Weddingsinger v War Ghost (14 bid)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Japan to 23 Sea Zone
                1 armour moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Kansu to Tsinghai
                1 tactical_bomber moved from Shensi to Tsinghai
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Kwangtung to Yunnan
                2 armour moved from French Indo China to Yunnan
                3 bombers moved from Kwangsi to India
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 armour moved from French Indo China to Shan State
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in 22 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 23 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 2 armour and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Tsinghai, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 mech_infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 armour, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: 1 fighter could not land in 22 Sea Zone and was removed
                EDIT: Cleaning up during movement phase
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Anhwe to Hunan
                1 armour moved from Kiangsu to Kwangtung
                2 armour moved from French Indo China to Kwangtung
                1 tactical_bomber moved from Shan State to Hunan
                3 tactical_bombers moved from Yunnan to Hunan
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangtung
                1 tactical_bomber moved from Tsinghai to Sikang
                1 infantry moved from Kiangsu to Kiangsi
                4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                EDIT: 2 bombers moved from India to Hunan

    Place Units - Japanese
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                2 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kwangtung
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Changing PUs for Japanese from 50 to 55
                EDIT: Turning off Edit Mode

    triplea_41537.0_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 bomber moved from Persia to Bessarabia
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Okinawa
                Battle in 36 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans win, taking Okinawa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Bessarabia
                    Americans attack with 1 bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Bessarabia to Caucasus
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                2 infantry and 2 mech_infantrys moved from Morocco to Algeria
                2 mech_infantrys moved from Algeria to Tunisia
                2 cruisers, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to French Equatorial Africa
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                3 submarines moved from 33 Sea Zone to 20 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Americans : -2.00
        Japanese : -0.67

    triplea_41537.0_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 bomber moved from Persia to Bessarabia
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Okinawa
                Battle in 36 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans win, taking Okinawa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Bessarabia
                    Americans attack with 1 bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Bessarabia to Caucasus
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                2 infantry and 2 mech_infantrys moved from Morocco to Algeria
                2 mech_infantrys moved from Algeria to Tunisia
                2 cruisers, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to French Equatorial Africa
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                3 submarines moved from 33 Sea Zone to 20 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 9x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Syria to Egypt
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      British take Nigeria from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour, 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                3 fighters moved from French Central Africa to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 mech_infantry moved from Burma to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Malta
                Battle in Egypt
                    British attack with 4 armour, 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                        British roll dice for 4 armour, 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys in Egypt, round 2 : 5/17 hits, 5.50 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                    British win, taking Malta from Italians, taking Egypt from Italians with 4 armour, 2 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                        2 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                2 infantry moved from India to Burma
                2 fighters moved from Egypt to Northwest Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Combat Hit Differential Summary :

    Germans : -1.00
        British : 0.33
        Italians : 0.33
        Americans : -2.00
        Japanese : -1.67

    triplea_41537.0_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Yugoslavia to Albania

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4,5,5,5,4,1,5
                Italians collect 5 PUs (7 lost to blockades); end with 5 PUs

    triplea_41537.0_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 33 Sea Zone to 23 Sea Zone

    Combat - ANZAC
                Battle in 23 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 2 destroyers

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Malaya
                2 fighters moved from Sumatra to India
                1 fighter moved from Northwest Persia to Russia

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : 1.50

    triplea_41537.0_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 33 Sea Zone to 23 Sea Zone

    Combat - ANZAC
                Battle in 23 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 2 destroyers

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Malaya
                2 fighters moved from Sumatra to India
                1 fighter moved from Northwest Persia to Russia

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                2 infantry moved from Eire to Scotland

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : 1.50

    triplea_41537.0_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 5 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from France to 98 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                3 bombers moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Vologda
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  3/5 hits
                        3 bombers owned by the Germans lost in Russia
                    Air Battle is over, the attackers have all died
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 4 destroyers and 1 transport
                        Germans roll dice for 3 bombers in 98 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 4 destroyers and 1 transport in 98 Sea Zone, round 2 :  2/4 hits
                        3 destroyers owned by the British and 2 bombers owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 1 bomber in 98 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                        1 transport owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 bombers
                    Casualties for British: 4 destroyers and 1 transport
                Battle in Vologda
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Vologda, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Smolensk to Novgorod
                2 tactical_bombers moved from Vologda to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 aaGun, 14 armour, 15 artilleries and 19 infantry moved from Archangel to Belarus
                3 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Southern France to France
                3 artilleries moved from Normandy Bordeaux to France
                3 infantry moved from Western Germany to France
                12 infantry moved from Normandy Bordeaux to France
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                4 artilleries and 4 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                2 transports placed in 114 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,4,1,5,5,2,2,4
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_41537.0_Ger11.tsvg


  • Well, you finally absolutely nailed the German bombers… Ouch.

