I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from Shanghai to Hupeh
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Kweichow to Hunan
1 Infantry and 1 Tank moved from Yunnan to N.Thailand
1 Tank moved from Szechwan to N.Thailand
1 Artillery moved from Shensi to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from Ningsia to Gobi Altai
1 Infantry moved from E.Qinghai to Gobi Altai
1 Infantry moved from W.Qinghai to Gobi Altai
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Tank moved from C.Sinkiang to Gobi Altai
1 Tank moved from Hsining to Gobi Altai
1 Fighter moved from Hsining to Gobi Altai
1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi Altai
Chinese attack with 1 Fighter, 4 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/7 hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in N.Thailand
Chinese attack with 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/3 hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits
1 Infantry owned by the Thai lost in N.Thailand
Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 2/3 hits
Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits
1 Artillery owned by the Thai lost in N.Thailand
Chinese win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Gobi Altai to Lanchow
Place Units - Chinese
2 ArmoredCars, 1 Elite and 1 Infantry placed in Hsining
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 Submarine and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok
1 Tank moved from Changchun to Vladivostok
1 Artillery and 2 Infantrys moved from Shantung to Shanghai
1 Infantry moved from Peking to Chahar
3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk
1 Bomber moved from Changchun to Khabarovsk
1 Fighter moved from Changchun to Vladivostok
1 Artillery, 1 Infantry and 2 Tanks moved from Peking to Chahar
1 Fighter moved from Peking to Chahar
3 Tanks moved from Liaoning to Shantung
3 Infantrys moved from Liaoning to Heilungchiang
3 Infantrys moved from Korea to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 5 PUs;
Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 1 Bomber, 3 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Hong Kong
Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/14 hits, 4.67 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1.83 expected hits
1 Artillery owned by the British, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 3 Tanks in Hong Kong, round 3 : 6/13 hits, 4.50 expected hits
British roll dice for 1 Tank in Hong Kong, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 4 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Shanghai
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Chahar, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Chahar to Shantung
1 Fighter moved from Vladivostok to Changchun
1 Bomber moved from Khabarovsk to Changchun
Place Units - Hisaichi
2 Artillerys, 4 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 47 PUs; end with 52 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
British : -0.33
Chinese : -0.67
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Battleship and 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
1 Transport moved from 2 Sea Zone to 8 Sea Zone
1 Fighter moved from Montreal to Greenland
1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Infantry moved from Northern Ireland to Dublin
1 Tank moved from Manchester to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
2 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin
1 Fighter moved from Wales to Dublin
2 Fighters moved from London to Dublin
1 Bomber moved from London to Dublin
5 Infantrys and 1 Tank moved from London to Manchester
1 Tank moved from Manchester to Northern Ireland
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Tank moved from Nubia to Mersa Matruh
2 Tanks moved from Cairo to Mersa Matruh
1 Infantry moved from Palestine to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Fighter moved from Malta to Mersa Matruh
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Fighter moved from Cyprus to Mersa Matruh
1 Artillery and 4 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from New Valley to Nubia
1 Infantry moved from British Somaliland to Italian East Africa
British take Italian East Africa from Italians
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Fighter moved from Trucial Coast to W.Iran
1 Tank moved from Palestine to W.Iran
1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
1 Tank moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
1 Artillery moved from Madras to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
1 Fighter moved from Madras to Malaya
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Bihar to Assam
1 Infantry moved from Delhi to Bihar
1 Tank moved from Delhi to Assam
1 Infantry moved from Rajputana to Hyderabad
1 Artillery and 2 Infantrys moved from Bombay to Rajputana
1 Artillery moved from Baluchistan to Rajputana
1 Artillery and 2 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Mysore to Hyderabad
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Canadian Prairies to British Columbia
