Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Dawg v wheat WaW game 1
-
I’m off for the night
Just in case you forgot, ANZAC and Dutch are next (guessing that was the reason since you generally post pretty fast … not that I should talk :lol:)
some times i for get what game im playing. LOL
-
No worries :lol:
-
we have been going pretty fast with this game :-o
-
Very fast … though my WaW turns seem to take much less time to plan than my G40 turns.
(Dutch are up)
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Artillery and 1 Marine moved from Suriname to 32 Sea Zone
1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Artillery and 1 Marine moved from 34 Sea Zone to Mauritania
1 Fighter moved from Suriname to Mauritania
1 Artillery, 2 Infantrys and 1 Tank moved from Port Moresby to West PapuaPurchase Units - Dutch
Dutch buy 1 Fighter and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Fighter and 1 Marine placed in SurinameTurn Complete - Dutch
Dutch collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Artillery, 4 Elites and 1 Infantry moved from Latvia to Novgorod
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Fighter moved from Helsinki to 23 Sea ZonePurchase Units - Finns
Finns buy 2 ArmoredCars, 3 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Finns
Battle in 23 Sea Zone
Finns attack with 1 Fighter
British defend with 1 Submarine
Finns roll dice for 1 Fighter in 23 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British lost in 23 Sea Zone
Finns win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Novgorod
Finns attack with 1 Artillery, 4 Elites and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 4 Elites and 1 Infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Novgorod
Finns win, taking Novgorod from Russians with 1 Artillery, 4 Elites and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Elite moved from East Prussia to 24 Sea Zone
1 Artillery moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Oulu
1 Infantry moved from Helsinki to Tampere
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from 23 Sea Zone to Vyborg
1 Infantry moved from Oulu to VyborgPlace Units - Finns
2 ArmoredCars, 3 Elites and 1 Infantry placed in HelsinkiTurn Complete - Finns
Finns collect 20 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 112 / 119
Russians : 81 / 92
Italians : 71 / 71
French : 21 / 21
Yamamoto : 89 / 94
Chinese : 32 / 37
Hisaichi : 44 / 44
British : 94 / 94
Anzac : 36 / 36
Dutch : 12 / 12
Finns : 20 / 20
Romanians : 23 / 24
Thai : 24 / 27
Americans : 107 / 118 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Tank moved from Kiev to Rostov
2 ArmoredCars and 4 Tanks moved from Vinnytsia to Rostov
1 JetFighter moved from Bucharest to Rostov
1 Fighter moved from Vinnytsia to RostovPurchase Units - Romanians
Romanians buy 1 Factory and 1 Mot.Inf; Remaining resources: 4 PUs;Combat - Romanians
Battle in Rostov
Romanians attack with 2 ArmoredCars, 1 Fighter, 1 JetFighter and 5 Tanks
Russians defend with 1 Artillery and 4 Infantrys
Romanians roll dice for 2 ArmoredCars, 1 Fighter, 1 JetFighter and 5 Tanks in Rostov, round 2 : 5/9 hits
Russians roll dice for 1 Artillery and 4 Infantrys in Rostov, round 2 : 3/5 hits
2 ArmoredCars owned by the Romanians, 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Rostov
Romanians win, taking Rostov from Russians with 1 Fighter, 1 JetFighter and 4 Tanks remaining. Battle score for attacker is -1
Casualties for Romanians: 2 ArmoredCars and 1 Tank
Casualties for Russians: 1 Artillery and 4 InfantrysNon Combat Move - Romanians
1 Fighter and 1 JetFighter moved from Rostov to Donetsk
1 Infantry moved from Kiev to Donetsk
1 AAGun moved from Vinnytsia to Donetsk
1 Tank moved from E.Romania to Donetsk
2 ArmoredCars moved from Bucharest to Vinnytsia
1 ArmoredCar and 1 Tank moved from Lithuania to KievPlace Units - Romanians
1 Mot.Inf placed in Bucharest
1 Factory placed in KievTurn Complete - Romanians
Romanians collect 25 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 112 / 119
Russians : 79 / 92
Italians : 71 / 71
French : 21 / 21
Yamamoto : 89 / 94
Chinese : 32 / 37
Hisaichi : 44 / 44
British : 94 / 94
Anzac : 36 / 36
Dutch : 12 / 12
Finns : 20 / 20
Romanians : 25 / 29
Thai : 24 / 27
Americans : 107 / 118 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from N.French Indochina to Yunnan
Thai take Yunnan from Chinese
3 Artillerys, 1 Elite and 3 Marines moved from S.Thailand to Burma
1 Artillery moved from N.Thailand to Burma
1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
2 ArmoredCars and 1 Tank moved from Bangkok to Burma
1 Fighter moved from S.Thailand to KweichowPurchase Units - Thai
Thai buy 1 Infantry and 4 Mech.Infs; Remaining resources: 1 PUs;Combat - Thai
Battle in Kweichow
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Kweichow
Thai win, taking Kweichow from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Burma
Thai attack with 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Marines and 1 Tank
British defend with 1 Elite
Thai roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Marines and 1 Tank in Burma, round 2 : 5/11 hits
British roll dice for 1 Elite in Burma, round 2 : 0/1 hits
1 Elite owned by the British lost in Burma
Thai win, taking Burma from British with 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Marines and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 EliteNon Combat Move - Thai
1 Fighter moved from Kweichow to Hunan
2 Artillerys and 3 Infantrys moved from N.French Indochina to Hunan
1 AAGun moved from N.French Indochina to Hunan
1 Adv.Fighter moved from Bangkok to Hunan
1 Destroyer, 1 Submarine and 1 Transport moved from 105 Sea Zone to 65 Sea ZonePlace Units - Thai
1 Infantry and 4 Mech.Infs placed in BangkokTurn Complete - Thai
Thai collect 28 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 112 / 119
Russians : 79 / 92
Italians : 71 / 71
French : 21 / 21
Yamamoto : 89 / 94
Chinese : 29 / 37
Hisaichi : 44 / 44
British : 93 / 94
Anzac : 36 / 36
Dutch : 12 / 12
Finns : 20 / 20
Romanians : 25 / 29
Thai : 28 / 29
Americans : 107 / 118 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 ArmoredCar moved from South Atlantic USA to 26 Sea Zone
1 ArmoredCar moved from Cuba to 26 Sea Zone
2 ArmoredCars and 1 B.Transport moved from 26 Sea Zone to 35 Sea Zone
2 ArmoredCars moved from 35 Sea Zone to Salvador
2 ArmoredCars moved from Bahia to Salvador
3 Infantrys moved from Amazon to 32 Sea Zone
1 B.Transport and 3 Infantrys moved from 32 Sea Zone to 35 Sea Zone
3 Infantrys moved from 35 Sea Zone to Salvador
3 Infantrys moved from Santiago to S.Chile
5 Tanks moved from Santiago to S.Chile
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Elite moved from Cuba to 25 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
1 Elite and 1 Infantry moved from 32 Sea Zone to Bahia
2 ArmoredCars, 1 Artillery, 1 Elite and 3 Infantrys moved from Rio de Oro to Mauritania
2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Artillery and 1 Infantry moved from Queensland to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
2 Infantrys moved from Queensland to 114 Sea Zone
1 B.Transport, 1 Battleship, 2 Carriers, 5 Destroyers, 4 Fighters, 2 Infantrys and 5 Submarines moved from 114 Sea Zone to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery moved from 67 Sea Zone to Soembawa
4 Fighters moved from 67 Sea Zone to Soembawa
2 Infantrys moved from 67 Sea Zone to Lombok
Dutch take Lombok from Thai
1 Fighter moved from Celebes to Soembawa
1 Infantry moved from 67 Sea Zone to Soembawa
1 S.Bomber moved from Queensland to 67 Sea Zone
1 L.Fighter moved from Queensland to 67 Sea Zone
1 S.Bomber moved from 67 Sea Zone to Broome
1 S.Bomber moved from Pearl Harbor to Broome
1 L.Fighter moved from Pearl Harbor to Queensland
1 Submarine moved from 98 Sea Zone to 104 Sea Zone
2 Infantrys moved from Northwest USA to 83 Sea Zone
2 Infantrys and 2 S.Submarines moved from 83 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
2 Transports moved from 72 Sea Zone to 71 Sea Zone
3 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Alaska to 71 Sea Zone
2 ArmoredCars, 1 Tank and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
1 ArmoredCar, 1 Mech.Inf and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
3 ArmoredCars, 1 Mech.Inf and 1 Tank moved from 72 Sea Zone to Koryakia
4 ArmoredCars moved from Koryakia to Zhigansk
3 Artillerys and 2 Infantrys moved from Kolyma to Zhigansk
2 ArmoredCars and 1 Tank moved from Zhigansk to N.Buryat Mongolia
3 Bombers moved from Khatanga to Chita
4 ArmoredCars moved from Yukon to Alaska
3 ArmoredCars and 2 Infantrys moved from Northwest USA to British Columbia
3 ArmoredCars moved from British Columbia to Yukon
2 ArmoredCars moved from Yukon to AlaskaPurchase Units - Americans
Americans buy 4 ArmoredCars, 1 Battleship, 8 Infantrys, 1 L.Fighter, 2 Marines, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Salvador
Americans attack with 4 ArmoredCars and 3 Infantrys
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 4 ArmoredCars and 3 Infantrys in Salvador, round 2 : 3/7 hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits
2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 4 ArmoredCars and 1 Infantry in Salvador, round 3 : 2/5 hits
Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits
1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 4 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Neutral: 2 Infantrys and 2 Tanks
Casualties for Americans: 2 Infantrys
Battle in S.Chile
Americans attack with 3 Infantrys and 5 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 3 Infantrys and 5 Tanks in S.Chile, round 2 : 4/8 hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits
1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Soembawa
Americans attack with 1 Artillery, 5 Fighters and 1 Infantry
Yamamoto defend with 1 Marine
Americans roll dice for 1 Battleship in Soembawa, round 2 : 0/1 hits
Americans roll dice for 1 Artillery, 5 Fighters and 1 Infantry in Soembawa, round 2 : 3/7 hits
Yamamoto roll dice for 1 Marine in Soembawa, round 2 : 0/1 hits
1 Marine owned by the Yamamoto lost in Soembawa
Americans win, taking Soembawa from Yamamoto with 1 Artillery, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 MarineNon Combat Move - Americans
4 Fighters moved from Soembawa to 67 Sea Zone
1 Fighter moved from Soembawa to Broome
1 L.Fighter moved from 67 Sea Zone to BroomePlace Units - Americans
1 Battleship and 2 S.Submarines placed in 71 Sea Zone
1 S.Submarine placed in 98 Sea Zone
1 L.Fighter and 1 S.Bomber placed in Pearl Harbor
2 Marines placed in Bahia
3 ArmoredCars placed in Santiago
1 ArmoredCar and 3 Infantrys placed in Northwest USA
3 Infantrys placed in South Atlantic USA
2 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 111 PUs; end with 111 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
2 Adv.Fighters moved from Rhine to 22 Sea Zone
1 Bomber moved from Latvia to 22 Sea Zone
3 Stukas moved from Latvia to 22 Sea Zone
1 Artillery and 1 Infantry moved from Smolensk to Yaroslavl
1 Artillery and 1 Infantry moved from Kursk to Tula
1 Infantry moved from Kursk to Tula
1 Tank moved from Smolensk to Tula
1 Infantry moved from Smolensk to Yaroslavl
1 Stuka moved from Kursk to Tula
1 Stuka moved from Kursk to Yaroslavl
1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Belgium
1 ArmoredCar moved from Picardy to Belgium
1 Mech.Inf moved from Vinnytsia to Georgia
4 Mech.Infs moved from Kursk to Georgia
9 HeavyTanks moved from Kursk to Georgia
5 Mech.Infs moved from Kiev to Georgia
1 Infantry moved from Kursk to TulaPurchase Units - Germans
Germans buy 6 ArmoredCars, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Factory, 2 HeavyTanks and 7 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Destroyers, 3 Stukas, 1 Submarine and 2 Transports
British defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Transports
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the British
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Destroyers, 3 Stukas and 2 Transports in 22 Sea Zone, round 2 : 4/9 hits
British roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Transports in 22 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 Battleship owned by the Germans
1 Submarine owned by the Germans, 4 Transports owned by the British and 2 Transports owned by the Germans lost in 22 Sea Zone
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Destroyers and 3 Stukas in 22 Sea Zone, round 3 : 5/9 hits
British roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters in 22 Sea Zone, round 3 : 1/6 hits
1 Carrier owned by the British, 1 Destroyer owned by the Germans, 2 Fighters owned by the British and 2 Destroyers owned by the British lost in 22 Sea Zone
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Destroyer and 3 Stukas in 22 Sea Zone, round 4 : 2/8 hits
British roll dice for 1 Battleship in 22 Sea Zone, round 4 : 0/1 hits
1 Battleship owned by the British lost in 22 Sea Zone
Germans win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Destroyer and 3 Stukas remaining. Battle score for attacker is 63
Casualties for Germans: 1 Destroyer, 1 Submarine and 2 Transports
Casualties for British: 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Transports
Battle in Tula
Germans attack with 1 Artillery, 3 Infantrys, 1 Stuka and 1 Tank
Russians defend with 1 ArmoredCar and 3 Infantrys
Germans roll dice for 1 Artillery, 3 Infantrys, 1 Stuka and 1 Tank in Tula, round 2 : 2/6 hits
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Tula, round 2 : 2/4 hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Tula
Germans roll dice for 1 Artillery, 1 Infantry, 1 Stuka and 1 Tank in Tula, round 3 : 1/4 hits
Russians roll dice for 2 Infantrys in Tula, round 3 : 0/2 hits
1 Infantry owned by the Russians lost in Tula
Germans roll dice for 1 Artillery, 1 Infantry, 1 Stuka and 1 Tank in Tula, round 4 : 2/4 hits
Russians roll dice for 1 Infantry in Tula, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 1 Artillery, 1 Infantry, 1 Stuka and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Battle in Belgium
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Belgium, round 2 : 3/4 hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Georgia
Germans attack with 9 HeavyTanks and 10 Mech.Infs
Russians defend with 1 AAGun, 1 Factory and 3 Infantrys
Germans roll dice for 9 HeavyTanks and 10 Mech.Infs in Georgia, round 2 : 16/19 hits
Russians roll dice for 3 Infantrys in Georgia, round 2 : 1/3 hits
3 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Georgia
Germans win, taking Georgia from Russians with 9 HeavyTanks and 9 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 3 Infantrys
Battle in Yaroslavl
Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Yaroslavl, round 2 : 2/4 hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Germans
1 AAGun moved from Smolensk to Novgorod
3 Artillerys, 8 Infantrys and 5 Tanks moved from Smolensk to Kursk
1 Stuka moved from Tula to Kursk
1 Stuka moved from Yaroslavl to Kursk
1 Infantry moved from Donetsk to Kursk
2 ArmoredCars and 2 Tanks moved from Vinnytsia to Kursk
1 Mech.Inf moved from E.Romania to Kursk
1 AAGun moved from Bulgaria to E.Romania
2 ArmoredCars and 2 Tanks moved from Warsaw to Kiev
4 HeavyTanks and 4 Tanks moved from Leningrad to Smolensk
1 Tank moved from Bohemia to Vinnytsia
1 AAGun moved from Rhine to Belgium
1 Artillery and 1 Infantry moved from Picardy to Belgium
4 ArmoredCars and 4 Tanks moved from Lorraine to Bohemia
8 Tanks moved from Hamburg to Danzig
3 Stukas moved from 22 Sea Zone to Hamburg
1 Bomber moved from 22 Sea Zone to Hamburg
2 Infantrys moved from Denmark to Hamburg
1 AAGun moved from Bavaria to Bohemia
1 Artillery moved from Normandy to Orleanais
1 Elite moved from Paris to Orleanais
1 Infantry moved from Normandy to Orleanais
1 ArmoredCar moved from Picardy to Orleanais
1 Tank moved from Normandy to Orleanais
4 Tanks moved from Normandy to Lorraine
1 Elite moved from Paris to Orleanais
3 Elites moved from Paris to NormandyPlace Units - Germans
1 Carrier and 1 Destroyer placed in 22 Sea Zone
1 Cruiser placed in 24 Sea Zone
1 Factory placed in Kursk
2 HeavyTanks and 2 Tanks placed in Vinnytsia
4 Tanks placed in Warsaw
Germans undo move 5.
1 ArmoredCar and 2 Tanks placed in Leningrad
1 ArmoredCar and 3 Tanks placed in Warsaw
4 ArmoredCars placed in BohemiaTurn Complete - Germans
Germans collect 121 PUs; end with 121 PUsProduction/PUs Summary :
Germans : 121 / 121
Russians : 73 / 92
Italians : 71 / 71
French : 21 / 21
Yamamoto : 88 / 94
Chinese : 29 / 37
Hisaichi : 44 / 44
British : 90 / 94
Anzac : 36 / 36
Dutch : 14 / 12
Finns : 20 / 20
Romanians : 25 / 29
Thai : 27 / 29
Americans : 111 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Astrakhan to Erzurum
3 Artillerys and 2 Infantrys moved from Saratov to Rostov
1 Artillery and 3 Infantrys moved from Penza to Tula
3 Infantrys moved from Gorky to Yaroslavl
1 ArmoredCar moved from Moscow to Yaroslavl
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from S.Karelia to Arkhangelsk
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from N.Karelia to Lapland
Russians take Lapland from Finns
3 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Murmansk
4 Infantrys moved from Chita to Heilungchiang
4 Infantrys moved from Chita to Hulunbuir
1 Artillery moved from Chita to Heilungchiang
1 Artillery moved from Chita to Hulunbuir
1 Adv.Fighter and 1 Bomber moved from Chita to Heilungchiang
2 Fighters moved from Chita to Hulunbuir
1 Elite and 4 Infantrys moved from N.Buryat Mongolia to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to OlyokminskPurchase Units - Russians
Russians buy 2 ArmoredCars, 5 HeavyTanks, 20 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Yaroslavl
Russians attack with 1 ArmoredCar and 3 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Yaroslavl, round 2 : 1/4 hits
Germans roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 2 : 0/2 hits
1 Infantry owned by the Germans lost in Yaroslavl
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Yaroslavl, round 3 : 1/4 hits
Germans roll dice for 1 Artillery in Yaroslavl, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Rostov
Russians attack with 3 Artillerys and 2 Infantrys
Romanians defend with 4 Tanks
Russians roll dice for 3 Artillerys and 2 Infantrys in Rostov, round 2 : 2/5 hits
Romanians roll dice for 4 Tanks in Rostov, round 2 : 3/4 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Rostov
Russians roll dice for 2 Artillerys in Rostov, round 3 : 0/2 hits
Romanians roll dice for 2 Tanks in Rostov, round 3 : 1/2 hits
1 Artillery owned by the Russians lost in Rostov
1 Artillery retreated to Saratov
Romanians win with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Romanians: 2 Tanks
Casualties for Russians: 2 Artillerys and 2 Infantrys
Battle in Hulunbuir
Russians attack with 1 Artillery, 2 Fighters and 4 Infantrys
Hisaichi defend with 1 Bunker; Yamamoto defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Hulunbuir, round 2 : 1/7 hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Hulunbuir, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Hulunbuir
Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Hulunbuir, round 3 : 3/6 hits
Hisaichi roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Hulunbuir, round 3 : 2/3 hits
2 Infantrys owned by the Russians, 1 Bunker owned by the Hisaichi, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Bunker
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Heilungchiang
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 4 Infantrys
Hisaichi defend with 1 Bunker; Yamamoto defend with 1 Infantry and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 4 Infantrys in Heilungchiang, round 2 : 3/7 hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker, 1 Infantry and 1 Tank in Heilungchiang, round 2 : 1/3 hits
1 Infantry owned by the Russians, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys in Heilungchiang, round 3 : 1/6 hits
