• 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Anzac
                6 Infantrys moved from Western Australia to Broome

    Purchase Units - Anzac
                Anzac buy 2 Adv.Fighters, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Anzac
                1 Fighter moved from Townsville to Broome

    Place Units - Anzac
                2 Adv.Fighters and 1 Tank placed in Broome
                2 Elites and 1 Tank placed in Townsville

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_41611_Anz5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Dutch
                1 Tank moved from Cape Verde to 33 Sea Zone
                1 Tank and 1 Transport moved from 33 Sea Zone to 34 Sea Zone
                1 Tank moved from 34 Sea Zone to Canarians

    Purchase Units - Dutch
                Dutch buy 1 Fighter, 1 Marine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Canarians
                    Dutch attack with 1 Tank
                    Neutral defend with 1 Infantry
                        Dutch roll dice for 1 Tank in Canarians, round 2 :  0/1 hits
                        Neutral roll dice for 1 Infantry in Canarians, round 2 :  0/1 hits
                        Dutch roll dice for 1 Tank in Canarians, round 3 :  0/1 hits
                        Neutral roll dice for 1 Infantry in Canarians, round 3 :  1/1 hits
                        1 Tank owned by the Dutch lost in Canarians
                    Neutral win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Dutch: 1 Tank

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Fighter and 1 Marine placed in Suriname
                1 Transport placed in 32 Sea Zone

    Turn Complete - Dutch
                Dutch collect 12 PUs; end with 12 PUs

    triplea_41611_Dut5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Finns
                1 Infantry moved from Oulu to Lapland
                      Finns take Lapland from Russians
                1 Infantry moved from Oulu to N.Karelia
                      Finns take N.Karelia from Russians
                1 Artillery, 2 Elites and 1 Infantry moved from Estonia to Latvia
                1 Artillery moved from Oulu to 24 Sea Zone
                1 Elite moved from Helsinki to 24 Sea Zone
                1 Artillery and 1 Elite moved from 24 Sea Zone to East Prussia
                1 Fighter moved from Helsinki to East Prussia
                2 Elites moved from Helsinki to 24 Sea Zone
                2 Elites moved from 24 Sea Zone to Latvia

    Purchase Units - Finns
                Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Latvia
                    Finns attack with 1 Artillery, 4 Elites and 1 Infantry
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Artillery, 4 Elites and 1 Infantry in Latvia, round 2 :  2/6 hits
                        Russians roll dice for 1 Infantry in Latvia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Latvia
                    Finns win, taking Latvia from Russians with 1 Artillery, 4 Elites and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in East Prussia
                    Finns attack with 1 Artillery, 1 Elite and 1 Fighter
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in East Prussia, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in East Prussia, round 2 :  0/1 hits
                        Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in East Prussia, round 3 :  0/3 hits
                        Russians roll dice for 1 Infantry in East Prussia, round 3 :  1/1 hits
                        1 Artillery owned by the Finns lost in East Prussia
                        Finns roll dice for 1 Elite and 1 Fighter in East Prussia, round 4 :  1/2 hits
                        Russians roll dice for 1 Infantry in East Prussia, round 4 :  0/1 hits
                        1 Infantry owned by the Russians lost in East Prussia
                    Finns win, taking East Prussia from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Finns: 1 Artillery
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from East Prussia to Helsinki

    Place Units - Finns
                2 Artillerys and 2 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 18 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 103 / 106
        Russians : 92 / 99
        Italians : 59 / 62
        French : 24 / 19
        Yamamoto : 78 / 82
        Chinese : 34 / 37
        Hisaichi : 42 / 46
        British : 107 / 107
        Anzac : 36 / 36
        Dutch : 12 / 12
        Finns : 18 / 18
        Romanians : 19 / 20
        Thai : 22 / 23
        Americans : 105 / 107

    triplea_41611_Fin5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Romanians
                1 Infantry moved from Vinnytsia to Kiev
                1 ArmoredCar moved from Brest to Lithuania
                1 Tank moved from Brest to Lithuania
                1 Tank moved from Brest to Kiev
                1 Fighter moved from Vinnytsia to Kiev

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars and 1 JetFighter; Remaining resources: 1 PUs;

    Combat - Romanians
                Battle in Kiev
                    Romanians attack with 1 Fighter, 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kiev, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kiev
                    Romanians win, taking Kiev from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Lithuania
                    Romanians attack with 1 ArmoredCar and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 ArmoredCar and 1 Tank in Lithuania, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Lithuania, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Lithuania
                    Romanians win, taking Lithuania from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Kiev to Vinnytsia
                2 Tanks moved from Bulgaria to Vinnytsia
                1 Tank moved from Serbia to E.Romania
                2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia

    Place Units - Romanians
                2 ArmoredCars and 1 JetFighter placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 23 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 103 / 106
        Russians : 88 / 99
        Italians : 59 / 62
        French : 24 / 19
        Yamamoto : 78 / 82
        Chinese : 34 / 37
        Hisaichi : 42 / 46
        British : 107 / 107
        Anzac : 36 / 36
        Dutch : 12 / 12
        Finns : 18 / 18
        Romanians : 23 / 24
        Thai : 22 / 23
        Americans : 105 / 107

    triplea_41611_Rom5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Thai
                1 Transport moved from 110 Sea Zone to 111 Sea Zone
                1 Infantry moved from British Borneo to 111 Sea Zone
                1 Infantry and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
                1 Infantry moved from 67 Sea Zone to Western Australia
                      Thai take Western Australia from Anzac
                2 ArmoredCars, 3 Artillerys and 4 Infantrys moved from N.Thailand to N.French Indochina
                1 Infantry moved from N.Thailand to N.French Indochina

    Purchase Units - Thai
                Thai buy 1 Adv.Fighter, 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs;

    Combat - Thai
                Battle in N.French Indochina
                    Thai attack with 2 ArmoredCars, 3 Artillerys and 5 Infantrys
                    British defend with 2 ArmoredCars
                        Thai roll dice for 2 ArmoredCars, 3 Artillerys and 5 Infantrys in N.French Indochina, round 2 :  5/10 hits
                        French roll dice for 2 ArmoredCars in N.French Indochina, round 2 :  2/2 hits
                        2 ArmoredCars owned by the British and 2 ArmoredCars owned by the Thai lost in N.French Indochina
                    Thai win, taking N.French Indochina from French with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 2 ArmoredCars
                    Casualties for Thai: 2 ArmoredCars

    Non Combat Move - Thai
                1 AAGun moved from N.Thailand to N.French Indochina
                1 Artillery moved from S.Thailand to N.Thailand
                2 Artillerys, 1 Elite and 3 Marines moved from Bangkok to S.Thailand
                1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
                1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone
                1 Artillery moved from Lombok to 110 Sea Zone
                1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Artillery moved from 105 Sea Zone to S.Thailand
                1 Fighter moved from Banjarmasin to S.Thailand

    Place Units - Thai
                1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Bangkok

    Turn Complete - Thai
                Thai collect 26 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 103 / 106
        Russians : 88 / 99
        Italians : 59 / 62
        French : 22 / 19
        Yamamoto : 78 / 82
        Chinese : 34 / 37
        Hisaichi : 42 / 46
        British : 107 / 107
        Anzac : 34 / 36
        Dutch : 12 / 12
        Finns : 18 / 18
        Romanians : 23 / 24
        Thai : 26 / 27
        Americans : 105 / 107

    triplea_41611_Tha5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Americans
                2 ArmoredCars, 1 Elite and 2 Infantrys moved from Bahia to 32 Sea Zone
                2 ArmoredCars, 2 B.Transports, 1 Elite and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone
                2 Destroyers moved from 33 Sea Zone to 34 Sea Zone
                1 B.Transport moved from 36 Sea Zone to 32 Sea Zone
                1 Transport moved from 119 Sea Zone to 25 Sea Zone
                1 Elite moved from South Atlantic USA to 25 Sea Zone
                1 ArmoredCar moved from South Atlantic USA to 25 Sea Zone
                1 ArmoredCar and 1 Elite moved from 25 Sea Zone to Cuba
                6 Infantrys moved from South Central USA to South Atlantic USA
                2 ArmoredCars, 1 Elite and 2 Infantrys moved from 34 Sea Zone to Rio de Oro
                1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro
                3 ArmoredCars moved from San Francisco to Northwest USA
                1 Infantry moved from Koryakia to 72 Sea Zone
                1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
                1 Infantry moved from 85 Sea Zone to Tohoku
                      Americans take Tohoku from Yamamoto
                1 Infantry moved from Koryakia to 72 Sea Zone
                1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
                1 Infantry moved from 85 Sea Zone to Kyushu
                      Americans take Kyushu from Yamamoto
                1 Infantry moved from Koryakia to 72 Sea Zone
                1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
                1 Infantry moved from 85 Sea Zone to Hokkaido
                      Americans take Hokkaido from Yamamoto
                1 Submarine moved from 108 Sea Zone to 93 Sea Zone
                1 Artillery and 1 Infantry moved from Woleai to 108 Sea Zone
                1 Artillery, 1 B.Transport, 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 1 Infantry and 2 Submarines moved from 108 Sea Zone to 114 Sea Zone
                1 Submarine moved from 72 Sea Zone to 86 Sea Zone
                1 Fighter moved from West Papua to 111 Sea Zone
                1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
                1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 104 Sea Zone to 114 Sea Zone
                2 Infantrys moved from 114 Sea Zone to Queensland
                4 ArmoredCars moved from Alaska to 74 Sea Zone
                4 ArmoredCars and 2 Transports moved from 74 Sea Zone to 72 Sea Zone
                4 ArmoredCars moved from 72 Sea Zone to Koryakia
                2 ArmoredCars, 3 Artillerys, 2 Infantrys and 1 Tank moved from Koryakia to Kolyma
                2 ArmoredCars and 1 Tank moved from Kolyma to Zhigansk
                1 Fighter moved from Koryakia to Heilungchiang
                1 S.Bomber moved from Pearl Harbor to Queensland
                1 L.Fighter moved from Pearl Harbor to Queensland
                6 ArmoredCars moved from Northwest USA to Yukon

    Purchase Units - Americans
                Americans buy 2 ArmoredCars, 1 B.Transport, 9 Infantrys, 1 L.Fighter, 1 Mech.Inf, 1 S.Bomber, 2 S.Submarines, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Heilungchiang
                    Americans attack with 1 Fighter
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 1 Fighter in Heilungchiang, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 :  0/1 hits
                        Americans roll dice for 1 Fighter in Heilungchiang, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 :  0/1 hits
                        Americans roll dice for 1 Fighter in Heilungchiang, round 4 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 4 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Americans win with 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in 111 Sea Zone
                    Americans attack with 1 Fighter
                    Yamamoto defend with 1 T.Boat
                        Americans roll dice for 1 Fighter in 111 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 Fighter in 111 Sea Zone, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 Fighter in 111 Sea Zone, round 4 :  1/1 hits
                        Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 4 :  0/1 hits
                    1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                    Americans win with 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 T.Boat
                Battle in Cuba
                    Americans attack with 1 ArmoredCar and 1 Elite
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 ArmoredCar and 1 Elite in Cuba, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Cuba, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Cuba
                    Americans loses 0 PUs for violating Cubas neutrality.
                    Americans win, taking Cuba from Neutral with 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Rio de Oro
                    Americans attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys in Rio de Oro, round 2 :  2/8 hits
                        Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 :  1/3 hits
                        1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
                        Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Infantrys in Rio de Oro, round 3 :  1/7 hits
                        Neutral roll dice for 1 Infantry in Rio de Oro, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans loses 0 PUs for violating Rio de Oros neutrality.
                    Americans win, taking Rio de Oro from Neutral with 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                1 Fighter moved from 111 Sea Zone to Celebes
                1 Fighter moved from Heilungchiang to Chita

    Place Units - Americans
                3 Infantrys placed in Santiago
                2 ArmoredCars placed in Bahia
                1 Mech.Inf and 1 Tank placed in Alaska
                1 Transport placed in 71 Sea Zone
                1 B.Transport placed in 26 Sea Zone
                2 S.Submarines placed in 83 Sea Zone
                1 L.Fighter and 1 S.Bomber placed in Pearl Harbor
                1 Submarine placed in 98 Sea Zone
                4 Infantrys placed in Northwest USA
                2 Infantrys placed in South Atlantic USA

    Turn Complete - Americans
                Americans collect 118 PUs; end with 118 PUs

    triplea_41611_Ame5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Germans
                4 Elites moved from Vyborg to Leningrad
                1 ArmoredCar, 4 HeavyTanks and 5 Tanks moved from Minsk to Leningrad
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 Artillery moved from Hamburg to 23 Sea Zone
                1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Leningrad
                3 Stukas moved from Oulu to Leningrad
                1 Tank moved from Tripoli to Kufra
                2 Infantrys moved from Hamburg to Denmark
                1 Bomber moved from Oulu to Denmark
                3 Artillerys, 2 Elites and 5 Infantrys moved from Orleanais to Normandy
                1 Artillery and 1 Infantry moved from Paris to Picardy
                1 Infantry moved from Donetsk to Rostov
                1 ArmoredCar moved from Donetsk to Rostov
                1 Stuka moved from Vinnytsia to Rostov
                1 Artillery and 1 Infantry moved from Kursk to Tula
                1 Stuka moved from Vinnytsia to Tula
                4 Artillerys and 10 Infantrys moved from Kursk to Smolensk
                1 ArmoredCar moved from Belgium to Picardy
                1 ArmoredCar moved from Belgium to Picardy

    Purchase Units - Germans
                Germans buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 8 Elites, 2 Infantrys, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Picardy
                    Germans attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
                    French defend with 1 Bunker
                        Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Picardy, round 2 :  2/4 hits
                        French roll dice for 1 Bunker in Picardy, round 2 :  0/1 hits
                        1 Bunker owned by the French lost in Picardy
                    Germans win, taking Picardy from French with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for French: 1 Bunker
                Battle in Leningrad
                    Germans attack with 1 ArmoredCar, 1 Artillery, 5 Elites, 4 HeavyTanks, 2 Infantrys, 3 Stukas and 5 Tanks
                    Russians defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory and 14 Infantrys
                        AA fire in Leningrad :  0/3 hits
                        Germans roll dice for 1 Battleship in Leningrad, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Germans roll dice for 1 ArmoredCar, 1 Artillery, 5 Elites, 4 HeavyTanks, 2 Infantrys, 3 Stukas and 5 Tanks in Leningrad, round 2 :  11/21 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Adv.Fighter, 2 Bunkers and 14 Infantrys in Leningrad, round 2 :  6/17 hits
                        1 ArmoredCar owned by the Germans, 10 Infantrys owned by the Russians, 3 Elites owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Artillery, 2 Elites, 4 HeavyTanks, 3 Stukas and 5 Tanks in Leningrad, round 3 :  8/15 hits
                        Russians roll dice for 1 Adv.Fighter, 2 Bunkers and 4 Infantrys in Leningrad, round 3 :  4/7 hits
                        4 Infantrys owned by the Russians, 2 Elites owned by the Germans, 1 Artillery owned by the Germans, 1 Adv.Fighter owned by the Russians, 2 Bunkers owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
                    Germans win, taking Leningrad from Russians with 4 HeavyTanks, 3 Stukas and 4 Tanks remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 ArmoredCar, 1 Artillery, 5 Elites, 2 Infantrys and 1 Tank
                    Casualties for Russians: 1 Adv.Fighter, 2 Bunkers and 14 Infantrys
                Battle in Tula
                    Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Tula, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Tula, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Tula
                        Germans roll dice for 1 Artillery and 1 Stuka in Tula, round 3 :  2/2 hits
                        Russians roll dice for 1 Infantry in Tula, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Tula
                    Germans win, taking Tula from Russians with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Denmark
                    Germans attack with 1 Bomber and 2 Infantrys
                    British defend with 1 Infantry
                        Germans roll dice for 1 Bomber and 2 Infantrys in Denmark, round 2 :  2/3 hits
                        British roll dice for 1 Infantry in Denmark, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Rostov
                    Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Rostov, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Normandy
                    Germans attack with 3 Artillerys, 2 Elites and 5 Infantrys
                    British defend with 1 Infantry; French defend with 1 Factory
                        Germans roll dice for 3 Artillerys, 2 Elites and 5 Infantrys in Normandy, round 2 :  2/10 hits
                        French roll dice for 1 Infantry in Normandy, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Normandy
                    Germans win, taking Normandy from French with 3 Artillerys, 2 Elites and 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Kufra
                    Germans attack with 1 Tank
                    British defend with 1 Infantry
                        Germans roll dice for 1 Tank in Kufra, round 2 :  0/1 hits
                        British roll dice for 1 Infantry in Kufra, round 2 :  0/1 hits
                        Germans roll dice for 1 Tank in Kufra, round 3 :  0/1 hits
                        British roll dice for 1 Infantry in Kufra, round 3 :  1/1 hits
                        1 Tank owned by the Germans lost in Kufra
                    British win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 Tank
                Battle in Smolensk
                    Germans attack with 4 Artillerys and 10 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 4 Artillerys and 10 Infantrys in Smolensk, round 2 :  4/14 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 4 Artillerys and 10 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 AAGun moved from Kursk to Smolensk
                1 AAGun, 5 Artillerys and 6 Infantrys moved from Donetsk to Kursk
                6 Tanks moved from Kursk to Smolensk
                5 HeavyTanks moved from Brest to Kursk
                4 HeavyTanks moved from Vinnytsia to Kursk
                1 Stuka moved from Tula to Kursk
                1 Stuka moved from Rostov to Kursk
                4 Mech.Infs moved from Warsaw to Kursk
                1 AAGun moved from Brest to Vinnytsia
                3 Stukas moved from Leningrad to Latvia
                1 Bomber moved from Denmark to Latvia
                4 Tanks moved from Belgium to Normandy
                1 AAGun moved from Orleanais to Normandy
                4 Tanks moved from Belgium to Hamburg
                2 Tanks moved from Belgium to Hamburg
                5 Mech.Infs moved from Bohemia to Kiev
                1 Mech.Inf moved from Greece to Vinnytsia
                1 Mech.Inf moved from Albania to E.Romania
                1 AAGun moved from Greece to Bulgaria
                4 ArmoredCars moved from Belgium to Lorraine
                4 Tanks moved from Belgium to Lorraine
                1 AAGun moved from Belgium to Rhine
                1 AAGun moved from Rhine to Bavaria
                2 Tanks moved from Belgium to Hamburg
                1 Tank moved from Belgium to Normandy
                1 Infantry moved from Belgium to Rhine

    Place Units - Germans
                1 T.Boat placed in 23 Sea Zone
                1 Artillery, 2 Elites and 2 Infantrys placed in Hamburg
                1 Bunker placed in Hamburg
                2 ArmoredCars and 2 Tanks placed in Vinnytsia
                2 ArmoredCars and 2 Tanks placed in Warsaw
                1 Artillery and 2 Elites placed in Paris
                4 Elites placed in Rhine
                Germans undo move 7.
                Germans undo move 6.
                2 Adv.Fighters, 1 Artillery and 1 Elite placed in Rhine
                5 Elites placed in Paris
                1 Tank placed in Bohemia

    Turn Complete - Germans
                Germans collect 119 PUs; end with 119 PUs

    Production/PUs Summary :

    Germans : 119 / 119
        Russians : 79 / 99
        Italians : 59 / 62
        French : 17 / 19
        Yamamoto : 69 / 82
        Chinese : 34 / 37
        Hisaichi : 42 / 46
        British : 105 / 107
        Anzac : 34 / 36
        Dutch : 12 / 12
        Finns : 18 / 18
        Romanians : 23 / 24
        Thai : 26 / 27
        Americans : 118 / 118

    triplea_41611_Ger6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Russians
                3 Infantrys moved from Georgia to Rostov
                1 Artillery and 1 Infantry moved from Saratov to Rostov
                3 Infantrys moved from Moscow to Tula
                1 ArmoredCar moved from Penza to Tula
                3 ArmoredCars, 1 HeavyTank and 1 Tank moved from Penza to Moscow
                1 Infantry moved from Yaroslavl to S.Karelia
                1 Infantry moved from Moscow to Yaroslavl
                1 Elite and 3 Infantrys moved from Nordland to 5 Sea Zone
                1 Elite, 1 Infantry and 1 Transport moved from 5 Sea Zone to 6 Sea Zone
                1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland
                2 Infantrys and 1 Transport moved from 5 Sea Zone to 6 Sea Zone
                2 Infantrys moved from 6 Sea Zone to N.Karelia
                1 Elite moved from Chita to Hulunbuir
                1 Elite moved from Chita to Hulunbuir
                2 ArmoredCars moved from Chita to Heilungchiang
                      Russians take Heilungchiang from Hisaichi
                1 ArmoredCar moved from Heilungchiang to Khabarovsk
                1 ArmoredCar moved from Heilungchiang to Khabarovsk
                1 Infantry moved from Chita to Heilungchiang
                1 Adv.Fighter and 1 Bomber moved from Chita to Hulunbuir
                2 Fighters moved from Chita to Khabarovsk
                1 Destroyer and 1 Submarine moved from 5 Sea Zone to 6 Sea Zone