1 Tank moved from Ontario to British Columbia
1 Infantry moved from Quebec to Ontario
1 Tank moved from Quebec to Canadian Prairies
2 Infantrys moved from Montreal to Quebec
1 Infantry moved from British Guiana to Amazon
1 Infantry moved from Gold Coast to French Sudan
1 Infantry moved from Nigeria to French Equatorial Africa
1 Artillery moved from Kenya to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from Cape Town to South Africa
Purchase Units - British
British buy 7 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 108 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Destroyer and 1 Transport
British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 1/2 hits
1 Submarine owned by the British and 1 Transport owned by the Yamamoto lost in 108 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 Transport
Battle in W.Iran
British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
AA fire in W.Iran : 0/1 hits
British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 2/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits
1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in W.Iran, round 3 : 3/5 hits
Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 0/4 hits
3 Infantrys owned by the Neutral lost in W.Iran
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in W.Iran, round 4 : 1/5 hits
Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 4 Infantrys
Casualties for British: 2 Infantrys
Battle in Amazon
British attack with 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits
1 Infantry owned by the British lost in Amazon
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in 8 Sea Zone
British attack with 1 Battleship, 2 Destroyers and 1 Transport
Germans defend with 3 Submarines
Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 8 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Germans lost in 8 Sea Zone
Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 8 Sea Zone, round 3 : 0/3 hits
1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
Germans roll dice for 2 Submarines in 8 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 Battleship and 1 Destroyer in 8 Sea Zone, round 4 : 1/2 hits
1 Submarine owned by the Germans, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is -28
Casualties for Germans: 2 Submarines
Casualties for British: 1 Battleship, 2 Destroyers and 1 Transport
Battle in Mersa Matruh
British attack with 1 Artillery, 3 Fighters, 5 Infantrys and 3 Tanks
Italians defend with 1 Artillery, 4 Infantrys and 1 Tank
British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits
British roll dice for 1 Artillery, 3 Fighters, 5 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 1/12 hits
Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/6 hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 1 Artillery, 3 Fighters, 4 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 4/11 hits
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 3 : 1/4 hits
1 Tank owned by the Italians, 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery, 4 Infantrys and 1 Tank
Battle in 31 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Germans lost in 31 Sea Zone
1 Submarine owned by the Germans Submerged
British win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Dublin
British attack with 1 Bomber, 3 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Bomber, 3 Fighters, 3 Infantrys and 1 Tank in Dublin, round 2 : 3/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in Mozambique
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Mozambique, round 2 : 0/3 hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantrys in Mozambique, round 3 : 1/3 hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Fighter moved from Mersa Matruh to Cairo
2 Fighters moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
1 Fighter moved from W.Iran to Syria
1 Bomber moved from Dublin to Wales
1 Fighter moved from Dublin to Wales
1 Fighter moved from Dublin to Northern Ireland
1 Fighter moved from Dublin to Northern Ireland
1 Fighter moved from 31 Sea Zone to E.Morocco
Place Units - British
1 Transport placed in 18 Sea Zone
2 Infantrys placed in Cairo
5 Infantrys placed in Madras
Turn Complete - British
British collect 100 PUs; end with 100 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Fighter moved from 122 Sea Zone to Malaya
1 Fighter moved from Townsville to Malaya
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from West Papua to Port Moresby
1 Infantry moved from Milne Bay to Port Moresby
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Queensland to South Australia
1 Infantry moved from Townsville to Northern Territory
1 Tank moved from Townsville to Western Australia
1 Infantry moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Destroyer moved from 111 Sea Zone to 105 Sea Zone
1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Submarine moved from 67 Sea Zone to 105 Sea Zone
1 Fighter moved from Banjarmasin to 105 Sea Zone
1 Infantry and 1 Tank moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 105 Sea Zone
Dutch attack with 2 Destroyers, 1 Fighter, 2 Submarines and 1 Transport
Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 2 : 1/2 hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 2 : 0/1 hits
Dutch roll dice for 2 Destroyers, 1 Fighter and 1 Transport in 105 Sea Zone, round 2 : 1/3 hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 1/4 hits
2 Transports owned by the Thai and 1 Transport owned by the Dutch lost in 105 Sea Zone
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 3 : 1/2 hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 3 : 0/1 hits
Dutch roll dice for 2 Destroyers and 1 Fighter in 105 Sea Zone, round 3 : 0/3 hits
Thai roll dice for 1 Destroyer and 1 T.Boat in 105 Sea Zone, round 3 : 0/2 hits
1 T.Boat owned by the Thai lost in 105 Sea Zone
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 4 : 0/2 hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 4 : 1/1 hits
Dutch roll dice for 2 Destroyers and 1 Fighter in 105 Sea Zone, round 4 : 1/3 hits
Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits
1 Submarine owned by the Dutch and 1 Submarine owned by the Thai lost in 105 Sea Zone
Dutch roll dice for 1 Submarine in 105 Sea Zone, round 5 : 1/1 hits
Thai roll dice for 1 Destroyer in 105 Sea Zone, round 5 : 1/1 hits
1 Submarine owned by the Dutch and 1 Destroyer owned by the Thai lost in 105 Sea Zone
Dutch win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 13
Casualties for Thai: 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Casualties for Dutch: 2 Submarines and 1 Transport
Non Combat Move - Dutch
1 Fighter moved from 105 Sea Zone to Malaya
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry moved from East And South Borneo to Banjarmasin
1 Tank moved from East And South Borneo to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Tank moved from Merauke to Port Moresby
1 Artillery and 1 Infantry moved from Hollandia to Merauke
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs
sorry i didn’t mention it earlier, but your planes can take A shot at subs
cruisers and t-boats can carrie 1 man.
No worries. I guess it’s similar to the old school AA rules.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Kotka to Tampere
3 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to Tampere
1 Fighter moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians : -0.50
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
2 units repaired.
1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
3 Infantrys moved from Colombia to Central America
1 Bomber moved from South Central USA to 13 Sea Zone
1 Bomber moved from North Central USA to 13 Sea Zone
1 Fighter moved from Washington to 13 Sea Zone
3 Infantrys moved from Washington to Northeast USA
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Infantry moved from North Central USA to Northwest USA
1 Artillery and 1 Tank moved from Southwest USA to E.Mexico
2 Infantrys moved from Southwest USA to W.Mexico
1 Artillery moved from San Francisco to W.Mexico
1 Tank moved from San Francisco to W.Mexico
2 Infantrys and 1 Tank moved from San Francisco to 83 Sea Zone
1 Tank moved from Northwest USA to W.Mexico
1 Artillery moved from Northwest USA to 83 Sea Zone
1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 83 Sea Zone to 74 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 74 Sea Zone to Alaska
1 Submarine moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Northwest USA to British Columbia
1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone
2 Battleships moved from 91 Sea Zone to 98 Sea Zone
1 Fighter moved from Pearl Harbor to 98 Sea Zone
1 Fighter moved from Palmyra to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
3 Infantrys moved from 98 Sea Zone to Pearl Harbor
1 Bomber moved from Pearl Harbor to Port Moresby
1 Fighter moved from Midway to Johnston
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
1 Fighter moved from Manila to Malaya
2 Infantrys moved from Manila to Mindoro
Purchase Units - Americans
Americans buy 1 Carrier, 2 Destroyers, 1 Factory and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in W.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in 13 Sea Zone
Americans attack with 2 Bombers and 1 Fighter
Germans defend with 2 Submarines
Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 3/3 hits
2 Submarines owned by the Germans lost in 13 Sea Zone
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Battle in E.Mexico
Americans attack with 1 Artillery, 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in E.Mexico, round 2 : 2/4 hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Central America
Americans attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys and 1 Tank in Central America, round 2 : 1/5 hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
2 Bombers moved from 13 Sea Zone to Southwest USA
1 Fighter moved from 13 Sea Zone to Southwest USA
1 Fighter moved from Johnston to 98 Sea Zone
Place Units - Americans
1 Carrier and 2 Destroyers placed in 98 Sea Zone
1 Factory placed in Alaska
1 Tank placed in South Atlantic USA
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
Germans loses 0 PUs for violating Belgiums neutrality.
1 Submarine moved from 8 Sea Zone to 2 Sea Zone
2 Submarines moved from 34 Sea Zone to 41 Sea Zone
1 Submarine moved from 31 Sea Zone to 41 Sea Zone
2 Infantrys and 2 Tanks moved from Languedoc to Burgundy
2 Artillerys, 1 Infantry and 8 Tanks moved from Lorraine to Burgundy
2 ArmoredCars moved from Bavaria to Burgundy
2 Artillerys, 12 Infantrys and 2 Tanks moved from Rhine to Belgium
Germans take Belgium from Neutral
2 Tanks moved from Hamburg to Lorraine
2 Artillerys and 4 Infantrys moved from Saxony to Rhine
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Stukas moved from Rhine to Netherlands
2 Fighters moved from Rhine to Netherlands
1 Bomber moved from Hamburg to Netherlands
1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from Danzig to East Prussia
2 Tanks moved from Danzig to Warsaw
2 Tanks moved from Krakow to Warsaw
1 Artillery and 2 Infantrys moved from Krakow to Warsaw
1 Artillery moved from Krakow to Warsaw
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
2 Tanks moved from Hungary to Warsaw
1 Fighter moved from Silesia to Netherlands
1 Tank moved from S.Tunisia to El Agheila
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 4 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 Submarine
French defend with 1 Destroyer and 1 Transport
Germans roll dice for 1 Submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the French lost in 2 Sea Zone
Germans roll dice for 1 Submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 2 Sea Zone
French win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Germans: 1 Submarine
Casualties for French: 1 Transport
Battle in Netherlands
Germans attack with 2 Artillerys, 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas in Netherlands, round 2 : 4/10 hits, 4.00 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 2 Artillerys, 1 Bomber, 3 Fighters, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Burgundy
Germans attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 10 Tanks
French defend with 1 Infantry
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 10 Tanks in Burgundy, round 2 : 11/17 hits, 7.17 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 10 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in East Prussia
Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in East Prussia, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Warsaw
Germans attack with 2 Artillerys, 2 Infantrys and 6 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Warsaw, round 2 : 5/10 hits, 4.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys and 6 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Germans
2 Artillerys and 6 Infantrys moved from Hungary to E.Romania
2 Infantrys moved from Bohemia to Krakow
4 Infantrys moved from Silesia to Danzig
2 Infantrys moved from Silesia to Krakow
2 Stukas moved from Netherlands to Lorraine
2 Fighters moved from Netherlands to Lorraine
1 Fighter moved from Netherlands to Rhine
1 Bomber moved from Netherlands to Lorraine
1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
Place Units - Germans
2 Tanks placed in Bavaria
4 Mech.Infs and 2 Tanks placed in Hamburg
1 Adv.Fighter and 2 ArmoredCars placed in Rhine
2 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 5.50
Neutral : 0.67
French : 0.83
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Lapland to Oulu
Russians take Oulu from Finns
1 Infantry moved from Vyborg to Kotka
Russians take Kotka from Finns
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to N.Karelia
1 Fighter moved from S.Karelia to N.Karelia
1 Bomber moved from Leningrad to 5 Sea Zone
1 Destroyer, 1 Submarine and 1 Transport moved from 6 Sea Zone to 5 Sea Zone
1 Infantry moved from S.Karelia to N.Karelia
2 Infantrys and 2 Tanks moved from Kursk to Donetsk
5 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Leningrad to Latvia
1 Infantry moved from Latvia to Lithuania
1 Artillery moved from Yaroslavl to Kursk
4 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Kirov to Vologda
1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan
1 Artillery, 2 Infantrys and 2 Tanks moved from Krasnoyarsk to Irkutsk
1 Infantry and 2 Tanks moved from Irkutsk to N.Buryat Mongolia
4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
2 Infantrys moved from Yeniseysk to Evenkia
2 Infantrys moved from Sibirsky to Evenkia
1 Artillery and 2 Infantrys moved from Zhigansk to Olyokminsk
2 Infantrys moved from Koryakia to Kolyma
1 Artillery moved from Alma Ata to Chimkent
1 Infantry moved from Kuybyshev to Chimkent
1 Artillery moved from Minsk to Kiev
