Weddingsinger v War Ghost (14 bid)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 93 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters, 3 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
                1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 bomber moved from India to Persia

    Place Units - Americans
                2 armour and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British repair damage of 1x airfield; Remaining resources: 26 PUs;
                British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 15x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 submarines moved from 92 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                2 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Iraq
                      British take Iraq from Italians
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                4 fighters moved from Morocco to French West Africa
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Persia to 80 Sea Zone
                2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 80 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Trans-Jordan
                Battle in Syria
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Trans-Jordan from Italians, taking Syria from Italians, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in French West Africa
                    British attack with 4 fighters
                    Italians defend with 1 armour
                        British roll dice for 4 fighters in French West Africa, round 2 : 2/4 hits, 2.00 expected hits
                        Italians roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the British and 1 armour owned by the Italians lost in French West Africa
                    British win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 fighters moved from French West Africa to French Central Africa
                5 infantry and 1 mech_infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from 80 Sea Zone to Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    British : -0.17
        Italians : 0.50
        Americans : -0.33
        Japanese : -0.50

    triplea_41537.0_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 :  1/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 4 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Northern Italy to Greater Southern Germany
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 fighter and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,6,2,1,3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,3,6,2,2
                Italians collect 5 PUs (13 lost to blockades); end with 7 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greater Southern Germany: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_41537.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from Persia to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 fighters
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 fighters in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the ANZAC lost in Trans-Jordan
                        ANZAC roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 fighter in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Trans-Jordan to Northwest Persia
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Sumatra

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        ANZAC : -1.50

    triplea_41537.0_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from Persia to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 fighters
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 fighters in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the ANZAC lost in Trans-Jordan
                        ANZAC roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 fighter in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Trans-Jordan to Northwest Persia
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Sumatra

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0.33
        ANZAC : -1.50

    triplea_41537.0_Fre9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Belarus to Western Ukraine
                4 bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Smolensk to Western Ukraine
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                3 infantry moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                2 tactical_bombers moved from Smolensk to Vologda

    triplea_41537.0_Ger10.tsvg


  • Scramble in Moscow, I presume?


  • Yup, scramble the French too! Damn those lazy frogs….“le airport is not so working” Indeed!


  • lol.  Sorry, no French scramble this time… maybe next round.

    I screwed up some placements and movements, fixed them at the end of the round, but had already clicked ‘no post’ so, here’s the save game file.

    triplea_41537.0_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Belarus to Western Ukraine
                4 bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Smolensk to Western Ukraine
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                3 infantry moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                2 tactical_bombers moved from Smolensk to Vologda

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  1/5 hits
                        1 bomber owned by the Germans lost in Russia
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Vologda
                    Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                    Russians defend with 4 infantry
                        Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Vologda, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Vologda, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Vologda, round 3 :  3/6 hits
                        Russians roll dice for 2 infantry in Vologda, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour and 2 tactical_bombers
                    Russians defend with 2 armour
                        Germans roll dice for 2 armour and 2 tactical_bombers in Western Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 2 armour in Western Ukraine, round 2 :  2/2 hits
                        2 armour owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour and 1 tactical_bomber
                    Casualties for Russians: 2 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 armour
                EDIT: Changing ownership of Western Ukraine from Germans to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 aaGun, 14 armour, 12 artilleries and 25 infantry moved from Smolensk to Archangel
                1 bomber moved from Vologda to Novgorod
                2 tactical_bombers moved from Vologda to Novgorod
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 bombers moved from Russia to Novgorod
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Novgorod
                1 mech_infantry placed in Germany
                1 artillery placed in France
                3 infantry placed in Normandy Bordeaux
                2 artilleries placed in France
                2 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,1,1,3,2
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Removing units owned by Germans from France: 3 artilleries
                EDIT: Adding units owned by Germans to Germany: 3 artilleries and 3 infantry
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 artilleries
                EDIT: Removing units owned by Germans from Western Germany: 2 bombers
                EDIT: Adding units owned by Germans to France: 2 bombers
                EDIT: Turning off Edit Mode

    triplea_41537.0_Ger10.tsvg


  • ahhh, look at that, found a little check box there that says ‘repost turn summary’


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 16 PUs;
                Russians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                3 infantry moved from Russia to Vologda
                4 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/8 hits, 3.17 expected hits
                        Germans roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : -0.17

    triplea_41537.0_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Japan to 23 Sea Zone
                1 armour moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Kansu to Tsinghai
                1 tactical_bomber moved from Shensi to Tsinghai
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Kwangtung to Yunnan
                2 armour moved from French Indo China to Yunnan
                3 bombers moved from Kwangsi to India
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 armour moved from French Indo China to Shan State
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in 22 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 23 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 2 armour and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Tsinghai, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 mech_infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 armour, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: 1 fighter could not land in 22 Sea Zone and was removed
                EDIT: Cleaning up during movement phase
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Anhwe to Hunan
                1 armour moved from Kiangsu to Kwangtung
                2 armour moved from French Indo China to Kwangtung
                1 tactical_bomber moved from Shan State to Hunan
                3 tactical_bombers moved from Yunnan to Hunan
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangtung
                1 tactical_bomber moved from Tsinghai to Sikang
                1 infantry moved from Kiangsu to Kiangsi
                4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                EDIT: 2 bombers moved from India to Hunan

    Place Units - Japanese
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                2 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kwangtung
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Changing PUs for Japanese from 50 to 55
                EDIT: Turning off Edit Mode

    triplea_41537.0_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 bomber moved from Persia to Bessarabia
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Okinawa
                Battle in 36 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans win, taking Okinawa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Bessarabia
                    Americans attack with 1 bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Bessarabia to Caucasus
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                2 infantry and 2 mech_infantrys moved from Morocco to Algeria
                2 mech_infantrys moved from Algeria to Tunisia
                2 cruisers, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to French Equatorial Africa
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                3 submarines moved from 33 Sea Zone to 20 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Americans : -2.00
        Japanese : -0.67

    triplea_41537.0_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 bomber moved from Persia to Bessarabia
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Okinawa
                Battle in 36 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans win, taking Okinawa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Bessarabia
                    Americans attack with 1 bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Bessarabia to Caucasus
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                2 infantry and 2 mech_infantrys moved from Morocco to Algeria
                2 mech_infantrys moved from Algeria to Tunisia
                2 cruisers, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to French Equatorial Africa
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                3 submarines moved from 33 Sea Zone to 20 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 9x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Syria to Egypt
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      British take Nigeria from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour, 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                3 fighters moved from French Central Africa to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 mech_infantry moved from Burma to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Malta
                Battle in Egypt
                    British attack with 4 armour, 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                        British roll dice for 4 armour, 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys in Egypt, round 2 : 5/17 hits, 5.50 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                    British win, taking Malta from Italians, taking Egypt from Italians with 4 armour, 2 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                        2 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                2 infantry moved from India to Burma
                2 fighters moved from Egypt to Northwest Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Combat Hit Differential Summary :

    Germans : -1.00
        British : 0.33
        Italians : 0.33
        Americans : -2.00
        Japanese : -1.67

    triplea_41537.0_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Yugoslavia to Albania

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4,5,5,5,4,1,5
                Italians collect 5 PUs (7 lost to blockades); end with 5 PUs

    triplea_41537.0_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 33 Sea Zone to 23 Sea Zone

    Combat - ANZAC
                Battle in 23 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 2 destroyers

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Malaya
                2 fighters moved from Sumatra to India
                1 fighter moved from Northwest Persia to Russia

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : 1.50

    triplea_41537.0_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 33 Sea Zone to 23 Sea Zone

    Combat - ANZAC
                Battle in 23 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 2 destroyers

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Malaya
                2 fighters moved from Sumatra to India
                1 fighter moved from Northwest Persia to Russia

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                2 infantry moved from Eire to Scotland

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : 1.50

    triplea_41537.0_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 5 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from France to 98 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                3 bombers moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Vologda
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  3/5 hits
                        3 bombers owned by the Germans lost in Russia
                    Air Battle is over, the attackers have all died
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 4 destroyers and 1 transport
                        Germans roll dice for 3 bombers in 98 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 4 destroyers and 1 transport in 98 Sea Zone, round 2 :  2/4 hits
                        3 destroyers owned by the British and 2 bombers owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 1 bomber in 98 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                        1 transport owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 bombers
                    Casualties for British: 4 destroyers and 1 transport
                Battle in Vologda
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Vologda, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Smolensk to Novgorod
                2 tactical_bombers moved from Vologda to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 aaGun, 14 armour, 15 artilleries and 19 infantry moved from Archangel to Belarus
                3 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Southern France to France
                3 artilleries moved from Normandy Bordeaux to France
                3 infantry moved from Western Germany to France
                12 infantry moved from Normandy Bordeaux to France
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                4 artilleries and 4 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                2 transports placed in 114 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,4,1,5,5,2,2,4
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_41537.0_Ger11.tsvg


  • Well, you finally absolutely nailed the German bombers… Ouch.

    I screwed up the placement of a pair of German inf/art, so they’d be ready for transports.  I’ll fix it on Japan’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 22 PUs;
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Vologda
                2 mech_infantrys moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Western Ukraine to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 1.00

    triplea_41537.0_Rus11.tsvg

Suggested Topics

  • 113
  • 36
  • 85
  • 49
  • 44
  • 84
  • 83
  • 232
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.9k

Users

40.7k

Topics

1.8m

Posts