Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 fighters moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 2 fighters
Japanese defend with 3 submarines
ANZAC roll dice for 2 destroyers and 2 fighters in 44 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 2 destroyers and 2 fighters in 44 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 2 destroyers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to Celebes
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 fighters moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 2 fighters
Japanese defend with 3 submarines
ANZAC roll dice for 2 destroyers and 2 fighters in 44 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 2 destroyers and 2 fighters in 44 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 2 destroyers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to Celebes
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Finland to Vyborg
1 fighter moved from Novgorod to Russia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Poland to 97 Sea Zone
1 bomber moved from Poland to Norway
1 bomber moved from Western Germany to Norway
5 armour moved from Bryansk to Belarus
Germans take Belarus from Russians
5 armour moved from Belarus to Baltic States
Germans take Baltic States from Russians
7 artilleries and 20 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
14 armour, 22 artilleries, 18 infantry and 1 mech_infantry moved from Bryansk to Rostov
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/2 hits
Bombing raid in Norway rolls: 3,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 cruiser, 2 destroyers and 2 submarines; Americans defend with 1 submarine
1 submarine owned by the Americans and 2 submarines owned by the British Submerged
Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 1/4 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 cruiser and 2 destroyers
Battle in Bessarabia
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 mech_infantry owned by the Americans lost in Bessarabia
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 3 armour and 2 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 14 armour, 22 artilleries, 18 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 14 armour, 22 artilleries, 18 infantry and 1 mech_infantry in Rostov, round 2 : 20/55 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 14 armour, 22 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters moved from Poland to France
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from Bessarabia to Poland
1 aaGun moved from Bryansk to Rostov
2 bombers moved from Norway to France
10 infantry moved from Germany to Poland
Place Units - Germans
2 submarines placed in 113 Sea Zone
2 armour placed in Germany
3 infantry placed in France
2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,6,3,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 fighters moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 fighters and 5 infantry in Tambov, round 2 : 3/8 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
4 armour placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 6 SuicideAttackTokens; 22 PUs;
Combat Move - Japanese
4 bombers moved from French Indo China to India
1 armour moved from Yunnan to Sikang
1 armour moved from Szechwan to Sikang
1 armour moved from Shensi to Tsinghai
1 bomber moved from Yunnan to Tsinghai
4 armour moved from French Indo China to Burma
1 bomber moved from French Indo China to India
2 bombers moved from Yunnan to India
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to India
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/4 hits
Bombing raid in India rolls: 5,8,5,6 and causes: 2 damage to unit: factory_minor
Bombing raid in India causes 2 damage total.
Battle in India
Japanese attack with 3 bombers, 1 fighter and 2 tactical_bombers
British defend with 3 armour and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in India, round 2 : 4/6 hits
UK_Pacific roll dice for 3 armour and 3 mech_infantrys in India, round 2 : 2/6 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 mech_infantrys owned by the British and 1 armour owned by the British lost in India
Japanese roll dice for 3 bombers and 1 tactical_bomber in India, round 3 : 2/4 hits
UK_Pacific roll dice for 2 armour in India, round 3 : 0/2 hits
2 armour owned by the British lost in India
Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 armour and 3 mech_infantrys
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Burma
Japanese attack with 4 armour
British defend with 1 infantry
Japanese roll dice for 4 armour in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 bomber
British defend with 1 armour
Japanese roll dice for 1 armour and 1 bomber in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
7 bombers moved from India to French Indo China
1 armour and 1 infantry moved from French Indo China to Siam
2 infantry moved from French Indo China to Shan State
2 battleships, 5 carriers, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Tsinghai to Szechwan
Place Units - Japanese
3 armour placed in Kwangtung
3 armour placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,3,3,4,1,1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,4,2,5,1,3,5,5,1,2,3,5,1,3,3,6,3,3,3,1,1,6,4,5,4,6,4,6,5,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,3,1,4,4,3,3,3,3,6
Japanese collect 26 PUs (22 lost to blockades); end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 94 PUs;
Americans buy 5 armour, 2 artilleries, 8 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Americans
4 transports moved from 104 Sea Zone to 102 Sea Zone
6 armour moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 2 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to United Kingdom
6 armour and 4 infantry moved from Karelia to Novgorod
4 infantry moved from Finland to Karelia
4 armour moved from Norway to Karelia
