BOOM AND DOOM!
Dawg v wheat WaW game 2
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Queensland to Northern Territory
1 Fighter moved from Townsville to 114 Sea Zone
1 Infantry and 1 Tank moved from Townsville to Northern Territory
1 Submarine moved from 123 Sea Zone to 120 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Infantry and 1 Tank moved from 114 Sea Zone to Port Moresby
1 Infantry moved from Milne Bay to Port Moresby
1 Artillery and 1 Infantry moved from West Papua to Port Moresby
1 Submarine moved from 113 Sea Zone to 114 Sea ZonePurchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 114 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Tank moved from East And South Borneo to Banjarmasin
1 Infantry moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from Hollandia to Merauke
1 Infantry and 1 Tank moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Amazon
Dutch roll dice for 1 Tank in Amazon, round 3 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
Dutch roll dice for 1 Tank in Amazon, round 4 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 4 : 1/1 hits
1 Tank owned by the Dutch lost in Amazon
Neutral win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in 110 Sea Zone
Dutch attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 DestroyerNon Combat Move - Dutch
1 Fighter moved from 110 Sea Zone to BanjarmasinPlace Units - Dutch
4 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Artillery and 1 Infantry moved from Lapland to N.Karelia
1 Fighter moved from Helsinki to N.KareliaPurchase Units - Finns
Finns buy 2 Elites; Remaining resources: 0 PUs;Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Infantry moved from Kotka to Oulu
1 Infantry moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
1 AAGun and 3 Infantrys moved from Helsinki to Tampere
1 Fighter moved from N.Karelia to Oulu
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea ZonePlace Units - Finns
2 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 13 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 61 / 63
Russians : 112 / 117
Italians : 51 / 54
French : 54 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 94 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 9 / 6
Thai : 6 / 8
Americans : 96 / 50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to Serbia
1 Artillery and 1 Infantry moved from Bulgaria to Serbia
1 Tank moved from Bucharest to Serbia
1 Fighter moved from Bucharest to SerbiaPurchase Units - Romanians
Romanians buy 2 Elites; Remaining resources: 0 PUs;Combat - Romanians
Battle in Serbia
Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/6 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits
2 Infantrys owned by the Neutral lost in Serbia
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 3 : 2/6 hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Romanians
1 Fighter moved from Serbia to Bucharest
2 Infantrys moved from Bucharest to W.RomaniaPlace Units - Romanians
2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 61 / 63
Russians : 112 / 117
Italians : 51 / 54
French : 54 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 94 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 12 / 12
Thai : 6 / 8
Americans : 96 / 50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
3 Artillerys, 3 Infantrys and 1 Tank moved from Bangkok to Malaya
1 Fighter moved from Bangkok to 110 Sea Zone
1 Destroyer, 1 Submarine and 2 Transports moved from 105 Sea Zone to 111 Sea Zone
1 T.Boat moved from 105 Sea Zone to 110 Sea ZonePurchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in 111 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine and 2 Transports
Dutch defend with 1 Destroyer
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Destroyer and 2 Transports in 111 Sea Zone, round 2 : 0/1 hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 Transport owned by the Thai lost in 111 Sea Zone
Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 2
Casualties for Thai: 1 Transport
Casualties for Dutch: 1 Destroyer
Battle in 110 Sea Zone
Thai attack with 1 Fighter and 1 T.Boat
Dutch defend with 1 Submarine
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Fighter and 1 T.Boat in 110 Sea Zone, round 2 : 0/2 hits
1 Submarine owned by the Dutch Submerged
Battle in Malaya
Thai attack with 3 Artillerys, 3 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Thai roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 2 : 2/7 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 1/4 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
Thai roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Malaya, round 3 : 1/6 hits
British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 : 2/3 hits
2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Malaya
Thai roll dice for 3 Artillerys and 1 Tank in Malaya, round 4 : 2/4 hits
British roll dice for 1 Bunker and 1 Tank in Malaya, round 4 : 1/2 hits
1 Bunker owned by the British, 1 Tank owned by the British and 1 Artillery owned by the Thai lost in Malaya
Thai winThai win with 1 Fighter and 1 T.Boat remaining, taking Malaya from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Bunker, 2 Infantrys and 1 Tank
