• '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 artillery moved from Kazakhstan to Novosibirsk
                1 artillery moved from Kazakhstan to Novosibirsk
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from 39 Sea Zone to India
                1 armour moved from 39 Sea Zone to India
                2 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from French Indo China to Kwangsi
                2 bombers, 5 fighters and 4 tactical_bombers moved from French Indo China to India

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 2 bombers, 7 fighters and 4 tactical_bombers
                    British defend with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 cruiser in India, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 4 tactical_bombers in India, round 2 :  5/14 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  4/8 hits
                        2 fighters owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 4 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 5 fighters and 4 tactical_bombers in India, round 3 :  3/10 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 fighter owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
                    Casualties for British: 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                2 fighters moved from 20 Sea Zone to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 fighter moved from 19 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                5 fighters and 3 tactical_bombers moved from India to West India

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                3 infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_41579_Jap6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from Kiangsu to Kwangtung
                      Americans take Kwangtung from Japanese
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone

    triplea_41579_Ame6.tsvg


  • fik dummet mig mht scramble og kamikaze. vil du lige tage stilling til det. Hvis ikke det kan rettes tager jeg turen om. har ikke taget nogle battles endnu

  • '18 '17 '16 '15 '13 '11 '10

    Ingen scramble. Kamikaze 2 på hver…banzai banzai banzai  :evil:


  • hmm kunne ikke tilføje kamikaze i edit mode så tager turen om. Fik ved en fejl trykket start på kampen i sz6 uden kami. så ved du hvorfor der er noget med terningerne. :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from Kiangsu to Kwangtung
                      Americans take Kwangtung from Japanese
                1 bomber moved from Malta to Egypt
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,2
                    Units damaged: 1 battleship owned by the Americans
                Air Battle in Egypt
                    Americans attacks with 1 units heading to Egypt
                    Italians launches 1 interceptors out of Egypt
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Iwo Jima
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 carrier and 1 destroyer
                        Americans roll dice for 1 battleship, 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Korea
                Cleaning up after air battles

    Non Combat Move - Americans
                3 carriers moved from 33 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to Sakha
                2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Egypt to Malta
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from 6 Sea Zone to Buryatia

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_41579_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                5 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs

    triplea_41579_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 4x harbour; Remaining resources: 26 PUs;
                British buy 1 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from Scotland to 125 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                1 fighter moved from Yunnan to India
                5 infantry moved from Persia to Iraq
                3 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery moved from Yunnan to Shan State
                2 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iraq
                    British attack with 5 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 5 infantry and 3 mech_infantrys in Iraq, round 2 :  0/8 hits
                        Germans roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        British roll dice for 5 infantry and 3 mech_infantrys in Iraq, round 3 :  1/8 hits
                        Germans roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shan State
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in India, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in India, round 2 :  1/1 hits
                        1 infantry owned by the British lost in India
                        British roll dice for 1 fighter and 2 mech_infantrys in India, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in India, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Kwangtung from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 fighter moved from India to Yunnan
                1 armour moved from Tunisia to Tobruk
                1 fighter moved from 125 Sea Zone to 109 Sea Zone

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
                UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs

    triplea_41579_UK_6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair damage of 4x factory_minor; Remaining resources: 21 PUs;
                Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Bessarabia to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from Bryansk to Novgorod
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Syria to Egypt
                1 infantry moved from France to Northern Italy
                1 artillery moved from France to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,6
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41579_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from Northern Territory to Queensland

    Combat - ANZAC
                Battle in New Zealand
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Zealand, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                    ANZAC win, taking New Zealand from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41579_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Tobruk to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_41579_Fre6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from West India to India
                2 bombers moved from Kazakhstan to India
                1 bomber moved from Southern France to Gibraltar
                1 infantry moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Belarus to Tambov
                      Germans take Bryansk from Russians
                      Germans take Tambov from Russians
                1 armour moved from Belarus to Rostov
                      Germans take Rostov from Russians
                2 armour and 1 mech_infantry moved from Belarus to Ukraine
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                2 armour moved from Belarus to Ukraine
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Belarus to Bryansk
                5 fighters moved from Belarus to Ukraine
                1 bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Poland to Ukraine

