@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Alexandria to Egypt
            1 cruiser moved from 99 Sea Zone to 95 Sea Zone
            1 armour moved from Eastern Poland to Bryansk
                  Italians take Bryansk from Russians
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
Combat - Italians
Non Combat Move - Italians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Cyprus: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Burma to Yunnan
            3 fighters moved from India to 39 Sea Zone
Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from Queensland to New Zealand
            2 aaGuns and 1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            5 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            7 armour and 12 mech_infantrys moved from Eastern Poland to Belarus
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            7 armour, 3 artilleries, 14 infantry and 12 mech_infantrys moved from Belarus to Bryansk
            7 infantry moved from Novgorod to Belarus
            1 armour, 2 artilleries and 8 infantry moved from Ukraine to Rostov
            1 infantry moved from Eire to 109 Sea Zone
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            3 bombers moved from Western Germany to Russia
Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                Air Battle is over, the bombers have all died
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,6,3 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia causes 16 damage total.
            Battle in Western Ukraine
                Germans attack with 1 armour and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 5 infantry in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 armour and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 2 artilleries and 8 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Rostov, round 2 : 1/11 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Rostov, round 3 : 1/10 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            3 bombers moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Western Germany to France
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            3 aaGuns moved from Belarus to Bryansk
Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 artillery and 2 infantry placed in France
            3 artilleries placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            2 fighters placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
    Germans : -4.00
    Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 22 PUs;
            Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            2 infantry moved from Szechwan to Yunnan
            6 armour and 5 mech_infantrys moved from Szechwan to Yunnan
            2 fighters and 1 tactical_bomber moved from Szechwan to Russia
            5 infantry moved from Vologda to Russia
            2 artilleries and 8 infantry moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 5 :  0/1 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 :  0/1 hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 6 :  0/1 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 :  0/1 hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 7 :  0/1 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 7 :  1/1 hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
Non Combat Move - Russians
            1 aaGun and 6 infantry moved from Dzavhan to Tsagaan Olom
            6 infantry moved from Suiyuyan to Shensi
            2 aaGuns moved from Vologda to Russia
            1 aaGun moved from Sikang to Shensi
            1 aaGun, 1 artillery and 1 infantry moved from Sikang to Szechwan
Place Units - Russians
            7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 17 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
hang on
you built a BATTLESHIP
with INDIA?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            4 fighters moved from 37 Sea Zone to Sumatra
            1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            2 fighters moved from Kwangsi to 38 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 armour and 1 mech_infantry moved from Chahar to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            2 armour and 1 mech_infantry moved from Manchuria to Anhwe
            2 artilleries and 1 infantry moved from Chahar to Anhwe
            1 armour moved from Sakha to Manchuria
            2 artilleries and 5 infantry moved from Yakut S.S.R. to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kiangsi
            2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to Kiangsi
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from Japan to Kiangsi
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Celebes from Dutch with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 2 artilleries in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is -4
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Sumatra, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 38 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for French: 1 destroyer
                Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
            2 fighters moved from 38 Sea Zone to 41 Sea Zone
            4 fighters moved from Sumatra to 41 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
            2 armour and 1 mech_infantry placed in Manchuria
            1 factory_minor placed in Shantung
            4 artilleries and 4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : -0.33
    French : 0.67
    ANZAC : 1.00
    Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
            Americans buy 6 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 2 artilleries moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to 94 Sea Zone
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
            Battle in Iwo Jima
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 :  5/10 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 2 :  1/1 hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
Non Combat Move - Americans
            2 armour and 2 infantry moved from Central United States to 101 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
            6 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 artilleries and 9 infantry moved from Yunnan to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 9 infantry in Hunan, round 2 :  5/12 hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            3 artilleries placed in Hunan
Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
            British buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 cruiser; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Burma to Yunnan
            1 artillery and 7 infantry moved from Yunnan to Hunan
            1 fighter moved from French Madagascar to 39 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 tactical_bomber moved from India to French Indo China
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Persia to Iraq
            2 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Persia to Iraq
            1 infantry moved from Kenya to Ethiopia
            1 artillery moved from Kenya to Italian Somaliland
            2 infantry moved from Kenya to Ethiopia
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            1 bomber moved from United Kingdom to France
Combat - British
            Strategic bombing raid in France
                    AA fire in France :  0/1 hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total.
            Battle in Holland Belgium
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 :  0/6 hits
                    Italians roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 :  2/5 hits
                    Italians roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Holland Belgium from Germans, taking Iraq from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Hunan
            2 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from France to United Kingdom
            5 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
            1 artillery, 1 bomber and 1 infantry placed in Persia
            2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
            1 cruiser placed in 39 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in 39 Sea Zone change ownership: 1 cruiser
@Shin:
hang on
you built a BATTLESHIP
with INDIA?
We need some Renewals in the game :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
            Italians buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
            3 fighters moved from Southern Italy to 94 Sea Zone
            1 armour moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 destroyer; Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
                    Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Egypt
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 battleship, 2 cruisers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 artillery and 3 infantry moved from Northern Italy to France
            2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            2 destroyers and 1 submarine placed in 97 Sea Zone
            1 factory_minor placed in Egypt
Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.50
    British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 3 aaGuns
            EDIT: Adding units owned by British to Hunan: 3 aaGuns
            EDIT: Turning off Edit Mode
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 carriers, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Tambov
            3 bombers moved from Bryansk to Tambov
            1 armour and 4 infantry moved from Western Ukraine to Bryansk
            5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 armour, 2 artilleries and 6 infantry moved from Rostov to Bryansk
            7 infantry moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            2 artilleries and 2 infantry moved from France to Western Germany
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from 112 Sea Zone to Holland Belgium
            4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total.
            Battle in Holland Belgium
                Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits, 4.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Tambov, round 2 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            3 bombers moved from Tambov to Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            3 fighters moved from Holland Belgium to Western Germany
            3 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            1 aaGun moved from Western Germany to Germany
Place Units - Germans
            2 carriers, 1 destroyer and 2 fighters placed in 112 Sea Zone
            1 infantry placed in Germany
Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1.17
    British : -0.33
    Russians : 0.67
    AA fire in United Kingdom : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
            Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
            1 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  3/4 hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kwangtung
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 harbour and 2 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 :  1/2 hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Russians win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - Russians
            5 armour, 2 infantry and 4 mech_infantrys moved from Yunnan to Hunan
            1 aaGun, 1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kweichow
            1 aaGun and 5 infantry moved from Shensi to Suiyuyan
            1 aaGun and 12 infantry moved from Tsagaan Olom to Suiyuyan
            2 fighters and 1 tactical_bomber moved from Volgograd to Sikang
            1 infantry moved from Russia to Tambov
            2 aaGuns, 6 artilleries and 45 infantry moved from Russia to Samara
Place Units - Russians
            8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
            Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
            1 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  3/4 hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kwangtung
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 harbour and 2 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 :  1/2 hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Russians win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - Russians
            5 armour, 2 infantry and 4 mech_infantrys moved from Yunnan to Hunan
            1 aaGun, 1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kweichow
            1 aaGun and 5 infantry moved from Shensi to Suiyuyan
            1 aaGun and 12 infantry moved from Tsagaan Olom to Suiyuyan
            2 fighters and 1 tactical_bomber moved from Volgograd to Sikang
            1 infantry moved from Russia to Tambov
            2 aaGuns, 6 artilleries and 45 infantry moved from Russia to Samara
Place Units - Russians
            8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 6 armour, 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 bomber moved from Kiangsi to 17 Sea Zone
            1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Anhwe to Kweichow
            2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
            2 armour and 1 artillery moved from Kiangsi to Anhwe
            3 armour and 1 mech_infantry moved from Manchuria to Anhwe
            2 artilleries and 5 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                UK_Pacific defend with 1 harbour; Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
            EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
            1 aaGun moved from Chahar to Anhwe
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from 17 Sea Zone to Japan
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 45 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to Hainan
            1 artillery moved from 36 Sea Zone to Hainan
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
            1 harbour placed in Hainan
            3 armour placed in Shantung
            3 armour placed in Manchuria
            2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : 0.33
    UK_Pacific : 0.17
    Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 6 armour, 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 bomber moved from Kiangsi to 17 Sea Zone
            1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Anhwe to Kweichow
            2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
            2 armour and 1 artillery moved from Kiangsi to Anhwe
            3 armour and 1 mech_infantry moved from Manchuria to Anhwe
            2 artilleries and 5 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                UK_Pacific defend with 1 harbour; Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
            EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
            1 aaGun moved from Chahar to Anhwe
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from 17 Sea Zone to Japan
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 45 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to Hainan
            1 artillery moved from 36 Sea Zone to Hainan
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
            1 harbour placed in Hainan
            3 armour placed in Shantung
            3 armour placed in Manchuria
            2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 armour
            EDIT: Removing units owned by Italians from 98 Sea Zone: 3 transports
            EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
            EDIT: Adding units owned by Germans to Egypt: 1 armour
            EDIT: Changing PUs for Germans from 77 to 82
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33
    UK_Pacific : 0.17
    Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 airfield, 2 armour, 2 bombers, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            4 fighters moved from 110 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Gibraltar to Algeria
            1 infantry moved from Morocco to Algeria
Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  4/6 hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Algeria
                Americans attack with 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 :  1/2 hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 :  4/6 hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                    1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - Americans
            4 fighters moved from Southern France to Normandy Bordeaux
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
            6 fighters and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Algeria to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
            1 airfield, 2 armour and 1 mech_infantry placed in Normandy Bordeaux
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 armour, 2 artilleries and 4 infantry
            EDIT: Adding units owned by Americans to Holland Belgium: 2 armour, 2 artilleries and 5 infantry
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Normandy Bordeaux
            1 airfield placed in Normandy Bordeaux
            2 bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs