So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Fighter moved from Montreal to Greenland
1 Infantry and 1 Tank moved from Quebec to Ontario
2 Tanks moved from Ontario to Canadian Prairies
1 Infantry and 1 Tank moved from Canadian Prairies to British Columbia
1 Infantry moved from British Columbia to Yukon
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Infantry moved from Yukon to Alaska
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
2 Infantrys moved from Montreal to Quebec
1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Artillery moved from Wales to 18 Sea Zone
2 Infantrys moved from Wales to 18 Sea Zone
1 Artillery and 2 Infantrys moved from 18 Sea Zone to Dublin
1 Infantry moved from Northern Ireland to Dublin
2 Tanks moved from Manchester to Northern Ireland
1 Fighter moved from Wales to Dublin
2 Fighters moved from London to Dublin
1 Bomber moved from London to Dublin
1 Infantry moved from British Guiana to Amazon
1 Infantry moved from Gold Coast to French Sudan
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Artillery moved from Kenya to Mozambique
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery moved from Aden to 58 Sea Zone
1 Infantry moved from British Somaliland to 58 Sea Zone
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
1 Infantry moved from New Valley to Lower Egypt
1 Fighter and 1 Infantry moved from Lower Egypt to Cairo
1 Tank moved from Palestine to Cairo
1 Infantry moved from 57 Sea Zone to Italian East Africa
1 Artillery moved from Baluchistan to 59 Sea Zone
1 Artillery, 1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from Aden to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
3 Artillerys and 5 Infantrys moved from 58 Sea Zone to W.Iran
1 Fighter moved from Trucial Coast to Cairo
1 Fighter moved from Cyprus to Cairo
1 Fighter moved from Malta to Cairo
1 Fighter moved from Gibraltar to E.Morocco
1 Fighter moved from Madras to Assam
1 Infantry moved from Ceylon to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
1 Infantry moved from Mysore to 60 Sea Zone
1 Artillery moved from Madras to 60 Sea Zone
1 Artillery and 3 Infantrys moved from 60 Sea Zone to Assam
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Burma to Assam
2 Infantrys moved from Madras to Hyderabad
1 Artillery moved from Madras to Hyderabad
1 Artillery and 2 Infantrys moved from Bombay to Rajputana
1 Infantry moved from Rajputana to Hyderabad
1 Infantry and 1 Tank moved from Delhi to Bihar
1 Tank moved from Bihar to Assam
1 Infantry moved from Punjab to Bihar
1 Infantry moved from Bihar to Assam
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
Purchase Units - British
British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 108 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Destroyer
British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
British win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in W.Iran
British attack with 3 Artillerys, 6 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in W.Iran, round 2 : 3/10 hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 0/5 hits
3 Infantrys owned by the Neutral lost in W.Iran
British roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in W.Iran, round 3 : 4/10 hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 3 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Bunker and 4 Infantrys
Casualties for British: 1 Infantry
Battle in Amazon
British attack with 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
British roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits
British roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits
British roll dice for 1 Infantry in Amazon, round 6 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 6 : 0/1 hits
British roll dice for 1 Infantry in Amazon, round 7 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 7 : 0/1 hits
British roll dice for 1 Infantry in Amazon, round 8 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 8 : 1/1 hits
1 Infantry owned by the British lost in Amazon
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Dublin
British attack with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Battleship in Dublin, round 2 : 1/1 hits
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Dublin, round 2 : 3/8 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 2 : 1/2 hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in Mozambique
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Mozambique, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - British
1 Fighter moved from Dublin to Wales
1 Bomber moved from Dublin to Wales
2 Fighters moved from Dublin to Northern Ireland
Place Units - British
1 Destroyer placed in 60 Sea Zone
6 Infantrys placed in Cairo
Turn Complete - British
British collect 94 PUs; end with 94 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Queensland to Northern Territory
1 Fighter moved from Townsville to 114 Sea Zone
1 Infantry and 1 Tank moved from Townsville to Northern Territory
1 Submarine moved from 123 Sea Zone to 120 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Infantry and 1 Tank moved from 114 Sea Zone to Port Moresby
1 Infantry moved from Milne Bay to Port Moresby
1 Artillery and 1 Infantry moved from West Papua to Port Moresby
1 Submarine moved from 113 Sea Zone to 114 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Tank moved from East And South Borneo to Banjarmasin
1 Infantry moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from Hollandia to Merauke
1 Infantry and 1 Tank moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Amazon
Dutch roll dice for 1 Tank in Amazon, round 3 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
Dutch roll dice for 1 Tank in Amazon, round 4 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 4 : 1/1 hits
1 Tank owned by the Dutch lost in Amazon
Neutral win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in 110 Sea Zone
Dutch attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Dutch
1 Fighter moved from 110 Sea Zone to Banjarmasin
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Artillery and 1 Infantry moved from Lapland to N.Karelia
1 Fighter moved from Helsinki to N.Karelia
Purchase Units - Finns
Finns buy 2 Elites; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Kotka to Oulu
1 Infantry moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
1 AAGun and 3 Infantrys moved from Helsinki to Tampere
1 Fighter moved from N.Karelia to Oulu
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
Place Units - Finns
2 Elites placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Production/PUs Summary :
Germans : 61 / 63
Russians : 112 / 117
Italians : 51 / 54
French : 54 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 94 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 9 / 6
Thai : 6 / 8
Americans : 96 / 50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to Serbia
1 Artillery and 1 Infantry moved from Bulgaria to Serbia
1 Tank moved from Bucharest to Serbia
1 Fighter moved from Bucharest to Serbia
Purchase Units - Romanians
Romanians buy 2 Elites; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Serbia
Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/6 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits
2 Infantrys owned by the Neutral lost in Serbia
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 3 : 2/6 hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Serbia to Bucharest
2 Infantrys moved from Bucharest to W.Romania
Place Units - Romanians
2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 61 / 63
Russians : 112 / 117
Italians : 51 / 54
French : 54 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 94 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 12 / 12
Thai : 6 / 8
Americans : 96 / 50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
3 Artillerys, 3 Infantrys and 1 Tank moved from Bangkok to Malaya
1 Fighter moved from Bangkok to 110 Sea Zone
1 Destroyer, 1 Submarine and 2 Transports moved from 105 Sea Zone to 111 Sea Zone
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 111 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine and 2 Transports
Dutch defend with 1 Destroyer
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Destroyer and 2 Transports in 111 Sea Zone, round 2 : 0/1 hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 Transport owned by the Thai lost in 111 Sea Zone
Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 2
Casualties for Thai: 1 Transport
Casualties for Dutch: 1 Destroyer
Battle in 110 Sea Zone
Thai attack with 1 Fighter and 1 T.Boat
Dutch defend with 1 Submarine
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Fighter and 1 T.Boat in 110 Sea Zone, round 2 : 0/2 hits
1 Submarine owned by the Dutch Submerged
Battle in Malaya
Thai attack with 3 Artillerys, 3 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Thai roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 2 : 2/7 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 1/4 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
Thai roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Malaya, round 3 : 1/6 hits
British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 : 2/3 hits
2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Malaya
Thai roll dice for 3 Artillerys and 1 Tank in Malaya, round 4 : 2/4 hits
British roll dice for 1 Bunker and 1 Tank in Malaya, round 4 : 1/2 hits
1 Bunker owned by the British, 1 Tank owned by the British and 1 Artillery owned by the Thai lost in Malaya
Thai winThai win with 1 Fighter and 1 T.Boat remaining, taking Malaya from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Bunker, 2 Infantrys and 1 Tank
Casualties for Thai: 1 Artillery and 3 Infantrys
Non Combat Move - Thai
1 Fighter moved from 110 Sea Zone to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 61 / 63
Russians : 112 / 117
Italians : 51 / 54
French : 54 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 88 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 12 / 12
Thai : 12 / 12
Americans : 96 / 50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Fighter moved from Washington to 8 Sea Zone
1 Bomber moved from South Central USA to 8 Sea Zone
1 Bomber moved from North Central USA to 8 Sea Zone
1 Destroyer moved from 13 Sea Zone to 8 Sea Zone
3 Infantrys moved from Colombia to Central America
1 Infantry moved from Southwest USA to E.Mexico
1 Artillery moved from Southwest USA to 83 Sea Zone
1 Artillery moved from Northwest USA to 83 Sea Zone
1 Infantry moved from Northwest USA to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
1 Tank moved from Northwest USA to W.Mexico
1 Infantry moved from Southwest USA to W.Mexico
1 Tank moved from Southwest USA to E.Mexico
1 Artillery and 1 Infantry moved from San Francisco to W.Mexico
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 83 Sea Zone to 74 Sea Zone
2 Artillerys and 2 Infantrys moved from 74 Sea Zone to Alaska
1 Infantry moved from North Central USA to British Columbia
1 Tank moved from San Francisco to E.Mexico
1 Tank moved from San Francisco to W.Mexico
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Tank moved from South Central USA to 25 Sea Zone
1 Infantry moved from South Central USA to E.Mexico
1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
1 Infantry moved from Washington to 13 Sea Zone
1 Tank moved from South Atlantic USA to 13 Sea Zone
2 Infantrys moved from Washington to Northeast USA
1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
1 Infantry and 1 Tank moved from 32 Sea Zone to Amazon
1 Bomber moved from Pearl Harbor to 77 Sea Zone
3 Battleships, 1 Cruiser and 1 Destroyer moved from 91 Sea Zone to 98 Sea Zone
1 Fighter moved from Midway to 98 Sea Zone
1 Fighter moved from Palmyra to 98 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone
1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
3 Infantrys moved from 98 Sea Zone to Pearl Harbor
1 Artillery moved from Oahu to Pearl Harbor
Purchase Units - Americans
Americans buy 1 Carrier, 2 Factorys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Americans
Battle in 77 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber in 77 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto lost in 77 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in W.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in Amazon
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Amazon
Americans loses 0 PUs for violating Amazons neutrality.
Americans win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 8 Sea Zone
Americans attack with 2 Bombers, 1 Destroyer and 1 Fighter
Germans defend with 3 Submarines
Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 Bombers, 1 Destroyer and 1 Fighter in 8 Sea Zone, round 2 : 2/4 hits
2 Submarines owned by the Germans and 1 Destroyer owned by the Americans lost in 8 Sea Zone
1 Submarine owned by the Germans Submerged
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 Submarines
Casualties for Americans: 1 Destroyer
Battle in E.Mexico
Americans attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 2 Tanks in E.Mexico, round 2 : 2/4 hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Central America
Americans attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys and 1 Tank in Central America, round 2 : 1/5 hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from 8 Sea Zone to Greenland
1 Bomber moved from 8 Sea Zone to South Central USA
1 Bomber moved from 8 Sea Zone to Northeast USA
1 Bomber moved from 77 Sea Zone to Attu
Place Units - Americans
1 Factory placed in Alaska
1 Carrier and 1 T.Boat placed in 98 Sea Zone
1 Factory placed in Colombia
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy
2 Artillerys and 3 Infantrys moved from Hungary to E.Romania
2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia
1 ArmoredCar moved from Bohemia to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
2 Artillerys and 6 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
1 Submarine moved from 5 Sea Zone to 6 Sea Zone
2 Fighters moved from Lapland to 6 Sea Zone
1 Bomber moved from Hamburg to 6 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Stukas moved from Silesia to Vyborg
2 Artillerys and 2 Infantrys moved from Lapland to Murmansk
1 Fighter moved from Silesia to E.Romania
Purchase Units - Germans
Germans buy 2 ArmoredCars, 1 Carrier, 3 Elites, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits
1 Infantry owned by the Germans lost in Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Germans attack with 2 Infantrys and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 2 Infantrys and 2 Stukas in Vyborg, round 2 : 1/4 hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Vyborg
Germans roll dice for 2 Infantrys and 2 Stukas in Vyborg, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 Infantry and 2 Stukas in Vyborg, round 4 : 2/3 hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer and 2 Transports
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits
1 Submarine owned by the French and 1 Destroyer owned by the Germans lost in 51 Sea Zone
French win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 Destroyer and 2 Transports
Casualties for French: 1 Submarine
Battle in Mersa Matruh
Germans attack with 4 Infantrys and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/6 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
1 Infantry owned by the British lost in Mersa Matruh
Germans win, taking Mersa Matruh from British with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in East Prussia
Germans attack with 2 Artillerys and 6 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 6 Infantrys in East Prussia, round 2 : 2/8 hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/12 hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burgundy
Germans attack with 2 Artillerys, 9 Infantrys and 11 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Artillerys, 9 Infantrys and 11 Tanks in Burgundy, round 2 : 7/22 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in E.Romania
Germans attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in E.Romania, round 2 : 3/6 hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in E.Romania
Germans win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Murmansk
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in Murmansk, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Murmansk
Germans win, taking Murmansk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone
I’m not sure about OOL for round 1 for SZ6 (if I was wrong we can roll round 2 with forum dice)
If you want to keep the sub, let me know if you want it to submerge for round 2.
save the sub please
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy
2 Artillerys and 3 Infantrys moved from Hungary to E.Romania
2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia
1 ArmoredCar moved from Bohemia to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
2 Artillerys and 6 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
1 Submarine moved from 5 Sea Zone to 6 Sea Zone
2 Fighters moved from Lapland to 6 Sea Zone
1 Bomber moved from Hamburg to 6 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Stukas moved from Silesia to Vyborg
2 Artillerys and 2 Infantrys moved from Lapland to Murmansk
1 Fighter moved from Silesia to E.Romania
Purchase Units - Germans
Germans buy 2 ArmoredCars, 1 Carrier, 3 Elites, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits
Russians roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits
1 Infantry owned by the Germans lost in Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Germans attack with 2 Infantrys and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 2 Infantrys and 2 Stukas in Vyborg, round 2 : 1/4 hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Vyborg
Germans roll dice for 2 Infantrys and 2 Stukas in Vyborg, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 Infantry and 2 Stukas in Vyborg, round 4 : 2/3 hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer and 2 Transports
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits
1 Submarine owned by the French and 1 Destroyer owned by the Germans lost in 51 Sea Zone
French win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 Destroyer and 2 Transports
Casualties for French: 1 Submarine
Battle in Mersa Matruh
Germans attack with 4 Infantrys and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/6 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
1 Infantry owned by the British lost in Mersa Matruh
Germans win, taking Mersa Matruh from British with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in East Prussia
Germans attack with 2 Artillerys and 6 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 6 Infantrys in East Prussia, round 2 : 2/8 hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/12 hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burgundy
Germans attack with 2 Artillerys, 9 Infantrys and 11 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Artillerys, 9 Infantrys and 11 Tanks in Burgundy, round 2 : 7/22 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in E.Romania
Germans attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in E.Romania, round 2 : 3/6 hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in E.Romania
Germans win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Murmansk
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in Murmansk, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Murmansk
Germans win, taking Murmansk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone
1 Submarine owned by the Russians Submerged
Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 3 : 0/3 hits
Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/2 hits
1 Fighter owned by the Germans lost in 6 Sea Zone
Germans roll dice for 1 Bomber and 1 Fighter in 6 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 4 : 0/2 hits
1 Transport owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber and 1 Fighter in 6 Sea Zone, round 5 : 1/2 hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 5 : 0/1 hits
1 Destroyer owned by the Russians lost in 6 Sea Zone
Germans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 Fighter and 1 Submarine
Casualties for Russians: 1 Destroyer and 2 Transports
Non Combat Move - Germans
1 Fighter moved from 6 Sea Zone to 22 Sea Zone
1 Bomber moved from 6 Sea Zone to Oulu
2 Stukas moved from Vyborg to Oulu
1 AAGun moved from Krakow to Vinnytsia
1 Infantry moved from Silesia to Danzig
5 Infantrys moved from Silesia to Krakow
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
4 ArmoredCars and 3 Tanks moved from Rhine to Lorraine
1 AAGun moved from Lorraine to Burgundy
2 ArmoredCars and 3 Tanks moved from Bavaria to Lorraine
2 Tanks moved from Lorraine to Burgundy
1 AAGun moved from Rhine to Lorraine
1 Fighter moved from E.Romania to Bucharest
1 ArmoredCar moved from Bohemia to Vinnytsia
2 ArmoredCars moved from Bohemia to Vinnytsia
1 Artillery moved from Brandenburg to Pomerania
4 Infantrys moved from Brandenburg to Silesia
1 Artillery moved from Brandenburg to Silesia
1 AAGun moved from Brandenburg to Pomerania
2 Tanks moved from S.Tunisia to El Agheila
Place Units - Germans
1 Carrier placed in 22 Sea Zone
3 Elites placed in Hamburg
2 ArmoredCars and 3 Tanks placed in Bohemia
3 Mech.Infs placed in Bavaria
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 71 / 71
Russians : 100 / 117
Italians : 51 / 54
French : 52 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 87 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 15 / 13
Romanians : 15 / 12
Thai : 12 / 12
Americans : 103 / 103
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Rostov to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery, 3 Infantrys and 1 Tank moved from Kiev to Kursk
3 Infantrys moved from Rostov to Kursk
1 Artillery moved from Minsk to Kursk
1 Submarine moved from 6 Sea Zone to 4 Sea Zone
3 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Yaroslavl to S.Karelia
1 Infantry moved from Minsk to Kursk
1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Smolensk to Kursk
1 Infantry moved from Novgorod to Latvia
1 Infantry moved from Latvia to Leningrad
1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Kuybyshev to Astrakhan
1 Artillery moved from Alma Ata to Semipalatinsk
1 Tank moved from Karaganda to Krasnoyarsk
1 Artillery, 2 Infantrys and 1 Tank moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Novosibirsk to Krasnoyarsk
1 Tank moved from Irkutsk to N.Buryat Mongolia
2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Zhigansk to Yakutsk
2 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Yeniseysk to Evenkia
1 Infantry moved from Khatanga to Olyokminsk
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 1 Fighter, 25 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Fighter and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/4 hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
Place Units - Russians
3 Infantrys and 2 Tanks placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry placed in Leningrad
2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
1 ArmoredCar, 4 Infantrys and 1 Mech.Inf placed in Sibirsky
3 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank placed in Moscow
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
2 Infantrys and 1 Tank moved from Darfur to New Valley
2 Infantrys moved from Nubia to Lower Egypt
3 Fighters moved from Tobruk to Lower Egypt
1 Artillery moved from Nubia to New Valley
1 Tank moved from Kordofan to New Valley
1 Artillery and 3 Infantrys moved from Kufra to New Valley
2 Artillerys moved from Provence to Languedoc
1 Submarine moved from 62 Sea Zone to 40 Sea Zone
Purchase Units - Italians
Italians buy 6 ArmoredCars, 4 Infantrys and 4 Transports; Remaining resources: 1 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 2 Artillerys, 5 Infantrys and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in New Valley, round 2 : 2/9 hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Languedoc
Italians attack with 2 Artillerys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys in Languedoc, round 2 : 0/2 hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits
Italians roll dice for 2 Artillerys in Languedoc, round 3 : 1/2 hits
French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lower Egypt
Italians attack with 3 Fighters and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 3 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/5 hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Infantry moved from Kordofan to Darfur
3 Fighters moved from Lower Egypt to Mersa Matruh
2 Tanks moved from Tunis to 47 Sea Zone
1 Artillery moved from Tunis to 47 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
1 Artillery, 2 Infantrys, 2 Tanks and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from El Agheila to 48 Sea Zone
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
2 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Elites moved from Rome to 46 Sea Zone
2 Cruisers and 2 Elites moved from 46 Sea Zone to 51 Sea Zone
2 Elites moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from El Agheila to Tobruk
1 Infantry moved from Hun to Kufra
1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
1 Battleship moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
2 Tanks moved from Provence to Tuscany
1 Elite and 1 Infantry moved from Rome to Campania
2 Fighters moved from Sicily to Mersa Matruh
1 Submarine moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
Place Units - Italians
4 Transports placed in 46 Sea Zone
6 ArmoredCars placed in Rome
4 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 55 PUs; end with 56 PUs
Production/PUs Summary :
Germans : 71 / 71
Russians : 104 / 104
Italians : 55 / 56
French : 50 / 56
Yamamoto : 60 / 61
Chinese : 32 / 37
Hisaichi : 50 / 50
British : 85 / 94
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 13 / 13
Romanians : 13 / 12
Thai : 12 / 12
Americans : 103 / 103
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Germans
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Artillery and 1 Infantry moved from S.Thailand to Malaya
1 Infantry moved from N.French Indochina to Kwangsi
Chinese take Kwangsi from Yamamoto
Purchase Units - French
French buy 2 Adv.Fighters, 8 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Malaya
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 AAGun, 2 Artillerys and 1 Tank
French roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 2/2 hits
Thai roll dice for 2 Artillerys and 1 Tank in Malaya, round 2 : 1/3 hits
1 Infantry owned by the French and 2 Artillerys owned by the Thai lost in Malaya
French roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits
Thai roll dice for 1 Tank in Malaya, round 3 : 1/1 hits
1 Artillery owned by the French lost in Malaya
Thai win with 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Thai: 2 Artillerys
Non Combat Move - French
Place Units - French
4 Tanks placed in E.Morocco
2 Adv.Fighters placed in Syria
8 Infantrys placed in Paris
Turn Complete - French
French collect 51 PUs; end with 51 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery and 2 Infantrys moved from Shanghai to Hunan
1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Marine moved from Tokyo to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Marine and 1 Tank moved from 92 Sea Zone to Kwangsi
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Tank moved from Kwangtung to Hunan
1 Infantry and 2 Tanks moved from Kyushu to 84 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 2 Tanks moved from 92 Sea Zone to Manila
3 Marines moved from Tokyo to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 B.Transport, 1 Infantry and 3 Marines moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 3 Marines moved from 92 Sea Zone to Manila
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
2 Submarines moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
1 Infantry and 1 Tank moved from Davao to Mindanao
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to West Borneo
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to British Borneo
1 Battleship moved from 102 Sea Zone to 95 Sea Zone
2 Fighters moved from 102 Sea Zone to Wake
1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
1 Infantry and 1 Tank moved from 94 Sea Zone to Guam
2 Fighters moved from 102 Sea Zone to Guam
1 Bomber moved from Kyushu to British Borneo
1 Bomber moved from Kyushu to 108 Sea Zone
2 Fighters moved from 107 Sea Zone to 108 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Marines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery and 2 Fighters in Wake, round 3 : 0/3 hits
Americans roll dice for 1 Artillery in Wake, round 3 : 1/1 hits
1 Fighter owned by the Yamamoto lost in Wake
Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 4 : 0/2 hits
Americans roll dice for 1 Artillery in Wake, round 4 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Wake
Americans win with 1 Artillery remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for Americans: 1 Infantry
1 Fighter owned by the Yamamoto retreated
Battle in 110 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer, 2 Submarines and 1 Transport; Thai loiter and taunt
Dutch defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 0/2 hits
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 4 : 1/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits
1 Submarine owned by the Dutch and 1 Submarine owned by the Yamamoto lost in 110 Sea Zone
Yamamoto win with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Submarine
Casualties for Dutch: 1 Submarine
Battle in West Borneo
Battle in British Borneo
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in British Borneo, round 2 : 2/3 hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 0/2 hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in British Borneo
Yamamoto win, taking West Borneo from Dutch, taking British Borneo from British with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Guam
Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Guam, round 2 : 1/4 hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 2 Fighters and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber and 2 Fighters
British defend with 1 Submarine
Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the British lost in 108 Sea Zone
Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Kwangsi
Yamamoto attack with 1 Infantry, 1 Marine and 1 Tank
French defend with 1 Infantry
Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the French lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mindanao
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Mindanao, round 2 : 0/2 hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto roll dice for 1 Tank in Mindanao, round 3 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 4 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 5 : 0/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 5 : 0/1 hits
Yamamoto roll dice for 1 Tank in Mindanao, round 6 : 1/1 hits
Americans roll dice for 1 Infantry in Mindanao, round 6 : 1/1 hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Mindanao
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in Hunan
Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Chinese defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hunan, round 2 : 3/7 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Manila
Yamamoto attack with 2 Infantrys, 3 Marines and 2 Tanks
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Infantrys, 3 Marines and 2 Tanks in Manila, round 2 : 1/7 hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Manila, round 3 : 2/6 hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 0/3 hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Manila, round 4 : 5/6 hits
Americans roll dice for 1 Fighter in Manila, round 4 : 0/1 hits
1 Fighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Infantry, 3 Marines and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Non Combat Move - Yamamoto
1 Fighter moved from Wake to 95 Sea Zone
1 Carrier moved from 102 Sea Zone to 95 Sea Zone
1 Fighter moved from 108 Sea Zone to 95 Sea Zone
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
1 Bomber moved from British Borneo to Davao
1 Infantry moved from Peleliu to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
3 Fighters moved from Kyushu to Malaya
1 Fighter moved from 108 Sea Zone to 111 Sea Zone
1 Bomber moved from 108 Sea Zone to Davao
1 Submarine moved from 87 Sea Zone to 95 Sea Zone
1 Submarine moved from 76 Sea Zone to 95 Sea Zone
1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
1 Destroyer moved from 84 Sea Zone to 94 Sea Zone
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
2 Submarines moved from 102 Sea Zone to 94 Sea Zone
1 Carrier moved from 102 Sea Zone to 94 Sea Zone
2 Fighters moved from Guam to 94 Sea Zone
Place Units - Yamamoto
2 Adv.Fighters and 2 Infantrys placed in Davao
1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Marines placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 70 / 71
Russians : 104 / 104
Italians : 54 / 56
French : 49 / 51
Yamamoto : 72 / 72
Chinese : 31 / 37
Hisaichi : 50 / 50
British : 85 / 94
Anzac : 36 / 36
Dutch : 24 / 27
Finns : 13 / 13
Romanians : 13 / 12
Thai : 12 / 12
Americans : 98 / 103
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
2 Tanks moved from Gobi Altai to Shensi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Shensi to Hupeh
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 5 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Shansi to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Hsining
1 Artillery and 3 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
2 Tanks moved from Gobi Altai to Shensi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Shensi to Hupeh
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 5 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Shansi to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Hsining
1 Artillery and 3 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from N.Thailand: 2 Tanks
EDIT: Adding units owned by Chinese to Szechwan: 2 Tanks
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
3 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
4 Artillerys and 4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Hisaichi take Samar from Americans
1 Infantry moved from Shantung to Shansi
1 Artillery moved from Chahar to Suiyuan
1 Fighter moved from Shantung to Suiyuan
1 Fighter moved from Shantung to Shansi
1 Tank moved from Chahar to Shansi
1 Infantry moved from S.French Indochina to N.Thailand
1 Bomber moved from Bangkok to N.Thailand
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 2 Elites and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/2 hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 6/16 hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/11 hits