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Fighter, 20 Infantrys, 1 Mech.Inf and 7 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in 5 Sea Zone
Russians attack with 1 Bomber, 1 Destroyer, 1 Submarine and 1 Transport
Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Russians roll dice for 1 Submarine in 5 Sea Zone, round 2 : 0/1 hits
Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 2/2 hits
Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits
1 Transport owned by the Finns, 1 Transport owned by the Russians and 1 Submarine owned by the Finns lost in 5 Sea Zone
Russians roll dice for 1 Submarine in 5 Sea Zone, round 3 : 1/1 hits
Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Finns lost in 5 Sea Zone
Russians win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 15
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Russians: 1 Transport
Battle in N.Karelia
Russians attack with 1 Fighter and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 2 : 1/4 hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from N.Karelia to Oulu
1 Tank moved from Vyborg to Oulu
2 Tanks moved from S.Karelia to Oulu
2 Infantrys and 1 Tank moved from Lapland to Oulu
1 Bomber moved from 5 Sea Zone to Leningrad
1 Infantry moved from Novosibirsk to Krasnoyarsk
1 Fighter moved from Oulu to Leningrad
Place Units - Russians
4 Tanks placed in Leningrad
1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
1 ArmoredCar, 1 Fighter and 2 Tanks placed in Arkhangelsk
5 Infantrys placed in Stalingrad
1 Artillery, 2 Elites and 4 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 109 PUs; end with 109 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
3 Artillerys, 2 Fighters and 3 Infantrys moved from Lombardy to Provence
3 Infantrys and 4 Tanks moved from Croatia to Serbia
1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
1 Elite and 3 Infantrys moved from Rome to 50 Sea Zone
1 Elite and 3 Infantrys moved from 50 Sea Zone to Serbia
1 Bomber moved from Rome to 48 Sea Zone
1 Fighter moved from Kufra to 48 Sea Zone
1 Fighter moved from S.Tunisia to 48 Sea Zone
3 Infantrys moved from S.Tunisia to S.Algeria
1 Tank moved from Tunis to S.Algeria
2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
1 Artillery, 3 Infantrys and 1 Tank moved from Kordofan to Darfur
1 Infantry moved from Kufra to Tobruk
1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to Corsica
Purchase Units - Italians
Italians buy 4 ArmoredCars, 1 Bomber and 4 Tanks; Remaining resources: 2 PUs;
Combat - Italians
Battle in 48 Sea Zone
Italians attack with 1 Bomber and 2 Fighters
French defend with 1 Submarine
Italians roll dice for 1 Bomber and 2 Fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 Submarine owned by the French lost in 48 Sea Zone
Italians win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in S.Algeria
Italians attack with 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in S.Algeria, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
Italians win, taking S.Algeria from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Corsica
Italians attack with 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Battleship in Corsica, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Serbia
Italians attack with 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 1 Cruiser in Serbia, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks in Serbia, round 2 : 4/14 hits, 4.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Provence
Italians attack with 3 Artillerys, 2 Fighters and 3 Infantrys
French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
AA fire in Provence : 0/2 hits, 0.33 expected hits
Italians roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in Provence, round 2 : 3/8 hits, 2.67 expected hits
French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits
3 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Provence
Italians roll dice for 3 Artillerys, 2 Fighters and 2 Infantrys in Provence, round 3 : 3/7 hits, 2.33 expected hits
French roll dice for 1 Tank in Provence, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the French lost in Provence
Italians win, taking Provence from French with 3 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 1 Infantry
Casualties for French: 3 Infantrys and 1 Tank
Battle in N.Tunisia
Italians attack with 2 Artillerys and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys and 2 Infantrys in N.Tunisia, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Tunisia
Italians roll dice for 2 Artillerys and 1 Infantry in N.Tunisia, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Tunisia
