@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
scramble, tokens
I’m on mobile, so can’t see the map. Can you give the breakdown of attackers and defenders?
sz 6
2 subs
1 carrier
1 cruiser
6 fig
3 bombers
vs
3 fig on japan (which can scramble)
1 dd
2 carrier
1 tipped bb
It has been just a wild day! OK, no scramble.
2 kamis on the cruiser, 3 on the carrier.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
            Americans buy 6 bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            2 fighters moved from Eastern United States to Gibraltar
            1 armour, 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 3 transports moved from 99 Sea Zone to 94 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 3 fighters moved from 99 Sea Zone to 94 Sea Zone
            4 bombers moved from Egypt to Gibraltar
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Burma to Trans-Jordan
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 bombers moved from Midway to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 6,2
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,3,5
            Battle in Soviet Far East
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 1 carrier, 6 fighters, 2 submarines and 1 transport
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 2 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 3 bombers, 1 carrier, 6 fighters and 1 transport in 6 Sea Zone, round 2 :  6/9 hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 6 Sea Zone, round 2 :  1/4 hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese, 1 transport owned by the Japanese, 2 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 3 bombers, 1 carrier, 6 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 74
                Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 2 transports
            Battle in Korea
Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
            EDIT: Turning off Edit Mode
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to Iwo Jima
            3 bombers moved from 6 Sea Zone to Midway
            1 cruiser moved from 17 Sea Zone to 19 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            3 artilleries and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
            6 bombers placed in Eastern United States
            1 transport placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
            British buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 bomber moved from Iraq to Gibraltar
            1 armour and 1 infantry moved from Crete to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 cruiser moved from 99 Sea Zone to 94 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 71 Sea Zone to 83 Sea Zone
            1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 battleships, 2 carriers and 2 cruisers moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Burma to Shan State
            6 fighters and 1 tactical_bomber moved from India to Shan State
            1 bomber moved from India to French Equatorial Africa
Combat - British
            Battle in Shan State
                British attack with 6 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/8 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
            6 fighters and 1 tactical_bomber moved from Shan State to Burma
            2 aaGuns, 7 artilleries and 10 infantry moved from India to Burma
Place Units - British
            3 armour, 1 artillery and 6 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 108 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
            3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Southern Italy
Non Combat Move - Italians
Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,2,4,4,1,1
            Italians collect 1 PU (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries, 2 fighters and 2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 17 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            2 fighters moved from India to Iraq
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Germans
            Germans buy 5 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            2 marines moved from Western Germany to 112 Sea Zone
            9 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            9 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            2 bombers and 7 fighters moved from Western Germany to United Kingdom
            1 armour, 10 artilleries, 2 fighters, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
            20 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            3 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from Americans
Combat Hit Differential Summary :
Scramble?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Germans
            Germans buy 5 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            2 marines moved from Western Germany to 112 Sea Zone
            9 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            9 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            2 bombers and 7 fighters moved from Western Germany to United Kingdom
            1 armour, 10 artilleries, 2 fighters, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
            20 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            3 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from Americans
Combat - Germans
            Battle in Northwest Persia
                Germans attack with 23 armour and 13 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 23 armour and 13 mech_infantrys in Northwest Persia, round 2 : 16/36 hits, 13.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 23 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in United Kingdom
                Germans attack with 1 armour, 10 artilleries, 2 bombers, 9 fighters, 11 infantry and 2 marines
                British defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 15 infantry; Americans defend with 6 fighters
                    AA fire in United Kingdom : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour, 10 artilleries, 2 bombers, 9 fighters, 11 infantry and 2 marines in United Kingdom, round 2 : 16/35 hits, 13.83 expected hits
                    British roll dice for 2 aaGuns, 3 armour, 1 artillery, 8 fighters and 15 infantry in United Kingdom, round 2 : 12/27 hits, 12.17 expected hits
                    2 aaGuns owned by the British, 1 artillery owned by the Germans, 11 infantry owned by the Germans, 1 artillery owned by the British and 15 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 9 artilleries, 2 bombers, 9 fighters and 2 marines in United Kingdom, round 3 : 11/23 hits, 10.00 expected hits
                    British roll dice for 3 armour and 8 fighters in United Kingdom, round 3 : 8/11 hits, 6.83 expected hits
                    8 artilleries owned by the Germans, 6 fighters owned by the Americans, 2 fighters owned by the British and 3 armour owned by the British lost in United Kingdom
                Germans captures 38PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 1 artillery, 2 bombers, 9 fighters and 2 marines remaining. Battle score for attacker is 88
                Casualties for Germans: 9 artilleries and 11 infantry
                Casualties for British: 2 aaGuns, 3 armour, 1 artillery, 2 fighters and 15 infantry
                Casualties for Americans: 6 fighters
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            6 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            7 armour moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 mech_infantry moved from Yugoslavia to Bessarabia
            7 mech_infantrys moved from Yugoslavia to Bessarabia
            6 mech_infantrys moved from Southern Italy to Western Germany
Place Units - Germans
            10 infantry placed in Western Germany
            2 fighters and 1 infantry placed in Normandy Bordeaux
            3 fighters and 2 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,2,4,4,3
            Germans collect 70 PUs (5 lost to blockades); end with 108 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 113 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 120 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 140 PUs
Combat Hit Differential Summary :
Germans : 6.33
    British : 1.67
    AA fire in United Kingdom : : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - Russians
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            2 transports moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            3 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 42 Sea Zone
            1 armour moved from Yunnan to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 mech_infantry moved from Yunnan to Shan State
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Shensi to Yunnan
            1 artillery moved from Kweichow to Yunnan
            2 mech_infantrys moved from Anhwe to Yunnan
            1 mech_infantry moved from Chahar to Shensi
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            2 armour and 1 mech_infantry moved from Shantung to Manchuria
            5 fighters moved from Japan to Iwo Jima
            1 mech_infantry moved from Yunnan to Shan State
            1 fighter moved from Kweichow to Shan State
            1 tactical_bomber moved from Kweichow to Shan State
            2 fighters and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
            1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 tactical_bomber moved from Kwangtung to 21 Sea Zone
            6 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from Kwangtung to 6 Sea Zone
            2 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from Kwangtung to 21 Sea Zone
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 tactical_bomber
            Battle in 19 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 cruiser
                Casualties for Japanese: 1 tactical_bomber
            Battle in 6 Sea Zone
                Japanese attack with 10 fighters and 1 tactical_bomber
                Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 10 fighters remaining. Battle score for attacker is 32
                Casualties for Americans: 1 carrier, 2 fighters and 1 transport
                Casualties for Japanese: 1 tactical_bomber
            Battle in Iwo Jima
                Japanese attack with 5 fighters
                Americans defend with 2 fighters
                    Japanese roll dice for 5 fighters in Iwo Jima, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 2 fighters in Iwo Jima, round 2 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Iwo Jima
                    Japanese roll dice for 3 fighters in Iwo Jima, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter in Iwo Jima, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Iwo Jima
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
            3 carriers moved from 20 Sea Zone to 42 Sea Zone
            10 fighters moved from 6 Sea Zone to Japan
            3 fighters moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Manchuria
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from 21 Sea Zone to Manchuria
            1 fighter moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
Place Units - Japanese
            2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            3 mech_infantrys placed in Shantung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 carriers
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Japanese collect 63 PUs (4 lost to blockades); end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 1.50
    Americans : -0.17
    UK_Pacific : -0.33
    Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
            Americans buy 7 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 mech_infantry moved from Korea to Amur
                  Americans take Amur from Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 transport moved from 3 Sea Zone to 9 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Algeria to Morocco
            1 battleship, 4 carriers, 2 cruisers, 3 fighters and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
            6 bombers moved from Eastern United States to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            3 bombers moved from Midway to Eastern United States
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 carrier moved from 25 Sea Zone to 12 Sea Zone
            1 bomber moved from Trans-Jordan to Gibraltar
Combat - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Battle in 110 Sea Zone
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 11 transports
            Battle in United Kingdom
                Americans attack with 3 artilleries and 3 infantry
                Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 marines
                    Americans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 :  4/6 hits
                    Germans roll dice for 1 armour, 1 artillery and 2 marines in United Kingdom, round 2 :  1/4 hits
                    1 infantry owned by the Americans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 2 marines owned by the Germans lost in United Kingdom
                Americans winGermans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 11 transports remaining, taking United Kingdom from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 armour, 1 artillery and 2 marines
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
            7 bombers placed in Eastern United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,3,2,1,5,1,6,4,4,3
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 cruiser moved from 94 Sea Zone to 91 Sea Zone
            2 battleships, 2 carriers and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Equatorial Africa to Gibraltar
            1 transport moved from 83 Sea Zone to 86 Sea Zone
            1 infantry moved from French Guiana to Brazil
            1 infantry moved from Burma to Shan State
            6 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
            Battle in Borneo
            Battle in Sumatra
            Battle in Shan State
                British attack with 6 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  4/8 hits
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                    2 mech_infantrys owned by the Japanese lost in Shan State
                British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Shan State from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
            6 fighters and 1 tactical_bomber moved from Shan State to India
Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Bessarabia
Non Combat Move - Italians
Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,5,2,5
            Italians collect 2 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
wait a sec
Mind if I redo? DIdn’t really roll dice, and didn’t see that DD up there. GOnna take a shot at it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
            2 fighters moved from Southern Italy to 112 Sea Zone
Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Italians
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Yugoslavia to Bessarabia
Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,5,4,5,2,4
            Italians collect 5 PUs (6 lost to blockades); end with 7 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 7 to 4
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
    Americans : -0.33