    Combat - Germans
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Gibraltar causes 3 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Ukraine
                    Germans attack with 4 armour, 1 bomber, 5 fighters, 1 infantry and 5 mech_infantrys
                    Russians defend with 4 artilleries and 1 factory_minor
                        Germans roll dice for 4 armour, 1 bomber, 5 fighters, 1 infantry and 5 mech_infantrys in Ukraine, round 2 :  5/16 hits
                        Russians roll dice for 4 artilleries in Ukraine, round 2 :  0/4 hits
                        4 artilleries owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 1 bomber, 5 fighters, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Russians: 4 artilleries
                Battle in India
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 bombers and 2 infantry in India, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 mech_infantrys in India, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in India
                        Germans roll dice for 2 bombers and 1 infantry in India, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Germans captures 7PUs while taking UK_Pacific capital
                    Germans win, taking India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from India to West India
                1 bomber moved from Ukraine to Greece
                3 infantry moved from Novgorod to Archangel
                1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                3 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland
                1 bomber moved from Gibraltar to Southern France
                1 aaGun and 1 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 carrier and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Kazakhstan to Greece
                1 fighter moved from Ukraine to Greece
                3 fighters moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Southern France
                1 bomber, 1 fighter and 1 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 63 PUs (3 lost to blockades); end with 70 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_41579_Ger7.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    rettelse:

    5 mand fra Germany

    triplea_41579_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 25 PUs;
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                16 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Russia to Tambov
                1 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                2 fighters moved from Russia to Rostov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                3 artilleries and 3 infantry moved from Russia to Samara
                10 artilleries and 7 infantry moved from Russia to Vologda
                1 armour moved from Volgograd to Rostov
                1 infantry moved from Soviet Far East to Siberia

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 3 :  2/4 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Samara
                    Russians attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 3 artilleries and 3 infantry in Samara, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Caucasus
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 10 artilleries and 7 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 10 artilleries and 7 infantry in Vologda, round 2 :  6/17 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 10 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 fighter moved from Tambov to Russia
                4 armour moved from Volgograd to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 23 PUs

    triplea_41579_Rus7.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                2 battleships moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                3 tactical_bombers moved from West India to Shan State
                1 fighter moved from French Indo China to 20 Sea Zone
                2 fighters, 3 infantry and 1 mech_infantry moved from French Indo China to Shan State
                4 fighters moved from West India to Italian Somaliland
                1 fighter moved from Japan to 17 Sea Zone
                6 infantry moved from Jehol to Shantung

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shantung
                    Japanese attack with 6 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 6 infantry in Shantung, round 2 :  2/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 :  0/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 :  4/9 hits
                        UK_Pacific roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to Philippines
                1 aaGun moved from Jehol to Shantung
                1 infantry moved from Turkmenistan to Kazakhstan
                1 carrier moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
                1 artillery moved from Novosibirsk to Urals
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                2 fighters and 3 infantry placed in Japan
                1 bomber and 2 infantry placed in Malaya
                3 infantry placed in French Indo China
                1 infantry placed in Japan
                Japanese undo move 3.
                Japanese undo move 2.
                1 bomber and 1 infantry placed in Malaya
                Japanese undo move 3.
                1 bomber and 2 infantry placed in Malaya
                1 submarine placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,6,1,2,6,4,2,1,5,5,2
                Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_41579_Jap7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Sakha to Japan
                1 bomber moved from Buryatia to Japan
                5 fighters moved from 6 Sea Zone to Japan
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                3 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Malta to Southern Italy
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Kiangsu to Kiangsi

    triplea_41579_Ame7.tsvg


  • intercept?

  • '18 '17 '16 '15 '13 '11 '10

    Yes!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Sakha to Japan
                1 bomber moved from Buryatia to Japan
                5 fighters moved from 6 Sea Zone to Japan
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                3 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Malta to Southern Italy
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Kiangsu to Kiangsi

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 7 units heading to Japan
                    Japanese launches 5 interceptors out of Japan
                        Attackers Fire,  :  1/7 hits
                        Defenders Fire,  :  2/5 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan
                        1 fighter owned by the Japanese lost in Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Southern Italy
                    Americans attacks with 1 units heading to Southern Italy
                    Italians launches 1 interceptors out of Southern Italy
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Japan causes 0 damage total.
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/1 hits
                    Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Malta
                4 fighters moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 factory_minor placed in Korea
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 artillery and 3 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41579_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Yunnan to Burma
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs

    triplea_41579_Chi7.tsvg

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