@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 80 Sea Zone to Egypt
Combat - ANZAC
            Battle in Borneo
            Battle in Celebes
            Battle in Egypt
                ANZAC attack with 3 fighters
                Germans defend with 1 armour; Italians defend with 1 factory_minor and 1 harbour
                    ANZAC roll dice for 3 fighters in Egypt, round 2 :  3/3 hits
                    Italians roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                    1 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Egypt
                ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour
                Casualties for ANZAC: 1 fighter
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 :  0/1 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 :  0/1 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 :  0/1 hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 7 :  0/1 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 7 :  0/1 hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 8 :  0/1 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 8 :  0/1 hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 9 :  1/1 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 9 :  0/1 hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
            2 fighters moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,1,1,4,4,5,4
            French collect 15 PUs (1 lost to blockades); end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 8 armour, 1 infantry and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 artilleries, 8 fighters, 3 infantry and 6 mech_infantrys moved from Western Germany to France
            1 armour and 3 mech_infantrys moved from Germany to France
            1 armour moved from Tambov to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Russia
            15 armour, 3 artilleries, 22 infantry and 15 mech_infantrys moved from Tambov to Russia
Combat - Germans
            Battle in Russia
                Germans attack with 16 armour, 3 artilleries, 22 infantry and 15 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor and 36 infantry
                    Germans roll dice for 16 armour, 3 artilleries, 22 infantry and 15 mech_infantrys in Russia, round 2 : 14/56 hits, 15.67 expected hits
                    Russians roll dice for 2 aaGuns, 6 artilleries and 36 infantry in Russia, round 2 : 9/42 hits, 14.00 expected hits
                    12 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 16 armour, 3 artilleries, 13 infantry and 15 mech_infantrys in Russia, round 3 : 14/47 hits, 14.17 expected hits
                    Russians roll dice for 6 artilleries and 24 infantry in Russia, round 3 : 13/30 hits, 10.00 expected hits
                    14 infantry owned by the Russians and 13 infantry owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 3 artilleries and 15 mech_infantrys in Russia, round 4 : 13/34 hits, 12.00 expected hits
                    Russians roll dice for 6 artilleries and 10 infantry in Russia, round 4 : 7/16 hits, 5.33 expected hits
                    10 infantry owned by the Russians, 3 artilleries owned by the Russians, 3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour and 11 mech_infantrys in Russia, round 5 : 4/27 hits, 9.83 expected hits
                    Russians roll dice for 3 artilleries in Russia, round 5 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians lost in Russia
                Germans destroys 18PUs while taking Russians capital
                Germans win, taking Russia from Russians with 16 armour and 11 mech_infantrys remaining. Battle score for attacker is 48
                Casualties for Germans: 3 artilleries, 22 infantry and 4 mech_infantrys
                Casualties for Russians: 2 aaGuns, 6 artilleries and 36 infantry
            Battle in France
                Germans attack with 1 armour, 2 artilleries, 8 fighters, 3 infantry and 9 mech_infantrys
                British defend with 1 aaGun, 2 armour, 1 artillery and 7 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry
                    AA fire in France : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries, 8 fighters, 3 infantry and 9 mech_infantrys in France, round 2 : 8/23 hits, 7.50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 1 artillery and 11 infantry in France, round 2 : 5/14 hits, 5.00 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in France
                2 artilleries owned by the Germans, 1 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Western Germany
                French win with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry and 2 mech_infantrys
                Casualties for British: 1 aaGun and 7 infantry
Non Combat Move - Germans
            1 fighter moved from France to 113 Sea Zone
            1 fighter moved from France to 113 Sea Zone
            1 fighter moved from France to 113 Sea Zone
            5 fighters moved from France to Western Germany
Place Units - Germans
            7 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
            1 armour and 2 mech_infantrys placed in Ukraine
            10 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -6.17
    AA fire in France : : -0.50
    French : 0.00
    Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Volgograd to Tambov
            2 fighters and 1 tactical_bomber moved from Sikang to Tambov
            2 armour and 1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Hopei to Kweichow
Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 3 aaGuns; Italians defend with 1 artillery and 1 infantry
                    AA fire in Tambov :  1/3 hits
                    1 fighter owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                    Germans roll dice for 3 aaGuns, 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                    2 aaGuns owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  1/3 hits
                    Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Tambov, round 3 :  0/2 hits
                    1 aaGun owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 :  1/3 hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 :  0/2 hits
                    1 infantry owned by the Italians lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 5 :  1/3 hits
                    Germans roll dice for 1 artillery in Tambov, round 5 :  0/1 hits
                    1 artillery owned by the Italians lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 aaGuns
                Casualties for Russians: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 6 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            3 armour moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            2 armour moved from Manchuria to Anhwe
            2 artilleries and 2 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Urals to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 2 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Alaska to British Columbia
            1 bomber moved from Japan to 17 Sea Zone
            1 armour moved from Anhwe to Kweichow
            1 armour moved from Anhwe to Kiangsi
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Anhwe to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
            1 fighter moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kiangsi
            1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to Celebes
Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 cruiser
                    Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 cruiser
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 38 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 38 Sea Zone
                    Japanese roll dice for 1 fighter in 38 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in British Columbia
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 mech_infantrys in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                1 artillery owned by the Japanese retreated to Alaska
                British win with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
            3 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
            1 fighter moved from Kiangsu to Anhwe
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from Borneo to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            1 battleship, 2 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 41 Sea Zone to 35 Sea Zone
