dice…
G40 Ichabod (X) vs Sovietschat (A)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 fighter moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
2 fighters moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 transports moved from 36 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 fighter moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
2 fighters moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 transports moved from 36 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from AmericansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters in Suiyuyan, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 transports in 19 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
3 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
2 infantry moved from Shantung to Anhwe
2 fighters moved from Suiyuyan to Anhwe
1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
Japanese undo move 1.
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 39 PUs (2 lost to blockades); end with 39 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : -0.67
UK_Pacific : 0.67
Japanese : -3.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 4 mech_infantrys moved from Western United States to Central United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 4 mech_infantrys moved from Western United States to Central United StatesCombat - Americans
Battle in MoroccoNon Combat Move - Americans
1 destroyer and 5 submarines moved from 106 Sea Zone to 101 Sea Zone
5 bombers moved from Western United States to French Central Africa
1 fighter moved from Sumatra to BurmaPlace Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Siam
1 fighter moved from Burma to Siam
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 4 mech_infantrys moved from Western United States to Central United StatesCombat - Americans
Battle in MoroccoNon Combat Move - Americans
1 destroyer and 5 submarines moved from 106 Sea Zone to 101 Sea Zone
5 bombers moved from Western United States to French Central Africa
1 fighter moved from Sumatra to BurmaPlace Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 1 artillery and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Siam
1 fighter moved from Burma to Siam
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Egypt
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 2 artilleries, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 2/4 hits
Germans roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 1/4 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
British roll dice for 1 armour and 2 mech_infantrys in Egypt, round 3 : 0/3 hits
Germans roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Egypt
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 4 : 1/2 hits
Germans roll dice for 2 artilleries in Egypt, round 4 : 0/2 hits
1 artillery owned by the Germans lost in Egypt
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Egypt, round 5 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Siam
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Siam, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Siam, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Siam, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Siam, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 armour, 5 infantry and 1 mech_infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Siam to Burma
3 aaGuns moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 infantry moved from India to Burma
1 armour and 3 mech_infantrys moved from Persia to Iraq
9 fighters moved from Russia to IraqPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 2 mech_infantrys placed in Union of South Africa
2 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Adding units owned by Americans to India: 6 bombers
EDIT: Removing units owned by Americans from Queensland: 6 bombers
EDIT: Turning off Edit Mode
British undo move 2.
1 artillery placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 29 PUs (2 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
I edited my 6 bombers to Queensland To India after Uk turn, I wanted them there at the end of USA turn. Let me know if you are not okay with edit.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from BritishCombat - Italians
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 1 infantry placed in Southern Italy
1 airfield placed in GreeceTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : 0.83
British : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from BritishCombat - Italians
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 1 infantry placed in Southern Italy
1 airfield placed in GreeceTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys
EDIT: Adding units owned by Italians to Ukraine: 2 mech_infantrys
EDIT: Removing units owned by Italians from Rostov: 2 aaGuns
EDIT: Adding units owned by Italians to Volgograd: 2 aaGuns
EDIT: Removing units owned by Italians from Rostov: 2 artilleries
EDIT: Removing units owned by Italians from Rostov: 3 infantry
EDIT: Adding units owned by Italians to Volgograd: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.83
British : 0.50 -
I edited my 6 bombers to Queensland To India after Uk turn, I wanted them there at the end of USA turn. Let me know if you are not okay with edit.
No problem.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Iraq to 98 Sea Zone
2 fighters moved from Iraq to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Iraq to 98 Sea Zone
2 fighters moved from Iraq to Trans-JordanCombat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
ANZAC attack with 2 fighters
Italians defend with 1 infantry
ANZAC roll dice for 2 fighters in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 armour moved from Burma to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Iraq to 98 Sea Zone
2 fighters moved from Iraq to Trans-JordanCombat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
ANZAC attack with 2 fighters
Italians defend with 1 infantry
ANZAC roll dice for 2 fighters in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 armour moved from Burma to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 2 bombers, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 armour and 14 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Smolensk
3 tactical_bombers moved from Tambov to Bryansk
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Rostov to Northwest Persia
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from Southern Italy to Morocco
1 bomber moved from Western Germany to Morocco
2 bombers moved from Anglo Egyptian Sudan to Volgograd
2 bombers moved from Greece to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 2 bombers, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 armour and 14 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Smolensk
3 tactical_bombers moved from Tambov to Bryansk
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Rostov to Northwest Persia
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from Southern Italy to Morocco
1 bomber moved from Western Germany to Morocco
2 bombers moved from Anglo Egyptian Sudan to Volgograd
2 bombers moved from Greece to VolgogradCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 16 armour and 14 mech_infantrys
British defend with 1 infantry
Germans roll dice for 16 armour and 14 mech_infantrys in Northwest Persia, round 2 : 10/30 hits, 10.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Morocco
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Morocco, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
2 bombers moved from Morocco to Southern France
1 bomber moved from Morocco to Tunisia
2 mech_infantrys moved from Germany to Eastern Poland
3 tactical_bombers moved from Bryansk to Tambov
2 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Smolensk to Tambov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Germany to Western Germany
2 armour moved from Ukraine to Rostov
2 armour moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Tambov
2 aaGuns moved from Bessarabia to Ukraine
1 aaGun moved from Rostov to TambovPlace Units - Germans
1 artillery and 1 infantry placed in Southern France
2 bombers placed in Western Germany
1 fighter placed in Western Germany
1 carrier placed in 93 Sea Zone
1 infantry placed in Novgorod
2 armour and 1 infantry placed in Ukraine
Germans undo move 6.
2 artilleries and 1 infantry placed in Volgograd
3 artilleries placed in Rostov
2 armour placed in UkraineTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 0.67
British : -0.33
Americans : -0.83
Russians : 1.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 fighters moved from Russia to Vologda
1 infantry moved from Russia to Bryansk





