G40 Ichabod (X) vs Jonathan (A) w/20 #2

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Rostov to Caucasus
                2 fighters moved from Rostov to Caucasus
                4 mech_infantrys moved from Romania to Ukraine

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Bryansk

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 1.67
        Russians : -0.33

    triplea_41575_Ita9.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                3 infantry moved from Ukraine to Bryansk
                4 infantry moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                3 artilleries moved from Volgograd to Rostov
                1 mech_infantry moved from Baltic States to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Vyborg
                4 mech_infantrys moved from Novgorod to Vyborg
                5 artilleries moved from Novgorod to Vyborg
                3 infantry moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Vyborg
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Vyborg
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Vyborg
                1 fighter moved from Western Germany to Denmark
                2 tactical_bombers moved from Novgorod to Western Germany
                1 fighter moved from Novgorod to Western Germany
                1 tactical_bomber moved from Novgorod to Western Germany

    triplea_41575_Ger10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                3 infantry moved from Ukraine to Bryansk
                4 infantry moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                3 artilleries moved from Volgograd to Rostov
                1 mech_infantry moved from Baltic States to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Vyborg
                4 mech_infantrys moved from Novgorod to Vyborg
                5 artilleries moved from Novgorod to Vyborg
                3 infantry moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Vyborg
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Vyborg
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Vyborg
                1 fighter moved from Western Germany to Denmark
                2 tactical_bombers moved from Novgorod to Western Germany
                1 fighter moved from Novgorod to Western Germany
                1 tactical_bomber moved from Novgorod to Western Germany

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Vyborg
                1 infantry moved from Bryansk to Smolensk
                4 mech_infantrys moved from Bryansk to Novgorod
                2 armour moved from Bryansk to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour placed in Germany
                1 bomber and 1 fighter placed in Western Germany
                1 infantry placed in Volgograd
                3 infantry placed in Rostov
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    triplea_41575_Ger10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total

    Combat Hit Differential Summary :

    triplea_41575_Rus10.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 77 PUs;
                Japanese buy 2 armour, 4 fighters, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Timguska to Shensi
                6 artilleries and 11 infantry moved from Burma to India
                5 mech_infantrys moved from Shan State to India
                11 armour moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 tactical_bombers moved from Kweichow to India
                1 bomber moved from Hunan to India
                1 bomber moved from French Indo China to India
                1 mech_infantry moved from Shensi to Yunnan
                3 mech_infantrys moved from Hunan to Burma
                3 tactical_bombers moved from French Indo China to India
                2 fighters moved from French Indo China to India
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
                3 fighters moved from Japan to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone

    triplea_41575_Jap10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 77 PUs;
                Japanese buy 2 armour, 4 fighters, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Timguska to Shensi
                6 artilleries and 11 infantry moved from Burma to India
                5 mech_infantrys moved from Shan State to India
                11 armour moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 tactical_bombers moved from Kweichow to India
                1 bomber moved from Hunan to India
                1 bomber moved from French Indo China to India
                1 mech_infantry moved from Shensi to Yunnan
                3 mech_infantrys moved from Hunan to Burma
                3 tactical_bombers moved from French Indo China to India
                2 fighters moved from French Indo China to India
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
                3 fighters moved from Japan to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 3 fighters and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 6 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 5 fighters, 1 harbour and 2 infantry; ANZAC defend with 1 armour, 1 fighter and 1 infantry
                        Japanese roll dice for 6 fighters, 4 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 4/12 hits, 5.00 expected hits
                        Americans roll dice for 1 armour, 6 fighters and 3 infantry in Hawaiian Islands, round 2 : 6/10 hits, 5.50 expected hits
                        3 fighters owned by the Japanese, 3 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 2 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hawaiian Islands, round 3 : 2/6 hits, 3.00 expected hits
                        Americans roll dice for 6 fighters in Hawaiian Islands, round 3 : 3/6 hits, 4.00 expected hits
                        2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in Hawaiian Islands
                    Americans win with 4 fighters remaining. Battle score for attacker is -27
                    Casualties for ANZAC: 1 armour, 1 fighter and 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                    Casualties for Japanese: 5 fighters and 4 infantry
                    1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
                3 fighters moved from 26 Sea Zone to 25 Sea Zone
                3 mech_infantrys moved from Kiangsu to 19 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 mech_infantrys, 4 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 aaGun moved from Burma to India
                3 mech_infantrys moved from 6 Sea Zone to Japan
                1 fighter moved from French Indo China to India
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Hopei to Yunnan
                2 mech_infantrys moved from Suiyuyan to Kweichow

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                3 infantry placed in India
                Japanese undo move 2.
                1 armour and 2 infantry placed in India
                1 armour and 4 infantry placed in Japan
                4 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        Japanese : -2.00

    triplea_41575_Jap10.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 armour moved from Rostov to Turkey
                2 fighters moved from Bryansk to Turkey
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone

    triplea_41575_Ita10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 armour moved from Rostov to Turkey
                2 fighters moved from Bryansk to Turkey
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Turkey
                    Italians attack with 2 armour and 2 fighters
                    British defend with 2 armour
                        Italians roll dice for 2 armour and 2 fighters in Turkey, round 2 : 3/4 hits, 2.00 expected hits
                        British roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits
                        2 armour owned by the British and 1 armour owned by the Italians lost in Turkey
                    Italians win, taking Turkey from British with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                    Casualties for British: 2 armour

    Non Combat Move - Italians
                2 fighters moved from Turkey to Caucasus
                4 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Normandy Bordeaux to Southern France
                2 aaGuns, 5 artilleries and 14 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        British : 0.00

    triplea_41575_Ita10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 54 Sea Zone to Hawaiian Islands
                2 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 48 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Hawaiian Islands

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                2 infantry moved from Northwest Persia to Turkey
                1 fighter moved from Russia to Turkey

    Combat - French
                Battle in Turkey
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                        French roll dice for 1 fighter and 2 infantry in Turkey, round 2 : 2/3 hits, 0.00 expected hits
                        Italians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.00 expected hits
                        1 armour owned by the Italians lost in Turkey
                    French win, taking Turkey from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - French
                1 fighter moved from Turkey to Greece

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0.00
        French : 2.00

    triplea_41575_Fre10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 armour moved from Germany to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 armour and 2 infantry moved from 115 Sea Zone to Finland
                2 armour, 5 artilleries, 7 infantry and 5 mech_infantrys moved from Vyborg to Finland
                      Germans take Finland from Americans
                4 mech_infantrys moved from Novgorod to Finland
                5 armour moved from Novgorod to Finland

    Combat - Germans
                Battle in Finland

    Non Combat Move - Germans
                22 armour, 10 artilleries, 14 infantry and 12 mech_infantrys moved from Bryansk to Tambov
                1 infantry moved from Ukraine to Bryansk
                3 artilleries and 3 infantry moved from Rostov to Tambov
                2 infantry moved from Ukraine to Rostov
                2 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Novosibirsk to Tambov
                1 aaGun moved from Vyborg to Finland
                1 bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Novgorod to Western Germany
                2 fighters moved from Novgorod to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 artilleries placed in Rostov
                1 artillery and 2 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                Germans undo move 5.
                1 fighter placed in Western Germany
                1 bomber placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    triplea_41575_Ger11.tsvg

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