    Purchase Units - Russians
                Russians buy 2 Artillerys, 10 HeavyTanks and 11 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Lapland
                    Russians attack with 1 Elite and 1 Infantry
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 Elite and 1 Infantry in Lapland, round 2 :  0/2 hits
                        Finns roll dice for 1 Infantry in Lapland, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Lapland
                        Russians roll dice for 1 Elite in Lapland, round 3 :  0/1 hits
                        Finns roll dice for 1 Infantry in Lapland, round 3 :  1/1 hits
                        1 Elite owned by the Russians lost in Lapland
                    Finns win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 Elite and 1 Infantry
                Battle in Rostov
                    Russians attack with 1 Artillery and 4 Infantrys
                    Germans defend with 1 ArmoredCar and 1 Infantry
                        Russians roll dice for 1 Artillery and 4 Infantrys in Rostov, round 2 :  0/5 hits
                        Germans roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 Artillery and 4 Infantrys in Rostov, round 3 :  0/5 hits
                        Germans roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 3 :  0/2 hits
                        Russians roll dice for 1 Artillery and 4 Infantrys in Rostov, round 4 :  2/5 hits
                        Germans roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 4 :  0/2 hits
                        1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Battle in Hulunbuir
                    Russians attack with 1 Adv.Fighter, 1 Bomber and 2 Elites
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Elites in Hulunbuir, round 2 :  2/4 hits
                        Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 :  1/1 hits
                        1 Elite owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Bomber and 1 Elite remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Elite
                Battle in Khabarovsk
                    Russians attack with 2 ArmoredCars and 2 Fighters
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 2 ArmoredCars and 2 Fighters in Khabarovsk, round 2 :  2/4 hits
                        Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Russians win, taking Khabarovsk from Hisaichi with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in N.Karelia
                    Russians attack with 2 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 2 Infantrys in N.Karelia, round 2 :  1/2 hits
                        Finns roll dice for 1 Infantry in N.Karelia, round 2 :  0/1 hits
                        1 Infantry owned by the Finns lost in N.Karelia
                    Russians win, taking N.Karelia from Finns with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in Tula
                    Russians attack with 1 ArmoredCar and 3 Infantrys
                    Germans defend with 1 Artillery
                        Russians roll dice for 1 ArmoredCar and 3 Infantrys in Tula, round 2 :  1/4 hits
                        Germans roll dice for 1 Artillery in Tula, round 2 :  0/1 hits
                        1 Artillery owned by the Germans lost in Tula
                    Russians win, taking Tula from Germans with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Artillery

    Non Combat Move - Russians
                1 Artillery and 6 Infantrys moved from Saratov to Penza
                3 Artillerys moved from Stalingrad to Saratov
                2 Infantrys moved from Astrakhan to Saratov
                1 Infantry moved from Stalingrad to Saratov
                2 Infantrys moved from Chimkent to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to Astrakhan
                5 Infantrys moved from Kirov to Gorky
                5 Infantrys moved from Gorky to Moscow
                2 Infantrys moved from Arkhangelsk to Vologda
                5 Infantrys moved from Perm to Kirov
                4 Infantrys moved from N.Buryat Mongolia to Chita
                1 Adv.Fighter and 1 Bomber moved from Hulunbuir to Chita
                1 Elite and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                6 Infantrys moved from Evenkia to Olyokminsk
                6 Infantrys moved from Sibirsky to Evenkia
                2 Fighters moved from Khabarovsk to Chita

    Place Units - Russians
                10 HeavyTanks placed in Moscow
                2 Artillerys and 1 Infantry placed in Chita
                3 Infantrys placed in Georgia
                4 Infantrys placed in Arkhangelsk
                3 Infantrys placed in Stalingrad

    Turn Complete - Russians
                Russians collect 92 PUs; end with 92 PUs

    triplea_41611_Rus6.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Italians
                1 S.Submarine moved from 48 Sea Zone to 47 Sea Zone
                1 Infantry moved from Tunis to 47 Sea Zone
                1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 51 Sea Zone
                1 Infantry moved from 51 Sea Zone to Rhodes
                      Italians take Rhodes from British
                1 S.Submarine moved from 48 Sea Zone to 47 Sea Zone
                1 Infantry moved from Tunis to 47 Sea Zone
                1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 51 Sea Zone
                1 Infantry moved from 51 Sea Zone to Mersa Matruh
                      Italians take Mersa Matruh from British
                1 Elite moved from Rome to 46 Sea Zone
                1 Cruiser and 1 Elite moved from 46 Sea Zone to 51 Sea Zone
                1 Elite moved from 51 Sea Zone to Crete
                1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
                2 Battleships moved from 46 Sea Zone to 51 Sea Zone
                1 Artillery and 4 Infantrys moved from El Agheila to Tobruk
                2 Artillerys and 3 Infantrys moved from Hun to Kufra
                3 Fighters moved from 48 Sea Zone to Tobruk
                2 Elites moved from Rome to 46 Sea Zone
                2 Elites and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                2 Elites moved from 51 Sea Zone to Mersa Matruh
                1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
                2 Infantrys moved from Sicily to 46 Sea Zone
                2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                2 Infantrys moved from 51 Sea Zone to Mersa Matruh
                2 Bombers moved from Campania to Tobruk
                2 ArmoredCars and 2 Tanks moved from Tripoli to Kufra
                1 Fighter moved from Rome to Tobruk
                2 Artillerys, 5 Elites, 1 Mech.Inf and 3 Tanks moved from La Mancha to Madrid

    Purchase Units - Italians
                Italians buy 4 Elites, 4 Infantrys, 1 JetFighter and 3 S.Submarines; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Crete
                    Italians attack with 1 Artillery, 1 Elite and 1 Infantry
                    Neutral defend with 1 AAGun and 1 Artillery
                        Italians roll dice for 2 Battleships and 1 Cruiser in Crete, round 2 :  2/3 hits
                        1 Artillery owned by the Neutral lost in Crete
                    Italians loses 0 PUs for violating Cretes neutrality.
                    Italians win, taking Crete from Neutral with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery
                Battle in Tobruk
                    Italians attack with 1 Artillery, 2 Bombers, 4 Fighters and 4 Infantrys
                    British defend with 3 Infantrys
                        Italians roll dice for 1 Artillery, 2 Bombers, 4 Fighters and 4 Infantrys in Tobruk, round 2 :  5/11 hits
                        British roll dice for 3 Infantrys in Tobruk, round 2 :  0/3 hits
                        3 Infantrys owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 Artillery, 2 Bombers, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 3 Infantrys
                Battle in Madrid
                    Italians attack with 2 Artillerys, 5 Elites, 1 Mech.Inf and 3 Tanks
                    Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                        Italians roll dice for 2 Artillerys, 5 Elites, 1 Mech.Inf and 3 Tanks in Madrid, round 2 :  5/11 hits
                        Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 :  2/6 hits
                        2 Elites owned by the Italians, 2 Tanks owned by the Neutral and 3 Infantrys owned by the Neutral lost in Madrid
                        Italians roll dice for 2 Artillerys, 3 Elites, 1 Mech.Inf and 3 Tanks in Madrid, round 3 :  6/9 hits
                        Neutral roll dice for 1 Tank in Madrid, round 3 :  1/1 hits
                        1 Elite owned by the Italians and 1 Tank owned by the Neutral lost in Madrid
                    Italians loses 0 PUs for violating Madrids neutrality.
                    Italians win, taking Madrid from Neutral with 2 Artillerys, 2 Elites, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 Infantrys and 3 Tanks
                    Casualties for Italians: 3 Elites
                Battle in Kufra
                    Italians attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks
                    British defend with 1 Infantry
                        Italians roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Kufra, round 2 :  6/9 hits
                        British roll dice for 1 Infantry in Kufra, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
                    Italians win, taking Kufra from British with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - Italians
                2 Tanks moved from Hun to Mersa Matruh
                1 AAGun moved from Hun to Kufra
                1 ArmoredCar, 2 Mech.Infs and 2 Tanks moved from El Agheila to Mersa Matruh
                2 Carriers moved from 48 Sea Zone to 51 Sea Zone
                4 Fighters moved from Tobruk to 51 Sea Zone
                2 Bombers moved from Tobruk to Rome
                1 Elite moved from Rome to 46 Sea Zone
                1 AAGun moved from Campania to 46 Sea Zone
                1 AAGun, 1 Elite and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                1 AAGun and 1 Elite moved from 51 Sea Zone to Mersa Matruh
                1 AAGun moved from Lombardy to Tuscany
                1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
                2 Mech.Infs moved from Hun to Kufra
                1 Infantry moved from Tunis to S.Tunisia
                2 Artillerys and 1 Infantry moved from Orleanais to Normandy
                1 AAGun moved from Orleanais to Paris
                1 Submarine moved from 59 Sea Zone to 66 Sea Zone

    Place Units - Italians
                4 Infantrys placed in E.Morocco
                3 Elites placed in Rome
                3 S.Submarines placed in 46 Sea Zone
                1 Elite and 1 JetFighter placed in Rome

    Turn Complete - Italians
                Italians collect 71 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 115 / 119
        Russians : 92 / 92
        Italians : 71 / 71
        French : 17 / 19
        Yamamoto : 69 / 82
        Chinese : 34 / 37
        Hisaichi : 34 / 46
        British : 100 / 107
        Anzac : 34 / 36
        Dutch : 12 / 12
        Finns : 17 / 18
        Romanians : 23 / 24
        Thai : 26 / 27
        Americans : 118 / 118

    triplea_41611_Ita6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - French
                2 ArmoredCars, 1 Elite and 3 Infantrys moved from Adana to W.Iran
                1 ArmoredCar and 1 Tank moved from Syria to W.Iran
                1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
                1 Artillery and 1 Infantry moved from 31 Sea Zone to Canarians

    Purchase Units - French
                French buy 1 Adv.Fighter, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French
                Battle in W.Iran
                    French attack with 3 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank
                    Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                        French roll dice for 3 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank in W.Iran, round 2 :  1/8 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 :  1/5 hits
                        1 Infantry owned by the French lost in W.Iran
                        French roll dice for 3 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank in W.Iran, round 3 :  2/7 hits
                        Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 :  1/5 hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in W.Iran
                        French roll dice for 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank in W.Iran, round 4 :  2/6 hits
                        Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 :  2/3 hits
                        1 Elite owned by the French, 2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in W.Iran
                        French roll dice for 3 ArmoredCars and 1 Tank in W.Iran, round 5 :  3/4 hits
                        Neutral roll dice for 1 Bunker in W.Iran, round 5 :  0/1 hits
                        1 Bunker owned by the Neutral lost in W.Iran
                    French loses 0 PUs for violating W.Irans neutrality.
                    French win, taking W.Iran from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 Bunker and 4 Infantrys
                    Casualties for French: 1 Elite and 3 Infantrys
                Battle in Canarians
                    French attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        French roll dice for 1 Artillery and 1 Infantry in Canarians, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Canarians, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Canarians
                    French loses 0 PUs for violating Canarianss neutrality.
                    French win, taking Canarians from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - French

    Place Units - French
                1 Adv.Fighter, 1 Infantry and 1 Tank placed in French Equatorial Africa
                1 Infantry placed in Syria

    Turn Complete - French
                French collect 21 PUs; end with 21 PUs

    triplea_41611_Fre6.tsvg

  • 17

    I have to run an errand, back in a couple hours.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    all good

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Yamamoto
                1 Marine moved from Java to 110 Sea Zone
                1 Cruiser and 1 Marine moved from 110 Sea Zone to 60 Sea Zone
                1 Marine moved from 60 Sea Zone to Assam
                1 Artillery and 1 Infantry moved from Sumatra to 110 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
                1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam
                1 Tank moved from Malaya to 110 Sea Zone
                1 Infantry moved from Sumatra to 110 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
                1 Infantry and 1 Tank moved from Sumatra to 110 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
                2 Artillerys and 1 Infantry moved from Malaya to 110 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 110 Sea Zone to 60 Sea Zone
                2 Marines moved from Sumatra to 110 Sea Zone
                2 Elites moved from Banjarmasin to 110 Sea Zone
                1 B.Transport, 2 Elites and 2 Marines moved from 110 Sea Zone to 60 Sea Zone
                1 Infantry and 1 Marine moved from Java to 110 Sea Zone
                1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
                2 Elites and 1 Infantry moved from Malaya to 110 Sea Zone
                1 Infantry moved from Java to 110 Sea Zone
                1 B.Transport, 1 Cruiser, 2 Elites and 2 Infantrys moved from 110 Sea Zone to 60 Sea Zone
                2 Artillerys, 4 Elites, 6 Infantrys, 3 Marines and 2 Tanks moved from 60 Sea Zone to Madras
                2 Bombers moved from Banjarmasin to Assam
                1 Adv.Fighter moved from Tokyo to Anhwei
                1 Elite and 1 Infantry moved from Hunan to Anhwei
                1 Infantry moved from Ulithi to Woleai
                      Yamamoto take Woleai from Americans
                1 Infantry moved from Kwajalein to Jaluit
                      Yamamoto take Jaluit from Americans
                1 Artillery and 1 Infantry moved from Liaoning to Hulunbuir
                1 Infantry and 1 Tank moved from Liaoning to Heilungchiang
                1 Adv.Fighter moved from Tokyo to Hulunbuir
                1 Transport moved from 101 Sea Zone to 94 Sea Zone
                1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
                1 Infantry and 1 Tank moved from 85 Sea Zone to Hokkaido
                3 Infantrys moved from Ulithi to 101 Sea Zone
                1 B.Transport and 3 Infantrys moved from 101 Sea Zone to 85 Sea Zone
                3 Infantrys moved from 85 Sea Zone to Kyushu
                1 Elite and 1 Infantry moved from Tokyo to Tohoku
                1 Infantry moved from Tokyo to Tohoku
                1 Adv.Fighter moved from 101 Sea Zone to 86 Sea Zone
                1 Adv.Fighter moved from 101 Sea Zone to 93 Sea Zone
                2 Fighters moved from 101 Sea Zone to 86 Sea Zone
                2 Fighters moved from 101 Sea Zone to 93 Sea Zone
                1 Artillery and 1 Infantry moved from Tokyo to Chubu
                1 Infantry moved from Tokyo to Chubu
                1 Elite moved from Tokyo to Chubu
                1 Elite moved from Tokyo to Chubu
                1 Elite moved from Tokyo to Tohoku
                3 Battleships moved from 101 Sea Zone to 85 Sea Zone
                1 Destroyer and 2 Submarines moved from 101 Sea Zone to 85 Sea Zone
                4 Carriers moved from 101 Sea Zone to 85 Sea Zone
                1 Fighter moved from 101 Sea Zone to Kyushu
                1 Fighter moved from 101 Sea Zone to Hokkaido
                1 Elite moved from Tokyo to Tohoku

