@mike64 no
Dawg v wheat WaW game 1
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
6 Infantrys moved from Port Moresby to West Papua
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Artillery moved from Broome to 67 Sea Zone
2 Tanks moved from Broome to 67 Sea Zone
3 Infantrys moved from Broome to 67 Sea Zone
1 Tank moved from 67 Sea Zone to Java
1 Tank moved from 67 Sea Zone to Lombok
1 Artillery moved from 67 Sea Zone to Soembawa
1 Infantry moved from 67 Sea Zone to Soembawa
1 Infantry moved from 67 Sea Zone to Java
1 Infantry moved from 67 Sea Zone to Lombok
1 Adv.Fighter moved from 67 Sea Zone to Soembawa
1 Adv.Fighter moved from 67 Sea Zone to JavaPurchase Units - Anzac
Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite, 1 Fighter and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Soembawa
Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Yamamoto defend with 1 Elite
Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits
Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/3 hits
Yamamoto roll dice for 1 Elite in Soembawa, round 2 : 0/1 hits
1 Elite owned by the Yamamoto lost in Soembawa
Anzac win, taking Soembawa from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Battle in Java
Anzac attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank
Thai defend with 1 Elite and 1 Infantry
Anzac roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Java, round 2 : 1/4 hits
Thai roll dice for 1 Elite and 1 Infantry in Java, round 2 : 2/2 hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Java
Anzac roll dice for 1 Adv.Fighter and 1 Tank in Java, round 3 : 1/2 hits
Thai roll dice for 1 Elite in Java, round 3 : 0/1 hits
1 Elite owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 1
Casualties for Anzac: 2 Infantrys
Casualties for Thai: 1 Elite and 1 Infantry
Battle in Lombok
Anzac attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits
Thai roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits
1 Infantry owned by the Anzac lost in Lombok
Anzac roll dice for 1 Tank in Lombok, round 3 : 0/1 hits
Thai roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits
Anzac roll dice for 1 Tank in Lombok, round 4 : 1/1 hits
Thai roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits
1 Infantry owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
1 Adv.Fighter moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Soembawa to 67 Sea ZonePlace Units - Anzac
1 Fighter placed in Broome
1 Cruiser and 1 Transport placed in 67 Sea Zone
Anzac undo move 1.
1 Artillery placed in Broome
1 Artillery, 1 Elite and 1 Fighter placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 unit repaired.
1 Tank moved from Suriname to 32 Sea Zone
1 Elite moved from Suriname to 32 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
1 Elite and 1 Tank moved from 33 Sea Zone to Cape VerdeCombat - Dutch
Battle in Cape Verde
Dutch attack with 1 Elite and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Elite and 1 Tank in Cape Verde, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits
Dutch roll dice for 1 Elite and 1 Tank in Cape Verde, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 1/1 hits
1 Elite owned by the Dutch and 1 Infantry owned by the Neutral lost in Cape Verde
Dutch loses 0 PUs for violating Cape Verdes neutrality.
Dutch win, taking Cape Verde from Neutral with 1 Tank remaining. Battle score for attacker is -1
Casualties for Neutral: 1 Infantry
Casualties for Dutch: 1 EliteNon Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Kotka to 24 Sea Zone
1 Artillery and 2 Elites moved from Tampere to 24 Sea Zone
1 Artillery, 2 Elites and 1 Infantry moved from 24 Sea Zone to Estonia
1 Fighter moved from Helsinki to Estonia
5 Infantrys moved from Kotka to Oulu
1 Artillery moved from Tampere to OuluPurchase Units - Finns
Finns buy 3 Elites; Remaining resources: 0 PUs;Combat - Finns
Battle in Estonia
Finns attack with 1 Artillery, 2 Elites, 1 Fighter and 1 Infantry
Russians defend with 3 Infantrys
Finns roll dice for 1 Artillery, 2 Elites, 1 Fighter and 1 Infantry in Estonia, round 2 : 3/5 hits
Russians roll dice for 3 Infantrys in Estonia, round 2 : 0/3 hits
3 Infantrys owned by the Russians lost in Estonia
Finns win, taking Estonia from Russians with 1 Artillery, 2 Elites, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 Infantrys
Battle in Oulu
Finns attack with 1 Artillery and 5 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 5 Infantrys in Oulu, round 2 : 1/6 hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Estonia to Helsinki
1 AAGun moved from Kotka to OuluPlace Units - Finns
3 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 11 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 93 / 102
Russians : 106 / 116
Italians : 55 / 62
French : 16 / 16
Yamamoto : 78 / 104
Chinese : 29 / 28
Hisaichi : 48 / 53
British : 118 / 118
Anzac : 36 / 36
Dutch : 18 / 18
Finns : 11 / 11
Romanians : 12 / 18
Thai : 21 / 22
Americans : 102 / 102 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 ArmoredCar and 1 Tank moved from Bucharest to Bulgaria
1 ArmoredCar and 1 Tank moved from Bucharest to Serbia
1 Fighter moved from Odessa to Bulgaria
1 Tank moved from Odessa to Bulgaria
1 ArmoredCar moved from Odessa to Brest
2 Tanks moved from Krakow to BrestPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 1 PUs;Combat - Romanians
Battle in Brest
Romanians attack with 1 ArmoredCar and 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 2 Tanks in Brest, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits
Romanians roll dice for 1 ArmoredCar and 2 Tanks in Brest, round 3 : 1/3 hits
Russians roll dice for 1 Infantry in Brest, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Brest
Romanians win, taking Brest from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Romanians attack with 1 ArmoredCar, 1 Fighter and 2 Tanks
British defend with 1 Artillery and 1 Tank
Romanians roll dice for 1 ArmoredCar, 1 Fighter and 2 Tanks in Bulgaria, round 2 : 3/4 hits
British roll dice for 1 Artillery and 1 Tank in Bulgaria, round 2 : 1/2 hits
1 ArmoredCar owned by the Romanians, 1 Tank owned by the British and 1 Artillery owned by the British lost in Bulgaria
Romanians win, taking Bulgaria from British with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Romanians: 1 ArmoredCar
Casualties for British: 1 Artillery and 1 Tank
Battle in Serbia
Romanians attack with 1 ArmoredCar and 1 Tank
British defend with 1 Tank
Romanians roll dice for 1 ArmoredCar and 1 Tank in Serbia, round 2 : 1/2 hits
British roll dice for 1 Tank in Serbia, round 2 : 1/1 hits
1 ArmoredCar owned by the Romanians and 1 Tank owned by the British lost in Serbia
Romanians win, taking Serbia from British with 1 Tank remaining. Battle score for attacker is 1
Casualties for Romanians: 1 ArmoredCar