1 armour moved from Nenetsia to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 artillery and 4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
4 bombers moved from Russia to Burma
2 submarines moved from 36 Sea Zone to 37 Sea Zone
4 submarines moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 submarines moved from 45 Sea Zone to 37 Sea Zone
8 fighters moved from 19 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery moved from Manchuria to Amur
Russians take Amur from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Burma
Americans attack with 4 bombers
Japanese defend with 4 armour
Americans roll dice for 4 bombers in Burma, round 2 : 4/4 hits, 2.67 expected hits
Japanese roll dice for 4 armour in Burma, round 2 : 1/4 hits, 2.00 expected hits
4 armour owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win, taking 19 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Casualties for Japanese: 4 armour
Battle in 37 Sea Zone
Americans attack with 8 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 8 submarines in 37 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits
Units damaged: 5 carriers owned by the Japanese
Americans roll dice for 8 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits
6 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 3 submarines in 37 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/9 hits, 4.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 6/7 hits, 3.17 expected hits
2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 37 Sea Zone
2 submarines owned by the Japanese Submerged
Americans roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 4 : 5/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 51
Casualties for Americans: 5 fighters, 8 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 5 carriers, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
3 fighters moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 12 destroyers and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
3 bombers moved from Burma to India
4 transports moved from 117 Sea Zone to 101 Sea Zone
2 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 104 Sea Zone to 91 Sea Zone
6 armour, 2 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
2 armour placed in Central United States
3 armour placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Americans collect 71 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans : 6.00
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 94 PUs;
Americans buy 5 armour, 2 artilleries, 8 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Americans
4 transports moved from 104 Sea Zone to 102 Sea Zone
6 armour moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 2 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to United Kingdom
6 armour and 4 infantry moved from Karelia to Novgorod
4 infantry moved from Finland to Karelia
4 armour moved from Norway to Karelia
1 armour moved from Nenetsia to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 artillery and 4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
4 bombers moved from Russia to Burma
2 submarines moved from 36 Sea Zone to 37 Sea Zone
4 submarines moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 submarines moved from 45 Sea Zone to 37 Sea Zone
8 fighters moved from 19 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery moved from Manchuria to Amur
Russians take Amur from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Burma
Americans attack with 4 bombers
Japanese defend with 4 armour
Americans roll dice for 4 bombers in Burma, round 2 : 4/4 hits, 2.67 expected hits
Japanese roll dice for 4 armour in Burma, round 2 : 1/4 hits, 2.00 expected hits
4 armour owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win, taking 19 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Casualties for Japanese: 4 armour
Battle in 37 Sea Zone
Americans attack with 8 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 8 submarines in 37 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits
Units damaged: 5 carriers owned by the Japanese
Americans roll dice for 8 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits
6 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 3 submarines in 37 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/9 hits, 4.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 6/7 hits, 3.17 expected hits
2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 37 Sea Zone
2 submarines owned by the Japanese Submerged
Americans roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 4 : 5/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 51
Casualties for Americans: 5 fighters, 8 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 5 carriers, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
3 fighters moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 12 destroyers and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
3 bombers moved from Burma to India
4 transports moved from 117 Sea Zone to 101 Sea Zone
2 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 104 Sea Zone to 91 Sea Zone
6 armour, 2 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
2 armour placed in Central United States
3 armour placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Americans collect 71 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry and 1 mech_infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Volgograd to Caucasus
1 armour moved from West India to Burma
UK_Pacific take Burma from Japanese
2 armour moved from West India to India
3 armour moved from Eastern Persia to India
3 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 artilleries and 3 infantry moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Russia to Kazakhstan
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
Combat - British
Non Combat Move - British
4 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 armour placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 35 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans : 6.00
