@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Odonis (Axis) vs Amun Sul (Allies +22) 2017 Playoff
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I am goin to attack sz 91.
Will need Ur OOL.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
3 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from Kiangsi to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 2 : 0/6 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 3 : 3/6 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Chahar
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Siam to French Indo China
3 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Anhwe
1 bomber moved from Chahar to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 destroyer moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 harbour placed in Hainan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs -
bad luck for Germans again.
russia goes
I’d like to see the first roll before choosing OOL please. Need some luck in this game… :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Eastern United States to Western United States
1 fighter moved from Guam to 25 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 cruisers moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from Syria to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Egypt to Kenya
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Kenya
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans -
i ve kept ur best defensive units (since i knew i would be pushing it till the end)
u ve won with 1 cruiser and 1 transport.
luck prevailed on ur side.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Eastern United States to Western United States
1 fighter moved from Guam to 25 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 cruisers moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from Syria to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Egypt to Kenya
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Kenya
1 infantry moved from Greece to Bulgaria
British take Bulgaria from GermansCombat - British
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Alexandria
British attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 91 Sea Zone
British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
British roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 cruiser, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 0/2 hits
1 tactical_bomber owned by the Germans lost in 91 Sea Zone
British roll dice for 1 bomber in 91 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the British lost in 91 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -13
Casualties for Germans: 1 carrier and 1 tactical_bomber
Casualties for British: 1 bomber, 1 destroyer and 2 fightersNon Combat Move - British
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to Greece
1 tactical_bomber moved from Syria to Greece
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
2 infantry moved from Shan State to Burma
2 infantry moved from Burma to India
1 aaGun moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Quebec to 123 Sea Zone
1 fighter moved from 123 Sea Zone to IcelandPlace Units - British
2 destroyers placed in 109 Sea Zone
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
2 aaGuns, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 aaGuns, 1 artillery and 1 infantry -
i ll just make one edit for usa ncm
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 4 mech_infantrys
EDIT: Turning off Edit Mode -
and one for uk too
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Bulgaria
1 armour moved from Slovakia Hungary to Bulgaria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to BulgariaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Bulgaria, round 2 : 2/4 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Northern Italy
1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Tobruk to LibyaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUsCombat Move - French
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 58 Sea Zone to 42 Sea ZoneCombat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
French attack with 1 fighter
Germans defend with 1 cruiser and 1 transport
French roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for French: 1 fighterNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 fighter moved from Western Germany to Greece
2 armour moved from Romania to Greece
1 bomber moved from Western Germany to Greece
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West AfricaCombat - Germans
Battle in French West Africa
Battle in Greece
Germans attack with 2 armour, 1 bomber and 1 fighter
British defend with 1 fighter, 2 infantry and 1 tactical_bomber
Germans roll dice for 2 armour, 1 bomber and 1 fighter in Greece, round 2 : 3/4 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Greece
Germans roll dice for 1 armour and 1 bomber in Greece, round 3 : 2/2 hits
British roll dice for 1 fighter in Greece, round 3 : 0/1 hits
1 fighter owned by the British lost in Greece
Germans win, taking French West Africa from French, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomberNon Combat Move - Germans
1 bomber moved from Greece to Southern Italy
2 artilleries and 3 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
7 armour moved from Germany to Eastern Poland
5 artilleries moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Southern France to FrancePlace Units - Germans
9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
8 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 2 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
4 artilleries moved from Russia to Bryansk
1 fighter moved from Bessarabia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
Germany has 1 sub, 1 fighter, 1 bom.
Italy has 1 fighter.
European Axis air & naval power pretty reduced.
On the other hand Japan is at it`s peak.
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Yes, not looking particularly good for me. That said, the opening round went horribly for Germany which has snowballed…
Let’s see how we go…





