Weddingsinger v War Ghost (14 bid)


  • Nope, the RAF is busy with paper work.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 tactical_bomber moved from 109 Sea Zone to 119 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                8 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries moved from Western Germany to 113 Sea Zone
                3 artilleries, 8 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
                5 armour moved from Holland Belgium to 110 Sea Zone
                5 armour, 3 artilleries, 8 infantry and 8 transports moved from 110 Sea Zone to 111 Sea Zone
                5 armour, 3 artilleries and 8 infantry moved from 111 Sea Zone to Scotland
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 mech_infantry moved from 111 Sea Zone to Scotland
                1 cruiser moved from 109 Sea Zone to 111 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in 119 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 119 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Scotland
                    Germans attack with 5 armour, 3 artilleries, 8 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 2 :  0/1 hits
                        Germans roll dice for 5 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Scotland, round 2 :  6/17 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Scotland, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 5 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 battleship moved from 109 Sea Zone to 111 Sea Zone
                1 carrier moved from 109 Sea Zone to 111 Sea Zone
                1 destroyer and 1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 aaGun moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from 119 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                6 artilleries placed in Western Germany
                4 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_41537.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns, 2 artilleries and 12 infantry moved from Baltic States to Eastern Poland
                2 aaGuns moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Bessarabia to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                4 infantry moved from Russia to Bryansk
                7 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                2 armour and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    triplea_41537.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Kweichow
                1 artillery and 1 infantry moved from Suiyuyan to Central Mongolia
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Kweichow
                3 armour moved from Kiangsu to Kweichow
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
                2 tactical_bombers moved from Kwangsi to Chahar
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 4 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 4 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 :  3/14 hits
                        Chinese roll dice for 5 infantry in Kweichow, round 2 :  0/5 hits
                        3 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 4 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 3 :  6/14 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 4 armour, 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kwangsi to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
                2 tactical_bombers moved from Chahar to Anhwe
                2 bombers moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 armour placed in Kiangsu
                1 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 41 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs

    triplea_41537.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Southeast Mexico to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    triplea_41537.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : 0.67

    triplea_41537.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Southeast Mexico to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 23 PUs;
                British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British

    Non Combat Move - British
                1 armour moved from Iraq to Trans-Jordan
                2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to Burma
                1 bomber, 2 fighters and 1 tactical_bomber moved from Morocco to United Kingdom

    Place Units - British
                2 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 artillery and 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 42 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Java: 1 infantry
                EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
                EDIT: Adding units owned by British to India: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : 0.67

    triplea_41537.0_UK_3.tsvg


  • I hope you don’t mind, I edited the transport and infantry from Java to India. I forgot to move them, they’re rarely alive this long.


  • No problem.  I’m shocked I haven’t had to edit anything myself, yet.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 6 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 bombers moved from Southern Italy to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Greece

    Place Units - Italians
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_41537.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    triplea_41537.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41537.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 bombers moved from Western Germany to Novgorod
                1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
                2 fighters moved from 111 Sea Zone to 114 Sea Zone
                5 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
                1 destroyer moved from 111 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia

    Combat - Germans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  2/2 hits
                    2 bombers killed by AA
                    Bombing raid in Novgorod causes 0 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 3 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 cruiser
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  1/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                4 infantry moved from Romania to Yugoslavia
                2 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Slovakia Hungary to Germany
                2 aaGuns moved from Western Germany to Germany
                6 artilleries and 4 infantry moved from Western Germany to Germany
                2 infantry moved from Norway to Finland
                1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 fighter moved from 114 Sea Zone to Germany
                5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 7 infantry, 1 mech_infantry, 1 submarine and 9 transports moved from 111 Sea Zone to 113 Sea Zone
                1 aaGun moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 destroyer placed in 113 Sea Zone
                2 armour and 8 infantry placed in Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_41537.0_Ger4.tsvg


  • Russia managed to shoot down BOTH German bombers this time… f*ck me… that’s, what, 4 in this game so far lost to AA… plus a mess of other bad shakes… oh well…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                7 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                2 aaGuns moved from Bryansk to Russia
                4 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Volgograd to Tambov
                8 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Olgiy
                2 aaGuns and 13 infantry moved from Yenisey to Timguska
                2 armour moved from Novgorod to Eastern Poland
                4 infantry moved from Novgorod to Archangel
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : 2.67
        Russians : 0.83

    triplea_41537.0_Rus4.tsvg


  • @weddingsinger:

    Russia managed to shoot down BOTH German bombers this time… f*ck me… that’s, what, 4 in this game so far lost to AA… plus a mess of other bad shakes… oh well…

    I had missed that until I started looking for where your bombers went. Last game I had Russia get bombed like 16 times and I didn’t shoot down a single bomber. I guess when it rains it pours.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 infantry and 4 transports
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 infantry and 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Chahar to Shensi
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 bombers moved from Yunnan to India
                2 tactical_bombers moved from Anhwe to Kwangtung
                1 fighter moved from 36 Sea Zone to Malaya
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Amur
                1 armour moved from Manchuria to Ulaanbaatar
                1 artillery moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Shensi
                2 armour moved from Kiangsu to Kiangsi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 3 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 infantry in Kiangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter and 3 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 bombers moved from India to Hunan
                2 tactical_bombers moved from Kwangtung to Hunan
                1 fighter moved from Shensi to Hunan
                1 tactical_bomber moved from Szechwan to Hunan
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                3 armour placed in Manchuria
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 58 PUs

    triplea_41537.0_Jap4.tsvg


  • @War:

    @weddingsinger:

    Russia managed to shoot down BOTH German bombers this time… f*ck me… that’s, what, 4 in this game so far lost to AA… plus a mess of other bad shakes… oh well…

    I had missed that until I started looking for where your bombers went. Last game I had Russia get bombed like 16 times and I didn’t shoot down a single bomber. I guess when it rains it pours.

    Making it RAIN!

    Yeah… I’m a huge bomber fan… usually have 4 ready to go for Germany’s attacks so Russia has to pay for those forward factories.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 : 2/2 hits, 1.00 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 destroyers and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : 1.00

    triplea_41537.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : 1.33

    triplea_41537.0_Chi4.tsvg

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