Germans lost in Aquitaine
Germans win, taking Aquitaine from French with 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 1
Casualties for Germans: 1 Mech.Inf
Casualties for French: 1 Infantry and 1 Tank
Battle in Belgium
Germans attack with 2 Artillerys and 7 Infantrys
British defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys and 7 Infantrys in Belgium, round 2 : 1/9 hits, 2.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Artillerys and 7 Infantrys in Belgium, round 3 : 2/9 hits, 2.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in Belgium, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Orleanais
Germans attack with 2 ArmoredCars and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 2 Tanks in Orleanais, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Minsk
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Infantrys in Minsk, round 2 : 2/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 2 Artillerys and 4 Infantrys
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 2 Artillerys and 4 Infantrys in Paris, round 2 : 2/6 hits, 1.67 expected hits
French roll dice for 1 Infantry in Paris, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Paris
Germans captures 41PUs while taking French capital
Germans win, taking Paris from French with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Germans
2 Adv.Fighters moved from Netherlands to Burgundy
Place Units - Germans
4 Infantrys placed in Warsaw
2 Artillerys and 2 Infantrys placed in Hamburg
1 Infantry and 4 Tanks placed in Bohemia
2 HeavyTanks placed in Hamburg
2 Adv.Fighters and 1 Bomber placed in Rhine
Turn Complete - Germans
Germans collect 103 PUs; end with 144 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.00
French : -0.50
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
3 Infantrys moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
3 Infantrys moved from Kursk to Kiev
4 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
2 Tanks moved from N.Karelia to Tampere
1 ArmoredCar moved from N.Karelia to Tampere
3 Infantrys moved from Oulu to Tampere
4 Tanks moved from Oulu to Tampere
2 Infantrys moved from Kotka to Tampere
4 Tanks moved from Kotka to Tampere
2 ArmoredCars and 1 Mech.Inf moved from Arkhangelsk to Vyborg
1 Fighter moved from Oulu to Minsk
1 Bomber moved from Leningrad to Minsk
1 Adv.Fighter and 1 Fighter moved from Leningrad to Kiev
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Latvia to Lithuania
Russians take Lithuania from Germans
1 Infantry moved from Rostov to Donetsk
1 Artillery moved from Kursk to Donetsk
1 Infantry moved from Bulgaria to Serbia
Russians take Serbia from Italians
1 Infantry moved from Arkhangelsk to S.Karelia
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from N.Buryat Mongolia to Chita
Russians take Chita from Hisaichi
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan
1 Fighter moved from Sibirsky to N.Buryat Mongolia
1 Artillery moved from N.Buryat Mongolia to Ayan
1 ArmoredCar, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
2 ArmoredCars moved from Sibirsky to Olyokminsk
2 Infantrys moved from Kolyma to Zhigansk
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
2 Artillerys and 5 Infantrys moved from Georgia to Rostov
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Astrakhan to Georgia
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Leningrad to Vyborg
1 Artillery, 2 Elites and 4 Infantrys moved from Yaroslavl to Kursk
1 Artillery, 1 Elite, 7 Infantrys and 1 Tank moved from Moscow to Yaroslavl
1 Tank moved from Yaroslavl to Kursk
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 4 HeavyTanks, 13 Infantrys, 5 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tampere
Russians attack with 1 ArmoredCar, 5 Infantrys and 10 Tanks
Finns defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 5 Infantrys and 10 Tanks in Tampere, round 2 : 6/16 hits
Finns roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in Tampere
Russians win, taking Tampere from Finns with 1 ArmoredCar, 5 Infantrys and 10 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Kiev
Russians attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Kiev, round 2 : 0/6 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits
2 Infantrys owned by the Russians lost in Kiev
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 3 : 2/4 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 0/3 hits
2 Infantrys owned by the Germans lost in Kiev
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 4 : 3/4 hits
Germans roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys
Hisaichi defend with 2 Artillerys and 2 Tanks
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Ayan, round 2 : 3/7 hits
Hisaichi roll dice for 2 Artillerys and 2 Tanks in Ayan, round 2 : 2/4 hits
2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 0/5 hits
Hisaichi roll dice for 1 Tank in Ayan, round 3 : 1/1 hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 4 : 2/4 hits
Hisaichi roll dice for 1 Tank in Ayan, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 2 Tanks
Casualties for Russians: 4 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery and 5 Infantrys
Romanians defend with 2 Artillerys, 1 Infantry and 1 Tank
Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 2/6 hits
Romanians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 2 : 0/4 hits
1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 3 : 2/6 hits
Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 : 2/2 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Romanians: 2 Artillerys, 1 Infantry and 1 Tank
Casualties for Russians: 2 Infantrys
Battle in Minsk
Russians attack with 1 Bomber, 1 Fighter and 5 Infantrys
Germans defend with 4 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter and 5 Infantrys in Minsk, round 2 : 3/7 hits
Germans roll dice for 4 Infantrys in Minsk, round 2 : 1/4 hits
1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Minsk, round 3 : 1/6 hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 4 Infantrys
Casualties for Russians: 2 Infantrys
Non Combat Move - Russians
1 Bomber moved from Minsk to Leningrad
1 Fighter moved from Minsk to Kursk
1 Adv.Fighter and 1 Fighter moved from Kiev to Kursk
2 Infantrys moved from Rostov to Kursk
1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
Place Units - Russians
4 HeavyTanks placed in Leningrad
4 Mech.Infs placed in Arkhangelsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 Adv.Fighter, 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
4 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 116 PUs; end with 116 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 unit repaired.
1 Tank moved from Greece to Bulgaria
Romanians take Bulgaria from Russians
1 Tank moved from Bulgaria to Serbia
1 Infantry moved from Greece to Serbia
1 Infantry moved from Greece to Serbia
1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks moved from Greece to 48 Sea Zone
2 ArmoredCars and 2 Tanks moved from Provence to Venetia
2 Tanks moved from Burgundy to Bavaria
2 Infantrys moved from Burgundy to Paris
2 ArmoredCars moved from Burgundy to Bavaria
3 Artillerys moved from Burgundy to Paris
1 Bomber and 2 Fighters moved from Burgundy to Campania
2 Adv.Fighters moved from Rome to Serbia
4 Infantrys moved from Tunis to N.Tunisia
1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks moved from 48 Sea Zone to El Agheila
2 Artillerys and 4 Infantrys moved from Rome to Campania
1 Infantry moved from S.Algeria to N.Algeria
1 ArmoredCar moved from N.Algeria to N.Tunisia
1 ArmoredCar, 2 Artillerys and 3 Tanks moved from S.Algeria to N.Tunisia
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Bomber moved from Tunis to 51 Sea Zone
2 Fighters moved from Tunis to N.Tunisia
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Bomber and 1 Submarine
British defend with 1 Transport
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Bomber in 51 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 51 Sea Zone
Italians win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in El Agheila
Italians attack with 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks
British defend with 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in El Agheila, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 Infantry in El Agheila, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 1 Artillery, 1 Elite, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Serbia
Italians attack with 2 Adv.Fighters, 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Serbia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Serbia
Italians win, taking Serbia from Russians with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
2 Adv.Fighters moved from Serbia to Campania
1 Bomber moved from 51 Sea Zone to N.Tunisia
Place Units - Italians
4 Infantrys placed in Tunis
2 ArmoredCars, 2 Artillerys, 5 Infantrys and 1 Tank placed in Rome
2 Adv.Fighters placed in Lombardy
Turn Complete - Italians
Italians collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.50
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Darfur to Kufra
Non Combat Move - French
Turn Complete - French
French collect 26 PUs; end with 26 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Submarines and 5 Transports moved from 92 Sea Zone to 84 Sea Zone
3 Infantrys and 2 Marines moved from Tokyo to 84 Sea Zone
2 Tanks moved from Chubu to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 5 Infantrys, 2 Marines, 2 Submarines, 2 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 1 Marine moved from 92 Sea Zone to N.French Indochina
1 Tank moved from 92 Sea Zone to N.French Indochina
1 Marine and 1 Tank moved from 92 Sea Zone to N.French Indochina
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
Yamamoto take S.French Indochina from French
1 Infantry moved from 92 Sea Zone to N.French Indochina
2 Fighters moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Mindanao to Panay
2 Artillerys moved from Mindanao to Panay
2 Infantrys moved from Davao to Mindanao
1 Bomber moved from Davao to Panay
2 Bombers moved from Davao to Mindoro
1 Infantry moved from Celebes to 107 Sea Zone
3 Infantrys moved from Celebes to 107 Sea Zone
1 B.Transport, 1 Cruiser, 1 Destroyer and 4 Infantrys moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Palawan
Yamamoto take Palawan from Americans
3 Infantrys moved from 111 Sea Zone to Mindoro
1 Fighter moved from Hong Kong to Bangkok
1 Fighter moved from Davao to 92 Sea Zone
1 Bomber moved from Davao to Panay
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 4 Destroyers and 6 Infantrys; Remaining resources: 12 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 4 Adv.Fighters and 1 Destroyer
British defend with 1 Destroyer
Yamamoto roll dice for 4 Adv.Fighters and 1 Destroyer in 76 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 76 Sea Zone
Yamamoto win with 4 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Mindoro
Yamamoto attack with 2 Bombers and 3 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Mindoro, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindoro
Yamamoto win, taking Mindoro from Americans with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Panay
Yamamoto attack with 2 Artillerys, 2 Bombers and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys, 2 Bombers and 1 Infantry in Panay, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Panay
Yamamoto win, taking Panay from Americans with 2 Artillerys and 2 Bombers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in N.French Indochina
Yamamoto attack with 2 Fighters, 4 Infantrys, 2 Marines and 2 Tanks
Chinese defend with 2 Tanks
Yamamoto roll dice for 1 Battleship in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Fighters, 4 Infantrys, 2 Marines and 2 Tanks in N.French Indochina, round 2 : 2/10 hits, 3.33 expected hits
French roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 2 Fighters, 3 Infantrys, 2 Marines and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Tanks
Non Combat Move - Yamamoto
4 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
2 Bombers moved from Panay to Hainan
2 Bombers moved from Mindoro to Hainan
2 Fighters moved from N.French Indochina to 92 Sea Zone
1 Fighter moved from 92 Sea Zone to Hainan
Place Units - Yamamoto
4 Destroyers placed in 85 Sea Zone
2 Artillerys and 2 Infantrys placed in Tokyo
4 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 81 PUs
Combat Hit Differential Summary :
British : -0.33
French : 0.00
Yamamoto : 0.83
Americans : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Yunnan
1 Artillery and 1 Infantry moved from Szechwan to Kweichow
1 Artillery moved from Anhwei to Hunan
Chinese take Hunan from Hisaichi
1 Artillery moved from Anhwei to Shanghai
Chinese take Shanghai from Hisaichi
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
1 Elite and 1 Infantry moved from Lanchow to Szechwan
1 ArmoredCar and 1 Tank moved from Lanchow to Szechwan
1 ArmoredCar and 1 Tank moved from Ningsia to Szechwan
1 Adv.Fighter and 1 Fighter moved from Shensi to Kweichow
2 Infantrys moved from Ningsia to Shensi
1 Marine moved from E.Qinghai to Lanchow
1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank moved from Hsining to E.Qinghai
1 Adv.Fighter, 2 ArmoredCars and 1 Tank moved from E.Qinghai to Lanchow
1 Adv.Fighter moved from Lanchow to Szechwan
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Anhwei to Peking
Chinese take Shantung from Hisaichi
Chinese take Peking from Hisaichi
2 Tanks moved from Shansi to Hupeh
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Tanks in Hupeh, round 2 : 2/2 hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kweichow
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 3/4 hits
Hisaichi roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Kweichow to Szechwan
1 Tank moved from Anhwei to Szechwan
1 Tank moved from Shansi to Chahar
Place Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
6 Tanks moved from Hong Kong to Shanghai
2 Artillerys and 4 Infantrys moved from Kwangtung to Hunan
2 Infantrys moved from Hulunbuir to Peking
1 Bomber moved from Liaoning to Peking
1 Infantry moved from Hulunbuir to Chita
2 Fighters moved from Liaoning to Chita
1 Infantry moved from Heilungchiang to Chita
1 Artillery moved from Heilungchiang to Chita
2 ArmoredCars, 1 Artillery, 3 Infantrys and 6 Tanks moved from Heilungchiang to Ayan
8 Tanks moved from Changchun to Heilungchiang
1 Tank moved from East And South Borneo to British Borneo
Hisaichi take British Borneo from British
1 Tank moved from British Borneo to West Borneo
2 Artillerys moved from East And South Borneo to West Borneo
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from Banjarmasin to West Borneo
1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 2 Infantrys, 4 Submarines and 7 Transports moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Hisaichi take Soembawa from Dutch
1 Infantry moved from 111 Sea Zone to Lombok
Hisaichi take Lombok from Dutch
Purchase Units - Hisaichi
Hisaichi buy 4 Infantrys and 14 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Peking
Hisaichi attack with 1 Bomber and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Bomber and 2 Infantrys in Peking, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bomber and 2 Infantrys in Peking, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Peking, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Shanghai
Hisaichi attack with 6 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 6 Tanks in Shanghai, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 6 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Hunan
Hisaichi attack with 2 Artillerys and 4 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Hunan, round 2 : 0/6 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Hunan, round 3 : 3/6 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Ayan
Hisaichi attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 6 Tanks
Russians defend with 1 Artillery
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 6 Tanks in Ayan, round 2 : 4/12 hits, 4.67 expected hits
Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Hisaichi
2 Fighters moved from Chita to Heilungchiang
1 Bomber moved from Peking to Heilungchiang
Place Units - Hisaichi
4 Infantrys placed in Banjarmasin
6 Tanks placed in Hong Kong
8 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
Chinese : -2.00
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
3 Infantrys moved from Dover to 20 Sea Zone
3 Infantrys moved from 20 Sea Zone to Netherlands
1 Bomber and 2 Fighters moved from Wales to Netherlands
1 Adv.Fighter and 3 Fighters moved from 20 Sea Zone to Netherlands
2 Tanks moved from Northern Ireland to Manchester
1 Infantry moved from Hun to Tripoli
British take Tripoli from Italians
1 Infantry moved from Hun to Ghadames
British take Ghadames from Italians
1 Artillery moved from Hun to Kufra
2 Infantrys moved from New Valley to Kufra
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Cruiser and 1 Transport moved from 64 Sea Zone to 60 Sea Zone
1 Submarine moved from 64 Sea Zone to 65 Sea Zone
1 Artillery moved from Assam to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
1 Infantry moved from Hyderabad to 60 Sea Zone
1 Artillery, 1 Cruiser, 6 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from Burma to N.Thailand
5 Infantrys moved from Assam to Burma
7 Infantrys moved from Bihar to Assam
1 Infantry moved from Hyderabad to Bihar
5 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Bombay to Rajputana
1 Artillery and 3 Infantrys moved from S.Thailand to Malaya
1 Artillery and 6 Infantrys moved from 65 Sea Zone to Malaya
2 Mech.Infs moved from Cape Town to Belgian Congo
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Angola to Belgian Congo
1 Infantry moved from Darfur to New Valley
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from E.Morocco to S.Algeria
4 Fighters moved from Cairo to 51 Sea Zone
3 Infantrys moved from Manchester to Dover
2 Infantrys moved from Canadian Prairies to British Columbia
1 Infantry moved from British Columbia to Yukon
3 Infantrys moved from Vancouver to British Columbia
1 ArmoredCar moved from Yukon to Alaska
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Infantry and 1 Tank moved from Koryakia to Kolyma
Purchase Units - British
British buy 2 Bombers, 4 Mech.Infs, 2 S.Bombers and 7 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in S.Algeria
British attack with 1 Fighter
Italians defend with 1 Infantry
British roll dice for 1 Fighter in S.Algeria, round 2 : 1/1 hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits
1 Fighter owned by the British and 1 Infantry owned by the Italians lost in S.Algeria
Italians win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 Fighter
Casualties for Italians: 1 Infantry
Battle in Belgian Congo
British attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mech.Infs
Neutral defend with 2 Infantrys
British roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 2/7 hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 2/2 hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 2 ArmoredCars, 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Neutral: 2 Infantrys
Casualties for British: 2 Infantrys
Battle in Netherlands
British attack with 1 Adv.Fighter, 1 Bomber, 5 Fighters and 3 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 1 Bomber, 5 Fighters and 3 Infantrys in Netherlands, round 2 : 6/10 hits
Germans roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits
2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Bomber, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for British: 1 Infantry
Battle in 51 Sea Zone
British attack with 4 Fighters
Italians defend with 1 Submarine
British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits
1 Submarine owned by the Italians lost in 51 Sea Zone
British win with 4 Fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - British
4 Fighters moved from 51 Sea Zone to Cairo
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
3 Fighters moved from Netherlands to 20 Sea Zone
1 Adv.Fighter moved from Netherlands to 20 Sea Zone
2 Fighters moved from Netherlands to Dover
1 Bomber moved from Netherlands to Dover
Place Units - British
2 Bombers and 2 S.Bombers placed in Madras
6 Tanks placed in Malaya
1 Mech.Inf and 1 Tank placed in Vancouver
3 Mech.Infs placed in Delhi
British undo move 4.