Casualties for Thai: 1 Artillery and 3 InfantrysNon Combat Move - Thai
1 Fighter moved from 110 Sea Zone to BangkokPlace Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 12 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 61 / 63
Russians : 112 / 117
Italians : 51 / 54
French : 54 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 88 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 12 / 12
Thai : 12 / 12
Americans : 96 / 50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Fighter moved from Washington to 8 Sea Zone
1 Bomber moved from South Central USA to 8 Sea Zone
1 Bomber moved from North Central USA to 8 Sea Zone
1 Destroyer moved from 13 Sea Zone to 8 Sea Zone
3 Infantrys moved from Colombia to Central America
1 Infantry moved from Southwest USA to E.Mexico
1 Artillery moved from Southwest USA to 83 Sea Zone
1 Artillery moved from Northwest USA to 83 Sea Zone
1 Infantry moved from Northwest USA to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
1 Tank moved from Northwest USA to W.Mexico
1 Infantry moved from Southwest USA to W.Mexico
1 Tank moved from Southwest USA to E.Mexico
1 Artillery and 1 Infantry moved from San Francisco to W.Mexico
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 83 Sea Zone to 74 Sea Zone
2 Artillerys and 2 Infantrys moved from 74 Sea Zone to Alaska
1 Infantry moved from North Central USA to British Columbia
1 Tank moved from San Francisco to E.Mexico
1 Tank moved from San Francisco to W.Mexico
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Tank moved from South Central USA to 25 Sea Zone
1 Infantry moved from South Central USA to E.Mexico
1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
1 Infantry moved from Washington to 13 Sea Zone
1 Tank moved from South Atlantic USA to 13 Sea Zone
2 Infantrys moved from Washington to Northeast USA
1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
1 Infantry and 1 Tank moved from 32 Sea Zone to Amazon
1 Bomber moved from Pearl Harbor to 77 Sea Zone
3 Battleships, 1 Cruiser and 1 Destroyer moved from 91 Sea Zone to 98 Sea Zone
1 Fighter moved from Midway to 98 Sea Zone
1 Fighter moved from Palmyra to 98 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone
1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
3 Infantrys moved from 98 Sea Zone to Pearl Harbor
1 Artillery moved from Oahu to Pearl HarborPurchase Units - Americans
Americans buy 1 Carrier, 2 Factorys and 1 T.Boat; Remaining resources: 0 PUs;Combat - Americans
Battle in 77 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber in 77 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto lost in 77 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in W.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in Amazon
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Amazon
Americans loses 0 PUs for violating Amazons neutrality.
Americans win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 8 Sea Zone
Americans attack with 2 Bombers, 1 Destroyer and 1 Fighter
Germans defend with 3 Submarines
Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 Bombers, 1 Destroyer and 1 Fighter in 8 Sea Zone, round 2 : 2/4 hits
2 Submarines owned by the Germans and 1 Destroyer owned by the Americans lost in 8 Sea Zone
1 Submarine owned by the Germans Submerged
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 Submarines
Casualties for Americans: 1 Destroyer
Battle in E.Mexico
Americans attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 2 Tanks in E.Mexico, round 2 : 2/4 hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Central America
Americans attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys and 1 Tank in Central America, round 2 : 1/5 hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
1 Fighter moved from 8 Sea Zone to Greenland
1 Bomber moved from 8 Sea Zone to South Central USA
1 Bomber moved from 8 Sea Zone to Northeast USA
1 Bomber moved from 77 Sea Zone to AttuPlace Units - Americans
1 Factory placed in Alaska
1 Carrier and 1 T.Boat placed in 98 Sea Zone
1 Factory placed in ColombiaTurn Complete - Americans
Americans collect 103 PUs; end with 103 PUs -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy
2 Artillerys and 3 Infantrys moved from Hungary to E.Romania
2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia
1 ArmoredCar moved from Bohemia to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
2 Artillerys and 6 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
1 Submarine moved from 5 Sea Zone to 6 Sea Zone
2 Fighters moved from Lapland to 6 Sea Zone
1 Bomber moved from Hamburg to 6 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Stukas moved from Silesia to Vyborg
2 Artillerys and 2 Infantrys moved from Lapland to Murmansk
1 Fighter moved from Silesia to E.RomaniaPurchase Units - Germans
Germans buy 2 ArmoredCars, 1 Carrier, 3 Elites, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Latvia
Germans attack with 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits
1 Infantry owned by the Germans lost in Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Germans attack with 2 Infantrys and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 2 Infantrys and 2 Stukas in Vyborg, round 2 : 1/4 hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Vyborg
Germans roll dice for 2 Infantrys and 2 Stukas in Vyborg, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 Infantry and 2 Stukas in Vyborg, round 4 : 2/3 hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer and 2 Transports
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits
1 Submarine owned by the French and 1 Destroyer owned by the Germans lost in 51 Sea Zone
French win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 Destroyer and 2 Transports
Casualties for French: 1 Submarine
Battle in Mersa Matruh
Germans attack with 4 Infantrys and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/6 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
1 Infantry owned by the British lost in Mersa Matruh
Germans win, taking Mersa Matruh from British with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in East Prussia
Germans attack with 2 Artillerys and 6 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 6 Infantrys in East Prussia, round 2 : 2/8 hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/12 hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burgundy
Germans attack with 2 Artillerys, 9 Infantrys and 11 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Artillerys, 9 Infantrys and 11 Tanks in Burgundy, round 2 : 7/22 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in E.Romania
Germans attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in E.Romania, round 2 : 3/6 hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in E.Romania
Germans win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Murmansk
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in Murmansk, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Murmansk
Germans win, taking Murmansk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone -
I’m not sure about OOL for round 1 for SZ6 (if I was wrong we can roll round 2 with forum dice)
If you want to keep the sub, let me know if you want it to submerge for round 2.
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save the sub please
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy
2 Artillerys and 3 Infantrys moved from Hungary to E.Romania
2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia
1 ArmoredCar moved from Bohemia to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
2 Artillerys and 6 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
1 Submarine moved from 5 Sea Zone to 6 Sea Zone
2 Fighters moved from Lapland to 6 Sea Zone
1 Bomber moved from Hamburg to 6 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Stukas moved from Silesia to Vyborg
2 Artillerys and 2 Infantrys moved from Lapland to Murmansk
1 Fighter moved from Silesia to E.RomaniaPurchase Units - Germans
Germans buy 2 ArmoredCars, 1 Carrier, 3 Elites, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Latvia
Germans attack with 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits
1 Infantry owned by the Germans lost in Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Germans attack with 2 Infantrys and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 2 Infantrys and 2 Stukas in Vyborg, round 2 : 1/4 hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Vyborg
Germans roll dice for 2 Infantrys and 2 Stukas in Vyborg, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 Infantry and 2 Stukas in Vyborg, round 4 : 2/3 hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer and 2 Transports
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits
1 Submarine owned by the French and 1 Destroyer owned by the Germans lost in 51 Sea Zone
French win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 Destroyer and 2 Transports
Casualties for French: 1 Submarine
Battle in Mersa Matruh
Germans attack with 4 Infantrys and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/6 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
1 Infantry owned by the British lost in Mersa Matruh
Germans win, taking Mersa Matruh from British with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in East Prussia
Germans attack with 2 Artillerys and 6 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 6 Infantrys in East Prussia, round 2 : 2/8 hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/12 hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burgundy
Germans attack with 2 Artillerys, 9 Infantrys and 11 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Artillerys, 9 Infantrys and 11 Tanks in Burgundy, round 2 : 7/22 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in E.Romania
Germans attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in E.Romania, round 2 : 3/6 hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in E.Romania
Germans win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Murmansk
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in Murmansk, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Murmansk
Germans win, taking Murmansk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone
1 Submarine owned by the Russians Submerged
Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 3 : 0/3 hits
Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/2 hits
1 Fighter owned by the Germans lost in 6 Sea Zone
Germans roll dice for 1 Bomber and 1 Fighter in 6 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 4 : 0/2 hits
1 Transport owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber and 1 Fighter in 6 Sea Zone, round 5 : 1/2 hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 5 : 0/1 hits
1 Destroyer owned by the Russians lost in 6 Sea Zone
Germans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 Fighter and 1 Submarine
Casualties for Russians: 1 Destroyer and 2 TransportsNon Combat Move - Germans
1 Fighter moved from 6 Sea Zone to 22 Sea Zone
1 Bomber moved from 6 Sea Zone to Oulu
2 Stukas moved from Vyborg to Oulu
1 AAGun moved from Krakow to Vinnytsia
1 Infantry moved from Silesia to Danzig
5 Infantrys moved from Silesia to Krakow
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
4 ArmoredCars and 3 Tanks moved from Rhine to Lorraine
1 AAGun moved from Lorraine to Burgundy
2 ArmoredCars and 3 Tanks moved from Bavaria to Lorraine
2 Tanks moved from Lorraine to Burgundy
1 AAGun moved from Rhine to Lorraine
1 Fighter moved from E.Romania to Bucharest
1 ArmoredCar moved from Bohemia to Vinnytsia
2 ArmoredCars moved from Bohemia to Vinnytsia
1 Artillery moved from Brandenburg to Pomerania
4 Infantrys moved from Brandenburg to Silesia
1 Artillery moved from Brandenburg to Silesia
1 AAGun moved from Brandenburg to Pomerania
2 Tanks moved from S.Tunisia to El AgheilaPlace Units - Germans
1 Carrier placed in 22 Sea Zone
3 Elites placed in Hamburg
2 ArmoredCars and 3 Tanks placed in Bohemia
3 Mech.Infs placed in BavariaTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 71 / 71
Russians : 100 / 117
Italians : 51 / 54
French : 52 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 87 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 15 / 13
Romanians : 15 / 12
Thai : 12 / 12
Americans : 103 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Rostov to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery, 3 Infantrys and 1 Tank moved from Kiev to Kursk
3 Infantrys moved from Rostov to Kursk
1 Artillery moved from Minsk to Kursk
1 Submarine moved from 6 Sea Zone to 4 Sea Zone
3 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Yaroslavl to S.Karelia
1 Infantry moved from Minsk to Kursk
1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Smolensk to Kursk
1 Infantry moved from Novgorod to Latvia
1 Infantry moved from Latvia to Leningrad
1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Kuybyshev to Astrakhan
1 Artillery moved from Alma Ata to Semipalatinsk
1 Tank moved from Karaganda to Krasnoyarsk
1 Artillery, 2 Infantrys and 1 Tank moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Novosibirsk to Krasnoyarsk
1 Tank moved from Irkutsk to N.Buryat Mongolia
2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Zhigansk to Yakutsk
2 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Yeniseysk to Evenkia
1 Infantry moved from Khatanga to OlyokminskPurchase Units - Russians
Russians buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 1 Fighter, 25 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Vyborg
Russians attack with 1 Fighter and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/4 hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Fighter moved from Vyborg to LeningradPlace Units - Russians
3 Infantrys and 2 Tanks placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry placed in Leningrad
2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
1 ArmoredCar, 4 Infantrys and 1 Mech.Inf placed in Sibirsky
3 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank placed in MoscowTurn Complete - Russians
Russians collect 104 PUs; end with 104 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
2 Infantrys and 1 Tank moved from Darfur to New Valley
2 Infantrys moved from Nubia to Lower Egypt
3 Fighters moved from Tobruk to Lower Egypt
1 Artillery moved from Nubia to New Valley
1 Tank moved from Kordofan to New Valley
1 Artillery and 3 Infantrys moved from Kufra to New Valley
2 Artillerys moved from Provence to Languedoc
1 Submarine moved from 62 Sea Zone to 40 Sea ZonePurchase Units - Italians
Italians buy 6 ArmoredCars, 4 Infantrys and 4 Transports; Remaining resources: 1 PUs;Combat - Italians
Battle in New Valley
Italians attack with 2 Artillerys, 5 Infantrys and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in New Valley, round 2 : 2/9 hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Languedoc
Italians attack with 2 Artillerys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys in Languedoc, round 2 : 0/2 hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits
Italians roll dice for 2 Artillerys in Languedoc, round 3 : 1/2 hits
French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lower Egypt
Italians attack with 3 Fighters and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 3 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/5 hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Italians
1 Infantry moved from Kordofan to Darfur
3 Fighters moved from Lower Egypt to Mersa Matruh
2 Tanks moved from Tunis to 47 Sea Zone
1 Artillery moved from Tunis to 47 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
1 Artillery, 2 Infantrys, 2 Tanks and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from El Agheila to 48 Sea Zone
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
2 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Elites moved from Rome to 46 Sea Zone
2 Cruisers and 2 Elites moved from 46 Sea Zone to 51 Sea Zone
2 Elites moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from El Agheila to Tobruk
1 Infantry moved from Hun to Kufra
1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
1 Battleship moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
2 Tanks moved from Provence to Tuscany
1 Elite and 1 Infantry moved from Rome to Campania
2 Fighters moved from Sicily to Mersa Matruh
1 Submarine moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 46 Sea ZonePlace Units - Italians
4 Transports placed in 46 Sea Zone
6 ArmoredCars placed in Rome
4 Infantrys placed in TunisTurn Complete - Italians
Italians collect 55 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 71 / 71
Russians : 104 / 104
Italians : 55 / 56
French : 50 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 85 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 13 / 12
Thai : 12 / 12
Americans : 103 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Germans
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Artillery and 1 Infantry moved from S.Thailand to Malaya
1 Infantry moved from N.French Indochina to Kwangsi
Chinese take Kwangsi from YamamotoPurchase Units - French
French buy 2 Adv.Fighters, 8 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Malaya
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 AAGun, 2 Artillerys and 1 Tank
French roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 2/2 hits
Thai roll dice for 2 Artillerys and 1 Tank in Malaya, round 2 : 1/3 hits
1 Infantry owned by the French and 2 Artillerys owned by the Thai lost in Malaya
French roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits
Thai roll dice for 1 Tank in Malaya, round 3 : 1/1 hits
1 Artillery owned by the French lost in Malaya
Thai win with 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Thai: 2 ArtillerysNon Combat Move - French
Place Units - French
4 Tanks placed in E.Morocco
2 Adv.Fighters placed in Syria
8 Infantrys placed in ParisTurn Complete - French
French collect 51 PUs; end with 51 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery and 2 Infantrys moved from Shanghai to Hunan
1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Marine moved from Tokyo to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Marine and 1 Tank moved from 92 Sea Zone to Kwangsi
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Tank moved from Kwangtung to Hunan
1 Infantry and 2 Tanks moved from Kyushu to 84 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 2 Tanks moved from 92 Sea Zone to Manila
3 Marines moved from Tokyo to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 B.Transport, 1 Infantry and 3 Marines moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 3 Marines moved from 92 Sea Zone to Manila
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
2 Submarines moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
1 Infantry and 1 Tank moved from Davao to Mindanao
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to West Borneo
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to British Borneo
1 Battleship moved from 102 Sea Zone to 95 Sea Zone
2 Fighters moved from 102 Sea Zone to Wake
1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
1 Infantry and 1 Tank moved from 94 Sea Zone to Guam
2 Fighters moved from 102 Sea Zone to Guam
1 Bomber moved from Kyushu to British Borneo
1 Bomber moved from Kyushu to 108 Sea Zone
2 Fighters moved from 107 Sea Zone to 108 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Marines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery and 2 Fighters in Wake, round 3 : 0/3 hits
Americans roll dice for 1 Artillery in Wake, round 3 : 1/1 hits
1 Fighter owned by the Yamamoto lost in Wake
Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 4 : 0/2 hits
Americans roll dice for 1 Artillery in Wake, round 4 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Wake
Americans win with 1 Artillery remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for Americans: 1 Infantry
1 Fighter owned by the Yamamoto retreated
Battle in 110 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer, 2 Submarines and 1 Transport; Thai loiter and taunt
Dutch defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 0/2 hits
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 4 : 1/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits
1 Submarine owned by the Dutch and 1 Submarine owned by the Yamamoto lost in 110 Sea Zone
Yamamoto win with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Submarine
Casualties for Dutch: 1 Submarine
Battle in West Borneo
Battle in British Borneo
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in British Borneo, round 2 : 2/3 hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 0/2 hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in British Borneo
Yamamoto win, taking West Borneo from Dutch, taking British Borneo from British with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Guam
Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Guam, round 2 : 1/4 hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 2 Fighters and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber and 2 Fighters
British defend with 1 Submarine
Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the British lost in 108 Sea Zone
Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Kwangsi
Yamamoto attack with 1 Infantry, 1 Marine and 1 Tank
French defend with 1 Infantry
Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the French lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mindanao
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Mindanao, round 2 : 0/2 hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto roll dice for 1 Tank in Mindanao, round 3 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 4 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 5 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 5 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 6 : 1/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 6 : 1/1 hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Mindanao
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in Hunan
Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Chinese defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hunan, round 2 : 3/7 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Manila
Yamamoto attack with 2 Infantrys, 3 Marines and 2 Tanks
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Infantrys, 3 Marines and 2 Tanks in Manila, round 2 : 1/7 hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Manila, round 3 : 2/6 hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 0/3 hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Manila, round 4 : 5/6 hits
Americans roll dice for 1 Fighter in Manila, round 4 : 0/1 hits
1 Fighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Infantry, 3 Marines and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery, 1 Fighter and 2 InfantrysNon Combat Move - Yamamoto
1 Fighter moved from Wake to 95 Sea Zone
1 Carrier moved from 102 Sea Zone to 95 Sea Zone
1 Fighter moved from 108 Sea Zone to 95 Sea Zone
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
1 Bomber moved from British Borneo to Davao
1 Infantry moved from Peleliu to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
3 Fighters moved from Kyushu to Malaya
1 Fighter moved from 108 Sea Zone to 111 Sea Zone
1 Bomber moved from 108 Sea Zone to Davao
1 Submarine moved from 87 Sea Zone to 95 Sea Zone
1 Submarine moved from 76 Sea Zone to 95 Sea Zone
1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
1 Destroyer moved from 84 Sea Zone to 94 Sea Zone
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
2 Submarines moved from 102 Sea Zone to 94 Sea Zone
1 Carrier moved from 102 Sea Zone to 94 Sea Zone
2 Fighters moved from Guam to 94 Sea ZonePlace Units - Yamamoto
2 Adv.Fighters and 2 Infantrys placed in Davao
1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Marines placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 70 / 71
Russians : 104 / 104
Italians : 54 / 56
French : 49 / 51
Yamamoto : 72 / 72
Chinese : 31 / 37
Hisaichi : 50 / 50
British : 85 / 94
Anzac : 36 / 36
Dutch : 24 / 27
Finns : 13 / 13
Romanians : 13 / 12
Thai : 12 / 12
Americans : 98 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
2 Tanks moved from Gobi Altai to Shensi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Shensi to HupehPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 5 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from E.Sinkiang to Gobi AltaiPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Hsining
1 Artillery and 3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
2 Tanks moved from Gobi Altai to Shensi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Shensi to HupehPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 5 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from E.Sinkiang to Gobi AltaiPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Hsining
1 Artillery and 3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from N.Thailand: 2 Tanks
EDIT: Adding units owned by Chinese to Szechwan: 2 Tanks
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
3 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
4 Artillerys and 4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Hisaichi take Samar from Americans
1 Infantry moved from Shantung to Shansi
1 Artillery moved from Chahar to Suiyuan
1 Fighter moved from Shantung to Suiyuan
1 Fighter moved from Shantung to Shansi
1 Tank moved from Chahar to Shansi
1 Infantry moved from S.French Indochina to N.Thailand
1 Bomber moved from Bangkok to N.ThailandPurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 2 Elites and 8 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/2 hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 6/16 hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/11 hits
6 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 6/13 hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Artillery and 4 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Battle in N.Thailand
Hisaichi attack with 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Infantry in N.Thailand, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in N.Thailand
Hisaichi win, taking N.Thailand from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 3/5 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Fighter in Suiyuan, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan
Hisaichi win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Bomber moved from N.Thailand to Hong Kong
1 Tank moved from Hong Kong to Hunan
4 Tanks moved from Chahar to Hupeh
1 Artillery and 3 Infantrys moved from Peking to Shantung
2 Artillerys and 4 Infantrys moved from Changchun to Kirin
1 Fighter moved from Shansi to Liaoning
1 Fighter moved from Suiyuan to Shantung
1 Artillery and 1 Infantry moved from Vladivostok to Kirin
1 Tank moved from Vladivostok to Liaoning
1 Tank moved from Khabarovsk to Liaoning
3 Infantrys moved from Khabarovsk to Kirin
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Destroyer moved from 84 Sea Zone to 93 Sea ZonePlace Units - Hisaichi
6 ArmoredCars placed in Hong Kong
1 Artillery, 2 Elites and 1 Infantry placed in Liaoning
1 Artillery and 7 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 85 PUsProduction/PUs Summary :
Germans : 70 / 71
Russians : 104 / 104
Italians : 54 / 56
French : 49 / 51
Yamamoto : 72 / 72
Chinese : 26 / 32
Hisaichi : 58 / 85
British : 85 / 94
Anzac : 36 / 36
Dutch : 20 / 0
Finns : 13 / 13
Romanians : 13 / 12
Thai : 14 / 12
Americans : 97 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
4 Fighters moved from Cairo to Lower Egypt
1 Infantry moved from Italian East Africa to Nubia
British take Nubia from Italians
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
2 Artillerys moved from W.Iran to 58 Sea Zone
1 Artillery moved from W.Iran to 58 Sea Zone
5 Infantrys moved from W.Iran to 58 Sea Zone
1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 2 Infantrys moved from 57 Sea Zone to Lower Egypt
2 Artillerys, 1 Cruiser, 3 Infantrys, 1 Submarine and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
2 Artillerys and 3 Infantrys moved from 57 Sea Zone to Palestine
1 Tank moved from W.Iran to Palestine
1 Infantry moved from French Sudan to Mauritania
1 Artillery and 1 Infantry moved from Mozambique to Rhodesia
1 Infantry moved from South Africa to Rhodesia
2 Infantrys moved from Bihar to Assam
1 Artillery and 3 Infantrys moved from Hyderabad to Calcutta
1 Tank moved from Hyderabad to Assam
1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Tank moved from British Columbia to Alaska
1 Tank moved from Canadian Prairies to Yukon
1 Infantry moved from Ontario to Canadian Prairies
2 Infantrys moved from Quebec to Ontario
1 Destroyer and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
1 Fighter moved from Greenland to 8 Sea ZonePurchase Units - British
British buy 4 Adv.Fighters, 2 ArmoredCars, 1 Carrier, 1 Destroyer, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in Lower Egypt
British attack with 1 Artillery, 4 Fighters and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits
1 Infantry owned by the Italians lost in Lower Egypt
British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Lower Egypt, round 2 : 5/7 hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in 8 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Transport
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 2/2 hits
1 Submarine owned by the Germans lost in 8 Sea Zone
British win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Darfur
British attack with 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
British roll dice for 2 Infantrys in Darfur, round 3 : 1/2 hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - British
4 Fighters moved from Lower Egypt to Cairo
1 Fighter moved from Wales to 18 Sea Zone
1 Fighter moved from Northern Ireland to 18 Sea Zone
1 Fighter moved from 8 Sea Zone to DublinPlace Units - British
4 Adv.Fighters, 1 Infantry and 1 Tank placed in Cairo
2 ArmoredCars placed in Cape Town
5 Infantrys placed in Madras
British undo move 3.
5 Infantrys placed in Delhi
4 Infantrys placed in Madras
1 Carrier placed in 18 Sea Zone
British undo move 4.
1 Destroyer placed in 80 Sea Zone
2 Infantrys placed in Vancouver
2 Infantrys placed in MadrasTurn Complete - British
British collect 89 PUs; end with 89 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - Anzac
Anzac buy 3 Adv.Fighters and 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Anzac
1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports moved from 114 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
3 Infantrys moved from Northern Territory to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to JavaPlace Units - Anzac
3 Adv.Fighters placed in Broome
3 Infantrys placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry moved from Lombok to Java
1 Artillery, 2 Infantrys and 1 Tank moved from Merauke to West PapuaNon Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs





