Whackamatt Allies -vs- dawgoneit Axis Combo game #4

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Yamamoto
                1 unit repaired.
                1 Transport moved from 107 Sea Zone to 93 Sea Zone
                1 Infantry moved from Peleliu to 107 Sea Zone
                1 Tank moved from Davao to 107 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
                1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
                2 Fighters moved from 107 Sea Zone to Banjarmasin
                1 Battleship moved from 107 Sea Zone to 110 Sea Zone
                1 Infantry moved from Palawan to 106 Sea Zone
                1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to Banjarmasin
                2 Infantrys and 2 Tanks moved from Kwangsi to 92 Sea Zone
                1 Tank moved from Hong Kong to 92 Sea Zone
                2 Infantrys, 3 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
                2 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
                1 Bomber moved from Formosa to Banjarmasin
                1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
                1 Submarine moved from 107 Sea Zone to 108 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
                1 Submarine moved from 107 Sea Zone to 101 Sea Zone
                1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Infantry and 1 Tank moved from 107 Sea Zone to Mindanao
                1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
                1 Tank moved from Kyushu to 85 Sea Zone
                1 Artillery moved from Chubu to 85 Sea Zone
                1 Infantry moved from Chubu to 85 Sea Zone
                1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 85 Sea Zone to 92 Sea Zone
                1 Artillery, 1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
                2 Artillerys moved from Hong Kong to Kwangtung
                1 Infantry moved from Woleai to Truk
                      Yamamoto take Truk from Americans
                1 Artillery and 1 Infantry moved from Ulithi to Yap
                1 Bomber moved from Kwajalein to Mindanao

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 3 Destroyers, 9 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Banjarmasin
                    Yamamoto attack with 1 Bomber, 2 Fighters, 4 Infantrys and 4 Tanks
                    Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                        AA fire in Banjarmasin :  1/3 hits
                        1 Fighter owned by the Yamamoto lost in Banjarmasin
                        Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks in Banjarmasin, round 2 :  3/10 hits
                        Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 :  6/12 hits
                        4 Infantrys owned by the Dutch, 4 Infantrys owned by the Yamamoto, 1 Fighter owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Banjarmasin
                        Yamamoto roll dice for 1 Bomber and 3 Tanks in Banjarmasin, round 3 :  2/4 hits
                        Dutch roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 :  1/8 hits
                        2 Infantrys owned by the Dutch and 1 Tank owned by the Yamamoto lost in Banjarmasin
                        Yamamoto roll dice for 1 Bomber and 2 Tanks in Banjarmasin, round 4 :  1/3 hits
                        Dutch roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Banjarmasin, round 4 :  5/6 hits
                        1 Infantry owned by the Dutch, 1 Bomber owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Banjarmasin
                    Dutch win with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -44
                    Casualties for Dutch: 7 Infantrys
                    Casualties for Yamamoto: 1 Bomber, 2 Fighters, 4 Infantrys and 4 Tanks
                Battle in N.French Indochina
                    Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                    French defend with 1 Artillery
                        Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 2 :  2/3 hits
                        French roll dice for 1 Artillery in N.French Indochina, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Artillery owned by the French lost in N.French Indochina
                    Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for French: 1 Artillery
                    Casualties for Yamamoto: 1 Infantry
                Battle in 108 Sea Zone
                    Yamamoto attack with 1 Destroyer and 1 Submarine
                    Dutch defend with 1 Destroyer
                        Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 :  0/1 hits
                        Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 3 :  1/1 hits
                        Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 :  0/1 hits
                        1 Destroyer owned by the Dutch lost in 108 Sea Zone
                    Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Destroyer
                Battle in 101 Sea Zone
                    Yamamoto attack with 1 Destroyer and 1 Submarine
                    Dutch defend with 1 Destroyer
                        Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 :  0/1 hits
                        Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 3 :  0/1 hits
                        Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 4 :  0/1 hits
                        Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 5 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 5 :  0/1 hits
                        Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 5 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 6 :  1/1 hits
                        Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 6 :  0/1 hits
                        1 Destroyer owned by the Dutch lost in 101 Sea Zone
                    Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Destroyer
                Battle in Mindanao
                    Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Mindanao, round 2 :  2/3 hits
                        Americans roll dice for 1 Infantry in Mindanao, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Mindanao
                    Yamamoto win, taking Mindanao from Americans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Yamamoto
                1 Bomber moved from Mindanao to Davao
                1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone

    Place Units - Yamamoto
                2 Artillerys and 4 Infantrys placed in Hong Kong
                Yamamoto undo move 1.
                2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
                2 Destroyers and 1 T.Boat placed in 107 Sea Zone
                1 Infantry placed in Davao
                1 Destroyer and 1 Submarine placed in 85 Sea Zone
                5 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 66 PUs; end with 66 PUs

    triplea_41527_Yam2.tsvg

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    Game History

    Round: 2

    Combat Move - Chinese
                1 Infantry moved from Kweichow to N.French Indochina
                1 Tank moved from S.French Indochina to N.French Indochina
                1 Tank moved from Sikang to N.French Indochina
                1 Infantry moved from Gobi Altai to Ulan Bator
                1 Infantry moved from Gobi Altai to South Gobi
                1 Tank moved from Gobi Altai to Ulan Bator
                1 Tank moved from Gobi Altai to South Gobi
                1 Tank moved from Khobdo to Ulan Bator
                2 ArmoredCars moved from Urumqi to W.Sinkiang
                2 Infantrys moved from C.Sinkiang to W.Sinkiang
                1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
                1 Elite and 1 Infantry moved from Hsining to E.Qinghai
                1 Infantry moved from Sikang to Lanchow
                1 Artillery and 1 Infantry moved from Hupeh to Shansi
                1 Artillery and 1 Infantry moved from Hupeh to Hunan
                1 Infantry moved from Hupeh to Hunan
                1 Infantry moved from Hupeh to Shansi

    Purchase Units - Chinese
                Chinese buy 4 ArmoredCars, 1 Bomber, 1 Elite and 4 Infantrys; Remaining resources: 4 PUs;

    Combat - Chinese
                Battle in Ulan Bator
                    Chinese attack with 1 Infantry and 2 Tanks
                    Neutral defend with 2 Infantrys
                    Chinese loses 0 PUs for violating Ulan Bators neutrality.
                    Chinese win, taking Ulan Bator from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Hunan
                    Chinese attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Tank
                    Chinese win, taking Hunan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Tank
                Battle in W.Sinkiang
                    Chinese attack with 2 ArmoredCars and 2 Infantrys
                    Neutral defend with 1 Artillery and 1 Infantry
                    Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
                    Chinese win, taking W.Sinkiang from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in South Gobi
                    Chinese attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                    Chinese loses 0 PUs for violating South Gobis neutrality.
                    Chinese win, taking South Gobi from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.French Indochina
                    Chinese attack with 1 Infantry and 2 Tanks
                    Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese win, taking N.French Indochina from Yamamoto with 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Artillery and 1 Tank
                    Casualties for Chinese: 1 Infantry and 1 Tank
                Battle in Shansi
                    Chinese attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 AAGun moved from E.Qinghai to Lanchow
                1 AAGun moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hsining
                3 ArmoredCars and 1 Bomber placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 41 PUs total

    triplea_41527_Chi2.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Hisaichi
                1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
                1 Tank moved from Formosa to 92 Sea Zone
                1 Artillery and 1 Tank moved from Manila to 92 Sea Zone
                1 Artillery moved from Kiangsi to 92 Sea Zone
                1 Infantry moved from Kwangtung to 92 Sea Zone
                1 Infantry moved from Formosa to 92 Sea Zone
                2 Artillerys, 1 Battleship, 2 Infantrys, 2 Tanks and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
                1 Infantry moved from Chahar to Suiyuan
                      Hisaichi take Suiyuan from Chinese
                1 Artillery moved from Chahar to Shansi
                1 Artillery and 1 Infantry moved from Anhwei to Hupeh
                1 Infantry moved from Anhwei to Shansi
                2 Tanks moved from Anhwei to Shansi
                1 Infantry moved from Anhwei to Hupeh
                1 Tank moved from Anhwei to Hupeh
                2 Fighters moved from 106 Sea Zone to Banjarmasin
                1 Infantry moved from Heilungchiang to Ayan
                1 Artillery and 1 Infantry moved from Heilungchiang to Chita
                3 Infantrys moved from Hulunbuir to Chita
                2 ArmoredCars moved from Changchun to Vladivostok
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Vladivostok

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 1 Factory, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Vladivostok
                    Hisaichi attack with 2 ArmoredCars and 2 Infantrys
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Vladivostok, round 2 :  0/4 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Vladivostok, round 3 :  0/4 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Vladivostok
                        Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Vladivostok, round 4 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Vladivostok, round 4 :  0/1 hits
                        Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Vladivostok, round 5 :  1/3 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 5 :  0/1 hits
                        1 Bunker owned by the Russians lost in Vladivostok
                    Hisaichi win, taking Vladivostok from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Bunker
                Battle in Shansi
                    Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                    Chinese defend with 1 Artillery and 2 Infantrys
                        Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Shansi, round 2 :  2/4 hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 :  2/3 hits
                        1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi
                        Hisaichi roll dice for 2 Tanks in Shansi, round 3 :  0/2 hits
                        Chinese roll dice for 1 Artillery in Shansi, round 3 :  0/1 hits
                        Hisaichi roll dice for 2 Tanks in Shansi, round 4 :  2/2 hits
                        Chinese roll dice for 1 Artillery in Shansi, round 4 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Artillery and 2 Infantrys
                Battle in Hupeh
                    Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hupeh, round 2 :  2/4 hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Chita
                    Hisaichi attack with 1 Artillery and 4 Infantrys
                    Russians defend with 1 Bunker, 2 Fighters and 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 4 Infantrys in Chita, round 2 :  1/5 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker, 2 Fighters and 1 Infantry in Chita, round 2 :  1/4 hits
                        1 Infantry owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 :  3/4 hits
                        Russians roll dice for 1 Bunker, 2 Fighters and 1 Infantry in Chita, round 3 :  1/4 hits
                        1 Infantry owned by the Hisaichi, 1 Infantry owned by the Russians, 1 Fighter owned by the Russians and 1 Bunker owned by the Russians lost in Chita
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 4 :  0/3 hits
                        Russians roll dice for 1 Fighter in Chita, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 5 :  1/3 hits
                        Russians roll dice for 1 Fighter in Chita, round 5 :  0/1 hits
                        1 Fighter owned by the Russians lost in Chita
                    Hisaichi win, taking Chita from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 1 Bunker, 2 Fighters and 1 Infantry
                Battle in Banjarmasin
                    Hisaichi attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
                    Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks
                        AA fire in Banjarmasin :  1/2 hits
                        1 Fighter owned by the Hisaichi lost in Banjarmasin
                        Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 2 :  4/7 hits
                        Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 2 :  4/5 hits
                        2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Dutch, 2 Artillerys owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Banjarmasin
                        Hisaichi roll dice for 1 Fighter and 2 Tanks in Banjarmasin, round 3 :  2/3 hits
                        Dutch roll dice for 1 Fighter in Banjarmasin, round 3 :  1/1 hits
                        1 Fighter owned by the Dutch and 1 Tank owned by the Hisaichi lost in Banjarmasin
                    Hisaichi captures 28PUs while taking Dutch capital
                    Hisaichi win, taking Banjarmasin from Dutch with 1 Fighter and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                    Casualties for Dutch: 1 Fighter, 2 Infantrys and 2 Tanks

    Non Combat Move - Hisaichi
                1 Fighter moved from Banjarmasin to 110 Sea Zone
                1 Carrier moved from 106 Sea Zone to 110 Sea Zone
                1 Submarine moved from 106 Sea Zone to 110 Sea Zone
                1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
                2 Transports moved from 105 Sea Zone to 92 Sea Zone
                1 Fighter moved from Kwangsi to 110 Sea Zone
                1 Fighter moved from Kwangsi to Liaoning
                1 Infantry moved from Liaoning to Hulunbuir
                2 Infantrys moved from Changchun to Kirin

    Place Units - Hisaichi
                1 Factory placed in Hulunbuir
                1 ArmoredCar, 1 Infantry and 1 Tank placed in Shantung
                1 ArmoredCar, 5 Infantrys and 2 Tanks placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 62 PUs; end with 90 PUs

    triplea_41527_His2.tsvg

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    Game History

    Round: 2

    Combat Move - Dutch
                1 Tank moved from Amazon to Central America
                1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone

    Combat - Dutch
                Battle in Central America
                    Dutch attack with 1 Tank
                    Neutral defend with 1 Infantry
                    Dutch loses 0 PUs for violating Central Americas neutrality.
                    Dutch win, taking Central America from Neutral with 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Dutch
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 AAGun moved from Mysore to 64 Sea Zone
                EDIT: 1 AAGun and 1 Transport moved from 64 Sea Zone to 66 Sea Zone
                EDIT: 1 AAGun moved from 66 Sea Zone to Sumatra

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 26 PUs total

    triplea_41527_Dut2.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Finns
                3 Infantrys moved from Tampere to Oulu
                1 Artillery moved from N.Karelia to Oulu
                1 Infantry moved from Oulu to N.Karelia
                1 Fighter moved from Lapland to Oulu
                1 Infantry moved from Murmansk to Lapland
                3 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Finns

    Place Units - Finns
                2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 16 PUs; end with 16 PUs

    triplea_41527_Fin2.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Romanians
                2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Vinnytsia
                1 Fighter moved from Bucharest to Vinnytsia
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Vinnytsia
                    Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
                    Russians defend with 2 Artillerys and 4 Infantrys
                        Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 2 :  0/5 hits
                        Russians roll dice for 2 Artillerys and 4 Infantrys in Vinnytsia, round 2 :  4/6 hits
                        1 Infantry owned by the Romanians, 1 Fighter owned by the Romanians and 2 Artillerys owned by the Romanians lost in Vinnytsia
                    1 Tank retreated to E.Romania
                    Russians win with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is -18
                    Casualties for Romanians: 2 Artillerys, 1 Fighter and 1 Infantry

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Elite, 2 Infantrys and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 12 PUs; end with 12 PUs

    triplea_41527_Rom2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Thai
                1 Infantry moved from Malaya to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to East And South Borneo
                      Thai take East And South Borneo from Dutch
                2 Artillerys and 1 Tank moved from Malaya to S.Thailand
                1 Fighter, 2 Infantrys and 1 Marine moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Marine and 1 Tank
                    British defend with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
                        Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Marine and 1 Tank in S.Thailand, round 2 :  2/7 hits
                        British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in S.Thailand, round 2 :  1/5 hits
                        1 Infantry owned by the British, 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
                        Thai roll dice for 2 Artillerys, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank in S.Thailand, round 3 :  2/6 hits
                        British roll dice for 1 Fighter and 2 Tanks in S.Thailand, round 3 :  1/3 hits
                        1 Infantry owned by the Thai and 2 Tanks owned by the British lost in S.Thailand
                        Thai roll dice for 2 Artillerys, 1 Fighter, 1 Marine and 1 Tank in S.Thailand, round 4 :  2/5 hits
                        British roll dice for 1 Fighter in S.Thailand, round 4 :  1/1 hits
                        1 Artillery owned by the Thai and 1 Fighter owned by the British lost in S.Thailand
                    Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter, 1 Marine and 1 Tank remaining. Battle score for attacker is 16
                    Casualties for British: 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
                    Casualties for Thai: 1 Artillery and 2 Infantrys

    Non Combat Move - Thai
                1 Fighter moved from S.Thailand to Bangkok

    Place Units - Thai
                5 Infantrys and 1 Marine placed in Bangkok

    Turn Complete - Thai
                Thai collect 16 PUs; end with 16 PUs

    triplea_41527_Tha2.tsvg

  • 20 18 17 15

    Game History

    Round: 2

    Combat Move - Americans
                1 Transport moved from 71 Sea Zone to 74 Sea Zone
                1 Tank moved from Yukon to 74 Sea Zone
                1 Tank and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
                1 Tank moved from 71 Sea Zone to Attu
                5 Tanks moved from E.Mexico to Colombia
                1 Infantry moved from E.Mexico to Central America
                2 Artillerys and 2 Infantrys moved from W.Mexico to E.Mexico
                3 ArmoredCars moved from South Central USA to Central America
                3 Bombers moved from Midway to 76 Sea Zone
                5 Fighters moved from Midway to Wake
                1 Artillery and 1 Infantry moved from Ponape to Truk

    Purchase Units - Americans
                Americans buy 2 B.Transports, 1 Cruiser, 4 Destroyers, 8 Elites, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 76 Sea Zone
                    Americans attack with 3 Bombers
                    Hisaichi defend with 1 Destroyer and 1 Submarine
                    1 Submarine owned by the Hisaichi Submerged
                    Americans win with 2 Bombers remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 1 Destroyer
                    Casualties for Americans: 1 Bomber
                Battle in Truk
                    Americans attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                    Americans win, taking Truk from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Americans
                2 Bombers moved from 76 Sea Zone to Wake

    Place Units - Americans
                1 Cruiser, 1 Destroyer and 1 Submarine placed in 71 Sea Zone
                3 Destroyers placed in 91 Sea Zone
                2 B.Transports placed in 83 Sea Zone
                8 Elites placed in San Francisco
                Americans undo move 2.
                3 Destroyers placed in 91 Sea Zone
                1 Fighter placed in San Francisco

    Turn Complete - Americans
                Americans collect 95 PUs; end with 95 PUs total

    triplea_41527_Ame2.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Germans
                2 Artillerys, 9 Infantrys and 18 Tanks moved from Burgundy to Paris
                3 Mech.Infs moved from Bavaria to Paris
                4 Mech.Infs moved from Rhine to Paris
                3 Artillerys and 2 Infantrys moved from W.Romania to E.Romania
                3 Artillerys, 1 Infantry and 1 Tank moved from Warsaw to Krakow
                1 Tank moved from East Prussia to 24 Sea Zone
                1 Tank and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
                2 Artillerys moved from Pomerania to 23 Sea Zone
                2 Infantrys moved from Hamburg to 23 Sea Zone
                2 Infantrys moved from Pomerania to 23 Sea Zone
                1 Infantry moved from Pomerania to 23 Sea Zone
                2 Artillerys, 1 Destroyer, 5 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Infantry moved from Danzig to 24 Sea Zone
                2 Artillerys, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
                1 Bomber, 3 Fighters and 2 Stukas moved from Oulu to Leningrad
                5 Infantrys moved from Danzig to East Prussia
                1 Infantry moved from Pomerania to Danzig
                1 Tank moved from Mersa Matruh to Palestine

    Purchase Units - Germans
                Germans buy 4 Artillerys, 5 Elites, 23 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Leningrad
                    Germans attack with 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys, 2 Stukas and 1 Tank
                    Russians defend with 1 AAGun, 4 Adv.Fighters, 2 Bunkers, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank
                        AA fire in Leningrad :  1/6 hits
                        1 Stuka owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Battleship in Leningrad, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys, 1 Stuka and 1 Tank in Leningrad, round 2 :  5/14 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 4 Adv.Fighters, 2 Bunkers, 1 Fighter, 5 Infantrys and 1 Tank in Leningrad, round 2 :  7/13 hits
                        4 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 6 Infantrys owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 1 Stuka and 1 Tank in Leningrad, round 3 :  2/7 hits
                        Russians roll dice for 4 Adv.Fighters, 2 Bunkers, 1 Fighter, 1 Infantry and 1 Tank in Leningrad, round 3 :  4/9 hits
                        3 Fighters owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                    1 Stuka owned by the Germans and 1 Bomber owned by the Germans retreated
                        Germans roll dice for 1 Tank in Leningrad, round 4 :  1/1 hits
                        Russians roll dice for 4 Adv.Fighters, 2 Bunkers and 1 Fighter in Leningrad, round 4 :  3/7 hits
                        1 Bunker owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
                    Russians win with 4 Adv.Fighters, 1 Bunker and 1 Fighter remaining. Battle score for attacker is -36
                    Casualties for Germans: 2 Artillerys, 3 Fighters, 6 Infantrys, 1 Stuka and 1 Tank
                    Casualties for Russians: 1 Bunker, 5 Infantrys and 1 Tank
                Battle in Palestine
                    Germans attack with 1 Tank
                    British defend with 1 Tank
                        Germans roll dice for 1 Tank in Palestine, round 2 :  0/1 hits
                        British roll dice for 1 Tank in Palestine, round 2 :  1/1 hits
                        1 Tank owned by the Germans lost in Palestine
                    British win with 1 Tank remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 Tank
                Battle in Paris
                    Germans attack with 2 Artillerys, 9 Infantrys, 7 Mech.Infs and 18 Tanks
                    French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 19 Infantrys
                        Germans roll dice for 2 Artillerys, 9 Infantrys, 7 Mech.Infs and 18 Tanks in Paris, round 2 :  14/36 hits
                        French roll dice for 1 Artillery, 1 Fighter and 19 Infantrys in Paris, round 2 :  7/21 hits
                        7 Infantrys owned by the Germans and 14 Infantrys owned by the French lost in Paris
                        Germans roll dice for 2 Artillerys, 2 Infantrys, 7 Mech.Infs and 18 Tanks in Paris, round 3 :  7/29 hits
                        French roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Paris, round 3 :  4/7 hits
                        1 Fighter owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 5 Infantrys owned by the French lost in Paris
                    Germans captures 52PUs while taking French capital
                    Germans win, taking Paris from French with 7 Mech.Infs and 18 Tanks remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 Artillerys and 9 Infantrys
                    Casualties for French: 1 Artillery, 1 Fighter and 19 Infantrys

    Non Combat Move - Germans
                1 Bomber and 1 Stuka moved from Leningrad to Danzig

    Place Units - Germans
                2 Artillerys, 3 Elites and 1 Tank placed in Hamburg
                2 Artillerys and 2 Elites placed in Warsaw
                5 Infantrys placed in Bohemia
                15 Infantrys placed in Berlin
                3 Infantrys placed in Rhine

    Turn Complete - Germans
                Germans collect 80 PUs; end with 132 PUs

    triplea_41527_Ger3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    some times i just HATE!!! this game

  • 20 18 17 15

    Game History

    Round: 3

    Combat Move - Russians
                1 unit repaired.
                1 Artillery and 7 Infantrys moved from S.Karelia to Vyborg
                2 ArmoredCars moved from Arkhangelsk to N.Karelia
                1 Fighter moved from Leningrad to N.Karelia
                1 Adv.Fighter moved from Leningrad to N.Karelia
                1 Infantry moved from Minsk to Lithuania
                      Russians take Lithuania from Germans
                4 Tanks moved from Latvia to East Prussia
                3 Adv.Fighters moved from Leningrad to East Prussia
                1 Infantry moved from Odessa to Vinnytsia
                1 Infantry moved from Donetsk to Vinnytsia
                1 Infantry moved from Kiev to Vinnytsia
                1 Infantry moved from Donetsk to Odessa
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                5 Infantrys moved from Stalingrad to Rostov
                1 Artillery and 3 Infantrys moved from Erzurum to W.Iran
                2 Infantrys moved from Astrakhan to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to W.Iran
                1 Infantry moved from Georgia to Erzurum
                1 Artillery moved from Tula to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                1 ArmoredCar moved from Arkhangelsk to Leningrad
                1 ArmoredCar moved from Arkhangelsk to Leningrad
                2 Infantrys moved from Sverdlovsk to Novosibirsk
                1 Infantry moved from Kolyma to Okhotsk
                1 Infantry moved from Zhigansk to Yakutsk
                1 Artillery moved from Yakutsk to Ayan
                1 Infantry moved from N.Buryat Mongolia to Ayan
                3 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Chita
                1 Bomber moved from N.Buryat Mongolia to Ayan
                2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
                2 Infantrys moved from Evenkia to Olyokminsk
                2 ArmoredCars moved from Sibirsky to Olyokminsk
                1 Elite and 2 Infantrys moved from Sibirsky to Evenkia
                1 Tank moved from Sibirsky to Olyokminsk
                1 Infantry moved from Yeniseysk to Evenkia
                1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 19 Infantrys, 1 Mech.Inf and 9 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Chita
                    Russians attack with 3 Infantrys and 2 Tanks
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                    Russians win, taking Chita from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Russians: 3 Infantrys
                Battle in N.Karelia
                    Russians attack with 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter
                    Finns defend with 1 Infantry
                    Russians win, taking N.Karelia from Finns with 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 ArmoredCar
                    Casualties for Finns: 1 Infantry
                Battle in East Prussia
                    Russians attack with 3 Adv.Fighters and 4 Tanks
                    Germans defend with 5 Infantrys
                    Russians win with 3 Adv.Fighters remaining. Battle score for attacker is -10
                    Casualties for Germans: 5 Infantrys
                    Casualties for Russians: 4 Tanks
                Battle in Ayan
                    Russians attack with 1 Artillery, 1 Bomber and 1 Infantry
                    Hisaichi defend with 1 Infantry
                    Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Vyborg
                    Russians attack with 1 Artillery and 7 Infantrys
                    Finns defend with 1 Infantry
                    Russians win, taking Vyborg from Finns with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry

    Non Combat Move - Russians
                3 Adv.Fighters moved from East Prussia to Leningrad
                1 Adv.Fighter and 1 Fighter moved from N.Karelia to Leningrad
                1 AAGun moved from Rostov to Donetsk
                1 AAGun moved from Tula to Kursk
                1 AAGun moved from Chimkent to Kuybyshev
                1 AAGun moved from Novosibirsk to Krasnoyarsk
                1 AAGun moved from Evenkia to Olyokminsk
                1 Bomber moved from Ayan to N.Buryat Mongolia

    Place Units - Russians
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                4 Tanks placed in Leningrad
                4 Tanks placed in Arkhangelsk
                2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Sibirsky
                1 Mech.Inf and 1 Tank placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 110 PUs; end with 110 PUs total

    triplea_41527_Rus3.tsvg

  • 20 18 17 15

    You should start using the battle calculator more. It said you had less than a 50% of winning. That makes it a risky move. I check before all the big battles I’m about to do.

    At least in this one there’s no Russian or UK fleet, so your ability to rebound is greatly increased. And France went as expected with a lot of reinforcements possible, especially with the threat of UK landings nonexistent.

