@JamesG:
@Lucifer:
Some tactics and strats work both in LL and ADS. I didn’t say that absolutely all strats which works in LL also must work in ADS.
While I agree that there are some minor tactical differences between Low Luck and ADS (mainly involving strafing) I actually think any strategies that work well in Low Luck will work well in ADS, just not with the same reliability. Hence I think Low Luck is great tool for testing strats, even if I don’t prefer playing real games that way.
NO WAI. Let me propose a simple game. You take ten coins and flip them. Every time you have more heads then tails, or more tails then heads, you remove the “extra” heads or tails. (So if you flip the ten coins and get six heads and four tails, you remove two of the “heads” coins).
Now according to Low Luck, your game is going to last, well, forever.
See how long your game REALLY lasts. Then ask yourself how well Low Luck would have predicted your game. Yeah, see what I mean?
OMG Low Luck is NOT the way to play if you want to test a strategy, UNLESS you’re trying to test a LOW LUCK strategy!
I can summarize my opinion on Low Luck and ADS as follows:
Any GOOD strategy will succeed more often in Low Luck than ADS, because there is less chance of wacky bad dice causing the strat to fail. But in both Low Luck and ADS a good strat should succeed more often than not, over the long term*, assuming opponents of equal skill.
No no! Any GOOD LOW LUCK Strategy will succeed more often in Low Luck than ADS because you’re playing a LOW LUCK STRATEGY! By the gods, you can’t equate the two! Let me say it explicitly, if you make an incredibly GOOD LOW LUCK STRATEGY, that SAME strategy will get its ASS handed to it in an ADS game if the opponent is skilled! (And vice versa; an incredibly good ADS strategy will get its ass reamed in a low luck game against a good low luck player!) It’s apples and oranges, good low luck players are NOT necessarily good ADS players, and vice versa!
Any BAD strategy will fail more often in Low Luck than ADS, because there is less chance of wacky good dice causing the strat to succeed. But in both Low Luck and ADS a bad strat should fail more often than not, over the long term*, assuming opponents of equal skill.
A BAD strategy will get its ass handed to it in Low Luck OR in ADS, unless that strategy depends on a single long-odds battle, which I must emphasize most games do not come down to! Most games come down to a struggle over position and territory that culminate in the eventual collapse of the positionally or economically weaker side! I’d say a bad TACTIC could succeed more often in ADS than Low Luck, but bad STRATEGIES almost definitionally fail (unless faced with an even worse strategy).
- By “over the long term” I mean over the course of many games. Though it should take fewer Low Luck games than ADS games to determine if a strat is good or bad.
Kill America First….
I don’t see much point in having any more discussions with you, after you claim that KAF works in LL.
Amen brother, amen.
Silence, fool, or I shall unleash my Cat of Mass Destruction. There you’ll be, thinking you’re about to crush Germany, when suddenly cats shall rain from the sky like missiles from the heart of hell. We’re talking teeth the size of fighter planes, paws the size of entire countries, and a tail that is longer than the entire length of the Mediterranean. With a fierce swipe of its paws, Russia’s mighty forces shall be wiped from the board, along with any incriminating catnip.
Teh JENFORCES are invincible . . . as you will come to realize in the end, poor fool.