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,1,1
Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Sorry about that. Apparently I did Italy’s turn and didn’t post? So, did it again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 destroyers moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
2 fighters moved from Celebes to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Russia to Novgorod
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 3 destroyers, 2 fighters and 2 transports
Japanese defend with 2 submarines
ANZAC roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the ANZAC
2 submarines owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Malaya
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Place Units - ANZAC
1 cruiser placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 destroyers moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
2 fighters moved from Celebes to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Russia to Novgorod
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 3 destroyers, 2 fighters and 2 transports
Japanese defend with 2 submarines
ANZAC roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the ANZAC
2 submarines owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Malaya
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Place Units - ANZAC
1 cruiser placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Novgorod
2 infantry moved from Vyborg to Novgorod
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.67
I had to edit the hit on the carrier. I clicked too many times, I meant to take the hit on a destroyer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 43 PUs;
Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Poland to Belarus
1 infantry moved from Rostov to Bryansk
2 infantry moved from Rostov to Caucasus
3 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Bryansk
2 bombers moved from France to Norway
1 fighter moved from Southern Italy to Caucasus
1 tactical_bomber moved from Southern Italy to Caucasus
1 artillery moved from Rostov to Bryansk
2 artilleries moved from Rostov to Tambov
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/2 hits
Bombing raid in Norway rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
10 infantry moved from Poland to Baltic States
2 armour moved from Western Ukraine to Baltic States
2 bombers moved from Norway to Baltic States
3 fighters moved from France to Baltic States
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 aaGun, 9 armour, 19 artilleries and 10 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Belarus to Baltic States
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Southern Italy to Baltic States
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
4 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,1,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Adding units owned by Germans to Baltic States: 2 armour
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
My edits…. forgot to move 2 tanks off of Berlin over to Baltic States. Had changed my mind about my buy, but instead of starting over (again… so dumb) I spiked 2 tanks and got a bomber instead, which also meant I deleted a new inf off Ukraine and put him in Berlin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Tambov
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 armour and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 armour moved from Siam to Burma
3 armour moved from French Indo China to Malaya
1 armour moved from Sikang to Suiyuyan
1 bomber moved from Szechwan to Suiyuyan
3 armour moved from Kwangtung to Kiangsu
1 bomber moved from French Indo China to Kiangsu
5 bombers moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 6 bombers
Americans defend with 2 carriers and 3 fighters
Japanese roll dice for 6 bombers in 36 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers and 3 fighters in 36 Sea Zone, round 2 : 2/5 hits
2 bombers owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 4 bombers in 36 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 1 carrier and 3 fighters in 36 Sea Zone, round 3 : 2/4 hits
2 bombers owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 36 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 carriers and 3 fighters
Casualties for Japanese: 4 bombers
Battle in Suiyuyan
Japanese attack with 1 armour and 1 bomber
British defend with 1 armour
Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 : 2/2 hits
Chinese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits
1 armour owned by the British lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kiangsu
Japanese attack with 3 armour and 1 bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 armour and 1 bomber in Kiangsu, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Malaya
Japanese attack with 3 armour and 1 infantry
ANZAC defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 armour and 1 infantry in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 3 armour in Malaya, round 3 : 1/3 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 3 armour in Malaya, round 4 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 4 : 0/1 hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 armour remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Siam to French Indo China
2 bombers moved from 36 Sea Zone to French Indo China
1 bomber moved from Kiangsu to French Indo China
1 bomber moved from Suiyuyan to French Indo China
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,6,3,4,1
Japanese collect 27 PUs (14 lost to blockades); end with 29 PUs
With Japan and Italy effectively dead, this game is clearly yours.
If you’d like to play again, I’m always game.
Sure, as much as it makes me cringe, I do need to get better with the Axis.
Here is the save file. I took a UK fighter on the Cairo carrier and an artillery in Sudan…
at your leisure…