3 Mech.Infs placed in Cairo
British undo move 3.
1 Tank placed in Cairo
1 Mech.Inf placed in Vancouver
Turn Complete - British
British collect 122 PUs; end with 122 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Transports moved from 65 Sea Zone to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
3 Infantrys moved from Townsville to Northern Territory
3 Infantrys moved from Northern Territory to Western Australia
1 Artillery moved from 67 Sea Zone to Lombok
1 Infantry moved from 67 Sea Zone to Lombok
4 Infantrys moved from Western Australia to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
2 Infantrys moved from 67 Sea Zone to Java
2 Infantrys moved from Java to Sumatra
1 Infantry moved from 67 Sea Zone to Soembawa
1 Adv.Fighter moved from 67 Sea Zone to Soembawa
1 Adv.Fighter moved from 67 Sea Zone to Soembawa
2 Adv.Fighters moved from Malaya to Lombok
1 Submarine moved from 65 Sea Zone to 110 Sea Zone
2 Fighters moved from Malaya to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 2 Artillerys, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Lombok, round 2 : 3/4 hits
Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in 110 Sea Zone
Anzac attack with 2 Fighters and 1 Submarine
Yamamoto defend with 1 T.Boat
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/2 hits
Yamamoto roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 110 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 T.Boat
Casualties for Anzac: 1 Submarine
Battle in Soembawa
Anzac attack with 2 Adv.Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Anzac roll dice for 2 Adv.Fighters and 2 Infantrys in Soembawa, round 2 : 2/4 hits
Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Soembawa
Anzac win, taking Soembawa from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
2 Adv.Fighters moved from Lombok to 110 Sea Zone
2 Adv.Fighters moved from Soembawa to 110 Sea Zone
4 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Malaya
1 Destroyer moved from 65 Sea Zone to 106 Sea Zone
1 Submarine moved from 67 Sea Zone to 66 Sea Zone
1 Submarine moved from 66 Sea Zone to 110 Sea Zone
1 Infantry moved from Port Moresby to West Papua
Place Units - Anzac
2 Adv.Fighters and 1 Submarine placed in 67 Sea Zone
2 Artillerys and 1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Infantry moved from Java to Sumatra
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Tank; Remaining resources: 15 PUs;
Non Combat Move - Dutch
Place Units - Dutch
2 ArmoredCars and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 18 PUs; end with 33 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 1 PUs;
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Romanians
Romanians buy 4 ArmoredCars; Remaining resources: 0 PUs;
Non Combat Move - Romanians
2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
4 Elites moved from E.Romania to Odessa
Place Units - Romanians
4 ArmoredCars placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
I blew this one. Thailand wasn’t able to open up the sea lane for Yamamoto. All in all, I like the larger scale of the map, but, it feels like a step backward with the earlier rule system and lack of air and naval bases. I probably wasn’t aggressive enough as the Axis. Maybe I’ll look up a few completed games see how they do their first couple of turns.
whackamatt & wheatbear are very good so i would look at they’re games.
if you want to play another let me no
Cool, thanks. I actually wouldn’t mind another g40 game. I really need to practice as the Axis. I’m kind of terrible with them (as evidenced here).
want me to set one up?
BM or regular
Either is fine, we should probably use a bid in either one since that’s how they do it in the league.
bidding is only in the regular not the bm.
(well thats how its suppose to be)
I’ll have to start it in a bit.
if we’re doing the regular I’ll bid 28
Want to try the battle map then? I don’t really care which one I do, it just feels odd to bid for the Allies when I don’t care to play them. Actually I tend to prefer the allies, I just don’t want to embarrass myself with the Axis.