Hisaichi roll dice for 1 Bunker in Heilungchiang, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Bunker owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Bunker
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Russians: 2 Infantrys
Battle in Murmansk
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in Murmansk, round 2 : 1/4 hits
Finns roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in Murmansk
Russians win, taking Murmansk from Finns with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Tula
Russians attack with 1 Artillery and 3 Infantrys
Germans defend with 1 Artillery, 1 Infantry and 1 Tank
Russians roll dice for 1 Artillery and 3 Infantrys in Tula, round 2 : 0/4 hits
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Tula, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Tula
Russians roll dice for 1 Artillery and 2 Infantrys in Tula, round 3 : 1/3 hits
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Tula, round 3 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Tula
Russians roll dice for 1 Artillery and 1 Infantry in Tula, round 4 : 1/2 hits
Germans roll dice for 1 Artillery and 1 Tank in Tula, round 4 : 0/2 hits
1 Artillery owned by the Germans lost in Tula
Russians roll dice for 1 Artillery and 1 Infantry in Tula, round 5 : 1/2 hits
Germans roll dice for 1 Tank in Tula, round 5 : 0/1 hits
1 Tank owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Russians: 2 InfantrysNon Combat Move - Russians
1 Infantry moved from Saratov to Stalingrad
2 Infantrys moved from Penza to Moscow
2 Infantrys moved from Gorky to Moscow
1 Infantry moved from Vologda to Arkhangelsk
5 Infantrys moved from Kirov to Gorky
2 Fighters moved from Hulunbuir to Chita
1 Adv.Fighter and 1 Bomber moved from Heilungchiang to ChitaPlace Units - Russians
5 HeavyTanks placed in Stalingrad
10 Infantrys placed in Moscow
2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
1 Infantry and 2 Tanks placed in Chita
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in TashkentTurn Complete - Russians
Russians collect 85 PUs; end with 85 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 ArmoredCar, 1 Artillery, 3 Elites, 4 Infantrys, 2 Mech.Infs and 4 Tanks moved from Mersa Matruh to Lower Egypt
2 Mech.Infs and 2 Tanks moved from Kufra to Lower Egypt
2 ArmoredCars moved from Kufra to Lower Egypt
1 Transport moved from 51 Sea Zone to 55 Sea Zone
1 Transport moved from 51 Sea Zone to 55 Sea Zone
1 Infantry moved from Rhodes to 55 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Crete to 55 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 55 Sea Zone to 56 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Artillery and 1 Infantry moved from Tobruk to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from Tobruk to 51 Sea Zone
1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Battleship moved from 51 Sea Zone to 56 Sea ZonePurchase Units - Italians
Italians buy 1 Bunker, 1 Cruiser, 1 Destroyer, 3 Elites, 6 Infantrys and 2 JetFighters; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 3 ArmoredCars, 3 Artillerys, 4 Elites, 8 Infantrys, 4 Mech.Infs and 6 Tanks
British defend with 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 1/2 hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 ArmoredCars, 3 Artillerys, 4 Elites, 8 Infantrys, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Italians
2 Transports moved from 51 Sea Zone to 48 Sea Zone
2 S.Submarines moved from 51 Sea Zone to 46 Sea Zone
1 Infantry moved from S.Tunisia to N.Tunisia
1 Carrier and 2 Fighters moved from 51 Sea Zone to 56 Sea Zone
1 Battleship moved from 51 Sea Zone to 48 Sea Zone
1 Carrier moved from 51 Sea Zone to 48 Sea Zone
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
1 AAGun moved from Mersa Matruh to Lower Egypt
2 Infantrys moved from Tobruk to Mersa Matruh
1 AAGun, 2 Artillerys and 2 Infantrys moved from Kufra to Mersa Matruh
4 Elites moved from Rome to Campania
2 Bombers moved from Rome to Campania
1 JetFighter moved from Rome to Campania
1 AAGun moved from Tuscany to RomePlace Units - Italians
4 Infantrys placed in E.Morocco
1 Bunker placed in E.Morocco
1 Cruiser and 1 Destroyer placed in 46 Sea Zone
3 Elites, 2 Infantrys and 2 JetFighters placed in RomeTurn Complete - Italians
Italians collect 72 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 118 / 121
Russians : 85 / 85
Italians : 72 / 72
French : 21 / 21
Yamamoto : 88 / 94
Chinese : 29 / 37
Hisaichi : 38 / 44
British : 89 / 94
Anzac : 36 / 36
Dutch : 14 / 12
Finns : 17 / 20
Romanians : 25 / 29
Thai : 27 / 29
Americans : 111 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 ArmoredCar moved from French Equatorial Africa to Kufra
French take Kufra from ItaliansPurchase Units - French
French buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - French
Non Combat Move - French
Place Units - French
3 Tanks placed in W.Iran
3 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 23 PUs; end with 23 PUs -
i no its not looking good for me.
