BOOM AND DOOM!
Dawg v wheat WaW game 2
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
2 Infantrys and 1 Tank moved from Darfur to New Valley
2 Infantrys moved from Nubia to Lower Egypt
3 Fighters moved from Tobruk to Lower Egypt
1 Artillery moved from Nubia to New Valley
1 Tank moved from Kordofan to New Valley
1 Artillery and 3 Infantrys moved from Kufra to New Valley
2 Artillerys moved from Provence to Languedoc
1 Submarine moved from 62 Sea Zone to 40 Sea ZonePurchase Units - Italians
Italians buy 6 ArmoredCars, 4 Infantrys and 4 Transports; Remaining resources: 1 PUs;Combat - Italians
Battle in New Valley
Italians attack with 2 Artillerys, 5 Infantrys and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in New Valley, round 2 : 2/9 hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Languedoc
Italians attack with 2 Artillerys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys in Languedoc, round 2 : 0/2 hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits
Italians roll dice for 2 Artillerys in Languedoc, round 3 : 1/2 hits
French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lower Egypt
Italians attack with 3 Fighters and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 3 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/5 hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Italians
1 Infantry moved from Kordofan to Darfur
3 Fighters moved from Lower Egypt to Mersa Matruh
2 Tanks moved from Tunis to 47 Sea Zone
1 Artillery moved from Tunis to 47 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
1 Artillery, 2 Infantrys, 2 Tanks and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from El Agheila to 48 Sea Zone
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
2 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Elites moved from Rome to 46 Sea Zone
2 Cruisers and 2 Elites moved from 46 Sea Zone to 51 Sea Zone
2 Elites moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from El Agheila to Tobruk
1 Infantry moved from Hun to Kufra
1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
1 Battleship moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
2 Tanks moved from Provence to Tuscany
1 Elite and 1 Infantry moved from Rome to Campania
2 Fighters moved from Sicily to Mersa Matruh
1 Submarine moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 46 Sea ZonePlace Units - Italians
4 Transports placed in 46 Sea Zone
6 ArmoredCars placed in Rome
4 Infantrys placed in TunisTurn Complete - Italians
Italians collect 55 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 71 / 71
Russians : 104 / 104
Italians : 55 / 56
French : 50 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 85 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 13 / 12
Thai : 12 / 12
Americans : 103 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Germans
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Artillery and 1 Infantry moved from S.Thailand to Malaya
1 Infantry moved from N.French Indochina to Kwangsi
Chinese take Kwangsi from YamamotoPurchase Units - French
French buy 2 Adv.Fighters, 8 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Malaya
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 AAGun, 2 Artillerys and 1 Tank
French roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 2/2 hits
Thai roll dice for 2 Artillerys and 1 Tank in Malaya, round 2 : 1/3 hits
1 Infantry owned by the French and 2 Artillerys owned by the Thai lost in Malaya
French roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits
Thai roll dice for 1 Tank in Malaya, round 3 : 1/1 hits
1 Artillery owned by the French lost in Malaya
Thai win with 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Thai: 2 ArtillerysNon Combat Move - French
Place Units - French
4 Tanks placed in E.Morocco
2 Adv.Fighters placed in Syria
8 Infantrys placed in ParisTurn Complete - French
French collect 51 PUs; end with 51 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery and 2 Infantrys moved from Shanghai to Hunan
1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Marine moved from Tokyo to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Marine and 1 Tank moved from 92 Sea Zone to Kwangsi
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Tank moved from Kwangtung to Hunan
1 Infantry and 2 Tanks moved from Kyushu to 84 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 2 Tanks moved from 92 Sea Zone to Manila
3 Marines moved from Tokyo to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 B.Transport, 1 Infantry and 3 Marines moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 3 Marines moved from 92 Sea Zone to Manila
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
2 Submarines moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
1 Infantry and 1 Tank moved from Davao to Mindanao
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to West Borneo
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to British Borneo
1 Battleship moved from 102 Sea Zone to 95 Sea Zone
2 Fighters moved from 102 Sea Zone to Wake
1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
1 Infantry and 1 Tank moved from 94 Sea Zone to Guam
2 Fighters moved from 102 Sea Zone to Guam
1 Bomber moved from Kyushu to British Borneo
1 Bomber moved from Kyushu to 108 Sea Zone
2 Fighters moved from 107 Sea Zone to 108 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Marines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery and 2 Fighters in Wake, round 3 : 0/3 hits
Americans roll dice for 1 Artillery in Wake, round 3 : 1/1 hits
1 Fighter owned by the Yamamoto lost in Wake
Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 4 : 0/2 hits
Americans roll dice for 1 Artillery in Wake, round 4 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Wake
Americans win with 1 Artillery remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for Americans: 1 Infantry
1 Fighter owned by the Yamamoto retreated
Battle in 110 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer, 2 Submarines and 1 Transport; Thai loiter and taunt
Dutch defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 0/2 hits
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 4 : 1/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits
1 Submarine owned by the Dutch and 1 Submarine owned by the Yamamoto lost in 110 Sea Zone
Yamamoto win with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Submarine
Casualties for Dutch: 1 Submarine