    I screwed up the placement of a pair of German inf/art, so they’d be ready for transports.  I’ll fix it on Japan’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 22 PUs;
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Vologda
                2 mech_infantrys moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Western Ukraine to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 1.00

    triplea_41537.0_Rus11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from Hunan to India
                2 bombers moved from Japan to Yunnan
                2 tactical_bombers moved from Hunan to Yunnan
                2 tactical_bombers moved from Kwangtung to French Indo China
                3 armour moved from Kwangtung to French Indo China
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone

    triplea_41537.0_Jap11.tsvg


  • scramble in India?


  • Yes, please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from Hunan to India
                2 bombers moved from Japan to Yunnan
                2 tactical_bombers moved from Hunan to Yunnan
                2 tactical_bombers moved from Kwangtung to French Indo China
                3 armour moved from Kwangtung to French Indo China
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 2 interceptors out of India
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/2 hits
                        1 fighter owned by the ANZAC lost in India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                    Japanese attack with 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                1 aaGun moved from Hunan to Kwangsi
                2 tactical_bombers moved from French Indo China to Kwangsi
                2 bombers and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Tsinghai to Shensi
                1 tactical_bomber moved from Sikang to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                6 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,2,6,4,1
                Japanese collect 39 PUs (8 lost to blockades); end with 40 PUs

    triplea_41537.0_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 armour, 2 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour moved from Libya to Alexandria
                      Americans take Tobruk from Italians
                      British take Alexandria from Italians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone

    Non Combat Move - Americans
                4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 20 Sea Zone to 43 Sea Zone
                2 submarines moved from 36 Sea Zone to 43 Sea Zone
                1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Libya to Alexandria
                1 artillery, 4 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Libya to Tobruk
                3 bombers moved from French Equatorial Africa to Egypt

    Place Units - Americans
                2 armour, 2 artilleries and 6 infantry placed in Eastern United States
                2 armour placed in Central United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                Americans collect 63 PUs (1 lost to blockades); end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    triplea_41537.0_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 armour, 2 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour moved from Libya to Alexandria
                      Americans take Tobruk from Italians
                      British take Alexandria from Italians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone

    Non Combat Move - Americans
                4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 20 Sea Zone to 43 Sea Zone
                2 submarines moved from 36 Sea Zone to 43 Sea Zone
                1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Libya to Alexandria
                1 artillery, 4 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Libya to Tobruk
                3 bombers moved from French Equatorial Africa to Egypt

    Place Units - Americans
                2 armour, 2 artilleries and 6 infantry placed in Eastern United States
                2 armour placed in Central United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                Americans collect 63 PUs (1 lost to blockades); end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 cruiser, 2 destroyers and 1 mech_infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                1 armour moved from French West Africa to Gold Coast
                      British take Gold Coast from Italians
                1 bomber moved from Union of South Africa to Egypt

    Combat - British
                British creates battle in territory 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 4 submarines
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                        1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                    2 submarines owned by the British Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                4 mech_infantrys moved from Egypt to Iraq
                4 armour moved from Egypt to Iraq
                3 fighters moved from Anglo Egyptian Sudan to Northwest Persia
                2 fighters moved from Northwest Persia to India
                2 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan

    Place Units - British
                1 cruiser and 2 destroyers placed in 98 Sea Zone
                1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : 0.67
        Italians : -0.33

    triplea_41537.0_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,3
                Italians collect 4 PUs (6 lost to blockades); end with 9 PUs

    triplea_41537.0_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 bomber moved from Queensland to India
                1 fighter moved from India to Caucasus
                2 fighters moved from Malaya to India

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Marshall Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    triplea_41537.0_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 bomber moved from Queensland to India
                1 fighter moved from India to Caucasus
                2 fighters moved from Malaya to India

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Marshall Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French
                2 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41537.0_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 armour moved from Eastern Poland to Ukraine
                3 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                12 armour moved from Belarus to Ukraine
                2 armour moved from Belarus to Western Ukraine
                2 tactical_bombers moved from Novgorod to Western Ukraine
                1 fighter moved from Novgorod to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 armour moved from Evenkiyskiy to Vologda
                1 tactical_bomber moved from Novgorod to Vologda

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 armour and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 2 tactical_bombers in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 15 armour and 1 mech_infantry
                    British defend with 2 armour and 1 mech_infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 15 armour and 1 mech_infantry in Ukraine, round 2 :  10/16 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 :  2/3 hits
                        1 mech_infantry owned by the British, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Ukraine
                    Germans win, taking Ukraine from Russians with 14 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 2 armour and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 1 tactical_bomber in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                        Germans roll dice for 1 tactical_bomber in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 tactical_bomber in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        Germans roll dice for 1 tactical_bomber in Vologda, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Western Ukraine to Bessarabia
                1 fighter moved from Smolensk to Eastern Poland
                1 tactical_bomber moved from Smolensk to Eastern Poland
                1 tactical_bomber moved from Vologda to Belarus
                3 armour, 3 artilleries and 3 infantry moved from Novgorod to Belarus
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
                4 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour, 3 infantry and 5 mech_infantrys placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,3
                Germans collect 56 PUs (3 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41537.0_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 22 PUs;
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 mech_infantry moved from Novosibirsk to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.17 expected hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 fighters moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -0.50

    triplea_41537.0_Rus12.tsvg

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