you are obviously the better player.
i hope i didn’t bore you.
i also hope we can play again AFTER we’re done with this one. -
Not bored at all … I do feel guilty about sinking UK and ANZAC fleets though. Land units seem pretty cheap/disposable in WaW, but navies are hard to rebuild.
Also, I am still pretty new to WaW (played maybe 4 games over as many years), so any experience is good experience.
And I’ll definitely play a rematch, as either side.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 Elites and 1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 85 Sea Zone to 111 Sea Zone
2 Elites and 2 Infantrys moved from 111 Sea Zone to Lombok
1 Elite moved from Tohoku to 85 Sea Zone
1 Elite moved from Chubu to 85 Sea Zone
2 Infantrys moved from Kyushu to 85 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 85 Sea Zone to 111 Sea Zone
2 Elites and 2 Infantrys moved from 111 Sea Zone to Soembawa
3 Battleships moved from 85 Sea Zone to 111 Sea Zone
1 Artillery and 1 Elite moved from Chubu to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Artillery and 1 Elite moved from 111 Sea Zone to Celebes
2 Artillerys, 4 Elites, 3 Marines and 2 Tanks moved from Madras to Hyderabad
2 Cruisers and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 4 Infantrys moved from Malaya to 65 Sea Zone
2 Artillerys, 2 Cruisers, 4 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 4 Infantrys moved from 60 Sea Zone to Hyderabad
2 Bombers moved from S.Thailand to Hyderabad
1 Adv.Fighter moved from 85 Sea Zone to Lombok
1 Adv.Fighter moved from 85 Sea Zone to Soembawa
2 Fighters moved from 85 Sea Zone to Celebes
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
4 Fighters moved from 85 Sea Zone to 76 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 13 Elites, 6 Infantrys and 6 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Hyderabad
Yamamoto attack with 4 Artillerys, 2 Bombers, 4 Elites, 4 Infantrys, 3 Marines and 2 Tanks
British defend with 4 Artillerys and 13 Infantrys
Yamamoto roll dice for 2 Cruisers in Hyderabad, round 2 : 1/2 hits
1 Infantry owned by the British lost in Hyderabad
Yamamoto roll dice for 4 Artillerys, 2 Bombers, 4 Elites, 4 Infantrys, 3 Marines and 2 Tanks in Hyderabad, round 2 : 10/19 hits
British roll dice for 4 Artillerys and 12 Infantrys in Hyderabad, round 2 : 2/16 hits
2 Infantrys owned by the Yamamoto and 10 Infantrys owned by the British lost in Hyderabad
Yamamoto roll dice for 4 Artillerys, 2 Bombers, 4 Elites, 2 Infantrys, 3 Marines and 2 Tanks in Hyderabad, round 3 : 8/17 hits
British roll dice for 4 Artillerys and 2 Infantrys in Hyderabad, round 3 : 3/6 hits
1 Elite owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 4 Artillerys owned by the British and 2 Infantrys owned by the British lost in Hyderabad
Yamamoto win, taking Hyderabad from British with 4 Artillerys, 2 Bombers, 3 Elites, 3 Marines and 2 Tanks remaining. Battle score for attacker is 31
Casualties for British: 4 Artillerys and 13 Infantrys
Casualties for Yamamoto: 1 Elite and 4 Infantrys
Battle in Soembawa
Yamamoto attack with 1 Adv.Fighter, 2 Elites and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Soembawa
Yamamoto roll dice for 1 Adv.Fighter, 2 Elites and 2 Infantrys in Soembawa, round 2 : 2/5 hits
Dutch roll dice for 1 Artillery in Soembawa, round 2 : 0/1 hits
1 Artillery owned by the Americans lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 1 Adv.Fighter, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Celebes
Yamamoto attack with 1 Artillery, 1 Elite and 2 Fighters
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Lombok
Yamamoto attack with 1 Adv.Fighter, 2 Elites and 2 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Lombok
Yamamoto roll dice for 1 Adv.Fighter, 2 Elites and 2 Infantrys in Lombok, round 2 : 1/5 hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Adv.Fighter, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in 76 Sea Zone
Yamamoto attack with 4 Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 4 Fighters in 76 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in 76 Sea Zone
Yamamoto win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 DestroyerNon Combat Move - Yamamoto
4 Carriers, 2 Destroyers and 1 Submarine moved from 85 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Soembawa to 111 Sea Zone
1 Adv.Fighter moved from Lombok to 111 Sea Zone
2 Fighters moved from Celebes to 111 Sea Zone
2 Bombers moved from Hyderabad to Madras
1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
2 Artillerys, 2 Elites and 2 Infantrys moved from Kiangsi to Hunan
4 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan
1 Infantry moved from Chubu to Tokyo
1 Tank moved from Hokkaido to Tokyo