Casualties for British: 1 TankNon Combat Move - Romanians
1 AAGun and 1 Infantry moved from Odessa to Vinnytsia
1 Fighter moved from Bulgaria to VinnytsiaPlace Units - Romanians
2 ArmoredCars and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 19 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 93 / 102
Russians : 104 / 116
Italians : 55 / 62
French : 16 / 16
Yamamoto : 78 / 104
Chinese : 29 / 28
Hisaichi : 48 / 53
British : 113 / 118
Anzac : 36 / 36
Dutch : 18 / 18
Finns : 11 / 11
Romanians : 19 / 20
Thai : 21 / 22
Americans : 102 / 102 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from East And South Borneo to British Borneo
Thai take British Borneo from British
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Tank moved from S.French Indochina to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Java
1 Fighter moved from 110 Sea Zone to LombokPurchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 3 Marines; Remaining resources: 0 PUs;Combat - Thai
Battle in Java
Thai attack with 1 Infantry and 1 Tank
Anzac defend with 1 Tank
Thai roll dice for 1 Infantry and 1 Tank in Java, round 2 : 0/2 hits
Dutch roll dice for 1 Tank in Java, round 2 : 1/1 hits
1 Infantry owned by the Thai lost in Java
Thai roll dice for 1 Tank in Java, round 3 : 0/1 hits
Dutch roll dice for 1 Tank in Java, round 3 : 1/1 hits
1 Tank owned by the Thai lost in Java
Dutch win with 1 Tank remaining. Battle score for attacker is -7
Casualties for Thai: 1 Infantry and 1 Tank
Battle in Lombok
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
Anzac defend with 1 Tank
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lombok, round 2 : 1/3 hits
Dutch roll dice for 1 Tank in Lombok, round 2 : 1/1 hits
1 Infantry owned by the Thai and 1 Tank owned by the Anzac lost in Lombok
Thai win, taking Lombok from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Tank
Casualties for Thai: 1 InfantryNon Combat Move - Thai
1 Fighter moved from Lombok to Banjarmasin
1 AAGun, 3 Artillerys and 2 Infantrys moved from Burma to N.Thailand
3 Infantrys moved from S.Thailand to N.Thailand
2 ArmoredCars moved from Bangkok to N.Thailand
1 Artillery moved from Bangkok to S.Thailand
1 T.Boat moved from 92 Sea Zone to 106 Sea ZonePlace Units - Thai
2 Artillerys, 1 Elite and 3 Marines placed in BangkokTurn Complete - Thai
Thai collect 23 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 93 / 102
Russians : 104 / 116
Italians : 55 / 62
French : 16 / 16
Yamamoto : 78 / 104
Chinese : 29 / 28
Hisaichi : 48 / 53
British : 112 / 118
Anzac : 36 / 36
Dutch : 17 / 18
Finns : 11 / 11
Romanians : 19 / 20
Thai : 23 / 23
Americans : 102 / 102 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
1 Artillery moved from Bahia to 32 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 32 Sea Zone to 36 Sea Zone
1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania
2 Tanks moved from Peru to Santiago
1 Artillery, 2 Infantrys and 3 Tanks moved from N.Chile to Santiago
1 Transport moved from 119 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Artillery and 1 Infantry moved from 119 Sea Zone to Santiago
1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 2 Destroyers, 1 Elite and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
2 Destroyers moved from 32 Sea Zone to 33 Sea Zone
2 ArmoredCars moved from Washington to 13 Sea Zone
2 ArmoredCars and 1 B.Transport moved from 13 Sea Zone to 32 Sea Zone
2 ArmoredCars, 1 Elite and 1 Infantry moved from 32 Sea Zone to Bahia
2 Infantrys moved from Colombia to Amazon
1 Infantry moved from Peru to Amazon
2 ArmoredCars moved from San Francisco to Northwest USA
3 Transports moved from 72 Sea Zone to 71 Sea Zone
2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Alaska to 71 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Battleship, 3 Infantrys and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
2 Transports moved from 74 Sea Zone to 80 Sea Zone
4 ArmoredCars moved from Northwest USA to 80 Sea Zone
4 ArmoredCars and 2 Transports moved from 80 Sea Zone to 74 Sea Zone
4 ArmoredCars moved from 74 Sea Zone to Alaska
2 ArmoredCars, 1 Artillery and 3 Infantrys moved from 72 Sea Zone to Koryakia
1 Fighter moved from Koryakia to 75 Sea Zone
2 Adv.Fighters moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 2 Infantrys and 3 Submarines moved from 104 Sea Zone to 108 Sea Zone
1 Artillery and 2 Infantrys moved from 108 Sea Zone to Ulithi
4 Fighters moved from 108 Sea Zone to Ulithi
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
1 Fighter moved from Tarawa to West PapuaPurchase Units - Americans
Americans buy 12 ArmoredCars, 1 Elite, 1 Factory, 6 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in 75 Sea Zone
Americans attack with 2 Adv.Fighters and 1 Fighter
Hisaichi defend with 1 Transport
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 75 Sea Zone, round 2 : 2/3 hits
Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Hisaichi lost in 75 Sea Zone
Americans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in Ulithi
Americans attack with 1 Artillery, 4 Fighters and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Ulithi, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Ulithi
Americans roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Ulithi, round 2 : 1/7 hits
Yamamoto roll dice for 1 Artillery in Ulithi, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Santiago
Americans attack with 2 Artillerys, 3 Infantrys and 5 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Artillerys, 3 Infantrys and 5 Tanks in Santiago, round 2 : 4/10 hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits
3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 2 Artillerys and 5 Tanks in Santiago, round 3 : 4/7 hits
Neutral roll dice for 2 Tanks in Santiago, round 3 : 2/2 hits
2 Artillerys owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 5 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Americans: 2 Artillerys and 3 InfantrysNon Combat Move - Americans
4 Fighters moved from Ulithi to 108 Sea Zone
2 Adv.Fighters moved from 75 Sea Zone to 72 Sea Zone
1 Fighter moved from 75 Sea Zone to KoryakiaPlace Units - Americans
1 Factory placed in Bahia
1 L.Fighter and 1 S.Bomber placed in Pearl Harbor
3 ArmoredCars placed in Alaska
4 ArmoredCars placed in Northwest USA
2 ArmoredCars and 1 Elite placed in South Atlantic USA
3 ArmoredCars placed in San Francisco
6 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 107 PUs; end with 107 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
5 Artillerys and 13 Infantrys moved from Donetsk to Kursk
3 ArmoredCars moved from Krakow to Minsk
7 ArmoredCars and 5 Tanks moved from Vinnytsia to Minsk
4 HeavyTanks moved from Warsaw to Minsk
2 Stukas moved from Vinnytsia to Kursk
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 2 Elites moved from Hamburg to 23 Sea Zone
1 Elite moved from Pomerania to 23 Sea Zone
1 Artillery, 3 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Artillery, 3 Elites and 1 Infantry moved from 24 Sea Zone to Vyborg
2 Artillerys, 3 Elites and 3 Infantrys moved from Kotka to Vyborg
1 Bomber moved from Odessa to Vyborg
3 Stukas moved from Hamburg to Vyborg
1 Mech.Inf moved from Venetia to Greece
Germans take Greece from British
1 Mech.Inf moved from Venetia to Albania
Italians take Albania from British
1 Infantry moved from Donetsk to Kursk
1 ArmoredCar moved from Donetsk to Crimea
Germans take Crimea from Russians
1 ArmoredCar moved from Crimea to Donetsk
6 Tanks moved from Donetsk to Kursk
8 ArmoredCars and 17 Tanks moved from Switzerland to Belgium
1 Infantry moved from Rhine to BelgiumPurchase Units - Germans
Germans buy 2 Artillerys, 1 Elite, 4 HeavyTanks, 5 Infantrys and 9 Mech.Infs; Remaining resources: 0 PUs;Combat - Germans
Battle in Vyborg
Germans attack with 3 Artillerys, 1 Bomber, 6 Elites, 4 Infantrys and 3 Stukas
Russians defend with 1 Adv.Fighter, 1 ArmoredCar, 2 Elites, 1 Fighter, 3 Infantrys and 5 Tanks
Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits
Germans roll dice for 3 Artillerys, 1 Bomber, 6 Elites, 4 Infantrys and 3 Stukas in Vyborg, round 2 : 6/17 hits
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Elites, 1 Fighter, 3 Infantrys and 5 Tanks in Vyborg, round 2 : 6/13 hits
2 Elites owned by the Russians, 1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 4 Infantrys owned by the Germans lost in Vyborg
Germans roll dice for 2 Artillerys, 1 Bomber, 5 Elites and 3 Stukas in Vyborg, round 3 : 7/11 hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 5 Tanks in Vyborg, round 3 : 3/7 hits
1 Fighter owned by the Russians, 1 Elite owned by the Germans, 2 Artillerys owned by the Germans, 1 Adv.Fighter owned by the Russians and 5 Tanks owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Bomber, 4 Elites and 3 Stukas remaining. Battle score for attacker is 33
Casualties for Germans: 3 Artillerys, 2 Elites and 4 Infantrys
Casualties for Russians: 1 Adv.Fighter, 1 ArmoredCar, 2 Elites, 1 Fighter, 3 Infantrys and 5 Tanks
Battle in Belgium
Germans attack with 8 ArmoredCars, 1 Infantry and 17 Tanks
British defend with 1 Artillery, 2 Infantrys and 1 Tank
Germans roll dice for 8 ArmoredCars, 1 Infantry and 17 Tanks in Belgium, round 2 : 12/26 hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Belgium, round 2 : 2/4 hits
2 ArmoredCars owned by the Germans, 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Belgium
Germans win, taking Belgium from British with 6 ArmoredCars, 1 Infantry and 17 Tanks remaining. Battle score for attacker is 5
Casualties for Germans: 2 ArmoredCars
Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Minsk
Germans attack with 10 ArmoredCars, 4 HeavyTanks and 5 Tanks
Russians defend with 3 Artillerys, 6 Infantrys and 5 Tanks
Germans roll dice for 10 ArmoredCars, 4 HeavyTanks and 5 Tanks in Minsk, round 2 : 7/19 hits
Russians roll dice for 3 Artillerys, 6 Infantrys and 5 Tanks in Minsk, round 2 : 5/14 hits
5 ArmoredCars owned by the Germans, 6 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
Germans roll dice for 5 ArmoredCars, 4 HeavyTanks and 5 Tanks in Minsk, round 3 : 7/14 hits
Russians roll dice for 2 Artillerys and 5 Tanks in Minsk, round 3 : 4/7 hits
4 ArmoredCars owned by the Germans, 2 Artillerys owned by the Russians and 5 Tanks owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar, 4 HeavyTanks and 5 Tanks remaining. Battle score for attacker is 13
Casualties for Germans: 9 ArmoredCars
Casualties for Russians: 3 Artillerys, 6 Infantrys and 5 Tanks
Battle in Kursk
Germans attack with 5 Artillerys, 14 Infantrys, 2 Stukas and 6 Tanks
Russians defend with 10 Infantrys
Germans roll dice for 5 Artillerys, 14 Infantrys, 2 Stukas and 6 Tanks in Kursk, round 2 : 11/27 hits
Russians roll dice for 10 Infantrys in Kursk, round 2 : 3/10 hits
10 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 5 Artillerys, 11 Infantrys, 2 Stukas and 6 Tanks remaining. Battle score for attacker is 14
Casualties for Germans: 3 Infantrys
Casualties for Russians: 10 InfantrysNon Combat Move - Germans
3 Stukas moved from Vyborg to Oulu
1 Bomber moved from Vyborg to Oulu
1 AAGun moved from Krakow to Brest
1 AAGun moved from Donetsk to Kursk
1 AAGun, 5 Artillerys and 8 Infantrys moved from Vinnytsia to Donetsk
5 HeavyTanks moved from Bohemia to Brest
1 AAGun moved from Rhine to Belgium
2 Artillerys, 2 Elites and 5 Infantrys moved from Paris to Orleanais
1 AAGun moved from Normandy to Orleanais
1 Artillery moved from Normandy to Orleanais
1 AAGun moved from Burgundy to Lorraine
1 AAGun moved from Bavaria to Rhine
1 Tank moved from S.Tunisia to Tripoli
2 Stukas moved from Kursk to Vinnytsia
2 Infantrys moved from Pomerania to HamburgPlace Units - Germans
4 HeavyTanks placed in Vinnytsia
4 Mech.Infs placed in Warsaw
5 Mech.Infs placed in Bohemia
1 Artillery, 1 Elite and 4 Infantrys placed in Hamburg
1 Artillery and 1 Infantry placed in ParisTurn Complete - Germans
Germans collect 106 PUs; end with 106 PUsProduction/PUs Summary :
Germans : 106 / 106
Russians : 96 / 116
Italians : 57 / 62
French : 16 / 16
Yamamoto : 76 / 104
Chinese : 29 / 28
Hisaichi : 48 / 53
British : 103 / 118
Anzac : 36 / 36
Dutch : 17 / 18
Finns : 13 / 11
Romanians : 19 / 20
Thai : 23 / 23
Americans : 107 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Novgorod to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Infantry moved from Moscow to Yaroslavl
10 Infantrys moved from Tula to Moscow
3 ArmoredCars, 2 Artillerys and 5 Infantrys moved from Georgia to Saratov
1 HeavyTank and 1 Tank moved from Stalingrad to Penza
1 ArmoredCar moved from Stalingrad to Penza
3 ArmoredCars moved from Saratov to Penza
2 Infantrys moved from Astrakhan to Saratov
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 6 Sea Zone to 5 Sea Zone
1 Elite and 2 Infantrys moved from Finnmark to Nordland
4 Infantrys moved from 5 Sea Zone to Nordland
5 Infantrys moved from Kirov to Gorky
5 Infantrys moved from Perm to Kirov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Sverdlovsk to Perm
5 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Chita
1 ArmoredCar and 1 Tank moved from Olyokminsk to Chita
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Elite and 4 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
1 Infantry moved from Latvia to LeningradPurchase Units - Russians
Russians buy 10 HeavyTanks and 23 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Nordland
Russians attack with 1 Elite and 6 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 1 Elite and 6 Infantrys in Nordland, round 2 : 2/7 hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Nordland
Russians loses 0 PUs for violating Nordlands neutrality.
Russians win, taking Nordland from Neutral with 1 Elite and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Russians
Place Units - Russians
10 HeavyTanks placed in Moscow
3 Infantrys placed in Chita
6 Infantrys placed in Sibirsky
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
4 Infantrys placed in Leningrad
2 Infantrys placed in ArkhangelskTurn Complete - Russians
Russians collect 99 PUs; end with 99 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
2 Artillerys, 7 Elites and 2 Tanks moved from Catalonia to La Mancha
1 Tank moved from Languedoc to La Mancha
1 Mech.Inf moved from Provence to La Mancha
1 Submarine moved from 68 Sea Zone to 59 Sea Zone
1 Infantry moved from Tripoli to Hun
1 Artillery moved from Tripoli to Hun
1 Artillery moved from Tripoli to El Agheila
1 Infantry moved from Tripoli to El Agheila
1 Infantry moved from Tripoli to Hun
1 Infantry moved from Tripoli to El Agheila
1 Infantry moved from Tripoli to Hun
1 Infantry moved from Tripoli to El Agheila
1 ArmoredCar moved from Tripoli to El Agheila
2 Tanks moved from Tripoli to El Agheila
2 Tanks moved from Tripoli to Hun
1 ArmoredCar moved from Tripoli to Hun
1 Elite moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Elite, 1 Infantry and 2 S.Submarines moved from 46 Sea Zone to 48 Sea Zone
1 Elite and 1 Infantry moved from 48 Sea Zone to Tobruk
2 Mech.Infs moved from S.Tunisia to El Agheila
1 Mech.Inf moved from S.Tunisia to Hun
1 Artillery moved from Tripoli to Hun
1 Infantry moved from Tripoli to El Agheila
1 Mech.Inf moved from S.Tunisia to Hun
1 Fighter moved from Sicily to 51 Sea Zone
1 Bomber moved from Rome to 51 Sea Zone
1 Bomber moved from Rome to Tobruk
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from 48 Sea Zone to Tobruk
1 Destroyer moved from 48 Sea Zone to 51 Sea ZonePurchase Units - Italians
Italians buy 1 Battleship, 1 Destroyer, 4 Elites, 1 Fighter and 7 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Tobruk
Italians attack with 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry
British defend with 2 Tanks
Italians roll dice for 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Tobruk, round 2 : 1/4 hits
British roll dice for 2 Tanks in Tobruk, round 2 : 1/2 hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 Bomber, 1 Elite and 1 Fighter in Tobruk, round 3 : 1/3 hits
British roll dice for 1 Tank in Tobruk, round 3 : 0/1 hits
1 Tank owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 Infantry
Casualties for British: 2 Tanks
Battle in 51 Sea Zone
Italians attack with 1 Bomber, 1 Destroyer and 2 Fighters
British defend with 1 Cruiser
Italians roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 Cruiser in 51 Sea Zone, round 2 : 0/1 hits
1 Cruiser owned by the British lost in 51 Sea Zone
Italians win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 12
Casualties for British: 1 Cruiser
Battle in Hun
Italians attack with 1 ArmoredCar, 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 2 Tanks
British defend with 1 Artillery and 2 Infantrys
Italians roll dice for 1 ArmoredCar, 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 2 Tanks in Hun, round 2 : 3/10 hits
British roll dice for 1 Artillery and 2 Infantrys in Hun, round 2 : 1/3 hits
1 ArmoredCar owned by the Italians, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hun
Italians win, taking Hun from British with 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Casualties for British: 1 Artillery and 2 Infantrys
Battle in El Agheila
Italians attack with 1 ArmoredCar, 1 Artillery, 4 Infantrys, 2 Mech.Infs and 2 Tanks
British defend with 1 Artillery and 2 Infantrys
Italians roll dice for 1 ArmoredCar, 1 Artillery, 4 Infantrys, 2 Mech.Infs and 2 Tanks in El Agheila, round 2 : 1/10 hits
British roll dice for 1 Artillery and 2 Infantrys in El Agheila, round 2 : 0/3 hits
1 Infantry owned by the British lost in El Agheila
Italians roll dice for 1 ArmoredCar, 1 Artillery, 4 Infantrys, 2 Mech.Infs and 2 Tanks in El Agheila, round 3 : 5/10 hits
British roll dice for 1 Artillery and 1 Infantry in El Agheila, round 3 : 0/2 hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 1 ArmoredCar, 1 Artillery, 4 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantrys
Battle in La Mancha
Italians attack with 2 Artillerys, 7 Elites, 1 Mech.Inf and 3 Tanks
Neutral defend with 2 Infantrys
Italians roll dice for 2 Artillerys, 7 Elites, 1 Mech.Inf and 3 Tanks in La Mancha, round 2 : 4/13 hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 2/2 hits
2 Elites owned by the Italians and 2 Infantrys owned by the Neutral lost in La Mancha
Italians loses 0 PUs for violating La Manchas neutrality.
Italians win, taking La Mancha from Neutral with 2 Artillerys, 5 Elites, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is -2
Casualties for Neutral: 2 Infantrys
Casualties for Italians: 2 ElitesNon Combat Move - Italians
1 Carrier moved from 46 Sea Zone to 48 Sea Zone
1 Fighter moved from Tobruk to 48 Sea Zone
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Bomber moved from Tobruk to Campania
1 Bomber moved from 51 Sea Zone to Campania
2 Artillerys and 2 Infantrys moved from Rome to Campania
1 AAGun moved from Rome to Campania
1 AAGun moved from Tripoli to Hun
2 ArmoredCars and 2 Tanks moved from Tunis to Tripoli
1 Elite and 2 Tanks moved from W.Morocco to E.Morocco
1 Battleship, 1 Cruiser and 5 Transports moved from 43 Sea Zone to 46 Sea Zone
1 AAGun, 2 Artillerys and 1 Infantry moved from Languedoc to Orleanais
1 AAGun moved from Provence to LombardyPlace Units - Italians
1 Battleship and 1 Destroyer placed in 46 Sea Zone
4 Infantrys placed in E.Morocco
1 Elite and 3 Infantrys placed in Tunis
3 Elites and 1 Fighter placed in Rome
Italians undo move 3.
3 Infantrys placed in Tunis
1 Elite placed in RomeTurn Complete - Italians
Italians collect 62 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 106 / 106
Russians : 99 / 99
Italians : 62 / 62
French : 16 / 16
Yamamoto : 76 / 104
Chinese : 29 / 28
Hisaichi : 48 / 53
British : 97 / 118
Anzac : 36 / 36
Dutch : 17 / 18
Finns : 13 / 11
Romanians : 19 / 20
Thai : 23 / 23
Americans : 107 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Infantry moved from Mauritania to W.Morocco
French take W.Morocco from Italians
2 ArmoredCars, 1 Elite and 3 Infantrys moved from Syria to AdanaPurchase Units - French
French buy 2 ArmoredCars, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in Adana
French attack with 2 ArmoredCars, 1 Elite and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 2 ArmoredCars, 1 Elite and 3 Infantrys in Adana, round 2 : 2/6 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits
2 Infantrys owned by the Neutral lost in Adana
French roll dice for 2 ArmoredCars, 1 Elite and 3 Infantrys in Adana, round 3 : 1/6 hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in Adana
French loses 0 PUs for violating Adanas neutrality.
French win, taking Adana from Neutral with 2 ArmoredCars, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - French
Place Units - French
1 ArmoredCar and 1 Tank placed in Syria
1 ArmoredCar and 2 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Battleship moved from 111 Sea Zone to 101 Sea Zone
2 Battleships moved from 84 Sea Zone to 101 Sea Zone
4 Infantrys moved from Tokyo to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 101 Sea Zone
4 Infantrys moved from 101 Sea Zone to Ulithi
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Marine and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Marine moved from 111 Sea Zone to Soembawa
1 Artillery moved from Flores to Soembawa
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Marine moved from 110 Sea Zone to Sumatra
1 Carrier moved from 111 Sea Zone to 101 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from 110 Sea Zone to Sumatra
2 Marines moved from Banjarmasin to 110 Sea Zone
1 B.Transport and 2 Marines moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Malaya to 105 Sea Zone
1 B.Transport, 2 Infantrys and 2 Marines moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Marines moved from 110 Sea Zone to Java
1 B.Transport moved from 110 Sea Zone to 105 Sea Zone
4 Infantrys moved from Malaya to 105 Sea Zone
1 B.Transport and 4 Infantrys moved from 105 Sea Zone to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Sumatra
1 Bomber moved from Davao to Soembawa
1 Bomber moved from Kiangsi to Sumatra
3 Carriers and 2 Submarines moved from 84 Sea Zone to 101 Sea Zone
2 Fighters moved from 111 Sea Zone to Ulithi
1 Destroyer moved from 84 Sea Zone to 101 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 Bunker, 2 Cruisers, 8 Elites and 8 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Ulithi
Yamamoto attack with 2 Fighters and 4 Infantrys
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 3 Battleships in Ulithi, round 2 : 2/3 hits
2 Infantrys owned by the Americans lost in Ulithi
Yamamoto roll dice for 2 Fighters and 4 Infantrys in Ulithi, round 2 : 2/6 hits
Americans roll dice for 1 Artillery in Ulithi, round 2 : 0/1 hits
1 Artillery owned by the Americans lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Soembawa
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Marine
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Marine in Soembawa, round 2 : 0/3 hits
Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 0/2 hits
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Marine in Soembawa, round 3 : 2/3 hits
Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 : 1/2 hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 1 Bomber and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Sumatra
Yamamoto attack with 1 Artillery, 1 Bomber, 4 Infantrys, 2 Marines and 1 Tank
Dutch defend with 2 Artillerys, 1 Bunker and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys, 2 Marines and 1 Tank in Sumatra, round 2 : 5/9 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 2 : 1/4 hits
2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto, 1 Bunker owned by the Dutch and 1 Infantry owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Artillery, 1 Bomber, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 2 Artillerys, 1 Bunker and 1 Infantry
Battle in Java
Yamamoto attack with 2 Infantrys and 2 Marines
Anzac defend with 1 Tank
Yamamoto roll dice for 2 Infantrys and 2 Marines in Java, round 2 : 3/4 hits
Dutch roll dice for 1 Tank in Java, round 2 : 0/1 hits
1 Tank owned by the Anzac lost in Java
Yamamoto win, taking Java from Dutch with 2 Infantrys and 2 Marines remaining. Battle score for attacker is 5
Casualties for Anzac: 1 TankNon Combat Move - Yamamoto
1 Transport moved from 111 Sea Zone to 101 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 101 Sea Zone
2 Fighters moved from Ulithi to 101 Sea Zone
2 Fighters moved from Tokyo to 101 Sea Zone
1 Bomber moved from Sumatra to Banjarmasin
1 Bomber moved from Soembawa to Banjarmasin
1 Tank moved from Shantung to Liaoning
1 Artillery and 2 Infantrys moved from Kirin to Liaoning
1 Tank moved from Burma to Malaya
2 Elites and 3 Infantrys moved from Kiangsi to Hunan
1 Tank moved from Shanghai to Hunan
1 AAGun and 6 Infantrys moved from Hong Kong to KiangsiPlace Units - Yamamoto
2 Artillerys, 2 Elites and 2 Infantrys placed in Malaya
2 Cruisers placed in 110 Sea Zone
2 Adv.Fighters placed in Tokyo
2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
4 Elites placed in Davao
2 Infantrys placed in Banjarmasin
Yamamoto undo move 6.
1 Bunker and 4 Infantrys placed in Tokyo
Yamamoto undo move 5.
Yamamoto undo move 5.
4 Infantrys placed in Tokyo
1 Bunker and 2 Elites placed in Davao
2 Elites placed in BanjarmasinTurn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 106 / 106
Russians : 99 / 99
Italians : 60 / 62
French : 19 / 19
Yamamoto : 82 / 82
Chinese : 29 / 28
Hisaichi : 48 / 53
British : 97 / 118
Anzac : 36 / 36
Dutch : 12 / 18
Finns : 13 / 11
Romanians : 19 / 20
Thai : 23 / 23
Americans : 106 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Chahar to Peking
Chinese take Peking from Hisaichi
1 Infantry moved from Shansi to Anhwei
Chinese take Anhwei from Hisaichi
1 ArmoredCar moved from Shensi to Chahar
1 Infantry moved from Shensi to Shansi
2 Infantrys moved from Shensi to Hupeh
2 Adv.Fighters and 2 Fighters moved from Lanchow to Hupeh
3 Tanks moved from Shensi to Shansi
3 Tanks moved from Shensi to Hupeh
3 Infantrys moved from Shensi to Shansi
3 Infantrys moved from Shensi to Hupeh
2 Artillerys moved from Shensi to Hupeh
1 Infantry moved from Szechwan to Hupeh
1 Artillery moved from Shensi to Shansi
1 ArmoredCar moved from Shensi to Hupeh
1 ArmoredCar moved from Lanchow to Shansi
1 ArmoredCar moved from Lanchow to HupehPurchase Units - Chinese
Chinese buy 1 Fighter, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hupeh
Chinese attack with 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 3 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 3 Tanks in Hupeh, round 2 : 4/17 hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
2 Adv.Fighters and 2 Fighters moved from Hupeh to Shansi
1 AAGun moved from Ningsia to Shensi
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Ningsia
3 Infantrys and 1 Marine moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Lanchow
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Fighter, 4 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Battleship, 1 Carrier, 2 Destroyers, 2 Submarines and 2 Transports moved from 110 Sea Zone to 67 Sea Zone
3 Bombers moved from Kwangsi to 67 Sea Zone
3 Fighters moved from Malaya to 67 Sea Zone
1 Fighter moved from Liaoning to 67 Sea Zone
1 Artillery and 1 Elite moved from Liaoning to Peking
1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 101 Sea Zone
1 Artillery and 1 Elite moved from 101 Sea Zone to Guam
1 Infantry moved from Liaoning to Peking
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to GuamPurchase Units - Hisaichi
Hisaichi buy 1 AAGun, 4 Artillerys, 2 Bunkers and 10 Infantrys; Remaining resources: 2 PUs;Combat - Hisaichi
Battle in Guam
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Guam, round 2 : 0/4 hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Guam
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Guam, round 3 : 1/3 hits
Americans roll dice for 1 Infantry in Guam, round 3 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Guam
Hisaichi win, taking Guam from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in 67 Sea Zone
Hisaichi attack with 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers, 4 Fighters, 2 Submarines and 2 Transports
Anzac defend with 2 Adv.Fighters, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 Submarine and 4 Transports
Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers, 4 Fighters and 2 Transports in 67 Sea Zone, round 2 : 5/11 hits
Anzac roll dice for 2 Adv.Fighters, 1 Carrier, 2 Cruisers, 1 Destroyer and 4 Transports in 67 Sea Zone, round 2 : 4/10 hits
1 Cruiser owned by the Anzac, 4 Transports owned by the Anzac, 2 Transports owned by the Hisaichi, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 2 Submarines owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers and 4 Fighters in 67 Sea Zone, round 3 : 2/11 hits
Anzac roll dice for 2 Adv.Fighters, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 3 : 3/4 hits
1 Cruiser owned by the Anzac, 1 Fighter owned by the Hisaichi, 2 Destroyers owned by the Hisaichi and 1 Carrier owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier and 3 Fighters in 67 Sea Zone, round 4 : 2/8 hits
Anzac roll dice for 2 Adv.Fighters in 67 Sea Zone, round 4 : 2/2 hits
1 Fighter owned by the Hisaichi, 1 Bomber owned by the Hisaichi and 2 Adv.Fighters owned by the Anzac lost in 67 Sea Zone
Hisaichi win with 1 Battleship, 2 Bombers, 1 Carrier and 2 Fighters remaining. Battle score for attacker is 25
Casualties for Hisaichi: 1 Bomber, 2 Destroyers, 2 Fighters, 2 Submarines and 2 Transports
Casualties for Anzac: 2 Adv.Fighters, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 Submarine and 4 Transports
Battle in Peking
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Peking, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Peking
Hisaichi roll dice for 1 Artillery and 1 Elite in Peking, round 3 : 0/2 hits
Chinese roll dice for 1 Infantry in Peking, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Peking, round 4 : 2/2 hits
Chinese roll dice for 1 Infantry in Peking, round 4 : 1/1 hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Elite remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
2 Transports moved from 84 Sea Zone to 101 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to Hunan
1 Infantry moved from N.Thailand to N.French Indochina
1 Tank moved from Khabarovsk to Liaoning
6 Tanks moved from Shantung to Hunan
2 Elites moved from Hulunbuir to Liaoning
1 Infantry moved from Liaoning to Heilungchiang
1 Elite moved from Heilungchiang to Liaoning
1 Elite moved from Khabarovsk to Kirin
1 Infantry moved from Vladivostok to Khabarovsk
2 Elites and 2 Infantrys moved from Changchun to Kirin
1 Tank moved from Liaoning to Changchun
4 Tanks moved from Liaoning to Kirin
2 Infantrys moved from Liaoning to Kirin
2 Infantrys moved from Liaoning to Kirin
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
2 Bombers moved from 67 Sea Zone to Malaya
1 Elite moved from Liaoning to KirinPlace Units - Hisaichi
1 AAGun and 7 Infantrys placed in Changchun
1 Bunker placed in Changchun
1 Bunker placed in Kirin
3 Artillerys and 1 Infantry placed in Liaoning
1 Artillery and 2 Infantrys placed in KwangsiTurn Complete - Hisaichi
Hisaichi collect 44 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 106 / 106
Russians : 99 / 99
Italians : 60 / 62
French : 19 / 19
Yamamoto : 82 / 82
Chinese : 34 / 37
Hisaichi : 44 / 46
British : 97 / 118
Anzac : 36 / 36
Dutch : 12 / 18
Finns : 13 / 11
Romanians : 19 / 20
Thai : 23 / 23
Americans : 105 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Denmark
British take Denmark from Germans
2 Transports moved from 20 Sea Zone to 21 Sea Zone
2 Tanks moved from Manchester to 21 Sea Zone
2 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 21 Sea Zone to 22 Sea Zone
1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 1 Submarine moved from 20 Sea Zone to 22 Sea Zone
2 Infantrys and 2 Tanks moved from 22 Sea Zone to Oslo
2 Fighters moved from 22 Sea Zone to Oslo
1 Fighter moved from Wales to Nordland
1 Bomber moved from Wales to Oslo
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
French take Normandy from Germans
2 Infantrys moved from Mersa Matruh to Tobruk
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
2 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Mersa Matruh to Tobruk
1 Fighter moved from Kufra to Tobruk
2 Mech.Infs and 1 Tank moved from Kufra to New Valley
1 Infantry moved from Nubia to New Valley
1 Infantry moved from Equatoria to Darfur
2 ArmoredCars moved from Rhodesia to Italian East Africa
1 ArmoredCar and 1 Tank moved from Cape Town to Rhodesia
1 Tank moved from Kweichow to Hupeh
1 Infantry moved from Yunnan to Kweichow
1 Elite moved from Assam to Burma
1 Infantry moved from Assam to Burma
1 ArmoredCar, 2 Artillerys, 5 Infantrys and 2 Tanks moved from Assam to Yunnan
1 ArmoredCar moved from Yunnan to N.French Indochina
1 ArmoredCar moved from Kweichow to N.French Indochina
1 Artillery and 4 Infantrys moved from Bihar to Assam
1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
1 Artillery and 4 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
1 Infantry moved from Attu to 72 Sea Zone
1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Chubu
British take Chubu from Yamamoto
2 Destroyers moved from 71 Sea Zone to 72 Sea Zone
1 ArmoredCar and 1 Infantry moved from Yukon to Alaska
1 Artillery and 1 Infantry moved from Vancouver to British Columbia
1 ArmoredCar moved from Vancouver to Yukon
1 Infantry moved from E.Mexico to Southwest USAPurchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 18 Infantrys, 2 Mech.Infs, 1 S.Submarine, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 1 Elite and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Elite and 1 Infantry in Burma, round 2 : 0/2 hits
Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 Elite and 1 Infantry in Burma, round 3 : 0/2 hits
Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits
1 Infantry owned by the British lost in Burma
British roll dice for 1 Elite in Burma, round 4 : 1/1 hits
Thai roll dice for 1 Infantry in Burma, round 4 : 0/1 hits
1 Infantry owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Elite remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in N.French Indochina
British attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
British roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits
British roll dice for 2 ArmoredCars in N.French Indochina, round 3 : 1/2 hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Oslo
British attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry
British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits
1 Infantry owned by the Neutral lost in Oslo
British loses 0 PUs for violating Oslos neutrality.
British win, taking Oslo from Neutral with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 51 Sea Zone
British attack with 2 Adv.Fighters and 1 Submarine
Italians defend with 1 Destroyer
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 2 Adv.Fighters remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Italians: 1 Destroyer
Battle in Tobruk
British attack with 1 Fighter and 3 Infantrys
Italians defend with 1 Elite
British roll dice for 1 Fighter and 3 Infantrys in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 Elite in Tobruk, round 2 : 0/1 hits
1 Elite owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 EliteNon Combat Move - British
2 Adv.Fighters moved from 51 Sea Zone to 56 Sea Zone
1 Fighter moved from Tobruk to New Valley
3 Artillerys moved from Mersa Matruh to Lower Egypt
2 Fighters moved from Oslo to 22 Sea Zone
1 Bomber moved from Oslo to NordlandPlace Units - British
1 Destroyer and 1 S.Submarine placed in 56 Sea Zone
1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Cairo
1 Artillery and 4 Infantrys placed in Delhi
British undo move 3.
2 Artillerys and 3 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Mech.Infs placed in Cape Town
1 Transport placed in 80 Sea Zone
1 Transport placed in 80 Sea Zone
1 ArmoredCar placed in Vancouver
1 Transport placed in 21 Sea Zone
1 ArmoredCar and 2 Infantrys placed in Manchester
4 Infantrys placed in Wales
1 Infantry placed in LondonTurn Complete - British
British collect 107 PUs; end with 107 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
6 Infantrys moved from Western Australia to BroomePurchase Units - Anzac
Anzac buy 2 Adv.Fighters, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - Anzac
1 Fighter moved from Townsville to BroomePlace Units - Anzac
2 Adv.Fighters and 1 Tank placed in Broome
2 Elites and 1 Tank placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Tank moved from Cape Verde to 33 Sea Zone
1 Tank and 1 Transport moved from 33 Sea Zone to 34 Sea Zone
1 Tank moved from 34 Sea Zone to CanariansPurchase Units - Dutch
Dutch buy 1 Fighter, 1 Marine and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in Canarians
Dutch attack with 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Tank in Canarians, round 2 : 0/1 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits
Dutch roll dice for 1 Tank in Canarians, round 3 : 0/1 hits
Neutral roll dice for 1 Infantry in Canarians, round 3 : 1/1 hits
1 Tank owned by the Dutch lost in Canarians
Neutral win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Dutch: 1 TankNon Combat Move - Dutch
Place Units - Dutch
1 Fighter and 1 Marine placed in Suriname
1 Transport placed in 32 Sea ZoneTurn Complete - Dutch
Dutch collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
Finns take Lapland from Russians
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Artillery, 2 Elites and 1 Infantry moved from Estonia to Latvia
1 Artillery moved from Oulu to 24 Sea Zone
1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to East Prussia
1 Fighter moved from Helsinki to East Prussia
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to LatviaPurchase Units - Finns
Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Latvia
Finns attack with 1 Artillery, 4 Elites and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 4 Elites and 1 Infantry in Latvia, round 2 : 2/6 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Latvia
Finns win, taking Latvia from Russians with 1 Artillery, 4 Elites and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in East Prussia
Finns attack with 1 Artillery, 1 Elite and 1 Fighter
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in East Prussia, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in East Prussia, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in East Prussia, round 3 : 1/1 hits
1 Artillery owned by the Finns lost in East Prussia
Finns roll dice for 1 Elite and 1 Fighter in East Prussia, round 4 : 1/2 hits
Russians roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in East Prussia
Finns win, taking East Prussia from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Finns: 1 Artillery
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from East Prussia to HelsinkiPlace Units - Finns
2 Artillerys and 2 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 18 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 103 / 106
Russians : 92 / 99
Italians : 59 / 62
French : 24 / 19
Yamamoto : 78 / 82
Chinese : 34 / 37
Hisaichi : 42 / 46
British : 107 / 107
Anzac : 36 / 36
Dutch : 12 / 12
Finns : 18 / 18
Romanians : 19 / 20
Thai : 22 / 23
Americans : 105 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Infantry moved from Vinnytsia to Kiev
1 ArmoredCar moved from Brest to Lithuania
1 Tank moved from Brest to Lithuania
1 Tank moved from Brest to Kiev
1 Fighter moved from Vinnytsia to KievPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 1 JetFighter; Remaining resources: 1 PUs;Combat - Romanians
Battle in Kiev
Romanians attack with 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kiev, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lithuania
Romanians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Tank in Lithuania, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Lithuania
Romanians win, taking Lithuania from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
2 Tanks moved from Bulgaria to Vinnytsia
1 Tank moved from Serbia to E.Romania
2 ArmoredCars and 2 Tanks moved from Bucharest to VinnytsiaPlace Units - Romanians
2 ArmoredCars and 1 JetFighter placed in BucharestTurn Complete - Romanians
Romanians collect 23 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 103 / 106
Russians : 88 / 99
Italians : 59 / 62
French : 24 / 19
Yamamoto : 78 / 82
Chinese : 34 / 37
Hisaichi : 42 / 46
British : 107 / 107
Anzac : 36 / 36
Dutch : 12 / 12
Finns : 18 / 18
Romanians : 23 / 24
Thai : 22 / 23
Americans : 105 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Western Australia
Thai take Western Australia from Anzac
2 ArmoredCars, 3 Artillerys and 4 Infantrys moved from N.Thailand to N.French Indochina
1 Infantry moved from N.Thailand to N.French IndochinaPurchase Units - Thai
Thai buy 1 Adv.Fighter, 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs;Combat - Thai
Battle in N.French Indochina
Thai attack with 2 ArmoredCars, 3 Artillerys and 5 Infantrys
British defend with 2 ArmoredCars
Thai roll dice for 2 ArmoredCars, 3 Artillerys and 5 Infantrys in N.French Indochina, round 2 : 5/10 hits
French roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 2/2 hits
2 ArmoredCars owned by the British and 2 ArmoredCars owned by the Thai lost in N.French Indochina
Thai win, taking N.French Indochina from French with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 ArmoredCars
Casualties for Thai: 2 ArmoredCarsNon Combat Move - Thai
1 AAGun moved from N.Thailand to N.French Indochina
1 Artillery moved from S.Thailand to N.Thailand
2 Artillerys, 1 Elite and 3 Marines moved from Bangkok to S.Thailand
1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone
1 Artillery moved from Lombok to 110 Sea Zone
1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Artillery moved from 105 Sea Zone to S.Thailand
1 Fighter moved from Banjarmasin to S.ThailandPlace Units - Thai
1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 26 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 103 / 106
Russians : 88 / 99
Italians : 59 / 62
French : 22 / 19
Yamamoto : 78 / 82
Chinese : 34 / 37
Hisaichi : 42 / 46
British : 107 / 107
Anzac : 34 / 36
Dutch : 12 / 12
Finns : 18 / 18
Romanians : 23 / 24
Thai : 26 / 27
Americans : 105 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
2 ArmoredCars, 1 Elite and 2 Infantrys moved from Bahia to 32 Sea Zone
2 ArmoredCars, 2 B.Transports, 1 Elite and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone
2 Destroyers moved from 33 Sea Zone to 34 Sea Zone
1 B.Transport moved from 36 Sea Zone to 32 Sea Zone
1 Transport moved from 119 Sea Zone to 25 Sea Zone
1 Elite moved from South Atlantic USA to 25 Sea Zone
1 ArmoredCar moved from South Atlantic USA to 25 Sea Zone
1 ArmoredCar and 1 Elite moved from 25 Sea Zone to Cuba
6 Infantrys moved from South Central USA to South Atlantic USA
2 ArmoredCars, 1 Elite and 2 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro
3 ArmoredCars moved from San Francisco to Northwest USA
1 Infantry moved from Koryakia to 72 Sea Zone
1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tohoku
Americans take Tohoku from Yamamoto
1 Infantry moved from Koryakia to 72 Sea Zone
1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Kyushu
Americans take Kyushu from Yamamoto
1 Infantry moved from Koryakia to 72 Sea Zone
1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 Submarine moved from 108 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Woleai to 108 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 1 Infantry and 2 Submarines moved from 108 Sea Zone to 114 Sea Zone
1 Submarine moved from 72 Sea Zone to 86 Sea Zone
1 Fighter moved from West Papua to 111 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 104 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to Queensland
4 ArmoredCars moved from Alaska to 74 Sea Zone
4 ArmoredCars and 2 Transports moved from 74 Sea Zone to 72 Sea Zone
4 ArmoredCars moved from 72 Sea Zone to Koryakia
2 ArmoredCars, 3 Artillerys, 2 Infantrys and 1 Tank moved from Koryakia to Kolyma
2 ArmoredCars and 1 Tank moved from Kolyma to Zhigansk
1 Fighter moved from Koryakia to Heilungchiang
1 S.Bomber moved from Pearl Harbor to Queensland
1 L.Fighter moved from Pearl Harbor to Queensland
6 ArmoredCars moved from Northwest USA to YukonPurchase Units - Americans
Americans buy 2 ArmoredCars, 1 B.Transport, 9 Infantrys, 1 L.Fighter, 1 Mech.Inf, 1 S.Bomber, 2 S.Submarines, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Heilungchiang
Americans attack with 1 Fighter
Hisaichi defend with 1 Infantry
Americans roll dice for 1 Fighter in Heilungchiang, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
Americans roll dice for 1 Fighter in Heilungchiang, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits
Americans roll dice for 1 Fighter in Heilungchiang, round 4 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Americans win with 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in 111 Sea Zone
Americans attack with 1 Fighter
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 Fighter in 111 Sea Zone, round 4 : 1/1 hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits
1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Cuba
Americans attack with 1 ArmoredCar and 1 Elite
Neutral defend with 1 Infantry
Americans roll dice for 1 ArmoredCar and 1 Elite in Cuba, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Rio de Oro
Americans attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys in Rio de Oro, round 2 : 2/8 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Infantrys in Rio de Oro, round 3 : 1/7 hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 Fighter moved from 111 Sea Zone to Celebes
1 Fighter moved from Heilungchiang to ChitaPlace Units - Americans
3 Infantrys placed in Santiago
2 ArmoredCars placed in Bahia
1 Mech.Inf and 1 Tank placed in Alaska
1 Transport placed in 71 Sea Zone
1 B.Transport placed in 26 Sea Zone
2 S.Submarines placed in 83 Sea Zone
1 L.Fighter and 1 S.Bomber placed in Pearl Harbor
1 Submarine placed in 98 Sea Zone
4 Infantrys placed in Northwest USA
2 Infantrys placed in South Atlantic USATurn Complete - Americans
Americans collect 118 PUs; end with 118 PUs