6 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 6/13 hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Artillery and 4 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Battle in N.Thailand
Hisaichi attack with 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Infantry in N.Thailand, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in N.Thailand
Hisaichi win, taking N.Thailand from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 3/5 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Fighter in Suiyuan, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan
Hisaichi win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Bomber moved from N.Thailand to Hong Kong
1 Tank moved from Hong Kong to Hunan
4 Tanks moved from Chahar to Hupeh
1 Artillery and 3 Infantrys moved from Peking to Shantung
2 Artillerys and 4 Infantrys moved from Changchun to Kirin
1 Fighter moved from Shansi to Liaoning
1 Fighter moved from Suiyuan to Shantung
1 Artillery and 1 Infantry moved from Vladivostok to Kirin
1 Tank moved from Vladivostok to Liaoning
1 Tank moved from Khabarovsk to Liaoning
3 Infantrys moved from Khabarovsk to Kirin
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
Place Units - Hisaichi
6 ArmoredCars placed in Hong Kong
1 Artillery, 2 Elites and 1 Infantry placed in Liaoning
1 Artillery and 7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 85 PUs
Production/PUs Summary :
Germans : 70 / 71
Russians : 104 / 104
Italians : 54 / 56
French : 49 / 51
Yamamoto : 72 / 72
Chinese : 26 / 32
Hisaichi : 58 / 85
British : 85 / 94
Anzac : 36 / 36
Dutch : 20 / 0
Finns : 13 / 13
Romanians : 13 / 12
Thai : 14 / 12
Americans : 97 / 103
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
4 Fighters moved from Cairo to Lower Egypt
1 Infantry moved from Italian East Africa to Nubia
British take Nubia from Italians
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
2 Artillerys moved from W.Iran to 58 Sea Zone
1 Artillery moved from W.Iran to 58 Sea Zone
5 Infantrys moved from W.Iran to 58 Sea Zone
1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 2 Infantrys moved from 57 Sea Zone to Lower Egypt
2 Artillerys, 1 Cruiser, 3 Infantrys, 1 Submarine and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
2 Artillerys and 3 Infantrys moved from 57 Sea Zone to Palestine
1 Tank moved from W.Iran to Palestine
1 Infantry moved from French Sudan to Mauritania
1 Artillery and 1 Infantry moved from Mozambique to Rhodesia
1 Infantry moved from South Africa to Rhodesia
2 Infantrys moved from Bihar to Assam
1 Artillery and 3 Infantrys moved from Hyderabad to Calcutta
1 Tank moved from Hyderabad to Assam
1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Tank moved from British Columbia to Alaska
1 Tank moved from Canadian Prairies to Yukon
1 Infantry moved from Ontario to Canadian Prairies
2 Infantrys moved from Quebec to Ontario
1 Destroyer and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
1 Fighter moved from Greenland to 8 Sea Zone
Purchase Units - British
British buy 4 Adv.Fighters, 2 ArmoredCars, 1 Carrier, 1 Destroyer, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 1 Artillery, 4 Fighters and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits
1 Infantry owned by the Italians lost in Lower Egypt
British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Lower Egypt, round 2 : 5/7 hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in 8 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Transport
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 2/2 hits
1 Submarine owned by the Germans lost in 8 Sea Zone
British win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Darfur
British attack with 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
British roll dice for 2 Infantrys in Darfur, round 3 : 1/2 hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
4 Fighters moved from Lower Egypt to Cairo
1 Fighter moved from Wales to 18 Sea Zone
1 Fighter moved from Northern Ireland to 18 Sea Zone
1 Fighter moved from 8 Sea Zone to Dublin
Place Units - British
4 Adv.Fighters, 1 Infantry and 1 Tank placed in Cairo
2 ArmoredCars placed in Cape Town
5 Infantrys placed in Madras
British undo move 3.
5 Infantrys placed in Delhi
4 Infantrys placed in Madras
1 Carrier placed in 18 Sea Zone
British undo move 4.
1 Destroyer placed in 80 Sea Zone
2 Infantrys placed in Vancouver
2 Infantrys placed in Madras
Turn Complete - British
British collect 89 PUs; end with 89 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - Anzac
Anzac buy 3 Adv.Fighters and 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports moved from 114 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
3 Infantrys moved from Northern Territory to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Java
Place Units - Anzac
3 Adv.Fighters placed in Broome
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs