Whackamatt Allies -vs- dawgoneit Axis Combo game #4

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - French
                1 Infantry moved from French Equatorial Africa to Darfur
                3 Infantrys moved from Darfur to Kufra
                3 Infantrys moved from Kufra to Hun
                5 Infantrys and 1 Tank moved from E.Morocco to N.Algeria
                6 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
                1 Adv.Fighter moved from French Equatorial Africa to Hun
                1 Destroyer and 1 Transport moved from 5 Sea Zone to 3 Sea Zone
                2 Infantrys moved from Greenland to 3 Sea Zone
                2 Infantrys moved from 3 Sea Zone to Iceland

    Purchase Units - French
                French buy 4 ArmoredCars, 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French
                Battle in S.Algeria
                    French attack with 6 Infantrys and 1 Tank
                    Italians defend with 1 Tank
                        French roll dice for 6 Infantrys and 1 Tank in S.Algeria, round 2 :  4/7 hits
                        Italians roll dice for 1 Tank in S.Algeria, round 2 :  1/1 hits
                        1 Tank owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
                    French win, taking S.Algeria from Italians with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 Tank
                    Casualties for French: 1 Infantry
                Battle in N.Algeria
                    French attack with 5 Infantrys and 1 Tank
                    Italians defend with 1 Tank
                        French roll dice for 5 Infantrys and 1 Tank in N.Algeria, round 2 :  0/6 hits
                        Italians roll dice for 1 Tank in N.Algeria, round 2 :  1/1 hits
                        1 Infantry owned by the French lost in N.Algeria
                        French roll dice for 4 Infantrys and 1 Tank in N.Algeria, round 3 :  0/5 hits
                        Italians roll dice for 1 Tank in N.Algeria, round 3 :  0/1 hits
                        French roll dice for 4 Infantrys and 1 Tank in N.Algeria, round 4 :  0/5 hits
                        Italians roll dice for 1 Tank in N.Algeria, round 4 :  1/1 hits
                        1 Infantry owned by the French lost in N.Algeria
                        French roll dice for 3 Infantrys and 1 Tank in N.Algeria, round 5 :  1/4 hits
                        Italians roll dice for 1 Tank in N.Algeria, round 5 :  0/1 hits
                        1 Tank owned by the Italians lost in N.Algeria
                    French win, taking N.Algeria from Italians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 Tank
                    Casualties for French: 2 Infantrys

    Non Combat Move - French

    Place Units - French
                1 Bunker, 1 Elite, 1 Infantry and 1 Tank placed in Hun
                3 Infantrys placed in French Equatorial Africa
                4 ArmoredCars placed in E.Morocco

    Turn Complete - French
                French collect 34 PUs; end with 34 PUs

    triplea_41527_Fre6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Yamamoto
                2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
                4 ArmoredCars moved from Davao to 107 Sea Zone
                1 ArmoredCar moved from 107 Sea Zone to Celebes
                2 ArmoredCars moved from 107 Sea Zone to Jilolo
                1 ArmoredCar moved from 107 Sea Zone to Celebes
                5 Destroyers moved from 107 Sea Zone to 85 Sea Zone
                1 Artillery and 1 Infantry moved from Ulithi to Woleai
                1 ArmoredCar and 1 Infantry moved from Samar to 93 Sea Zone
                1 ArmoredCar, 1 Infantry and 1 Transport moved from 93 Sea Zone to 102 Sea Zone
                1 ArmoredCar and 1 Infantry moved from 102 Sea Zone to Woleai
                1 Submarine moved from 101 Sea Zone to 103 Sea Zone
                1 Submarine moved from 101 Sea Zone to 95 Sea Zone
                1 Transport moved from 107 Sea Zone to 101 Sea Zone
                1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
                1 Infantry and 1 Tank moved from 101 Sea Zone to Peleliu
                1 Submarine moved from 110 Sea Zone to 111 Sea Zone
                1 Battleship moved from 110 Sea Zone to 111 Sea Zone
                2 ArmoredCars moved from Hong Kong to Hunan

    Purchase Units - Yamamoto
                Yamamoto buy 6 ArmoredCars, 1 B.Transport, 1 Elite, 4 Infantrys, 1 Marine, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Woleai
                    Yamamoto attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Woleai, round 2 :  0/4 hits
                        Americans roll dice for 1 Artillery in Woleai, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Woleai, round 3 :  1/4 hits
                        Americans roll dice for 1 Artillery in Woleai, round 3 :  0/1 hits
                        1 Artillery owned by the Americans lost in Woleai
                    Yamamoto win, taking Woleai from Americans with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery
                Battle in Celebes
                    Yamamoto attack with 2 ArmoredCars
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars in Celebes, round 2 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Celebes, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Celebes
                    Yamamoto win, taking Celebes from Dutch with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in 76 Sea Zone
                    Yamamoto attack with 2 Adv.Fighters
                    Americans defend with 1 Submarine
                        Yamamoto roll dice for 2 Adv.Fighters in 76 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the Americans lost in 76 Sea Zone
                    Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Submarine
                Battle in Jilolo
                    Yamamoto attack with 2 ArmoredCars
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars in Jilolo, round 2 :  2/2 hits
                        Dutch roll dice for 1 Infantry in Jilolo, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Jilolo
                    Yamamoto win, taking Jilolo from Dutch with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Hunan
                    Yamamoto attack with 2 ArmoredCars
                    Chinese defend with 1 ArmoredCar
                        Yamamoto roll dice for 2 ArmoredCars in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 ArmoredCar in Hunan, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Chinese lost in Hunan
                    Yamamoto win, taking Hunan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar

    Non Combat Move - Yamamoto
                2 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone

    Place Units - Yamamoto
                1 B.Transport and 1 Submarine placed in 85 Sea Zone
                2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
                2 ArmoredCars, 1 Elite and 1 Marine placed in Davao
                2 ArmoredCars and 4 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 69 PUs; end with 69 PUs

    triplea_41527_Yam6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Chinese
                1 Mech.Inf moved from Assam to Kwangsi
                      Chinese take Kwangsi from Yamamoto
                1 Artillery and 1 Elite moved from Hupeh to Hunan
                1 Adv.Fighter moved from Szechwan to Hunan
                1 ArmoredCar moved from Shensi to Anhwei
                      Chinese take Anhwei from Hisaichi
                1 Tank moved from Shansi to Shanghai
                      Chinese take Shanghai from Hisaichi
                1 Elite and 2 Infantrys moved from Suiyuan to Chahar
                1 Artillery, 1 Infantry and 1 Marine moved from Ningsia to Suiyuan
                1 Infantry moved from Shansi to Chahar
                3 ArmoredCars moved from Shensi to Suiyuan
                3 ArmoredCars moved from Suiyuan to Chahar
                2 ArmoredCars and 1 Tank moved from W.Tibet to E.Tibet
                1 Mech.Inf moved from Urumqi to E.Tibet
                2 ArmoredCars moved from Urumqi to Alma Ata
                1 Infantry moved from Urumqi to E.Sinkiang
                1 Artillery and 1 Infantry moved from Lanchow to Szechwan
                1 Infantry moved from Szechwan to Kweichow
                1 Infantry moved from Szechwan to Hupeh
                2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Lanchow
                2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
                1 Bomber moved from Shensi to Shantung
                2 Artillerys moved from Hsining to E.Qinghai

    Purchase Units - Chinese
                Chinese buy 4 ArmoredCars, 1 Factory and 5 Infantrys; Remaining resources: 1 PUs;

    Combat - Chinese
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 5 and costs: 3 PUs.
                    Bombing raid costs 3 PUs
                Battle in Hunan
                    Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Elite
                    Yamamoto defend with 2 ArmoredCars
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Hunan, round 2 :  1/3 hits
                        Yamamoto roll dice for 2 ArmoredCars in Hunan, round 2 :  0/2 hits
                        1 ArmoredCar owned by the Yamamoto lost in Hunan
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Hunan, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Hunan, round 4 :  0/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Hunan, round 4 :  1/1 hits
                        1 Elite owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Hunan, round 5 :  1/2 hits
                        Yamamoto roll dice for 1 ArmoredCar in Hunan, round 5 :  0/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Hunan
                    Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 2 ArmoredCars
                    Casualties for Chinese: 1 Elite
                Battle in E.Tibet
                    Chinese attack with 2 ArmoredCars, 1 Mech.Inf and 1 Tank
                    Neutral defend with 2 Infantrys
                        Chinese roll dice for 2 ArmoredCars, 1 Mech.Inf and 1 Tank in E.Tibet, round 2 :  0/4 hits
                        Neutral roll dice for 2 Infantrys in E.Tibet, round 2 :  0/2 hits
                        Chinese roll dice for 2 ArmoredCars, 1 Mech.Inf and 1 Tank in E.Tibet, round 3 :  2/4 hits
                        Neutral roll dice for 2 Infantrys in E.Tibet, round 3 :  2/2 hits
                        2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Neutral lost in E.Tibet
                    Chinese loses 0 PUs for violating E.Tibets neutrality.
                    Chinese win, taking E.Tibet from Neutral with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Chinese: 2 ArmoredCars

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 Bomber moved from Shantung to Suiyuan
                EDIT: 2 Artillerys, 2 Elites and 2 Infantrys moved from Lanchow to Ningsia
                1 Adv.Fighter moved from Hunan to Hupeh
                1 AAGun moved from Shensi to Hupeh

    Place Units - Chinese
                1 Factory placed in Hupeh
                1 ArmoredCar and 5 Infantrys placed in Hsining
                3 ArmoredCars placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 48 PUs; end with 49 PUs

    triplea_41527_Chi6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Hisaichi
                2 ArmoredCars and 2 Tanks moved from Banjarmasin to 110 Sea Zone
                2 ArmoredCars, 2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
                2 ArmoredCars and 2 Tanks moved from 92 Sea Zone to N.French Indochina
                4 ArmoredCars moved from Changchun to Khabarovsk
                1 Infantry moved from Kirin to Heilungchiang
                7 ArmoredCars, 1 Mech.Inf and 3 Tanks moved from Heilungchiang to Hulunbuir
                1 Adv.Fighter moved from Heilungchiang to Chahar
                4 Mech.Infs and 1 Tank moved from Peking to Chahar
                2 ArmoredCars, 1 Fighter and 6 Tanks moved from Shantung to Chahar
                4 Infantrys moved from Changchun to Kirin

    Purchase Units - Hisaichi
                Hisaichi buy 10 ArmoredCars and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hulunbuir
                    Hisaichi attack with 7 ArmoredCars, 1 Mech.Inf and 3 Tanks
                    Russians defend with 1 Artillery, 1 Factory, 1 Mech.Inf and 2 Tanks
                        Hisaichi roll dice for 7 ArmoredCars, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 :  3/11 hits
                        Russians roll dice for 1 Artillery, 1 Mech.Inf and 2 Tanks in Hulunbuir, round 2 :  0/4 hits
                        1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Hulunbuir
                        Hisaichi roll dice for 7 ArmoredCars, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 :  2/11 hits
                        Russians roll dice for 1 Tank in Hulunbuir, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir
                    Hisaichi win, taking Hulunbuir from Russians with 6 ArmoredCars, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 16
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Russians: 1 Artillery, 1 Mech.Inf and 2 Tanks
                Battle in Khabarovsk
                    Hisaichi attack with 4 ArmoredCars
                    Russians defend with 1 Tank
                        Hisaichi roll dice for 4 ArmoredCars in Khabarovsk, round 2 :  1/4 hits
                        Russians roll dice for 1 Tank in Khabarovsk, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Khabarovsk
                    Hisaichi win, taking Khabarovsk from Russians with 3 ArmoredCars remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Russians: 1 Tank
                Battle in N.French Indochina
                    Hisaichi attack with 2 ArmoredCars and 2 Tanks
                    British defend with 1 Infantry; Anzac defend with 2 Fighters
                        Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in N.French Indochina, round 2 :  3/4 hits
                        French roll dice for 2 Fighters and 1 Infantry in N.French Indochina, round 2 :  1/3 hits
                        1 ArmoredCar owned by the Hisaichi, 2 Fighters owned by the Anzac and 1 Infantry owned by the British lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 14
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for British: 1 Infantry
                    Casualties for Anzac: 2 Fighters
                Battle in Chahar
                    Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 4 Mech.Infs and 7 Tanks
                    Chinese defend with 4 ArmoredCars, 1 Elite and 4 Infantrys
                        Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 4 Mech.Infs and 7 Tanks in Chahar, round 2 :  9/15 hits
                        Chinese roll dice for 4 ArmoredCars, 1 Elite and 4 Infantrys in Chahar, round 2 :  3/9 hits
                        2 ArmoredCars owned by the Hisaichi, 4 ArmoredCars owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese and 4 Infantrys owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 1 Fighter, 3 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 13
                    Casualties for Hisaichi: 2 ArmoredCars and 1 Mech.Inf
                    Casualties for Chinese: 4 ArmoredCars, 1 Elite and 4 Infantrys

    Non Combat Move - Hisaichi
                1 Adv.Fighter moved from Chahar to Shantung
                1 Fighter moved from Chahar to Shantung

    Place Units - Hisaichi
                4 ArmoredCars placed in Banjarmasin
                3 Tanks placed in Shantung
                6 ArmoredCars placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 51 PUs; end with 51 PUs

    triplea_41527_His6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - British
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                2 Artillerys and 2 Elites moved from Madras to 60 Sea Zone
                1 Artillery moved from Java to 66 Sea Zone
                1 Artillery and 4 Transports moved from 66 Sea Zone to 64 Sea Zone
                1 Artillery and 6 Infantrys moved from Mysore to 64 Sea Zone
                2 Artillerys, 6 Infantrys and 4 Transports moved from 64 Sea Zone to 65 Sea Zone
                2 Artillerys, 2 Elites and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                1 Destroyer moved from 66 Sea Zone to 65 Sea Zone
                4 Artillerys, 2 Elites and 6 Infantrys moved from 65 Sea Zone to Malaya
                1 ArmoredCar moved from Burma to N.French Indochina
                1 Infantry moved from S.French Indochina to N.French Indochina
                1 Infantry moved from N.Thailand to N.French Indochina
                2 Infantrys moved from Burma to S.Thailand
                1 ArmoredCar and 1 Tank moved from Okhotsk to Khabarovsk
                2 Infantrys moved from Kolyma to Okhotsk
                1 ArmoredCar and 3 Infantrys moved from Koryakia to Kolyma
                1 ArmoredCar moved from Kolyma to Okhotsk
                1 Fighter moved from E.Morocco to Ghadames
                1 Fighter moved from Hun to Tripoli
                1 Bomber moved from E.Morocco to Ghadames
                2 Tanks moved from Hun to Ghadames
                2 Tanks moved from Hun to Tripoli
                2 Artillerys, 1 Elite and 3 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                2 Cruisers moved from 58 Sea Zone to 59 Sea Zone
                2 Infantrys moved from Bombay to 59 Sea Zone
                2 Cruisers and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone
                2 Infantrys moved from 58 Sea Zone to N.Saudi Arabia
                1 Infantry moved from W.Iran to Adana
                2 Infantrys moved from E.Iran to 58 Sea Zone
                1 Transport moved from 58 Sea Zone to 59 Sea Zone
                2 Infantrys moved from Rajputana to 59 Sea Zone
                2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
                1 Infantry moved from E.Iran to W.Iran
                4 Infantrys moved from 58 Sea Zone to Iraq
                5 Infantrys and 1 Tank moved from Dover to 20 Sea Zone
                5 Infantrys and 1 Tank moved from 20 Sea Zone to Normandy
                5 Fighters moved from Wales to Normandy
                2 Tanks moved from Northern Ireland to Manchester
                1 Infantry moved from Dublin to Northern Ireland
                1 Transport moved from 3 Sea Zone to 10 Sea Zone

    Purchase Units - British
                British buy 2 ArmoredCars, 1 Bunker, 1 Carrier, 1 Cruiser, 3 Elites, 23 Infantrys and 1 S.Bomber; Remaining resources: 1 PUs;

    Combat - British
                Battle in N.Saudi Arabia
                    British attack with 2 Artillerys, 1 Elite and 5 Infantrys
                    Neutral defend with 1 Artillery and 3 Infantrys
                        British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 :  0/2 hits
                        British roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in N.Saudi Arabia, round 2 :  3/8 hits
                        Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 :  3/4 hits
                        3 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in N.Saudi Arabia
                        British roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in N.Saudi Arabia, round 3 :  1/5 hits
                        Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 :  1/1 hits
                        1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
                    British loses 0 PUs for violating N.Saudi Arabias neutrality.
                    British win, taking N.Saudi Arabia from Neutral with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Artillery and 3 Infantrys
                    Casualties for British: 4 Infantrys
                Battle in S.Thailand
                    British attack with 2 Infantrys
                    Thai defend with 1 Infantry
                        British roll dice for 2 Infantrys in S.Thailand, round 2 :  1/2 hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in Tripoli
                    British attack with 1 Fighter and 2 Tanks
                    Italians defend with 2 Infantrys
                        British roll dice for 1 Fighter and 2 Tanks in Tripoli, round 2 :  1/3 hits
                        Italians roll dice for 2 Infantrys in Tripoli, round 2 :  0/2 hits
                        1 Infantry owned by the Italians lost in Tripoli
                        British roll dice for 1 Fighter and 2 Tanks in Tripoli, round 3 :  1/3 hits
                        Italians roll dice for 1 Infantry in Tripoli, round 3 :  0/1 hits
                        1 Infantry owned by the Italians lost in Tripoli
                    British win, taking Tripoli from Italians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 Infantrys
                Battle in N.French Indochina
                    British attack with 1 ArmoredCar and 2 Infantrys
                    Hisaichi defend with 1 ArmoredCar and 2 Tanks
                        British roll dice for 1 ArmoredCar and 2 Infantrys in N.French Indochina, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 :  0/3 hits
                        1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
                        British roll dice for 1 ArmoredCar and 2 Infantrys in N.French Indochina, round 3 :  0/3 hits
                        Hisaichi roll dice for 2 Tanks in N.French Indochina, round 3 :  2/2 hits
                        2 Infantrys owned by the British lost in N.French Indochina
                        British roll dice for 1 ArmoredCar in N.French Indochina, round 4 :  0/1 hits
                        Hisaichi roll dice for 2 Tanks in N.French Indochina, round 4 :  2/2 hits
                        1 ArmoredCar owned by the British lost in N.French Indochina
                    Hisaichi win with 2 Tanks remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for British: 1 ArmoredCar and 2 Infantrys
                Battle in Khabarovsk
                    British attack with 1 ArmoredCar and 1 Tank
                    Hisaichi defend with 3 ArmoredCars
                        British roll dice for 1 ArmoredCar and 1 Tank in Khabarovsk, round 2 :  1/2 hits
                        Hisaichi roll dice for 3 ArmoredCars in Khabarovsk, round 2 :  0/3 hits
                        1 ArmoredCar owned by the Hisaichi lost in Khabarovsk
                        British roll dice for 1 ArmoredCar and 1 Tank in Khabarovsk, round 3 :  0/2 hits
                        Hisaichi roll dice for 2 ArmoredCars in Khabarovsk, round 3 :  0/2 hits
                        British roll dice for 1 ArmoredCar and 1 Tank in Khabarovsk, round 4 :  0/2 hits
                        Hisaichi roll dice for 2 ArmoredCars in Khabarovsk, round 4 :  0/2 hits
                        British roll dice for 1 ArmoredCar and 1 Tank in Khabarovsk, round 5 :  1/2 hits
                        Hisaichi roll dice for 2 ArmoredCars in Khabarovsk, round 5 :  1/2 hits
                        1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Hisaichi lost in Khabarovsk
                        British roll dice for 1 Tank in Khabarovsk, round 6 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Khabarovsk, round 6 :  0/1 hits
                        British roll dice for 1 Tank in Khabarovsk, round 7 :  1/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Khabarovsk, round 7 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the British lost in Khabarovsk
                    Hisaichi win with no units remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 3 ArmoredCars
                    Casualties for British: 1 ArmoredCar and 1 Tank
                Battle in Normandy
                    British attack with 5 Fighters, 5 Infantrys and 1 Tank
                    Germans defend with 1 AAGun, 1 Factory, 5 Infantrys and 1 Tank
                        AA fire in Normandy :  0/5 hits
                        British roll dice for 2 Cruisers in Normandy, round 2 :  0/2 hits
                        British roll dice for 5 Fighters, 5 Infantrys and 1 Tank in Normandy, round 2 :  2/11 hits
                        Germans roll dice for 5 Infantrys and 1 Tank in Normandy, round 2 :  3/6 hits
                        2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Normandy
                        British roll dice for 5 Fighters, 2 Infantrys and 1 Tank in Normandy, round 3 :  2/8 hits
                        Germans roll dice for 3 Infantrys and 1 Tank in Normandy, round 3 :  3/4 hits
                        1 Fighter owned by the British, 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Normandy
                        British roll dice for 4 Fighters and 1 Tank in Normandy, round 4 :  4/5 hits
                        Germans roll dice for 1 Infantry and 1 Tank in Normandy, round 4 :  0/2 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Normandy
                    British win, taking Normandy from Germans with 4 Fighters and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Germans: 5 Infantrys and 1 Tank
                    Casualties for British: 1 Fighter and 5 Infantrys
                Battle in Ghadames
                    British attack with 1 Bomber, 1 Fighter and 2 Tanks
                    Italians defend with 1 Tank
                        British roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Ghadames, round 2 :  1/4 hits
                        Italians roll dice for 1 Tank in Ghadames, round 2 :  1/1 hits
                        1 Fighter owned by the British and 1 Tank owned by the Italians lost in Ghadames
                    British win, taking Ghadames from Italians with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -3
                    Casualties for British: 1 Fighter
                    Casualties for Italians: 1 Tank
                Battle in Malaya
                    British attack with 4 Artillerys, 2 Elites and 6 Infantrys
                    Thai defend with 1 AAGun, 1 Artillery, 1 Infantry and 1 Marine
                        British roll dice for 4 Artillerys, 2 Elites and 6 Infantrys in Malaya, round 2 :  4/12 hits
                        Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in Malaya, round 2 :  0/3 hits
                        1 Infantry owned by the Thai, 1 Artillery owned by the Thai and 1 Marine owned by the Thai lost in Malaya
                    British win, taking Malaya from Thai with 4 Artillerys, 2 Elites and 6 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Thai: 1 Artillery, 1 Infantry and 1 Marine

    Non Combat Move - British
                1 AAGun moved from Baluchistan to E.Iran
                2 Infantrys moved from Rhodesia to Kenya
                1 AAGun and 2 Infantrys moved from Kenya to Equatoria
                1 Bomber moved from Ghadames to Hun
                1 Fighter moved from Tripoli to Hun
                2 Fighters moved from Normandy to 20 Sea Zone
                2 Fighters moved from Normandy to Wales
                1 Infantry moved from Madras to Mysore
                5 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Bihar to Assam
                1 AAGun and 6 Infantrys moved from Assam to Yunnan
                2 Infantrys moved from Cape Town to South Africa

    Place Units - British
                1 Bunker and 6 Infantrys placed in Cairo
                3 Infantrys placed in W.Iran
                3 Infantrys placed in E.Iran
                5 Infantrys placed in Madras
                4 Infantrys and 1 S.Bomber placed in Delhi
                2 ArmoredCars placed in Cape Town
                1 Carrier and 1 Cruiser placed in 20 Sea Zone
                2 Elites placed in Wales
                1 Elite placed in Manchester
                2 Infantrys placed in Bombay

    Turn Complete - British
                British collect 116 PUs; end with 117 PUs

    triplea_41527_Bri6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Anzac
                1 Infantry and 1 Tank moved from Canberra to 122 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
                1 Infantry and 1 Tank moved from 67 Sea Zone to Timor
                3 Transports moved from 67 Sea Zone to 113 Sea Zone
                2 Infantrys and 1 Marine moved from Townsville to 113 Sea Zone
                3 Infantrys moved from West Papua to 113 Sea Zone
                3 Infantrys moved from Port Moresby to West Papua
                5 Infantrys, 1 Marine and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
                5 Infantrys and 1 Marine moved from 67 Sea Zone to Soembawa
                2 Infantrys moved from Broome to 67 Sea Zone
                3 Infantrys moved from Northern Territory to 67 Sea Zone
                5 Infantrys moved from 67 Sea Zone to Lombok
                1 Destroyer moved from 66 Sea Zone to 65 Sea Zone
                1 Destroyer moved from 66 Sea Zone to 65 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 1 PUs;

    Non Combat Move - Anzac
                1 AAGun and 1 Infantry moved from Canberra to New South Wales
                1 Infantry moved from New South Wales to South Australia
                1 AAGun moved from Townsville to Northern Territory

    Place Units - Anzac
                1 Cruiser placed in 67 Sea Zone
                2 Infantrys placed in Broome
                3 Infantrys placed in Townsville
                3 Infantrys placed in Port Moresby
                4 Infantrys placed in Canberra

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 37 PUs

    triplea_41527_Anz6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Dutch
                2 ArmoredCars and 1 Bomber moved from Suriname to Rio De Janeiro
                1 Submarine moved from 66 Sea Zone to 67 Sea Zone

    Purchase Units - Dutch
                Dutch buy 2 ArmoredCars, 2 Bunkers and 1 Tank; Remaining resources: 2 PUs;

    Combat - Dutch
                Battle in Rio De Janeiro
                    Dutch attack with 2 ArmoredCars and 1 Bomber
                    Neutral defend with 1 Artillery
                        Dutch roll dice for 2 ArmoredCars and 1 Bomber in Rio De Janeiro, round 2 :  2/3 hits
                        Neutral roll dice for 1 Artillery in Rio De Janeiro, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Dutch and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                    Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                    Dutch win, taking Rio De Janeiro from Neutral with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Artillery
                    Casualties for Dutch: 1 ArmoredCar

    Non Combat Move - Dutch
                1 Bomber moved from Rio De Janeiro to Amazon

    Place Units - Dutch
                2 ArmoredCars and 1 Tank placed in Suriname
                1 Bunker placed in Sumatra
                1 Bunker placed in Java

    Turn Complete - Dutch
                Dutch collect 23 PUs; end with 25 PUs

    triplea_41527_Dut6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    this one 2
    466 production to 313

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i hope your ok with another.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    466-324

  • 20 18 17 15

    Go ahead and start a new one up and let me know what the number is.  :wink:

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