Battle in West Borneo
Battle in British Borneo
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in British Borneo, round 2 : 2/3 hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 0/2 hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in British Borneo
Yamamoto win, taking West Borneo from Dutch, taking British Borneo from British with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Guam
Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Guam, round 2 : 1/4 hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 2 Fighters and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber and 2 Fighters
British defend with 1 Submarine
Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the British lost in 108 Sea Zone
Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Kwangsi
Yamamoto attack with 1 Infantry, 1 Marine and 1 Tank
French defend with 1 Infantry
Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the French lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mindanao
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Mindanao, round 2 : 0/2 hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto roll dice for 1 Tank in Mindanao, round 3 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 4 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 5 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 5 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 6 : 1/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 6 : 1/1 hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Mindanao
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in Hunan
Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Chinese defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hunan, round 2 : 3/7 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Manila
Yamamoto attack with 2 Infantrys, 3 Marines and 2 Tanks
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Infantrys, 3 Marines and 2 Tanks in Manila, round 2 : 1/7 hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Manila, round 3 : 2/6 hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 0/3 hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Manila, round 4 : 5/6 hits
Americans roll dice for 1 Fighter in Manila, round 4 : 0/1 hits
1 Fighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Infantry, 3 Marines and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery, 1 Fighter and 2 InfantrysNon Combat Move - Yamamoto
1 Fighter moved from Wake to 95 Sea Zone
1 Carrier moved from 102 Sea Zone to 95 Sea Zone
1 Fighter moved from 108 Sea Zone to 95 Sea Zone
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
1 Bomber moved from British Borneo to Davao
1 Infantry moved from Peleliu to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
3 Fighters moved from Kyushu to Malaya
1 Fighter moved from 108 Sea Zone to 111 Sea Zone
1 Bomber moved from 108 Sea Zone to Davao
1 Submarine moved from 87 Sea Zone to 95 Sea Zone
1 Submarine moved from 76 Sea Zone to 95 Sea Zone
1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
1 Destroyer moved from 84 Sea Zone to 94 Sea Zone
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
2 Submarines moved from 102 Sea Zone to 94 Sea Zone
1 Carrier moved from 102 Sea Zone to 94 Sea Zone
2 Fighters moved from Guam to 94 Sea ZonePlace Units - Yamamoto
2 Adv.Fighters and 2 Infantrys placed in Davao
1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Marines placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 70 / 71
Russians : 104 / 104
Italians : 54 / 56
French : 49 / 51
Yamamoto : 72 / 72
Chinese : 31 / 37
Hisaichi : 50 / 50
British : 85 / 94
Anzac : 36 / 36
Dutch : 24 / 27
Finns : 13 / 13
Romanians : 13 / 12
Thai : 12 / 12
Americans : 98 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
2 Tanks moved from Gobi Altai to Shensi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Shensi to HupehPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 5 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from E.Sinkiang to Gobi AltaiPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Hsining
1 Artillery and 3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
2 Tanks moved from Gobi Altai to Shensi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Shensi to HupehPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 5 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from E.Sinkiang to Gobi AltaiPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Hsining
1 Artillery and 3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from N.Thailand: 2 Tanks
EDIT: Adding units owned by Chinese to Szechwan: 2 Tanks
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
3 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
4 Artillerys and 4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Hisaichi take Samar from Americans
1 Infantry moved from Shantung to Shansi
1 Artillery moved from Chahar to Suiyuan
1 Fighter moved from Shantung to Suiyuan
1 Fighter moved from Shantung to Shansi
1 Tank moved from Chahar to Shansi
1 Infantry moved from S.French Indochina to N.Thailand
1 Bomber moved from Bangkok to N.ThailandPurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 2 Elites and 8 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/2 hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 6/16 hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/11 hits
6 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 6/13 hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Artillery and 4 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Battle in N.Thailand
Hisaichi attack with 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Infantry in N.Thailand, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in N.Thailand
Hisaichi win, taking N.Thailand from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 3/5 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Fighter in Suiyuan, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan
Hisaichi win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Bomber moved from N.Thailand to Hong Kong
1 Tank moved from Hong Kong to Hunan
4 Tanks moved from Chahar to Hupeh
1 Artillery and 3 Infantrys moved from Peking to Shantung
2 Artillerys and 4 Infantrys moved from Changchun to Kirin
1 Fighter moved from Shansi to Liaoning
1 Fighter moved from Suiyuan to Shantung
1 Artillery and 1 Infantry moved from Vladivostok to Kirin
1 Tank moved from Vladivostok to Liaoning
1 Tank moved from Khabarovsk to Liaoning
3 Infantrys moved from Khabarovsk to Kirin
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Destroyer moved from 84 Sea Zone to 93 Sea ZonePlace Units - Hisaichi
6 ArmoredCars placed in Hong Kong
1 Artillery, 2 Elites and 1 Infantry placed in Liaoning
1 Artillery and 7 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 85 PUsProduction/PUs Summary :
Germans : 70 / 71
Russians : 104 / 104
Italians : 54 / 56
French : 49 / 51
Yamamoto : 72 / 72
Chinese : 26 / 32
Hisaichi : 58 / 85
British : 85 / 94
Anzac : 36 / 36
Dutch : 20 / 0
Finns : 13 / 13
Romanians : 13 / 12
Thai : 14 / 12
Americans : 97 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
4 Fighters moved from Cairo to Lower Egypt
1 Infantry moved from Italian East Africa to Nubia
British take Nubia from Italians
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
2 Artillerys moved from W.Iran to 58 Sea Zone
1 Artillery moved from W.Iran to 58 Sea Zone
5 Infantrys moved from W.Iran to 58 Sea Zone
1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 2 Infantrys moved from 57 Sea Zone to Lower Egypt
2 Artillerys, 1 Cruiser, 3 Infantrys, 1 Submarine and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
2 Artillerys and 3 Infantrys moved from 57 Sea Zone to Palestine
1 Tank moved from W.Iran to Palestine
1 Infantry moved from French Sudan to Mauritania
1 Artillery and 1 Infantry moved from Mozambique to Rhodesia
1 Infantry moved from South Africa to Rhodesia
2 Infantrys moved from Bihar to Assam
1 Artillery and 3 Infantrys moved from Hyderabad to Calcutta
1 Tank moved from Hyderabad to Assam
1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Tank moved from British Columbia to Alaska
1 Tank moved from Canadian Prairies to Yukon
1 Infantry moved from Ontario to Canadian Prairies
2 Infantrys moved from Quebec to Ontario
1 Destroyer and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
1 Fighter moved from Greenland to 8 Sea ZonePurchase Units - British
British buy 4 Adv.Fighters, 2 ArmoredCars, 1 Carrier, 1 Destroyer, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in Lower Egypt
British attack with 1 Artillery, 4 Fighters and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits
1 Infantry owned by the Italians lost in Lower Egypt
British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Lower Egypt, round 2 : 5/7 hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in 8 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Transport
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 2/2 hits
1 Submarine owned by the Germans lost in 8 Sea Zone
British win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Darfur
British attack with 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
British roll dice for 2 Infantrys in Darfur, round 3 : 1/2 hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - British
4 Fighters moved from Lower Egypt to Cairo
1 Fighter moved from Wales to 18 Sea Zone
1 Fighter moved from Northern Ireland to 18 Sea Zone
1 Fighter moved from 8 Sea Zone to DublinPlace Units - British
4 Adv.Fighters, 1 Infantry and 1 Tank placed in Cairo
2 ArmoredCars placed in Cape Town
5 Infantrys placed in Madras
British undo move 3.
5 Infantrys placed in Delhi
4 Infantrys placed in Madras
1 Carrier placed in 18 Sea Zone
British undo move 4.
1 Destroyer placed in 80 Sea Zone
2 Infantrys placed in Vancouver
2 Infantrys placed in MadrasTurn Complete - British
British collect 89 PUs; end with 89 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - Anzac
Anzac buy 3 Adv.Fighters and 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Anzac
1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports moved from 114 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
3 Infantrys moved from Northern Territory to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to JavaPlace Units - Anzac
3 Adv.Fighters placed in Broome
3 Infantrys placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry moved from Lombok to Java
1 Artillery, 2 Infantrys and 1 Tank moved from Merauke to West PapuaNon Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Artillery moved from N.Karelia to Vyborg
2 Infantrys moved from Oulu to Vyborg
1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to Latvia
1 Fighter moved from Oulu to Latvia
1 Tank moved from Oulu to VyborgPurchase Units - Finns
Finns buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;Combat - Finns
Battle in Latvia
Finns attack with 2 Elites and 1 Fighter
Russians defend with 1 Infantry
Finns roll dice for 2 Elites and 1 Fighter in Latvia, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Finns roll dice for 2 Elites and 1 Fighter in Latvia, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits
1 Elite owned by the Finns lost in Latvia
Finns roll dice for 1 Elite and 1 Fighter in Latvia, round 4 : 1/2 hits
Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Latvia
Finns win, taking Latvia from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Finns: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Vyborg
Finns attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits
Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 InfantrysNon Combat Move - Finns
3 Infantrys moved from Tampere to Kotka
1 AAGun moved from Tampere to Kotka
1 Infantry moved from Oulu to Kotka
1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone
1 Fighter moved from Latvia to KotkaPlace Units - Finns
2 Artillerys and 2 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 17 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 70 / 71
Russians : 100 / 104
Italians : 50 / 56
French : 49 / 51
Yamamoto : 72 / 72
Chinese : 26 / 32
Hisaichi : 58 / 85
British : 89 / 89
Anzac : 36 / 36
Dutch : 20 / 20
Finns : 17 / 17
Romanians : 13 / 12
Thai : 14 / 12
Americans : 97 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Serbia to Croatia
1 Infantry moved from W.Romania to Bulgaria
1 Infantry moved from W.Romania to Bulgaria
1 Artillery moved from Serbia to Bulgaria
1 Tank moved from Serbia to Croatia
1 Fighter moved from Bucharest to Croatia
1 Infantry moved from Serbia to CroatiaPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Croatia
Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Croatia, round 2 : 2/5 hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Croatia, round 3 : 2/4 hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Croatia
Romanians loses 0 PUs for violating Croatias neutrality.
Romanians win, taking Croatia from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 3 InfantrysNon Combat Move - Romanians
1 Fighter moved from Croatia to E.Romania
2 Elites moved from Bucharest to E.Romania
1 AAGun moved from Bucharest to E.RomaniaPlace Units - Romanians
2 ArmoredCars and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 70 / 71
Russians : 98 / 104
Italians : 50 / 56
French : 49 / 51
Yamamoto : 72 / 72
Chinese : 26 / 32
Hisaichi : 58 / 85
British : 89 / 89
Anzac : 36 / 36
Dutch : 20 / 20
Finns : 17 / 17
Romanians : 17 / 17
Thai : 14 / 12
Americans : 97 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Tank moved from Malaya to Burma
Thai take S.Thailand from French
Thai take Burma from BritishPurchase Units - Thai
Thai buy 2 ArmoredCars and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
4 Infantrys moved from Bangkok to S.Thailand
1 AAGun moved from Bangkok to S.Thailand
1 AAGun moved from Malaya to Bangkok
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Transport moved from 111 Sea Zone to 105 Sea Zone
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 105 Sea ZonePlace Units - Thai
2 ArmoredCars and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 17 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 70 / 71
Russians : 98 / 104
Italians : 50 / 56
French : 47 / 51
Yamamoto : 72 / 72
Chinese : 26 / 32
Hisaichi : 58 / 85
British : 88 / 89
Anzac : 36 / 36
Dutch : 20 / 20
Finns : 17 / 17
Romanians : 17 / 17
Thai : 17 / 17
Americans : 97 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
2 Artillerys and 2 Infantrys moved from Alaska to 74 Sea Zone
2 Artillerys, 2 Destroyers, 2 Infantrys, 1 Submarine and 2 Transports moved from 74 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone
1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
3 Artillerys and 3 Infantrys moved from 72 Sea Zone to Koryakia
1 Artillery moved from Pearl Harbor to 98 Sea Zone
5 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 3 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Infantrys, 1 Submarine and 2 Transports moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 4 Infantrys moved from 104 Sea Zone to Nauru
1 Bomber moved from Attu to Nauru
1 Infantry moved from Kauai to Oahu
1 Fighter moved from Pearl Harbor to Nauru
1 Bomber moved from South Central USA to Phoenix
1 Transport moved from 32 Sea Zone to 25 Sea Zone
1 Infantry and 1 Tank moved from Central America to 25 Sea Zone
1 Infantry and 1 Tank moved from E.Mexico to 25 Sea Zone
1 Tank moved from 25 Sea Zone to Cuba
1 Tank moved from 25 Sea Zone to Jamaica
1 Infantry moved from 25 Sea Zone to Cuba
1 Infantry moved from 25 Sea Zone to Jamaica
3 Infantrys moved from Central America to Colombia
1 Tank moved from E.Mexico to Colombia
1 Artillery, 1 Infantry and 2 Tanks moved from W.Mexico to E.Mexico
2 Tanks moved from E.Mexico to Central America
2 Infantrys moved from Northeast USA to South Atlantic USA
1 Infantry moved from British Columbia to Yukon
1 Bomber moved from Northeast USA to Palmyra
1 Infantry moved from 98 Sea Zone to PalmyraPurchase Units - Americans
Americans buy 1 Adv.Fighter, 6 ArmoredCars, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Destroyer, 1 Factory and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in Jamaica
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 4 : 1/2 hits
Neutral roll dice for 1 Infantry in Jamaica, round 4 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Cuba
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
Place Units - Americans
1 Battleship placed in 71 Sea Zone
2 ArmoredCars placed in Alaska
1 Destroyer and 1 Submarine placed in 98 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
1 Bomber placed in San Francisco
2 ArmoredCars placed in Colombia
1 B.Transport placed in 26 Sea Zone
2 ArmoredCars placed in South Atlantic USA
1 Factory placed in Northwest USATurn Complete - Americans
Americans collect 99 PUs; end with 99 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 Tank moved from Burgundy to Orleanais
Germans take Orleanais from French
1 Tank moved from Orleanais to Normandy
Germans take Normandy from French
2 Artillerys, 8 Infantrys and 12 Tanks moved from Burgundy to Paris
6 ArmoredCars and 4 Tanks moved from Lorraine to Paris
3 Mech.Infs moved from Bavaria to Paris
1 Infantry moved from E.Romania to Odessa
Germans take Odessa from Russians
1 Infantry moved from East Prussia to Lithuania
Germans take Lithuania from Russians
4 Infantrys and 2 Tanks moved from Mersa Matruh to Lower Egypt
3 Submarines moved from 31 Sea Zone to 42 Sea Zone
2 Submarines moved from 34 Sea Zone to 41 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
2 ArmoredCars and 3 Tanks moved from Bohemia to Warsaw
4 ArmoredCars and 1 Tank moved from Vinnytsia to Warsaw
1 Infantry moved from Krakow to Warsaw
1 Bomber moved from Oulu to Kiev
1 Infantry moved from Vinnytsia to KievPurchase Units - Germans
Germans buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Warsaw
Germans attack with 6 ArmoredCars, 1 Infantry and 4 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 6 ArmoredCars, 1 Infantry and 4 Tanks in Warsaw, round 2 : 6/11 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 6 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Kiev
Germans attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 1 Infantry in Kiev, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Lower Egypt
Germans attack with 4 Infantrys and 2 Tanks
British defend with 1 Artillery and 1 Infantry
Germans roll dice for 4 Infantrys and 2 Tanks in Lower Egypt, round 2 : 3/6 hits
British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 1/2 hits
1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt
Germans win, taking Lower Egypt from British with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Paris
Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys, 3 Mech.Infs and 16 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory and 21 Infantrys
Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys, 3 Mech.Infs and 16 Tanks in Paris, round 2 : 17/35 hits
French roll dice for 1 Artillery and 21 Infantrys in Paris, round 2 : 4/22 hits
4 Infantrys owned by the Germans and 17 Infantrys owned by the French lost in Paris
Germans roll dice for 6 ArmoredCars, 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 16 Tanks in Paris, round 3 : 13/31 hits
French roll dice for 1 Artillery and 4 Infantrys in Paris, round 3 : 2/5 hits
1 Artillery owned by the French, 2 Infantrys owned by the Germans and 4 Infantrys owned by the French lost in Paris
Germans captures 51PUs while taking French capital
Germans win, taking Paris from French with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 34
Casualties for Germans: 6 Infantrys
Casualties for French: 1 Artillery and 21 InfantrysNon Combat Move - Germans
1 Bomber moved from Kiev to Vinnytsia
1 Fighter moved from Bucharest to Vinnytsia
2 Artillerys moved from E.Romania to Vinnytsia
4 Infantrys moved from Krakow to Vinnytsia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Pomerania to 23 Sea Zone
3 Elites moved from Hamburg to 23 Sea Zone
1 Artillery, 3 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Elites moved from 24 Sea Zone to Kotka
2 Artillerys and 2 Infantrys moved from Murmansk to Lapland
2 Stukas moved from Oulu to East Prussia
1 AAGun moved from Pomerania to Hamburg
2 Infantrys moved from Hamburg to Pomerania
1 Artillery and 4 Infantrys moved from Silesia to Krakow
1 AAGun moved from Bavaria to Bohemia
1 AAGun moved from Lorraine to Bavaria
1 AAGun moved from Burgundy to LorrainePlace Units - Germans
1 Factory placed in Vinnytsia
3 ArmoredCars and 2 Tanks placed in Bohemia
1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
3 ArmoredCars placed in BavariaTurn Complete - Germans
Germans collect 91 PUs; end with 142 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier, 1 Destroyer and 1 Fighter
EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Carrier, 1 Destroyer and 1 Fighter
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 91 / 142
Russians : 95 / 104
Italians : 50 / 56
French : 34 / 0
Yamamoto : 72 / 72
Chinese : 26 / 32
Hisaichi : 58 / 85
British : 87 / 89
Anzac : 36 / 36
Dutch : 20 / 20
Finns : 17 / 17
Romanians : 17 / 17
Thai : 17 / 17
Americans : 99 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
2 ArmoredCars moved from Arkhangelsk to Vyborg
2 Infantrys moved from Leningrad to Vyborg
2 Infantrys moved from Leningrad to Estonia
2 Infantrys moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Estonia
1 Adv.Fighter moved from Leningrad to VyborgPurchase Units - Russians
Russians buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 27 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Estonia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 0/3 hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Estonia
Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 3 : 0/2 hits
Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits
Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 4 : 0/2 hits
Germans roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits
1 Infantry owned by the Russians lost in Estonia
retreated to Estonia
Germans win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Battle in Vyborg
Russians attack with 1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys
Finns defend with 1 Artillery, 1 Infantry and 1 Tank
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys in Vyborg, round 2 : 0/5 hits
Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vyborg, round 2 : 0/3 hits
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys in Vyborg, round 3 : 1/5 hits
Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vyborg, round 3 : 2/3 hits
1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Adv.Fighter and 2 ArmoredCars in Vyborg, round 4 : 2/3 hits
Finns roll dice for 1 Artillery and 1 Tank in Vyborg, round 4 : 1/2 hits
1 ArmoredCar owned by the Russians, 1 Artillery owned by the Finns and 1 Tank owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 3
Casualties for Finns: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Elite
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits
Finns roll dice for 1 Elite in Latvia, round 2 : 0/1 hits
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 3 : 0/3 hits
Finns roll dice for 1 Elite in Latvia, round 3 : 0/1 hits
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 4 : 1/3 hits
Finns roll dice for 1 Elite in Latvia, round 4 : 1/1 hits
1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Latvia
Russians win, taking Latvia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Finns: 1 Elite
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Estonia to Leningrad
1 Adv.Fighter moved from Vyborg to Leningrad
2 Infantrys moved from S.Karelia to Leningrad
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Kursk to Minsk
2 Tanks moved from Stalingrad to Kursk
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
3 Infantrys moved from Georgia to Rostov
3 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Tashkent to Uzbekistan
2 Artillerys and 4 Infantrys moved from Astrakhan to Saratov
1 Artillery moved from Semipalatinsk to Krasnoyarsk
1 Infantry and 1 Tank moved from Krasnoyarsk to Irkutsk
1 Artillery, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita
1 Artillery, 3 Infantrys and 1 Tank moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Kolyma to Okhotsk
1 Artillery and 2 Infantrys moved from Yakutsk to Ayan
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 ArmoredCar moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
5 Infantrys moved from Sverdlovsk to Perm
3 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from Moscow to Yaroslavl
3 ArmoredCars and 1 Tank moved from Yaroslavl to KurskPlace Units - Russians
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
5 Infantrys placed in Sverdlovsk
1 ArmoredCar, 4 Infantrys and 1 Mech.Inf placed in Sibirsky
1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry placed in Leningrad
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Arkhangelsk
2 ArmoredCars, 7 Infantrys and 1 Tank placed in MoscowTurn Complete - Russians
Russians collect 100 PUs; end with 100 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Artillery and 1 Elite moved from Mersa Matruh to 51 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from 56 Sea Zone to Palestine
1 Tank moved from Mersa Matruh to Palestine
5 Fighters moved from Mersa Matruh to Palestine
1 Artillery moved from Languedoc to Aquitaine
Italians take Aquitaine from French
1 Tank moved from Mersa Matruh to Palestine
1 Infantry moved from New Valley to Nubia
1 Tank moved from New Valley to NubiaPurchase Units - Italians
Italians buy 4 Artillerys, 1 Carrier, 6 Elites and 2 Infantrys; Remaining resources: 6 PUs;Combat - Italians
Battle in Palestine
Italians attack with 1 Artillery, 1 Elite, 5 Fighters and 2 Tanks
British defend with 2 Artillerys, 3 Infantrys and 1 Tank
Italians roll dice for 1 Artillery, 1 Elite, 5 Fighters and 2 Tanks in Palestine, round 2 : 4/9 hits
British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Palestine, round 2 : 3/6 hits
1 Fighter owned by the Italians, 1 Elite owned by the Italians, 1 Artillery owned by the British, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Palestine
Italians roll dice for 4 Fighters and 2 Tanks in Palestine, round 3 : 4/6 hits
British roll dice for 1 Artillery and 1 Tank in Palestine, round 3 : 0/2 hits
1 Tank owned by the British and 1 Artillery owned by the British lost in Palestine
Italians win, taking Palestine from British with 4 Fighters and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery, 1 Elite and 1 Fighter
Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
Battle in Nubia
Italians attack with 1 Infantry and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 2/2 hits
British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
Italians win, taking Nubia from British with 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 InfantryNon Combat Move - Italians
2 Artillerys, 4 Infantrys and 1 Tank moved from New Valley to Lower Egypt
2 Artillerys, 1 Elite, 7 Infantrys and 2 Tanks moved from Mersa Matruh to Lower Egypt
4 Fighters moved from Palestine to Lower Egypt
1 Infantry moved from Kufra to Tobruk
1 Infantry moved from Tobruk to Mersa Matruh
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Transport moved from 51 Sea Zone to 48 Sea Zone
1 AAGun, 1 Elite and 3 Infantrys moved from Campania to 48 Sea Zone
1 AAGun, 1 Elite, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
1 AAGun, 1 Elite and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Tanks moved from Tuscany to 46 Sea Zone
6 ArmoredCars moved from Rome to 46 Sea Zone
6 ArmoredCars, 2 Tanks and 4 Transports moved from 46 Sea Zone to 51 Sea Zone
6 ArmoredCars and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 Artillery moved from Languedoc to Provence
1 Destroyer moved from 46 Sea Zone to 51 Sea ZonePlace Units - Italians
1 Carrier placed in 46 Sea Zone
1 Artillery and 3 Elites placed in Tunis
3 Artillerys, 3 Elites and 1 Infantry placed in Rome
1 Infantry placed in ProvenceTurn Complete - Italians
Italians collect 55 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 100 / 100
Italians : 55 / 61
French : 32 / 0
Yamamoto : 72 / 72
Chinese : 26 / 32
Hisaichi : 58 / 85
British : 84 / 89
Anzac : 36 / 36
Dutch : 20 / 20
Finns : 12 / 17
Romanians : 17 / 17
Thai : 17 / 17
Americans : 99 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from Kordofan to Nubia
1 Infantry moved from S.Tunisia to Tripoli
French take Tripoli from Italians
1 Infantry moved from N.Tunisia to N.Algeria
