Weddingsinger v War Ghost (14 bid)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                18 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 21 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry
                        Russians roll dice for 21 infantry in Amur, round 2 :  4/21 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry in Amur, round 2 :  5/12 hits
                        3 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
                        Russians roll dice for 16 infantry in Amur, round 3 :  2/16 hits
                        Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Amur, round 3 :  2/9 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 14 infantry in Amur, round 4 :  2/14 hits
                        Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Amur, round 4 :  4/7 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                        Russians roll dice for 10 infantry in Amur, round 5 :  1/10 hits
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 5 :  3/5 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                        Russians roll dice for 7 infantry in Amur, round 6 :  2/7 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 6 :  0/4 hits
                        2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 7 infantry in Amur, round 7 :  0/7 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Amur, round 7 :  0/2 hits
                        Russians roll dice for 7 infantry in Amur, round 8 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Amur, round 8 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 6 infantry in Amur, round 9 :  1/6 hits
                        Japanese roll dice for 1 artillery in Amur, round 9 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 15 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 infantry moved from Olgiy to Tsagaan Olom
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk
                9 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs

    triplea_41537.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 5 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 6 Sea Zone to 5 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Amur
                3 fighters and 3 tactical_bombers moved from 5 Sea Zone to Amur
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 3 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                2 bombers moved from Kwangsi to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 6 infantry
                        AA fire in Amur : 1/6 hits, 1.00 expected hits
                        1 tactical_bomber owned by the Japanese lost in Amur
                        Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers in Amur, round 2 : 8/20 hits, 8.50 expected hits
                        Russians roll dice for 2 aaGuns and 6 infantry in Amur, round 2 : 1/6 hits, 2.00 expected hits
                        1 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Russians: 2 aaGuns and 6 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/13 hits, 6.50 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                6 fighters and 4 tactical_bombers moved from Hunan to Kiangsu
                3 fighters and 3 tactical_bombers moved from Amur to 5 Sea Zone
                2 bombers and 2 fighters moved from Amur to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 armour and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    AA fire in Amur : : 0.00
        Chinese : -0.67
        Russians : -1.00
        Japanese : 3.17

    triplea_41537.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Kweichow
                5 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 7 infantry in Kweichow, round 2 :  0/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  1/4 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 6 infantry in Kweichow, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 5 infantry in Kweichow, round 4 :  3/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 :  3/3 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    triplea_41537.0_Chi2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                2 artilleries and 1 infantry moved from Ethiopia to Kenya

    triplea_41537.0_Bri2.tsvg


  • Scramble options for S. Italy.


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 bomber and 2 fighters moved from Western United States to Eastern United States
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Kweichow
                5 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 7 infantry in Kweichow, round 2 :  0/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  1/4 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 6 infantry in Kweichow, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 5 infantry in Kweichow, round 4 :  3/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 :  3/3 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 battleship; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                2 artilleries and 1 infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  5/5 hits
                        Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Kenya
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by UK_Pacific from 44 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    EDIT: Removing units owned by UK_Pacific from Celebes: 1 infantry
                    EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by UK_Pacific from 41 Sea Zone: 1 infantry and 1 transport
                    EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
                    EDIT: Changing ownership of Sumatra from Dutch to UK_Pacific
                    EDIT: Adding units owned by UK_Pacific to Sumatra: 1 infantry
                    EDIT: Turning off Edit Mode
                1 bomber moved from 97 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 armour, 2 artilleries and 2 infantry moved from Tobruk to Alexandria
                1 armour moved from Alexandria to Egypt
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                7 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                5 infantry moved from India to Burma
                1 battleship moved from 123 Sea Zone to 106 Sea Zone
                1 fighter moved from New Brunswick Nova Scotia to Iceland

    Place Units - British
                1 fighter and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,6,4,3,6,6,6
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 battleship placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in Sumatra change ownership: 1 infantry
                    Some Units in 41 Sea Zone change ownership: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Some Units in 39 Sea Zone change ownership: 1 battleship

    triplea_41537.0_UK_2.tsvg


  • I had to use edit mode to move those UK pacific guys over.  They weren’t selectable.  So if you try to attack and it keeps being weird… well, I dunno what we’ll do.  Simulate a battle I suppose, using the editor in a fake game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                        French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 92 Sea Zone to Southern France
                1 armour moved from Southern France to Yugoslavia
                2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        French : -0.83

    triplea_41537.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Morocco to United Kingdom
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    triplea_41537.0_Fre2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                6 infantry moved from Germany to 113 Sea Zone
                3 armour moved from Western Germany to 113 Sea Zone
                3 armour, 9 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                5 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eire to 109 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                9 armour, 4 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom

    triplea_41537.0_Ger3.tsvg


  • Scramble in SZ 110?


  • No.  They can die on the land, thank you very much.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                6 infantry moved from Germany to 113 Sea Zone
                3 armour moved from Western Germany to 113 Sea Zone
                3 armour, 9 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                5 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eire to 109 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                9 armour, 4 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 9 armour, 4 artilleries, 1 bomber, 5 fighters, 13 infantry and 5 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                        AA fire in United Kingdom : 3/11 hits, 1.83 expected hits
                        2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits
                        Germans roll dice for 9 armour, 4 artilleries, 1 bomber, 3 fighters, 13 infantry and 4 tactical_bombers in United Kingdom, round 2 : 14/34 hits, 13.50 expected hits
                        British roll dice for 5 aaGuns, 3 fighters, 20 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/24 hits, 9.00 expected hits
                        5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 9 armour, 4 artilleries, 1 bomber, 3 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 : 6/26 hits, 12.17 expected hits
                        British roll dice for 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/13 hits, 5.33 expected hits
                        2 artilleries owned by the Germans, 5 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers in United Kingdom, round 4 : 13/19 hits, 10.00 expected hits
                        British roll dice for 3 fighters, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/7 hits, 3.33 expected hits
                        1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the French, 3 infantry owned by the British and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 35PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 7 armour, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 armour, 4 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns, 2 fighters, 18 infantry and 1 mech_infantry
                    Casualties for French: 1 fighter and 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
                2 mech_infantrys moved from Germany to Slovakia Hungary
                6 infantry moved from Romania to Slovakia Hungary

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                3 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    Combat Hit Differential Summary :

    Germans : -1.83
        British : 1.33
        AA fire in United Kingdom : : 1.17

    triplea_41537.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                2 fighters and 1 tactical_bomber moved from Belarus to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 :  3/4 hits
                        Germans roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Baltic States: 1 infantry
                EDIT: Changing ownership of Poland from Germans to Russians
                EDIT: Adding units owned by Russians to Poland: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 3 artilleries and 10 infantry moved from Belarus to Eastern Poland
                5 infantry moved from Bryansk to Belarus
                3 armour moved from Russia to Belarus
                1 artillery moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland

    Place Units - Russians
                1 fighter and 2 tactical_bombers placed in Novgorod
                1 artillery placed in Ukraine

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tsagaan Olom: 3 infantry
                EDIT: Adding units owned by Russians to Dzavhan: 3 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 3 infantry
                EDIT: Adding units owned by Russians to Kansu: 3 infantry
                EDIT: Turning off Edit Mode

    triplea_41537.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                4 infantry moved from Amur to 5 Sea Zone
                1 artillery moved from Amur to 5 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 infantry, 2 submarines, 3 tactical_bombers and 5 transports moved from 5 Sea Zone to 6 Sea Zone
                2 armour moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 7 infantry, 2 submarines, 3 tactical_bombers and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from Hopei to Kweichow
                6 fighters and 4 tactical_bombers moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 6 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 5/16 hits, 7.00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 6 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Kweichow to Anhwe
                2 armour, 1 artillery and 7 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 mech_infantry placed in Japan
                2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 bombers and 2 fighters
                EDIT: Adding units owned by Japanese to Kiangsu: 2 bombers and 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : -2.00

    triplea_41537.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                5 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 3 mech_infantrys
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kweichow, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery and 3 mech_infantrys in Kweichow, round 3 :  0/4 hits
                        2 mech_infantrys owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 4 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_41537.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 infantry and 3 transports; Remaining resources: 7 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Eastern United States to 106 Sea Zone
                1 bomber moved from Eastern United States to Tunisia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                5 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 3 mech_infantrys
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kweichow, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery and 3 mech_infantrys in Kweichow, round 3 :  0/4 hits
                        2 mech_infantrys owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 4 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 fighter moved from India to Siam
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Shan State to Siam
                1 artillery moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 bomber moved from Morocco to Malta
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq

    Combat - British
                Battle in Siam
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 battleship in Siam, round 2 :  1/1 hits
                        British roll dice for 1 fighter and 3 infantry in Siam, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Iraq
                    British attack with 1 armour and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour and 3 infantry in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    3 infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these British owned units to: battleship = 0
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 fighter moved from Iceland to New Brunswick Nova Scotia
                5 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                5 infantry moved from Shan State to Yunnan
                1 fighter moved from Siam to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 aaGun moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter
                    Some Units in 39 Sea Zone change ownership: 1 carrier

    triplea_41537.0_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Yugoslavia to Romania
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                3 fighters moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Slovakia Hungary
                2 infantry moved from Albania to Bulgaria

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        Russians : -0.33

    triplea_41537.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 battleship moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_41537.0_Fre3.tsvg

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