4 Fighters moved from 76 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Liaoning to Tokyo
1 Adv.Fighter moved from Hunan to Tokyo
1 AAGun, 2 Elites and 8 Infantrys moved from Davao to MindanaoPlace Units - Yamamoto
1 Bunker placed in Tokyo
2 Artillerys and 6 Infantrys placed in Tokyo
5 Tanks placed in Madras
5 Elites and 1 Tank placed in Hong Kong
6 Elites placed in Malaya
2 Elites placed in DavaoTurn Complete - Yamamoto
Yamamoto collect 92 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 118 / 121
Russians : 85 / 85
Italians : 70 / 72
French : 23 / 23
Yamamoto : 92 / 92
Chinese : 29 / 37
Hisaichi : 38 / 44
British : 88 / 94
Anzac : 36 / 36
Dutch : 11 / 12
Finns : 17 / 20
Romanians : 25 / 29
Thai : 27 / 29
Americans : 111 / 111 -
Not bored at all … I do feel guilty about sinking UK and ANZAC fleets though. Land units seem pretty cheap/disposable in WaW, but navies are hard to rebuild.
Also, I am still pretty new to WaW (played maybe 4 games over as many years), so any experience is good experience.
And I’ll definitely play a rematch, as either side.
Also, if you want to turn low luck back on for a more predictable game, I’d be okay with that.
Hyderabad there just went absolutely terrible for UK.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
1 Elite and 2 Infantrys moved from Szechwan to Yunnan
1 Elite and 2 Infantrys moved from Lanchow to Szechwan
4 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
2 Infantrys moved from Hupeh to Kweichow
1 Adv.Fighter and 1 Fighter moved from Hupeh to Kweichow
1 Artillery and 1 Tank moved from Shansi to Shantung
1 Fighter moved from Shansi to Shantung
1 Adv.Fighter moved from Hupeh to Shantung
2 ArmoredCars moved from Hupeh to Anhwei
1 ArmoredCar moved from Hupeh to Anhwei
1 Fighter moved from Hupeh to AnhweiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwei
Chinese attack with 3 ArmoredCars and 1 Fighter
Hisaichi defend with 1 Artillery and 1 Elite
Chinese roll dice for 3 ArmoredCars and 1 Fighter in Anhwei, round 2 : 0/4 hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 2 : 1/2 hits
1 ArmoredCar owned by the Chinese lost in Anhwei
Chinese roll dice for 2 ArmoredCars and 1 Fighter in Anhwei, round 3 : 1/3 hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 3 : 1/2 hits
1 Elite owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Anhwei
Chinese roll dice for 1 ArmoredCar and 1 Fighter in Anhwei, round 4 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Artillery and 1 Elite
Casualties for Chinese: 2 ArmoredCars
Battle in Yunnan
Chinese attack with 1 Elite and 2 Infantrys
Thai defend with 1 Infantry
Chinese roll dice for 1 Elite and 2 Infantrys in Yunnan, round 2 : 0/3 hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 Elite and 2 Infantrys in Yunnan, round 3 : 1/3 hits
Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits
1 Infantry owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Tank
Hisaichi defend with 1 Bunker and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Tank in Shantung, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker and 1 Infantry in Shantung, round 2 : 0/2 hits
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Tank in Shantung, round 3 : 0/4 hits
Hisaichi roll dice for 1 Bunker and 1 Infantry in Shantung, round 3 : 0/2 hits
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Tank in Shantung, round 4 : 1/4 hits
Hisaichi roll dice for 1 Bunker and 1 Infantry in Shantung, round 4 : 2/2 hits
1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shantung
1 Tank retreated to Shansi
Hisaichi win with 1 Bunker remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Fighter
Battle in Kweichow
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Thai defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kweichow, round 2 : 0/4 hits
Thai roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kweichow, round 3 : 1/4 hits
Thai roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits
1 Artillery owned by the Thai lost in Kweichow
Chinese win, taking Kweichow from Thai with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 1 ArtilleryNon Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Kweichow to Hupeh
1 Fighter moved from Anhwei to Hupeh
1 Adv.Fighter moved from Shantung to Hupeh
1 Adv.Fighter moved from Hsining to Hupeh
2 Infantrys and 1 Marine moved from Suiyuan to Chahar
4 Infantrys moved from Ningsia to Shensi
1 Infantry moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Tanks moved from Hsining to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Adv.Fighter, 2 Infantrys and 3 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs -
Not bored at all … I do feel guilty about sinking UK and ANZAC fleets though. Land units seem pretty cheap/disposable in WaW, but navies are hard to rebuild.
Also, I am still pretty new to WaW (played maybe 4 games over as many years), so any experience is good experience.
And I’ll definitely play a rematch, as either side.
Also, if you want to turn low luck back on for a more predictable game, I’d be okay with that.
Hyderabad there just went absolutely terrible for UK.
no regular dice is ok with me.
but i want to keep going with this one even though it looks bleak for me. -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 unit repaired.
2 Elites moved from Khabarovsk to Heilungchiang
1 Artillery moved from Liaoning to Heilungchiang
1 Artillery and 1 Elite moved from Peking to Chahar
2 Bombers moved from N.French Indochina to Chahar
1 Tank moved from N.French Indochina to Anhwei
2 Fighters moved from N.French Indochina to Anhwei
1 Artillery, 3 Infantrys and 5 Tanks moved from N.French Indochina to Yunnan
1 Elite moved from Liaoning to Hulunbuir
1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
1 Artillery moved from Liaoning to HeilungchiangPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bunker, 2 Elites and 11 Infantrys; Remaining resources: 3 PUs;Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 1 Artillery, 2 Bombers and 1 Elite
Chinese defend with 3 Infantrys and 1 Marine
Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Elite in Chahar, round 2 : 3/4 hits
Chinese roll dice for 3 Infantrys and 1 Marine in Chahar, round 2 : 0/4 hits
3 Infantrys owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Elite in Chahar, round 3 : 1/4 hits
Chinese roll dice for 1 Marine in Chahar, round 3 : 0/1 hits
1 Marine owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Bombers and 1 Elite remaining. Battle score for attacker is 10
Casualties for Chinese: 3 Infantrys and 1 Marine
Battle in Heilungchiang
Hisaichi attack with 2 Artillerys and 2 Elites
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 Artillerys and 2 Elites in Heilungchiang, round 2 : 0/4 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits
1 Elite owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 2 Artillerys and 1 Elite in Heilungchiang, round 3 : 1/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 3 : 0/3 hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 2 Artillerys and 1 Elite in Heilungchiang, round 4 : 3/3 hits
Russians roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 4 : 2/2 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Elite remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 Artillerys and 1 Elite
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Hulunbuir
Hisaichi attack with 1 Artillery and 2 Elites
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Elites in Hulunbuir, round 2 : 1/3 hits
Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 1 Artillery and 1 Elite in Hulunbuir, round 3 : 1/2 hits
Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Elite
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Anhwei
Hisaichi attack with 2 Fighters and 1 Tank
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 2 Fighters and 1 Tank in Anhwei, round 2 : 2/3 hits
Chinese roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Fighters and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Yunnan
Hisaichi attack with 1 Artillery, 3 Infantrys and 5 Tanks
Chinese defend with 1 Elite and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Yunnan, round 2 : 3/9 hits
Chinese roll dice for 1 Elite and 2 Infantrys in Yunnan, round 2 : 1/3 hits
1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Artillery, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Elite and 2 InfantrysNon Combat Move - Hisaichi
1 Infantry moved from Kwangsi to N.French Indochina
2 Infantrys moved from Kwangsi to Hunan
2 Fighters moved from Anhwei to Hunan
2 Bombers moved from Chahar to Liaoning
6 Infantrys moved from Kirin to Liaoning
8 Infantrys moved from Changchun to Kirin
6 Tanks moved from Khabarovsk to Liaoning
2 Elites moved from Khabarovsk to Kirin
5 Infantrys moved from Khabarovsk to Kirin
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
4 Transports moved from 85 Sea Zone to 111 Sea Zone
1 Battleship moved from 65 Sea Zone to 60 Sea Zone
1 Carrier moved from 65 Sea Zone to 60 Sea Zone
1 Artillery and 1 Elite moved from Tohoku to TokyoPlace Units - Hisaichi
3 Infantrys placed in Kwangsi
2 Artillerys and 2 Elites placed in Liaoning
8 Infantrys placed in Changchun
1 Bunker placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 48 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 118 / 121
Russians : 79 / 85
Italians : 70 / 72
French : 23 / 23
Yamamoto : 92 / 92
Chinese : 28 / 34
Hisaichi : 48 / 51
British : 88 / 94
Anzac : 36 / 36
Dutch : 11 / 12
Finns : 17 / 20
Romanians : 25 / 29
Thai : 24 / 29
Americans : 111 / 111