Italians win, taking N.Tunisia from French with 2 Artillerys remaining. Battle score for attacker is -2
Casualties for Italians: 2 Infantrys
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Provence to Burgundy
1 Bomber and 2 Fighters moved from 48 Sea Zone to El Agheila
Place Units - Italians
2 ArmoredCars and 2 Tanks placed in Lombardy
1 Bomber placed in Rome
2 ArmoredCars and 2 Tanks placed in Tunis
Turn Complete - Italians
Italians collect 58 PUs; end with 60 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Italians : -0.83
British : -0.33
French : 0.67
AA fire in Provence : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
2 Infantrys moved from Picardy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from Brittany to Orleanais
1 Infantry moved from Aquitaine to Brittany
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Equatoria to Kordofan
British take Kordofan from Italians
1 Infantry moved from N.French Indochina to Kweichow
Purchase Units - French
French buy 11 Tanks; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
1 Fighter moved from Dover to Paris
Place Units - French
8 Tanks placed in Paris
3 Tanks placed in E.Morocco
Turn Complete - French
French collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Peleliu to 107 Sea Zone
3 Artillerys, 3 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 4 Infantrys, 2 Submarines, 2 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 4 Infantrys, 2 Submarines, 2 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from Chubu to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 B.Transport, 1 Cruiser and 5 Infantrys moved from 85 Sea Zone to 101 Sea Zone
5 Infantrys moved from 101 Sea Zone to Guam
1 Destroyer moved from 108 Sea Zone to 101 Sea Zone
2 Carriers moved from 76 Sea Zone to 85 Sea Zone
2 Adv.Fighters moved from Tokyo to 85 Sea Zone
1 Infantry and 1 Tank moved from Shikoku to Kyushu
2 T.Boats moved from 106 Sea Zone to 105 Sea Zone
3 Artillerys, 4 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry and 2 Tanks moved from Kwangtung to Kwangsi
1 Artillery and 1 Tank moved from Kiangsi to Hunan
1 Fighter moved from Fukien to Hunan
1 Artillery and 1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery and 1 Infantry moved from Ulithi to Woleai
1 Infantry and 2 Tanks moved from Kyushu to Chubu
2 Fighters moved from 110 Sea Zone to 105 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 2 Destroyers and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 105 Sea Zone
Yamamoto attack with 2 Fighters and 2 T.Boats
Dutch defend with 2 Destroyers
Yamamoto roll dice for 2 Fighters and 2 T.Boats in 105 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 2 Destroyers in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 Destroyers owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 105 Sea Zone
Yamamoto win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 T.Boat
Casualties for Dutch: 2 Destroyers
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Hunan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Guam
Yamamoto attack with 5 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Guam, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 5 Infantrys in Guam, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Guam
Yamamoto roll dice for 4 Infantrys in Guam, round 3 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Guam
Yamamoto roll dice for 3 Infantrys in Guam, round 4 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Guam
Yamamoto roll dice for 2 Infantrys in Guam, round 5 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Guam, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 4 Infantrys
Casualties for Americans: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 3 Artillerys, 4 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/9 hits, 3.17 expected hits
Dutch roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.00 expected hits
2 Artillerys owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Artillery and 2 Tanks in Banjarmasin, round 3 : 0/3 hits, 1.33 expected hits
Dutch roll dice for 6 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/8 hits, 3.00 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Tank in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 6 Infantrys and 2 Tanks in Banjarmasin, round 4 : 1/8 hits, 3.00 expected hits
1 Tank owned by the Yamamoto lost in Banjarmasin
Dutch win with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is -24
Casualties for Yamamoto: 3 Artillerys, 4 Infantrys and 2 Tanks
Casualties for Dutch: 3 Infantrys
Battle in Kwangsi
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from Hunan to Hong Kong