            1 fighter moved from 38 Sea Zone to 35 Sea Zone
            2 bombers moved from 17 Sea Zone to Japan
Place Units - Japanese
            3 armour placed in Shantung
            3 armour placed in Manchuria
            2 fighters placed in Japan
Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 0.50
    ANZAC : 1.00
    Americans : -0.17
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 6 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            3 armour moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            2 armour moved from Manchuria to Anhwe
            2 artilleries and 2 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Urals to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 2 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Alaska to British Columbia
            1 bomber moved from Japan to 17 Sea Zone
            1 armour moved from Anhwe to Kweichow
            1 armour moved from Anhwe to Kiangsi
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Anhwe to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
            1 fighter moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kiangsi
            1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to Celebes
Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 cruiser
                    Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 cruiser
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 38 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 38 Sea Zone
                    Japanese roll dice for 1 fighter in 38 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in British Columbia
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 mech_infantrys in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                1 artillery owned by the Japanese retreated to Alaska
                British win with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
            3 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
            1 fighter moved from Kiangsu to Anhwe
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from Borneo to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            1 battleship, 2 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 41 Sea Zone to 35 Sea Zone
            1 fighter moved from 38 Sea Zone to 35 Sea Zone
            2 bombers moved from 17 Sea Zone to Japan
Place Units - Japanese
            3 armour placed in Shantung
            3 armour placed in Manchuria
            2 fighters placed in Japan
Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 carrier and 2 fighters
            EDIT: Removing units owned by Japanese from Philippines: 2 fighters
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.50
    ANZAC : 1.00
    Americans : -0.17
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            5 fighters moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Northern Italy
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            2 mech_infantrys moved from British Columbia to Alaska
            1 fighter moved from Western United States to Alaska
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy :  0/1 hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total.
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 :  2/6 hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                    1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Alaska
                Americans attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 :  0/3 hits
                    Japanese roll dice for 1 artillery in Alaska, round 2 :  1/1 hits
                    1 mech_infantry owned by the Americans lost in Alaska
                    Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 :  2/2 hits
                    Japanese roll dice for 1 artillery in Alaska, round 3 :  0/1 hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 :  1/3 hits
                    Italians roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            5 fighters moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Northern Italy to France
            1 bomber moved from United Kingdom to France
            1 armour, 3 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber moved from Normandy Bordeaux to France
            3 bombers moved from Eastern United States to France
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Alaska to Western United States
            1 fighter moved from Hawaiian Islands to Queensland
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
            1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            3 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
            Americans collect 51 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kiangsi
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Kiangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                    Japanese roll dice for 1 armour in Kiangsi, round 2 :  1/1 hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
            6 infantry placed in Hunan
Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - British
            British repair damage of 9x factory_major; Remaining resources: 27 PUs;
            British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to France: 2 fighters
            EDIT: Turning off Edit Mode
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  French take Southern France from Italians
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            3 armour, 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Caucasus to Samara
                  British take Samara from Germans
            3 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Persia to Trans-Jordan
            2 bombers, 4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
Combat - British
            Battle in Norway
            Battle in Trans-Jordan
                British attack with 4 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
                    British roll dice for 4 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  10/22 hits
                    Italians roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  3/19 hits
                    3 infantry owned by the British and 10 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 4 armour, 4 artilleries, 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  11/19 hits
                    Italians roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 :  3/9 hits
                    1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the British, 4 artilleries owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Norway from Germans, taking Trans-Jordan from Italians with 4 armour, 3 artilleries, 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
                Casualties for British: 1 artillery and 5 infantry
                Casualties for Italians: 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Non Combat Move - British
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Trans-Jordan to Northwest Persia
            2 fighters moved from Trans-Jordan to Eastern Persia
            1 tactical_bomber moved from Trans-Jordan to Eastern Persia
            1 bomber moved from Trans-Jordan to India
            2 fighters moved from Trans-Jordan to 80 Sea Zone
            2 fighters moved from Trans-Jordan to Eastern Persia
            2 aaGuns and 2 infantry moved from Normandy Bordeaux to France
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,1,4,3,3,4,6
            British collect 39 PUs (3 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
            3 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 3 artilleries and 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 artilleries, 5 bombers, 8 fighters, 4 infantry and 1 tactical_bomber
            EDIT: Removing units owned by Americans from France: 3 artilleries, 5 bombers, 8 fighters, 4 infantry and 1 tactical_bomber
            EDIT: Removing units owned by Americans from France: 1 armour
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
            EDIT: Removing units owned by British from France: 2 aaGuns, 2 armour, 1 artillery and 2 infantry
            EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns, 2 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 fighters
            EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
sorry for the edits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
            1 fighter moved from Southern Italy to Rostov
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from Western Germany to Southern France
            1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 transports placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.17
    French : 0.67
    Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Hunan to Kweichow
Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 :  0/1 hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            3 infantry placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - French
            French buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;
Combat Move - French
            4 infantry moved from France to Normandy Bordeaux
Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - French
            1 armour and 2 artilleries placed in Normandy Bordeaux
Turn Complete - French
            French collect 16 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 8 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
                Germans destroys 17PUs while taking French capital
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            1 mech_infantry moved from Western Germany to France
                  Germans take France from French
            2 mech_infantrys moved from Western Germany to Holland Belgium
            8 armour and 5 mech_infantrys moved from Russia to Tambov
            7 armour and 6 mech_infantrys moved from Russia to Samara
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Samara
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            2 mech_infantrys moved from Ukraine to Tambov
            1 fighter moved from Western Germany to 126 Sea Zone
            3 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Norway
            3 fighters moved from 113 Sea Zone to Norway
Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 126 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 1 artillery, 4 fighters and 1 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Norway, round 2 : 4/6 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 8 armour and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour and 7 mech_infantrys in Tambov, round 2 : 5/15 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 8 armour and 6 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 8 armour and 6 mech_infantrys in Samara, round 2 : 5/14 hits, 5.00 expected hits
                    British roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Samara
                Germans win, taking Samara from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
Non Combat Move - Germans
            10 mech_infantrys moved from Germany to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            4 fighters moved from Norway to 113 Sea Zone
            1 fighter moved from 126 Sea Zone to 113 Sea Zone
Place Units - Germans
            1 fighter and 1 transport placed in 113 Sea Zone
            2 artilleries and 2 infantry placed in Germany
            6 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Germany
Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.33
    British : -0.83
    Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
Non Combat Move - Russians
            1 mech_infantry moved from Hunan to Yunnan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 4 armour, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            7 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Novosibirsk to Timguska
                  Japanese take Timguska from Russians
            16 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            3 armour moved from Shantung to Kweichow
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from 35 Sea Zone to New Guinea
            1 carrier moved from 44 Sea Zone to 46 Sea Zone
            2 fighters moved from 44 Sea Zone to New Guinea
            1 battleship moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from 43 Sea Zone to Sumatra
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
                  Japanese take 41 Sea Zone from UK_Pacific
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 cruiser moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Japan to 17 Sea Zone
            2 fighters moved from Japan to Philippines
            1 infantry moved from Jehol to Anhwe
            2 artilleries moved from Jehol to Shantung
            3 armour moved from Manchuria to Shantung
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in New Guinea
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in New Guinea, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kweichow
                Japanese attack with 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry; Chinese defend with 1 artillery
                    Japanese roll dice for 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 11/23 hits, 10.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Kiangsi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Yunnan
                Japanese attack with 7 fighters and 4 tactical_bombers
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 7 fighters and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 6.17 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Yunnan
                Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
            7 fighters and 4 tactical_bombers moved from Yunnan to Malaya
            1 aaGun moved from Anhwe to Kweichow
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            2 bombers moved from 17 Sea Zone to Philippines
            2 fighters moved from Sumatra to 41 Sea Zone
            4 fighters moved from New Guinea to 46 Sea Zone
Place Units - Japanese
            1 factory_minor placed in Malaya
            3 armour placed in Shantung
            1 armour and 2 mech_infantrys placed in Manchuria
            3 infantry placed in Japan
            1 transport placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
    Americans : 0.83
    Chinese : -1.33
    UK_Pacific : -0.33
    Japanese : 2.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            1 armour moved from Tobruk to Egypt
                  British take Alexandria from Italians
            6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
            5 bombers moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
scramble?
Sure. Full scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            1 armour moved from Tobruk to Egypt
                  British take Alexandria from Italians
            6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
            5 bombers moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  1/2 hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 5 bombers, 6 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 5 transports
                2 submarines owned by the Italians Submerged
                    Americans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  6/12 hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 5 transports in 97 Sea Zone, round 2 :  5/8 hits
                    1 fighter owned by the Italians, 2 cruisers owned by the Italians, 5 fighters owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/7 hits
                    Italians roll dice for 1 battleship, 2 fighters and 5 transports in 97 Sea Zone, round 3 :  2/3 hits
                    1 tactical_bomber owned by the Americans, 2 fighters owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 5 bombers in 97 Sea Zone, round 4 :  5/5 hits
                    Italians roll dice for 1 battleship and 5 transports in 97 Sea Zone, round 4 :  0/1 hits
                    1 battleship owned by the Italians and 4 transports owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 54
                Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 5 transports
                Casualties for Americans: 6 fighters and 1 tactical_bomber
Non Combat Move - Americans
            5 bombers moved from 97 Sea Zone to Persia
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from Eastern United States to 92 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
            3 bombers moved from Eastern United States to Hawaiian Islands
            2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters moved from Holland Belgium to United Kingdom
            4 fighters moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from Alaska to Western United States
Place Units - Americans
            1 carrier, 1 cruiser and 2 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs