@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Global1940 mod3 surfer (allies) vs Generaloberst_Guderian (axis +12)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 infantry moved from Nigeria to French Central Africa
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 infantry moved from Nigeria to French Central Africa
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Nigeria to French Central Africa
1 fighter moved from 110 Sea Zone to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
2 armour moved from Eastern Poland to Ukraine
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
2 artilleries moved from Archangel to NovgorodCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/10 hits, 3,83 expected hits
British roll dice for 6 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/8 hits, 3,50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 6 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Western Germany to Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
5 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Western Germany
1 artillery moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour and 2 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery, 4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0,33
British : -0,33
Russians : -1,33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
3 infantry moved from Vologda to Archangel
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
3 infantry moved from Bryansk to Rostov
1 fighter moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Archangel
2 armour and 2 mech_infantrys moved from Vologda to Tambov
2 artilleries and 3 infantry moved from Vologda to Samara
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
15 infantry moved from Amur to KoreaCombat - Russians
Battle in Tambov
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Tambov
Russians win, taking Tambov from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 3/3 hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 3 : 2/4 hits
Japanese roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Korea
Russians attack with 15 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 15 infantry in Korea, round 2 : 3/15 hits
Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
5 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yenisey to Evenkiyskiy
1 fighter moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Archangel to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Caucasus to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Russians collect 25 PUs (1 lost to blockades); end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 marine, 1 mech_infantry, 5 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 armour and 6 mech_infantrys moved from India to West India
2 mech_infantrys moved from Burma to West India
1 tactical_bomber moved from Turkmenistan to Timguska
1 infantry moved from Kansu to Timguska
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Urals
1 artillery moved from Tsinghai to Novosibirsk
1 tactical_bomber moved from Szechwan to Timguska
1 bomber moved from Malaya to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Timguska
Japanese attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Timguska, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West India
Japanese attack with 6 armour and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 armour and 8 mech_infantrys in West India, round 2 : 5/14 hits, 4,33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from 44 Sea Zone to Malaya
1 bomber moved from 45 Sea Zone to Malaya
1 infantry moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Malaya to India
1 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 59 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Jehol
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Timguska to Kansu
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 submarine placed in 36 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in India
2 artilleries and 1 marine placed in Japan
3 transports placed in 6 Sea Zone
2 submarines placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 19 Sea Zone
1 infantry placed in Kiangsu
1 infantry placed in Japan
1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
ANZAC : -0,17
Americans : 1,33
Chinese : 0,67
UK_Pacific : -0,33
Russians : 0,67
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
3 artilleries moved from Gibraltar to 91 Sea Zone
9 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Novgorod
1 bomber moved from Caroline Islands to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
3 cruisers, 4 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Holland Belgium
Battle in 54 Sea Zone
Americans attack with 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/10 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 54 Sea Zone from Neutral with 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 fighter and 7 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 3 artilleries, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 7/11 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 44 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 armour, 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 armour, 2 artilleries, 3 carriers, 4 infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Caroline Islands to Johnston Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Johnston Island
1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Novgorod to Norway
1 infantry moved from Norway to Finland
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 mech_infantry moved from French Central Africa to French West AfricaPlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
Americans undo move 2.
3 armour placed in Norway
3 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Chinese creates battle in territory ChaharNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
3 artilleries moved from Gibraltar to 91 Sea Zone
9 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Novgorod
1 bomber moved from Caroline Islands to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
3 cruisers, 4 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Holland Belgium
Battle in 54 Sea Zone
Americans attack with 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/10 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 54 Sea Zone from Neutral with 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 fighter and 7 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 3 artilleries, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 7/11 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 44 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 armour, 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 armour, 2 artilleries, 3 carriers, 4 infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Caroline Islands to Johnston Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Johnston Island
1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Novgorod to Norway
1 infantry moved from Norway to Finland
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 mech_infantry moved from French Central Africa to French West AfricaPlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
Americans undo move 2.
3 armour placed in Norway
3 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Chinese creates battle in territory ChaharNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsPurchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Ethiopia
1 infantry moved from Kenya to Ethiopia
2 infantry moved from Kenya to Belgian Congo
1 tactical_bomber moved from Kenya to Belgian Congo
2 infantry moved from Kenya to Ethiopia
2 armour and 1 mech_infantry moved from Tanganyika Territory to EthiopiaCombat - British
Battle in Belgian Congo
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 tactical_bomber moved from Belgian Congo to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 6 infantry and 2 mech_infantrys moved from Eastern Persia to PersiaPlace Units - British
2 infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
1 mech_infantry moved from Tunisia to Morocco
Italians take Morocco from French
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
5 infantry moved from French Equatorial Africa to French Central Africa
2 artilleries moved from French Equatorial Africa to French Central AfricaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
Italians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in French Central Africa
Italians attack with 1 armour, 2 artilleries and 5 infantry
French defend with 1 infantry; ANZAC defend with 2 infantry; Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 5 infantry in French Central Africa, round 2 : 0/8 hits, 2,33 expected hits
French roll dice for 4 infantry in French Central Africa, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Italians lost in French Central Africa
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in French Central Africa, round 3 : 1/5 hits, 1,83 expected hits
French roll dice for 4 infantry in French Central Africa, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in French Central Africa
2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to French Equatorial Africa
French win with 3 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 5 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Tobruk to Egypt
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 battleship moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to Southern Italy
5 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
2 mech_infantrys moved from France to Northern Italy
3 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 bomber moved from Libya to Southern ItalyPlace Units - Italians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Italians : -3,17
French : 2,33
Americans : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Queensland to JavaCombat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport
Japanese defend with 1 submarine
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter in Java, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Java from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Nigeria from Italians to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from French Central Africa to NigeriaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Queensland to JavaCombat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport
Japanese defend with 1 submarine
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter in Java, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Java from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Nigeria from Italians to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from French Central Africa to NigeriaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from French Central Africa to Nigeria
1 fighter moved from United Kingdom to FinlandNon Combat Move - French
Turn Complete - French
-
Edited ANZAC move 2x.
- To invade Nigeria…
- In the invasion for Java, I forgot to move the infantry into the island and attacked with 1 plane, on accident… The plane won anyway…
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 2 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Finland
2 bombers moved from Western Germany to Finland
1 tactical_bomber moved from Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 tactical_bomber moved from Ukraine to Archangel
1 fighter moved from Ukraine to Archangel
1 infantry moved from Belarus to Archangel
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Smolensk to ArchangelCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
French defend with 1 fighter; Americans defend with 1 factory_minor, 4 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Finland, round 2 : 5/8 hits, 3,83 expected hits
Americans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Finland, round 2 : 4/6 hits, 2,33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 3 : 4/4 hits, 2,50 expected hits
Americans roll dice for 1 fighter in Finland, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in Finland
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Finland to Novgorod
1 fighter moved from Finland to Karelia
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 artilleries moved from Novgorod to Karelia
3 infantry moved from Novgorod to Karelia
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 aaGun moved from Bessarabia to UkrainePlace Units - Germans
3 infantry placed in Ukraine
3 artilleries placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in Germany
1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Germany
1 armour, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 3,17
Americans : 1,00
Russians : -0,67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Evenkiyskiy to Urals
1 fighter moved from Yenisey to Urals
3 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Vologda
1 artillery and 3 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Volgograd to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Kazakhstan
2 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 artillery moved from Samara to Volgograd
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Urals to Russia
2 aaGuns and 15 infantry moved from Korea to Manchuria
5 infantry moved from Yenisey to Timguska
2 artilleries moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Tambov to Russia
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Vologda to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
1 aaGun moved from Russia to Bryansk
1 infantry moved from Tambov to BryanskPlace Units - Russians
3 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,1,2,2,6,4,4,5,1,2,1,2,4,4,3,4,3,6,5,6,1,5,6,4,2,2,4,3,4,4,3
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 10 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
8 fighters moved from 6 Sea Zone to Manchuria
4 tactical_bombers moved from 6 Sea Zone to Manchuria
4 fighters moved from Japan to Manchuria
3 tactical_bombers moved from Japan to Manchuria
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
3 artilleries moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from French Indo China to Yunnan
6 armour and 8 mech_infantrys moved from West India to Eastern Persia
1 mech_infantry moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
2 tactical_bombers moved from Kansu to Kazakhstan
1 tactical_bomber moved from India to Szechwan
1 fighter moved from India to Szechwan
1 bomber moved from Malaya to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 bomber moved from Malaya to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
2 cruisers and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
2 battleships moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 74 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
Japanese attack with 7 armour and 9 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour and 9 mech_infantrys in Eastern Persia, round 2 : 4/16 hits, 5,00 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 3 artilleries, 12 fighters, 6 infantry, 1 marine and 7 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 2 aaGuns and 15 infantry
AA fire in Manchuria : 1/6 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 1/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 11 fighters, 6 infantry, 1 marine and 7 tactical_bombers in Manchuria, round 2 : 13/29 hits, 13,50 expected hits
Chinese roll dice for 2 aaGuns and 16 infantry in Manchuria, round 2 : 7/16 hits, 5,33 expected hits
6 infantry owned by the Japanese, 11 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour, 2 artilleries, 11 fighters, 1 marine and 7 tactical_bombers in Manchuria, round 3 : 13/22 hits, 11,67 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 4/4 hits, 1,33 expected hits
1 fighter owned by the Japanese, 4 infantry owned by the Russians, 2 artilleries owned by the Japanese and 1 marine owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 aaGuns and 15 infantry
Casualties for Japanese: 3 artilleries, 2 fighters, 6 infantry and 1 marineNon Combat Move - Japanese
6 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
4 tactical_bombers moved from Manchuria to 6 Sea Zone
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Chahar to Shensi
1 tactical_bomber moved from Kazakhstan to Sikang
1 tactical_bomber moved from Kazakhstan to Sikang
1 bomber moved from Hunan to Kweichow
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to Hopei
2 infantry moved from India to West India
1 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
3 tactical_bombers moved from Manchuria to ShantungPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 submarine placed in 39 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 submarine placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
British : -0,33
Chinese : 4,00
AA fire in Manchuria : : 0,00
Russians : 0,00
Japanese : -2,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 2 destroyers, 15 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 54 Sea Zone to 37 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Western United States to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Western Germany
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 43 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 43 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Americans attack with 2 armour, 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 2 artilleries and 3 infantry in Malaya, round 2 : 2/7 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Western Germany to Norway
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Morocco to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Holland Belgium to Norway
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 82 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South AfricaPlace Units - Americans
8 infantry placed in Eastern United States
3 infantry placed in Finland
3 armour placed in Norway
1 armour and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs -
Ok, don’t know what happened, but when I try to save I get an error that the post “exceeded the maximum length (20000 characters)”. I’ve attached the save file, but can’t post the turn summary. I guess I did too much…
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the site was down. I tried to access it several times over a period of some hours
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did you finish your turn as you wanted? or was there things that got screwed up
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 armour moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
2 infantry moved from Alexandria to Egypt
3 fighters moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Libya to Tobruk
1 carrier moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
1 airfield placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0,67
British : 0,67
Americans : 1,00