2 Fighters moved from 105 Sea Zone to 110 Sea Zone
2 Bombers and 1 Fighter moved from Peleliu to Davao
Place Units - Yamamoto
2 Adv.Fighters placed in Tokyo
2 Destroyers placed in 85 Sea Zone
2 Artillerys and 2 Infantrys placed in Davao
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto : -5.33
Americans : 2.67
Chinese : 1.00
Dutch : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Fighter moved from Lanchow to Hunan
2 Infantrys moved from Lanchow to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from Gobi Altai to Ningsia
2 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
2 ArmoredCars moved from Hsining to Ningsia
2 Infantrys moved from Hupeh to Hunan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Fighter and 2 Infantrys in Hunan, round 2 : 1/3 hits
Yamamoto roll dice for 1 Tank in Hunan, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Hunan to Hupeh
Place Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks placed in Hsining
2 Artillerys and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 5 Infantrys, 4 Submarines, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
2 Infantrys moved from Khabarovsk to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Tank moved from Khabarovsk to Ayan
2 Tanks moved from Vladivostok to Ayan
1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Chita
3 Infantrys moved from Liaoning to Hulunbuir
2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks moved from Changchun to Kirin
2 Tanks moved from Kirin to Liaoning
1 Bomber and 1 Fighter moved from Kirin to Hulunbuir
2 Infantrys moved from Shanghai to Hunan
1 Artillery moved from Shanghai to Hunan
2 Infantrys moved from Shantung to Anhwei
1 Tank moved from Shantung to Anhwei
1 Fighter moved from Shantung to Anhwei
1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
2 Tanks moved from Chahar to Shansi
4 Tanks moved from Shantung to Shansi
1 T.Boat moved from 93 Sea Zone to 101 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery and 4 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Chita, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 : 1/4 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Chita, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 4 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 4 Infantrys and 3 Tanks in Ayan, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Shansi
Hisaichi attack with 6 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 6 Tanks in Shansi, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 6 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 6 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 3/14 hits, 5.00 expected hits
Dutch roll dice for 6 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/8 hits, 3.00 expected hits
4 Infantrys owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 3/10 hits, 3.83 expected hits
Dutch roll dice for 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/4 hits, 1.67 expected hits
2 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/9 hits, 3.50 expected hits
Dutch roll dice for 1 Tank in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Hisaichi: 5 Infantrys
Casualties for Dutch: 6 Infantrys and 2 Tanks
Battle in Hunan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 3 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 4 : 3/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Anhwei to Shantung
2 Fighters moved from Banjarmasin to 110 Sea Zone
Place Units - Hisaichi
2 Artillerys and 4 Infantrys placed in Hong Kong
2 ArmoredCars and 6 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.33
Hisaichi : -6.17
Chinese : -0.33
Russians : 0.00
Dutch : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Nubia to Darfur
1 Infantry moved from New Valley to Darfur
3 Tanks moved from Mersa Matruh to Darfur
1 Fighter moved from Cairo to Darfur
2 Fighters moved from Lower Egypt to Darfur
1 Artillery and 3 Infantrys moved from Mersa Matruh to Kufra
1 Infantry moved from Lower Egypt to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Cruiser, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
3 Infantrys moved from 51 Sea Zone to Tobruk
1 Fighter moved from Syria to Tobruk
1 Infantry moved from South Africa to Rhodesia
1 Artillery and 2 Infantrys moved from Mozambique to Rhodesia
1 Infantry moved from East And South Borneo to West Borneo
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Tank moved from Assam to 60 Sea Zone
3 Infantrys moved from Madras to 60 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
2 Infantrys moved from Assam to Burma
1 Infantry moved from Bihar to Assam
1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Madras to Hyderabad
1 Cruiser and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Rajputana to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran
1 Artillery, 1 Infantry and 2 Tanks moved from W.Iran to E.Iran
2 Fighters moved from Northern Ireland to Paris
1 Fighter moved from Wales to Paris
1 Tank moved from Northern Ireland to Munster
2 Infantrys and 1 Tank moved from Dublin to Munster
1 Bomber moved from Wales to Munster
1 Infantry moved from Scotland to Manchester
1 Artillery and 1 Infantry moved from Wales to Dover
2 Infantrys moved from Manchester to Dover
1 Infantry moved from Manchester to Dover
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from Italian East Africa to Equatoria
1 Infantry moved from Punjab to Bihar
1 Artillery moved from Rajputana to Hyderabad
1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry and 1 Tank moved from British Columbia to Yukon
1 Tank moved from Yukon to Alaska
1 Tank moved from Canadian Prairies to Yukon
1 Infantry moved from Ontario to Canadian Prairies
2 Infantrys moved from Quebec to Ontario
1 Fighter moved from Greenland to Manchester
Purchase Units - British
British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 3 Destroyers, 1 Fighter and 15 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Munster
British attack with 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Munster, round 2 : 1/5 hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Munster, round 3 : 2/5 hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Kufra
British attack with 1 Artillery and 3 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 2/4 hits
Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits
2 Infantrys owned by the Germans lost in Kufra
British win, taking Kufra from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Darfur
British attack with 3 Fighters, 4 Infantrys and 3 Tanks
Italians defend with 1 Artillery, 3 Infantrys and 1 Tank
British roll dice for 3 Fighters, 4 Infantrys and 3 Tanks in Darfur, round 2 : 3/10 hits
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits
3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur
British roll dice for 3 Fighters, 3 Infantrys and 3 Tanks in Darfur, round 3 : 4/9 hits
Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 3 : 1/2 hits
1 Tank owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 3 Fighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank
Battle in E.Iran
British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 2/7 hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits
2 Infantrys owned by the Neutral lost in E.Iran
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 3 : 1/7 hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in E.Iran, round 4 : 3/6 hits
Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits
1 Bunker owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 3 Infantrys
Casualties for British: 1 Infantry
Battle in Tobruk
British attack with 1 Fighter and 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Cruiser in Tobruk, round 2 : 1/1 hits
Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
1 Fighter moved from Tobruk to Mersa Matruh
2 Fighters moved from Darfur to Mersa Matruh
1 Fighter moved from Darfur to Kordofan
1 Bomber moved from Munster to Wales
Place Units - British
1 Carrier placed in 18 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 18 Sea Zone
2 Destroyers placed in 80 Sea Zone
1 ArmoredCar placed in Vancouver
3 ArmoredCars and 2 Infantrys placed in Madras
British undo move 5.
2 ArmoredCars placed in Cape Town
1 ArmoredCar and 2 Infantrys placed in W.Iran
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
1 Destroyer placed in 18 Sea Zone
1 Infantry placed in London
Turn Complete - British
British collect 109 PUs; end with 109 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry moved from Tasmania to 122 Sea Zone
1 Artillery moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Infantry and 1 Tank moved from Java to Sumatra
1 Tank moved from Western Australia to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
1 Infantry and 1 Tank moved from 65 Sea Zone to Sumatra
1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
1 Submarine moved from 70 Sea Zone to 65 Sea Zone
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from South Australia to Western Australia
4 Infantrys moved from New South Wales to South Australia
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
2 Adv.Fighters placed in 67 Sea Zone
1 Transport placed in 122 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs