@Snigg:
Thanks! That’s how I thought it should work, TripleA didn’t want to let my transport move back to zone 2 for some reason. I had started at a naval base, so had the 3 move points to do in one turn.
TripleA should handle this correctly. Can you provide a savegame please? If yes, please open a thread in the software subforum and attach it there.
In case it is a forum game please just point me to the post where the situation occurred. Thank you.
Edit:
I have just recreated the scenario in TripleA and it has been played out correctly. So there must be a ‘special’ reason behind your issue…