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Equatorial Africa to Darfur
2 Adv.Fighters moved from Syria to 56 Sea Zone
1 Infantry moved from Syria to IraqCombat - French
Battle in 56 Sea Zone
French attack with 2 Adv.Fighters
Italians defend with 1 Transport
French roll dice for 2 Adv.Fighters in 56 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Italians lost in 56 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits
1 Infantry owned by the French lost in Azores
French roll dice for 1 Artillery in Azores, round 3 : 0/1 hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits
French roll dice for 1 Artillery in Azores, round 4 : 0/1 hits
Neutral roll dice for 1 Infantry in Azores, round 4 : 0/1 hits
French roll dice for 1 Artillery in Azores, round 5 : 1/1 hits
Neutral roll dice for 1 Infantry in Azores, round 5 : 0/1 hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for French: 1 Infantry
Battle in Nubia
French attack with 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits
Italians roll dice for 1 Tank in Nubia, round 2 : 0/1 hits
1 Tank owned by the Italians lost in Nubia
French win, taking Nubia from Italians with 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 TankNon Combat Move - French
2 Adv.Fighters moved from 56 Sea Zone to Italian East AfricaTurn Complete - French
French collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from N.French Indochina to Yunnan
Yamamoto take Yunnan from Chinese
1 Tank moved from Manila to Panay
Yamamoto take Mindoro from Americans
Yamamoto take Panay from Americans
1 Infantry moved from Davao to Mindanao
Yamamoto take Mindanao from Americans
1 Infantry and 3 Marines moved from Manila to 92 Sea Zone
1 B.Transport, 1 Infantry and 3 Marines moved from 92 Sea Zone to 110 Sea Zone
1 Infantry and 3 Marines moved from 110 Sea Zone to Sumatra
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Yamamoto take Palawan from Americans
1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from British Borneo to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Tank moved from Manila to 106 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
1 Marine moved from Kwangsi to 92 Sea Zone
1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery moved from Malaya to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Sumatra
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Hunan to Kweichow
1 Artillery moved from Hunan to Kweichow
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Infantry moved from Iwo Jima to 94 Sea Zone
1 Infantry and 1 Transport moved from 94 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
3 Fighters moved from Malaya to Sumatra
1 Fighter moved from 111 Sea Zone to Sumatra
1 Bomber moved from Davao to Sumatra
1 Bomber moved from Davao to Sumatra
1 Tank moved from Kwangsi to Kweichow
1 Artillery moved from West Borneo to East And South Borneo
Yamamoto take East And South Borneo from DutchPurchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Carrier, 3 Elites, 1 Factory and 7 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Kweichow
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Artillerys, 2 Bombers, 4 Fighters, 3 Infantrys, 4 Marines and 1 Tank
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 4 Fighters, 3 Infantrys, 4 Marines and 1 Tank in Sumatra, round 2 : 9/16 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits
2 Artillerys owned by the Dutch, 3 Infantrys owned by the Yamamoto, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 2 Artillerys, 2 Bombers, 4 Fighters, 4 Marines and 1 Tank remaining. Battle score for attacker is 12
Casualties for Yamamoto: 3 Infantrys
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 InfantrysNon Combat Move - Yamamoto
1 Carrier, 1 Destroyer and 2 Submarines moved from 94 Sea Zone to 107 Sea Zone
2 Fighters moved from 94 Sea Zone to 107 Sea Zone
1 Battleship, 1 Destroyer and 2 Submarines moved from 95 Sea Zone to 85 Sea Zone
1 Carrier moved from 95 Sea Zone to 85 Sea Zone
1 Artillery, 1 Infantry and 2 Tanks moved from Hunan to Hupeh
1 Fighter moved from Tokyo to Hupeh
1 Adv.Fighter moved from Tokyo to Hupeh
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone
2 Artillerys, 1 B.Transport and 1 Marine moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 1 Marine moved from 92 Sea Zone to N.French Indochina
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Marine moved from Tokyo to 84 Sea Zone
1 Marine moved from 84 Sea Zone to Shanghai
1 Infantry moved from Rongelap to 95 Sea Zone
1 Infantry moved from Eniwetok to 95 Sea Zone
2 Infantrys and 1 Transport moved from 95 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Tokyo
2 Fighters moved from 95 Sea Zone to 85 Sea Zone
2 Adv.Fighters moved from Davao to 85 Sea Zone
2 Fighters moved from Sumatra to 111 Sea Zone
2 Fighters moved from Sumatra to S.Thailand
2 Bombers moved from Sumatra to BanjarmasinPlace Units - Yamamoto
1 Battleship and 1 Carrier placed in 85 Sea Zone
1 Factory placed in Kwangsi
4 Infantrys placed in Davao
3 Elites and 3 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 88 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 100 / 100
Italians : 52 / 61
French : 35 / 35
Yamamoto : 88 / 88
Chinese : 23 / 32
Hisaichi : 58 / 85
British : 85 / 89
Anzac : 36 / 36
Dutch : 13 / 20
Finns : 12 / 17
Romanians : 17 / 17
Thai : 17 / 17
Americans : 93 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
1 ArmoredCar moved from Ningsia to Chahar
Chinese take Chahar from Hisaichi
1 Fighter moved from Shensi to Lanchow
4 Tanks moved from Shensi to Lanchow
1 Artillery moved from Shensi to Lanchow
1 Infantry moved from Ningsia to Shensi
2 Tanks moved from Szechwan to Lanchow
1 Infantry moved from Lanchow to Szechwan
1 Adv.Fighter, 2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
1 Artillery and 3 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 Adv.Fighter, 1 Elite, 3 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Lombok
Hisaichi take Lombok from Dutch
1 Destroyer and 2 Submarines moved from 110 Sea Zone to 60 Sea Zone
2 Fighters moved from 110 Sea Zone to 60 Sea Zone
1 Bomber moved from Hong Kong to Java
1 Battleship moved from 110 Sea Zone to 60 Sea Zone
1 Artillery and 3 Infantrys moved from Shantung to Chahar
2 Tanks moved from Liaoning to Chahar
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
1 Carrier moved from 110 Sea Zone to 60 Sea Zone
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Fighter moved from Shantung to Szechwan
1 Fighter moved from Liaoning to Suiyuan
1 Infantry and 1 Tank moved from Shansi to Suiyuan
1 Artillery and 1 Infantry moved from Hupeh to Szechwan
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank moved from 110 Sea Zone to Java
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank moved from 110 Sea Zone to Java
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank moved from 110 Sea Zone to JavaPurchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Factory, 13 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Java
Hisaichi attack with 3 Artillerys, 1 Bomber, 3 Infantrys and 3 Tanks
Anzac defend with 4 Infantrys; Dutch defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 3 Infantrys and 3 Tanks in Java, round 2 : 3/10 hits
Dutch roll dice for 5 Infantrys in Java, round 2 : 1/5 hits
3 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Infantrys and 3 Tanks in Java, round 3 : 4/9 hits
Dutch roll dice for 2 Infantrys in Java, round 3 : 0/2 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 3 Artillerys, 1 Bomber, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 4 Infantrys
Casualties for Dutch: 1 Infantry
Battle in 60 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Submarines
British defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 2 Submarines in 60 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 Submarine in 60 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 60 Sea Zone, round 2 : 0/5 hits
British roll dice for 2 Destroyers and 2 Transports in 60 Sea Zone, round 2 : 0/4 hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi roll dice for 2 Submarines in 60 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 Submarine in 60 Sea Zone, round 3 : 0/1 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 60 Sea Zone, round 3 : 2/5 hits
British roll dice for 2 Destroyers and 1 Transport in 60 Sea Zone, round 3 : 0/3 hits
1 Submarine owned by the British and 1 Transport owned by the British lost in 60 Sea Zone
Hisaichi roll dice for 2 Submarines in 60 Sea Zone, round 4 : 1/2 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 60 Sea Zone, round 4 : 3/5 hits
British roll dice for 2 Destroyers in 60 Sea Zone, round 4 : 1/2 hits
2 Destroyers owned by the British and 1 Submarine owned by the Hisaichi lost in 60 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 28
Casualties for British: 2 Destroyers, 1 Submarine and 2 Transports
Casualties for Hisaichi: 1 Submarine
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chahar, round 2 : 3/6 hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 1/1 hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in Szechwan
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 3 : 0/3 hits
Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 4 : 1/3 hits
Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 3 : 2/3 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Tank moved from Hunan to Hupeh
1 Fighter moved from Szechwan to Hupeh
1 Fighter moved from Suiyuan to Shansi
6 ArmoredCars moved from Hong Kong to Hunan
1 Infantry moved from Liaoning to Hulunbuir
1 Infantry moved from Kirin to Heilungchiang
1 Artillery and 2 Elites moved from Liaoning to Peking
3 Artillerys and 7 Infantrys moved from Kirin to Liaoning
1 Artillery and 7 Infantrys moved from Changchun to Kirin
1 Infantry moved from N.Thailand to N.French Indochina
1 Destroyer moved from 93 Sea Zone to 111 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Bomber moved from Java to BanjarmasinPlace Units - Hisaichi
1 Factory placed in Hupeh
2 ArmoredCars and 4 Tanks placed in Hong Kong
1 Adv.Fighter, 1 Artillery and 6 Infantrys placed in Changchun
1 Artillery and 3 Infantrys placed in Liaoning
4 Infantrys placed in BanjarmasinTurn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 100 / 100
Italians : 52 / 61
French : 35 / 35
Yamamoto : 88 / 88
Chinese : 19 / 25
Hisaichi : 65 / 65
British : 85 / 89
Anzac : 36 / 36
Dutch : 10 / 20
Finns : 12 / 17
Romanians : 17 / 17
Thai : 17 / 17
Americans : 93 / 99