    Purchase Units - Yamamoto
                Yamamoto buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Bunker, 1 Destroyer, 10 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in 85 Sea Zone
                    Yamamoto attack with 1 B.Transport, 3 Battleships, 4 Carriers, 1 Destroyer, 2 Submarines and 1 Transport
                    British defend with 1 Transport; Americans defend with 3 Transports
                        Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 2 :  1/2 hits
                        1 Transport owned by the British lost in 85 Sea Zone
                        Yamamoto roll dice for 1 B.Transport, 3 Battleships, 4 Carriers, 1 Destroyer and 1 Transport in 85 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 3 Transports in 85 Sea Zone, round 2 :  0/3 hits
                        3 Transports owned by the Americans lost in 85 Sea Zone
                    Yamamoto win with 1 B.Transport, 3 Battleships, 4 Carriers, 1 Destroyer, 2 Submarines and 1 Transport remaining. Battle score for attacker is 24
                    Casualties for British: 1 Transport
                    Casualties for Americans: 3 Transports
                Battle in Kyushu
                    Yamamoto attack with 1 Fighter and 3 Infantrys
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Fighter and 3 Infantrys in Kyushu, round 2 :  2/4 hits
                        Americans roll dice for 1 Infantry in Kyushu, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kyushu
                    Yamamoto win, taking Kyushu from Americans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Hokkaido
                    Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hokkaido, round 2 :  0/3 hits
                        Americans roll dice for 1 Infantry in Hokkaido, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hokkaido, round 3 :  2/3 hits
                        Americans roll dice for 1 Infantry in Hokkaido, round 3 :  0/1 hits
                        1 Infantry owned by the Americans lost in Hokkaido
                    Yamamoto win, taking Hokkaido from Americans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Assam
                    Yamamoto attack with 1 Artillery, 2 Bombers, 1 Infantry and 1 Marine
                    British defend with 1 Artillery and 4 Infantrys
                        Yamamoto roll dice for 2 Cruisers in Assam, round 2 :  1/2 hits
                        1 Infantry owned by the British lost in Assam
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Marine in Assam, round 2 :  3/5 hits
                        British roll dice for 1 Artillery and 3 Infantrys in Assam, round 2 :  0/4 hits
                        3 Infantrys owned by the British lost in Assam
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Marine in Assam, round 3 :  5/5 hits
                        British roll dice for 1 Artillery in Assam, round 3 :  0/1 hits
                        1 Artillery owned by the British lost in Assam
                    Yamamoto win, taking Assam from British with 1 Artillery, 2 Bombers, 1 Infantry and 1 Marine remaining. Battle score for attacker is 12
                    Casualties for British: 1 Artillery and 4 Infantrys
                Battle in Madras
                    Yamamoto attack with 2 Artillerys, 4 Elites, 6 Infantrys, 3 Marines and 2 Tanks
                    British defend with 1 AAGun, 1 Factory and 10 Infantrys
                        Yamamoto roll dice for 2 Artillerys, 4 Elites, 6 Infantrys, 3 Marines and 2 Tanks in Madras, round 2 :  5/17 hits
                        British roll dice for 10 Infantrys in Madras, round 2 :  4/10 hits
                        4 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Madras
                        Yamamoto roll dice for 2 Artillerys, 4 Elites, 2 Infantrys, 3 Marines and 2 Tanks in Madras, round 3 :  4/13 hits
                        British roll dice for 5 Infantrys in Madras, round 3 :  2/5 hits
                        2 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Madras
                        Yamamoto roll dice for 2 Artillerys, 4 Elites, 3 Marines and 2 Tanks in Madras, round 4 :  5/11 hits
                        British roll dice for 1 Infantry in Madras, round 4 :  0/1 hits
                        1 Infantry owned by the British lost in Madras
                    Yamamoto win, taking Madras from British with 2 Artillerys, 4 Elites, 3 Marines and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for British: 10 Infantrys
                    Casualties for Yamamoto: 6 Infantrys
                Battle in 86 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                    Americans defend with 1 Submarine
                        Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 86 Sea Zone, round 2 :  1/3 hits
                        1 Submarine owned by the Americans lost in 86 Sea Zone
                    Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Submarine
                Battle in 93 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                    Americans defend with 1 Submarine
                        Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 2 :  1/3 hits
                        1 Submarine owned by the Americans lost in 93 Sea Zone
                    Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Submarine
                Battle in Chubu
                    Yamamoto attack with 1 Artillery, 2 Elites and 2 Infantrys
                    British defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Chubu, round 2 :  0/5 hits
                        British roll dice for 1 Infantry in Chubu, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Chubu, round 3 :  1/5 hits
                        British roll dice for 1 Infantry in Chubu, round 3 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Chubu
                    Yamamoto win, taking Chubu from British with 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Tohoku
                    Yamamoto attack with 3 Elites and 2 Infantrys
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 3 Elites and 2 Infantrys in Tohoku, round 2 :  1/5 hits
                        Americans roll dice for 1 Infantry in Tohoku, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Tohoku
                    Yamamoto win, taking Tohoku from Americans with 3 Elites and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Hulunbuir
                    Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                    Russians defend with 1 Elite
                        Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hulunbuir, round 2 :  1/3 hits
                        Russians roll dice for 1 Elite in Hulunbuir, round 2 :  0/1 hits
                        1 Elite owned by the Russians lost in Hulunbuir
                    Yamamoto win, taking Hulunbuir from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Elite
                Battle in Heilungchiang
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Heilungchiang, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Heilungchiang
                    Yamamoto win, taking Heilungchiang from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Anhwei
                    Yamamoto attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Anhwei, round 2 :  1/3 hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Anhwei
                    Yamamoto win, taking Anhwei from Chinese with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Yamamoto
                1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to 85 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 85 Sea Zone
                1 Fighter moved from Kyushu to 85 Sea Zone
                1 Fighter moved from Hokkaido to 85 Sea Zone
                1 Adv.Fighter moved from Anhwei to Hunan
                1 AAGun and 6 Infantrys moved from Kiangsi to Hunan
                2 Artillerys, 2 Elites and 2 Infantrys moved from Hong Kong to Kiangsi
                1 Adv.Fighter moved from Hulunbuir to Liaoning
                2 Bombers moved from Assam to S.Thailand
                1 T.Boat moved from 110 Sea Zone to 105 Sea Zone

    Place Units - Yamamoto
                1 Bunker placed in Hunan
                4 ArmoredCars and 2 Tanks placed in Hong Kong
                2 Artillerys and 4 Infantrys placed in Malaya
                2 Infantrys and 2 Marines placed in Banjarmasin
                4 Infantrys placed in Davao
                1 B.Transport and 1 Destroyer placed in 85 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 93 PUs; end with 94 PUs

    Production/PUs Summary :

    Germans : 115 / 119
        Russians : 86 / 92
        Italians : 71 / 71
        French : 21 / 21
        Yamamoto : 93 / 94
        Chinese : 32 / 37
        Hisaichi : 40 / 46
        British : 89 / 107
        Anzac : 34 / 36
        Dutch : 12 / 12
        Finns : 17 / 18
        Romanians : 23 / 24
        Thai : 26 / 27
        Americans : 107 / 118

    triplea_41611_Yam6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Chinese
                1 ArmoredCar moved from Chahar to Peking
                2 Infantrys moved from Shansi to Shantung
                2 Infantrys moved from Shansi to Anhwei
                1 Tank moved from Lanchow to Hupeh
                1 ArmoredCar moved from Shansi to Peking
                1 Fighter moved from Shansi to Peking
                1 Adv.Fighter moved from Shansi to Shantung
                1 Adv.Fighter and 1 Fighter moved from Shansi to Anhwei
                1 Infantry moved from Hupeh to Anhwei

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 Bunker
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 1 Bunker in Shantung, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shantung, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Bunker in Shantung, round 3 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Shantung
                    retreated to Shantung
                    Hisaichi win with 1 Bunker remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 Infantrys
                Battle in Anhwei
                    Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                    Yamamoto defend with 1 Elite and 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Anhwei, round 2 :  0/5 hits
                        Yamamoto roll dice for 1 Elite and 1 Infantry in Anhwei, round 2 :  0/2 hits
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Anhwei, round 3 :  1/5 hits
                        Yamamoto roll dice for 1 Elite and 1 Infantry in Anhwei, round 3 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Anhwei
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Anhwei, round 4 :  0/4 hits
                        Yamamoto roll dice for 1 Elite in Anhwei, round 4 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Anhwei
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Anhwei, round 5 :  1/3 hits
                        Yamamoto roll dice for 1 Elite in Anhwei, round 5 :  0/1 hits
                        1 Elite owned by the Yamamoto lost in Anhwei
                    Chinese win, taking Anhwei from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
                    Casualties for Yamamoto: 1 Elite and 1 Infantry
                    Casualties for Chinese: 2 Infantrys
                Battle in Peking
                    Chinese attack with 2 ArmoredCars and 1 Fighter
                    Hisaichi defend with 1 Elite
                        Chinese roll dice for 2 ArmoredCars and 1 Fighter in Peking, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Elite in Peking, round 2 :  1/1 hits
                        1 Elite owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Peking
                    Chinese win, taking Peking from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Elite
                    Casualties for Chinese: 1 ArmoredCar

    Non Combat Move - Chinese
                1 Fighter moved from Peking to Shansi
                1 Adv.Fighter moved from Anhwei to Hupeh
                1 Fighter moved from Anhwei to Hupeh
                2 Tanks moved from Shansi to Hupeh
                2 ArmoredCars moved from Ningsia to Hupeh
                3 Infantrys and 1 Marine moved from Ningsia to Suiyuan
                1 Elite and 2 Infantrys moved from Lanchow to Szechwan
                1 Adv.Fighter moved from Shantung to Hupeh
                1 AAGun moved from Shensi to Hupeh
                1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
                4 Infantrys moved from Gobi Altai to Ningsia
                1 Fighter moved from Hsining to Hupeh
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 37 PUs

    triplea_41611_Chi6.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Hisaichi
                2 units repaired.
                1 Bomber moved from Malaya to Kweichow
                1 Bomber moved from Malaya to Kweichow
                1 Artillery and 1 Elite moved from Hunan to Anhwei
                1 Infantry moved from Hunan to Kweichow
                1 Artillery and 1 Elite moved from Liaoning to Peking
                4 Elites, 6 Infantrys and 4 Tanks moved from Kirin to Khabarovsk
                1 Tank moved from Changchun to Khabarovsk
                1 Tank moved from Liaoning to Khabarovsk

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 2 Bunkers, 1 Elite and 12 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Kweichow
                    Hisaichi attack with 2 Bombers and 1 Infantry
                    British defend with 1 Infantry
                        Hisaichi roll dice for 2 Bombers and 1 Infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow
                    Hisaichi win with 2 Bombers remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Khabarovsk
                    Hisaichi attack with 4 Elites, 6 Infantrys and 6 Tanks
                    Russians defend with 2 ArmoredCars
                        Hisaichi roll dice for 4 Elites, 6 Infantrys and 6 Tanks in Khabarovsk, round 2 :  4/16 hits
                        Russians roll dice for 2 ArmoredCars in Khabarovsk, round 2 :  0/2 hits
                        2 ArmoredCars owned by the Russians lost in Khabarovsk
                    Hisaichi win, taking Khabarovsk from Russians with 4 Elites, 6 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 ArmoredCars
                Battle in Peking
                    Hisaichi attack with 1 Artillery and 1 Elite
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 1 Artillery and 1 Elite in Peking, round 2 :  2/2 hits
                        Chinese roll dice for 1 ArmoredCar in Peking, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Chinese lost in Peking
                    Hisaichi win, taking Peking from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar
                Battle in Anhwei
                    Hisaichi attack with 1 Artillery and 1 Elite
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 2 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                6 Infantrys moved from Changchun to Kirin
                1 AAGun moved from Changchun to Kirin
                1 Infantry moved from Hunan to N.French Indochina
                1 Artillery and 2 Infantrys moved from Kwangsi to N.French Indochina
                6 Tanks moved from Hunan to N.French Indochina
                2 Bombers moved from Kweichow to N.French Indochina
                1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Shantung
                2 Fighters moved from 67 Sea Zone to N.French Indochina
                1 Artillery and 1 Elite moved from Guam to 101 Sea Zone
                1 Artillery, 1 Elite and 4 Transports moved from 101 Sea Zone to 85 Sea Zone
                1 Artillery and 1 Elite moved from 85 Sea Zone to Tohoku
                1 Battleship and 1 Carrier moved from 67 Sea Zone to 65 Sea Zone

    Place Units - Hisaichi
                3 Infantrys placed in Kwangsi
                2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
                8 Infantrys placed in Changchun
                1 Bunker placed in Hulunbuir
                1 Bunker placed in Heilungchiang

    Turn Complete - Hisaichi
                Hisaichi collect 44 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 115 / 119
        Russians : 84 / 92
        Italians : 71 / 71
        French : 21 / 21
        Yamamoto : 91 / 94
        Chinese : 32 / 37
        Hisaichi : 44 / 44
        British : 89 / 107
        Anzac : 34 / 36
        Dutch : 12 / 12
        Finns : 17 / 18
        Romanians : 23 / 24
        Thai : 26 / 27
        Americans : 107 / 118

    triplea_41611_His6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - British
                1 Submarine moved from 22 Sea Zone to 23 Sea Zone
                1 Bomber and 1 Fighter moved from Nordland to 23 Sea Zone
                3 Transports moved from 22 Sea Zone to 21 Sea Zone
                8 Infantrys moved from Dover to 21 Sea Zone
                8 Infantrys and 4 Transports moved from 21 Sea Zone to 22 Sea Zone
                1 Infantry moved from Wales to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Belgium
                      British take Belgium from Germans
                8 Infantrys moved from 22 Sea Zone to Oslo
                2 Fighters moved from 22 Sea Zone to 23 Sea Zone
                3 Infantrys moved from Wales to Dover
                1 Infantry moved from London to Dover
                2 Mech.Infs and 1 Tank moved from New Valley to Cairo
                3 Artillerys moved from Lower Egypt to Cairo
                1 Fighter moved from New Valley to Cairo
                1 Carrier, 2 Destroyers and 2 S.Submarines moved from 56 Sea Zone to 57 Sea Zone
                2 Adv.Fighters moved from 56 Sea Zone to Cairo
                1 Infantry moved from Cairo to Lower Egypt
                1 ArmoredCar and 1 Tank moved from Rhodesia to Italian East Africa
                2 Mech.Infs moved from Cape Town to Kenya
                1 S.Submarine moved from 57 Sea Zone to 58 Sea Zone
                1 Infantry moved from Trucial Coast to 58 Sea Zone
                1 Infantry and 1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone
                1 Infantry moved from 57 Sea Zone to Italian East Africa
                1 Infantry moved from Yunnan to Kweichow
                2 Artillerys, 4 Infantrys and 2 Tanks moved from Yunnan to Assam
                2 Artillerys and 8 Infantrys moved from Bihar to Hyderabad
                2 Artillerys and 3 Infantrys moved from Delhi to Hyderabad
                1 Infantry and 1 Tank moved from Kolyma to Zhigansk
                1 Infantry moved from Koryakia to Kolyma
                1 Tank moved from Koryakia to Zhigansk
                1 Tank moved from Zhigansk to Yakutsk
                1 ArmoredCar moved from Vancouver to 80 Sea Zone
                1 ArmoredCar and 2 Transports moved from 80 Sea Zone to 71 Sea Zone
                2 ArmoredCars moved from Alaska to 71 Sea Zone
                1 Infantry moved from Alaska to 71 Sea Zone
                3 ArmoredCars and 1 Infantry moved from 71 Sea Zone to Attu
                1 ArmoredCar moved from Yukon to Alaska
                1 Artillery and 1 Infantry moved from British Columbia to Yukon
                1 Infantry moved from Southwest USA to Northwest USA

    Purchase Units - British
                British buy 8 ArmoredCars, 4 Artillerys, 10 Infantrys and 9 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in 23 Sea Zone
                    British attack with 1 Bomber, 3 Fighters and 1 Submarine
                    Germans defend with 1 T.Boat
                        British roll dice for 1 Submarine in 23 Sea Zone, round 2 :  1/1 hits
                    1 T.Boat owned by the Germans lost in 23 Sea Zone
                    British win with 1 Bomber, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 T.Boat
                Battle in Assam
                    British attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                    Yamamoto defend with 1 Artillery, 1 Infantry and 1 Marine
                        British roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Assam, round 2 :  1/8 hits
                        Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Assam, round 2 :  0/3 hits
                        1 Infantry owned by the Yamamoto lost in Assam
                        British roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Assam, round 3 :  3/8 hits
                        Yamamoto roll dice for 1 Artillery and 1 Marine in Assam, round 3 :  1/2 hits
                        1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in Assam
                    British win, taking Assam from Yamamoto with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Marine

    Non Combat Move - British
                2 Fighters moved from 23 Sea Zone to 22 Sea Zone
                1 Bomber and 1 Fighter moved from 23 Sea Zone to Oslo

    Place Units - British
                3 ArmoredCars placed in Vancouver
                5 Tanks placed in Delhi
                4 Tanks placed in Cairo
                British undo move 2.
                2 Tanks placed in Cairo
                3 Tanks placed in Delhi
                2 ArmoredCars placed in Bombay
                1 Artillery and 1 Infantry placed in Delhi
                2 ArmoredCars placed in Cape Town
                1 ArmoredCar and 3 Artillerys placed in Manchester
                4 Infantrys placed in Wales
                5 Infantrys placed in London

    Turn Complete - British
                British collect 94 PUs; end with 94 PUs

    triplea_41611_Bri6.tsvg

  • 17

    I’m off for the night

    Just in case you forgot, ANZAC and Dutch are next (guessing that was the reason since you generally post pretty fast … not that I should talk :lol:)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Anzac
                1 Adv.Fighter moved from Broome to 67 Sea Zone
                1 Fighter moved from Broome to 67 Sea Zone
                1 Adv.Fighter moved from Broome to 110 Sea Zone
                1 Artillery and 2 Infantrys moved from Broome to Western Australia
                1 Tank moved from Townsville to Western Australia

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter, 3 Infantrys, 1 Marine, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 67 Sea Zone
                    Anzac attack with 1 Adv.Fighter and 1 Fighter
                    Thai defend with 1 Transport
                        Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 :  0/2 hits
                        Thai roll dice for 1 Transport in 67 Sea Zone, round 2 :  0/1 hits
                        Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 3 :  1/2 hits
                        Thai roll dice for 1 Transport in 67 Sea Zone, round 3 :  1/1 hits
                        1 Transport owned by the Thai and 1 Fighter owned by the Anzac lost in 67 Sea Zone
                    Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                    Casualties for Anzac: 1 Fighter
                    Casualties for Thai: 1 Transport
                Battle in 110 Sea Zone
                    Anzac attack with 1 Adv.Fighter
                    Thai defend with 1 T.Boat
                        Anzac roll dice for 1 Adv.Fighter in 110 Sea Zone, round 2 :  1/1 hits
                        Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 :  1/1 hits
                    1 T.Boat owned by the Thai and 1 Adv.Fighter owned by the Anzac lost in 110 Sea Zone
                    Thai win with no units remaining. Battle score for attacker is -4
                    Casualties for Anzac: 1 Adv.Fighter
                    Casualties for Thai: 1 T.Boat
                Battle in Western Australia
                    Anzac attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Thai defend with 1 Infantry
                        Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Western Australia, round 2 :  2/4 hits
                        Thai roll dice for 1 Infantry in Western Australia, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Western Australia
                    Anzac win, taking Western Australia from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Anzac
                1 Adv.Fighter moved from 67 Sea Zone to Broome
                3 Elites moved from Townsville to Northern Territory
                1 Artillery moved from Townsville to Northern Territory

    Place Units - Anzac
                1 Adv.Fighter, 1 Infantry and 1 Marine placed in Broome
                2 Infantrys placed in Townsville
                1 S.Submarine and 1 Transport placed in 122 Sea Zone

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_41611_Anz6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @wheatbeer:

    I’m off for the night

    Just in case you forgot, ANZAC and Dutch are next (guessing that was the reason since you generally post pretty fast … not that I should talk :lol:)

    some times i for get what game im playing. LOL

  • 17

    No worries  :lol:

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