    I think it offsets my US disaster in round one where I lost my entire navy!  :-o  Should have had two carriers plus destroyers to spare, but lost it all but planes.  :-P We’re even. lol

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Italians
                1 Infantry moved from Syria to Iraq
                      Italians take Iraq from British
                5 Artillerys and 3 Infantrys moved from Syria to Palestine
                1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
                1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
                5 Transports moved from 55 Sea Zone to 48 Sea Zone
                2 ArmoredCars, 1 Artillery and 1 Tank moved from Rome to 50 Sea Zone
                2 ArmoredCars, 1 Artillery, 1 Tank and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
                2 ArmoredCars, 1 Artillery and 1 Tank moved from 48 Sea Zone to Malta
                1 Infantry moved from Sicily to 48 Sea Zone
                4 Infantrys moved from Campania to 48 Sea Zone
                5 Infantrys moved from 48 Sea Zone to Malta
                1 Artillery and 3 Infantrys moved from Rome to Campania
                1 Elite moved from Tuscany to Rome
                1 Tank moved from Orleanais to Brittany
                      Italians take Brittany from French
                1 Tank moved from Brittany to Aquitaine
                      Italians take Aquitaine from French
                1 Tank moved from Orleanais to Provence
                1 Artillery moved from Languedoc to Provence
                5 Infantrys moved from Lombardy to Tuscany
                2 Infantrys moved from Mersa Matruh to Kufra
                2 Infantrys moved from Kufra to Hun
                2 Infantrys moved from Mersa Matruh to New Valley
                1 Tank moved from Mersa Matruh to New Valley
                1 Tank moved from Lower Egypt to Mersa Matruh
                1 Infantry moved from Mersa Matruh to Lower Egypt

    Purchase Units - Italians
                Italians buy 1 Adv.Fighter, 1 Elite and 19 Infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Malta
                    Italians attack with 2 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank
                    British defend with 3 Bunkers
                        Italians roll dice for 2 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank in Malta, round 2 :  3/9 hits
                    Units damaged: 3 Bunkers owned by the British
                        British roll dice for 3 Bunkers in Malta, round 2 :  1/3 hits
                        1 Infantry owned by the Italians lost in Malta
                        Italians roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank in Malta, round 3 :  3/8 hits
                        British roll dice for 3 Bunkers in Malta, round 3 :  1/3 hits
                        3 Bunkers owned by the British and 1 Infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 Infantrys
                    Casualties for British: 3 Bunkers
                Battle in Palestine
                    Italians attack with 5 Artillerys and 3 Infantrys
                    British defend with 1 Tank
                        Italians roll dice for 5 Artillerys and 3 Infantrys in Palestine, round 2 :  3/8 hits
                        British roll dice for 1 Tank in Palestine, round 2 :  0/1 hits
                        1 Tank owned by the British lost in Palestine
                    Italians win, taking Palestine from British with 5 Artillerys and 3 Infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 Tank

    Non Combat Move - Italians

    Place Units - Italians
                1 Elite and 1 Infantry placed in Syria
                1 Adv.Fighter and 9 Infantrys placed in Rome
                5 Infantrys placed in Lombardy
                4 Infantrys placed in Provence

    Turn Complete - Italians
                Italians collect 58 PUs; end with 58 PUs

    triplea_41527_Ita3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    ok i have to figure this crap out.
    what the heck am i doing wrong.
    not just this game but all my games.

  • 20 18 17 15

    Game History

    Round: 3

    Combat Move - French
                2 ArmoredCars moved from Tunis to Tripoli
                1 Fighter moved from S.Tunisia to Tripoli
                1 Infantry moved from S.Tunisia to Tripoli
                1 Artillery and 1 Infantry moved from N.Tunisia to Tunis
                1 Artillery and 3 Infantrys moved from S.Tunisia to Tunis
                2 Infantrys moved from N.Algeria to N.Tunisia
                1 Infantry moved from Amazon to Peru
                1 Infantry moved from Normandy to Orleanais
                      French take Orleanais from Italians
                1 Artillery and 1 Infantry moved from Iceland to 3 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 5 Sea Zone
                1 Artillery and 1 Infantry moved from 5 Sea Zone to Nordland
                1 Infantry moved from Italian East Africa to Nubia

    Combat - French
                Battle in Peru
                    French attack with 1 Infantry
                    Neutral defend with 1 Artillery and 1 Infantry
                    Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for French: 1 Infantry
                Battle in Tripoli
                    French attack with 2 ArmoredCars, 1 Fighter and 1 Infantry
                    Germans defend with 1 Infantry and 1 Tank
                    French win, taking Tripoli from Italians with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Infantry and 1 Tank
                Battle in Nordland
                    French attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                    French loses 0 PUs for violating Nordlands neutrality.
                    French win, taking Nordland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - French
                1 Fighter moved from Tripoli to Tunis

    Turn Complete - French
                French collect 45 PUs; end with 45 PUs total

    triplea_41527_Fra3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Yamamoto
                1 Tank moved from Hong Kong to Hunan
                2 Artillerys moved from Kwangtung to Hunan
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Artillery and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Destroyer and 1 Submarine moved from 108 Sea Zone to 111 Sea Zone
                1 Bomber moved from Davao to 111 Sea Zone
                1 Adv.Fighter moved from 107 Sea Zone to 111 Sea Zone
                1 Destroyer and 1 Submarine moved from 101 Sea Zone to 107 Sea Zone
                1 Artillery and 1 Infantry moved from Yap to Ulithi
                2 Transports moved from 110 Sea Zone to 92 Sea Zone
                1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
                      Yamamoto take S.French Indochina from French
                1 Tank moved from Mindanao to Mindoro
                      Yamamoto take Panay from Americans
                      Yamamoto take Mindoro from Americans
                1 Infantry moved from Mindanao to Samar
                      Yamamoto take Samar from Americans

    Purchase Units - Yamamoto
                Yamamoto buy 4 ArmoredCars, 4 Destroyers, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.French Indochina
                    Yamamoto attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 1 Tank
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 :  2/3 hits
                        French roll dice for 1 Tank in N.French Indochina, round 2 :  1/1 hits
                        1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                    Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in Hunan
                    Yamamoto attack with 2 Artillerys and 1 Tank
                    Chinese defend with 1 Artillery and 2 Infantrys
                        Yamamoto roll dice for 2 Artillerys and 1 Tank in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 :  1/3 hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 :  2/2 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 :  1/2 hits
                        1 Artillery owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                    Yamamoto win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 2 Artillerys
                    Casualties for Chinese: 1 Artillery and 2 Infantrys
                Battle in 111 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Submarine
                    British defend with 2 Submarines
                        Yamamoto roll dice for 1 Submarine in 111 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 Submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Destroyer in 111 Sea Zone, round 2 :  2/3 hits
                        2 Submarines owned by the British lost in 111 Sea Zone
                    Yamamoto win with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 Submarines

    Non Combat Move - Yamamoto
                1 Bomber moved from 111 Sea Zone to Davao
                1 Adv.Fighter moved from 111 Sea Zone to 107 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 112 Sea Zone

    Place Units - Yamamoto
                2 Destroyers and 2 Submarines placed in 107 Sea Zone
                4 ArmoredCars and 2 Infantrys placed in Hong Kong
                2 Destroyers placed in 85 Sea Zone
                1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 72 PUs; end with 72 PUs

    triplea_41527_Yam3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    hey man. i’m sorry about my rant.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i think i’m getting a little burned out.

  • 20 18 17 15

    Game History

    Round: 3

    Combat Move - Chinese
                2 ArmoredCars and 1 Infantry moved from W.Sinkiang to W.Tibet
                1 ArmoredCar moved from Urumqi to W.Tibet
                1 Infantry moved from Ulan Bator to South Gobi
                2 Tanks moved from Ulan Bator to Suiyuan
                1 Bomber moved from Urumqi to Suiyuan
                1 Infantry moved from Lanchow to Szechwan
                1 Infantry moved from Lanchow to Shensi
                1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
                1 Tank moved from South Gobi to Lanchow
                1 Elite and 4 Infantrys moved from Hsining to E.Qinghai
                1 ArmoredCar moved from Hsining to Lanchow
                2 ArmoredCars moved from Urumqi to Gobi Altai

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Marine; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Suiyuan
                    Chinese attack with 1 Bomber and 2 Tanks
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking Suiyuan from Hisaichi with 1 Bomber and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in W.Tibet
                    Chinese attack with 3 ArmoredCars and 1 Infantry
                    Neutral defend with 2 Infantrys
                    Chinese loses 0 PUs for violating W.Tibets neutrality.
                    Chinese win, taking W.Tibet from Neutral with 2 ArmoredCars remaining. Battle score for attacker is -2
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Chinese: 1 ArmoredCar and 1 Infantry

    Non Combat Move - Chinese
                1 AAGun moved from E.Sinkiang to Gobi Altai
                1 Bomber moved from Suiyuan to Lanchow

    Place Units - Chinese
                4 ArmoredCars placed in Urumqi
                1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 Marine placed in Hsining

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 35 PUs total

    triplea_41527_Chi3.tsvg

  • 20 18 17 15

    No apologies needed. It’s a part of playing a dice game. I’ve had plenty of total disaters that make you think, “Why do I even play this game?” It really sucks when you can point to a specific blunder as why you lost.

    That’s a part of the reason I like World At War a little more. There are so many more spaces, money, units, that if feels a bit more forgiving for a single colossal dice failure. There’s more opportunity to recover. I feel like in G40, one mistake and that’s it.

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