Weddingsinger v War Ghost (14 bid)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 44 Sea Zone to 37 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                2 fighters moved from Celebes to 37 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Russia to Novgorod

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 carrier, 3 destroyers, 2 fighters and 2 transports
                    Japanese defend with 2 submarines
                        ANZAC roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the ANZAC
                        2 submarines owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Malaya

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 carrier
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 carrier
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                1 cruiser placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : 0.67

    triplea_41537.0_ANZ17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 44 Sea Zone to 37 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                2 fighters moved from Celebes to 37 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Russia to Novgorod

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 carrier, 3 destroyers, 2 fighters and 2 transports
                    Japanese defend with 2 submarines
                        ANZAC roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the ANZAC
                        2 submarines owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Malaya

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 carrier
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 carrier
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                1 cruiser placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Russia to Novgorod
                2 infantry moved from Vyborg to Novgorod

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : 0.67

    triplea_41537.0_Fre17.tsvg


  • I had to edit the hit on the carrier. I clicked too many times, I meant to take the hit on a destroyer.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 43 PUs;
                Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                2 infantry moved from Baltic States to Belarus
                1 tactical_bomber moved from Poland to Belarus
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Rostov to Caucasus
                3 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Bryansk
                2 bombers moved from France to Norway
                1 fighter moved from Southern Italy to Caucasus
                1 tactical_bomber moved from Southern Italy to Caucasus
                1 artillery moved from Rostov to Bryansk
                2 artilleries moved from Rostov to Tambov
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/2 hits
                    Bombing raid in Norway rolls: 3,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Tambov, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                10 infantry moved from Poland to Baltic States
                2 armour moved from Western Ukraine to Baltic States
                2 bombers moved from Norway to Baltic States
                3 fighters moved from France to Baltic States
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 aaGun, 9 armour, 19 artilleries and 10 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Belarus to Baltic States
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Southern Italy to Baltic States

    Place Units - Germans
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                4 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,1,5
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 armour
                EDIT: Adding units owned by Germans to Baltic States: 2 armour
                EDIT: Removing units owned by Germans from Germany: 2 armour
                EDIT: Removing units owned by Germans from Ukraine: 1 infantry
                EDIT: Adding units owned by Germans to Ukraine: 1 bomber
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41537.0_Ger18.tsvg


  • My edits…. forgot to move 2 tanks off of Berlin over to Baltic States.  Had changed my mind about my buy, but instead of starting over (again… so dumb) I spiked 2 tanks and got a bomber instead, which also meant I deleted a new inf off Ukraine and put him in Berlin.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Tambov
                    Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits, 2.83 expected hits
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                        2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 2/8 hits, 2.83 expected hits
                        Germans roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                        2 artilleries owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 2 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Germans : -2.33
        Russians : -1.50

    triplea_41537.0_Rus18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 6 armour and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Burma
                1 armour moved from Siam to Burma
                3 armour moved from French Indo China to Malaya
                1 armour moved from Sikang to Suiyuyan
                1 bomber moved from Szechwan to Suiyuyan
                3 armour moved from Kwangtung to Kiangsu
                1 bomber moved from French Indo China to Kiangsu
                5 bombers moved from French Indo China to 36 Sea Zone
                1 bomber moved from French Indo China to 36 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 36 Sea Zone
                    Japanese attack with 6 bombers
                    Americans defend with 2 carriers and 3 fighters
                        Japanese roll dice for 6 bombers in 36 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 carriers and 3 fighters in 36 Sea Zone, round 2 :  2/5 hits
                        2 bombers owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
                        Japanese roll dice for 4 bombers in 36 Sea Zone, round 3 :  4/4 hits
                        Americans roll dice for 1 carrier and 3 fighters in 36 Sea Zone, round 3 :  2/4 hits
                        2 bombers owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 36 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 carriers and 3 fighters
                    Casualties for Japanese: 4 bombers
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 armour in Suiyuyan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Kiangsu
                    Japanese attack with 3 armour and 1 bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 armour and 1 bomber in Kiangsu, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Kiangsu, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 3 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 armour
                        Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Malaya
                    Japanese attack with 3 armour and 1 infantry
                    ANZAC defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 armour and 1 infantry in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Malaya, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 3 armour in Malaya, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 3 armour in Malaya, round 4 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 4 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 armour remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Siam to French Indo China
                2 bombers moved from 36 Sea Zone to French Indo China
                1 bomber moved from Kiangsu to French Indo China
                1 bomber moved from Suiyuyan to French Indo China

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3,6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,6,3,4,1
                Japanese collect 27 PUs (14 lost to blockades); end with 29 PUs

    triplea_41537.0_Jap18.tsvg


  • With Japan and Italy effectively dead, this game is clearly yours.

    If you’d like to play again, I’m always game.


  • Sure, as much as it makes me cringe, I do need to get better with the Axis.


  • Here is the save file.  I took a UK fighter on the Cairo carrier and an artillery in Sudan…

    at your leisure…

    triplea_41537.0_Ger1.tsvg


  • I’ll start it up shortly. I’m going to look at the forums and check out Axis strats. I really feel like I just don’t have a plan for them.


  • Scramble orders for the U.K.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to France
                1 armour moved from Poland to Yugoslavia

    triplea_41537.0_Ger1.tsvg


  • Just one from Scotland.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to France
                1 armour moved from Poland to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits
                        British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                        1 battleship owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                        5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        AA fire in France : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/21 hits, 7.00 expected hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                        1 aaGun owned by the French, 6 infantry owned by the Germans and 5 infantry owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 8/15 hits, 6.00 expected hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits
                        2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from France to Western Germany
                3 aaGuns moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
                1 bomber moved from 111 Sea Zone to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
                2 aaGuns moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Germans : 3.33
        British : 0.50
        AA fire in France : : -0.17
        French : 2.00
        Neutral_Allies : -0.67

    triplea_41537.0_Ger1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Belarus to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Caucasus to Rostov
                2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Caucasus to Rostov
                1 armour and 1 artillery moved from Russia to Bryansk
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41537.0_Rus1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                4 infantry moved from Korea to Amur
                1 artillery and 1 mech_infantry moved from Manchuria to Amur
                6 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Korea to Amur
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 6 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 4/17 hits, 5.17 expected hits
                        Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits, 2.00 expected hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 4/16 hits, 5.00 expected hits
                        Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits, 2.83 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kwangsi
                2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Amur to Korea
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Amur to Korea
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Okinawa to 19 Sea Zone
                1 cruiser and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Chinese : 1.33
        Russians : -1.67
        Japanese : -3.33

    triplea_41537.0_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 4 bombers; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from 21 Sea Zone to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    triplea_41537.0_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                1 artillery placed in Szechwan
                2 artilleries placed in Shensi
                Chinese undo move 2.
                1 artillery placed in Szechwan
                1 artillery placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_41537.0_Chi1.tsvg


  • Damn it, I just realized this is the balanced mod, not the normal g40 map. I apologize.

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