@AndrewAAGamer OOL: infantry, artillery, blockhouses
Rmorel vs. djensen (practice)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Buryatia S.S.R. to Manchuria
Americans take Manchuria from Japanese
1 submarine moved from 59 Sea Zone to 60 Sea Zone
2 infantry moved from Soviet Far East to 63 Sea Zone
1 infantry moved from Buryatia S.S.R. to 63 Sea Zone
1 fighter moved from 63 Sea Zone to 60 Sea Zone
3 infantry and 2 transports moved from 63 Sea Zone to 59 Sea Zone
3 infantry moved from 59 Sea Zone to Iwo Jima
1 battleship moved from 63 Sea Zone to 59 Sea Zone
1 fighter moved from 63 Sea Zone to Iwo Jima
1 carrier and 2 destroyers moved from 63 Sea Zone to 59 Sea Zone
1 destroyer moved from 57 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in 60 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 60 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from Iwo Jima to 59 Sea Zone
2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to 9 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 9 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 aaGun moved from Western United States to Western CanadaPlace Units - Americans
2 artilleries, 1 bomber and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans : -0.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to West Russia
2 artilleries and 2 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in West Russia, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Russia to Archangel
2 fighters moved from West Russia to Persia
1 aaGun moved from Russia to Caucasus
2 infantry moved from Russia to Archangel
4 infantry moved from Russia to Caucasus
7 infantry moved from Russia to ArchangelPlace Units - Russians
3 armour and 1 fighter placed in CaucasusTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : -0.17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Burma to West Russia
1 armour moved from Belorussia to West Russia
1 fighter moved from Italy to France
1 armour moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Italy to France
4 infantry moved from Germany to France
2 bombers moved from Germany to France
2 artilleries moved from Northwestern Europe to France
3 fighters moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
6 armour moved from Baltic States to FranceCombat - Germans
Battle in West Russia
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 1 bomber and 2 infantry in West Russia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in West Russia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in France
Germans attack with 7 armour, 3 artilleries, 2 bombers, 5 fighters and 5 infantry
British defend with 6 infantry; Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 5 fighters and 5 infantry in France, round 2 : 10/22 hits, 9.67 expected hits
British roll dice for 2 artilleries and 8 infantry in France, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 6 infantry owned by the British lost in France
Germans win, taking France from British with 7 armour, 3 artilleries, 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 26
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for British: 6 infantryNon Combat Move - Germans
4 fighters moved from France to 5 Sea Zone
1 fighter moved from France to Karelia S.S.R.
2 bombers moved from France to Karelia S.S.R.
1 aaGun moved from Germany to France
1 aaGun moved from Italy to France
1 artillery moved from Poland to Germany
1 infantry moved from Poland to Germany
4 armour moved from Belorussia to Karelia S.S.R.
1 bomber moved from West Russia to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to BelorussiaPlace Units - Germans
2 armour placed in Karelia S.S.R.
Germans undo move 1.
2 infantry placed in Karelia S.S.R.
4 armour, 1 artillery and 2 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.83
British : -1.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Algeria to Morocco
British take Morocco from GermansCombat - British
Non Combat Move - British
2 destroyers moved from 8 Sea Zone to 13 Sea Zone
1 carrier moved from 8 Sea Zone to 13 Sea Zone
2 fighters moved from 8 Sea Zone to 13 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 8 Sea Zone to 13 Sea Zone
1 artillery and 4 infantry moved from 13 Sea Zone to Morocco
1 armour moved from Szechwan to PersiaPlace Units - British
1 destroyer placed in 6 Sea Zone
3 fighters placed in 8 Sea Zone
British undo move 2.
2 fighters placed in 8 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from India to Persia
1 fighter moved from French Indo-China Thailand to Persia
1 bomber moved from French Indo-China Thailand to Persia
1 bomber moved from Kiangsu to Persia
2 fighters moved from 36 Sea Zone to Persia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to AnhweiCombat - Japanese
Battle in Persia
Japanese attack with 1 armour, 2 bombers and 3 fighters
British defend with 1 armour; Russians defend with 2 fighters
Japanese roll dice for 1 armour, 2 bombers and 3 fighters in Persia, round 2 : 5/6 hits, 3.33 expected hits
British roll dice for 1 armour and 2 fighters in Persia, round 2 : 2/3 hits, 1.83 expected hits
2 fighters owned by the Japanese, 2 fighters owned by the Russians and 1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters
Casualties for British: 1 armour
Casualties for Russians: 2 fightersNon Combat Move - Japanese
1 fighter moved from Persia to India
1 bomber moved from Persia to French Indo-China Thailand
1 bomber moved from Persia to Burma
1 carrier moved from 36 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 48 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 cruiser moved from 35 Sea Zone to 48 Sea Zone
1 transport moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 62 Sea Zone to 51 Sea ZonePlace Units - Japanese
1 destroyer placed in 60 Sea Zone
3 submarines placed in 62 Sea Zone
1 fighter placed in Japan
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUsCombat Hit Differential Summary :
British : 0.17
Japanese : 1.67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers; Remaining resources: 6 PUs;Combat Move - Americans
2 fighters moved from 59 Sea Zone to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from GermansCombat - Americans
Battle in 60 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 fighter and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 2 fighters and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from Kiangsu to Manchuria
3 infantry moved from Iwo Jima to 59 Sea Zone
3 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Manchuria
2 destroyers moved from 59 Sea Zone to 57 Sea Zone
1 carrier moved from 59 Sea Zone to 57 Sea Zone
1 bomber moved from Eastern United States to Alaska
2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from 13 Sea Zone to Morocco
2 artilleries and 6 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans : -0.33
Japanese : -1.00 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Archangel to West Russia
10 infantry moved from Archangel to West Russia
1 artillery moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Poland
Russians take Poland from GermansCombat - Russians
Battle in Persia
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 1 armour and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in West Russia
Russians attack with 1 artillery and 10 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 10 infantry in West Russia, round 2 : 2/11 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 9 infantry in West Russia, round 3 : 2/10 hits, 2.00 expected hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Kazakh S.S.R. to Manchuria
1 aaGun moved from Caucasus to Persia
1 infantry moved from Caucasus to Ukraine S.S.R.Place Units - Russians
4 infantry placed in Russia
3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -1.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 carriers moved from 5 Sea Zone to 6 Sea Zone
3 bombers moved from Karelia S.S.R. to Manchuria
1 infantry moved from Germany to Northwestern Europe
4 fighters moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from Karelia S.S.R. to 6 Sea ZoneCombat - Germans
Battle in 6 Sea Zone
Germans attack with 2 carriers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 2 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Manchuria
Germans attack with 3 bombers
Americans defend with 1 fighter and 3 infantry; Russians defend with 1 fighter
Germans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
Americans roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 3/5 hits, 2.33 expected hits
3 bombers owned by the Germans and 2 infantry owned by the Americans lost in Manchuria
Americans win with 2 fighters and 1 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 bombers
Casualties for Americans: 2 infantry
Battle in Northwestern Europe
Germans attack with 4 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 1 infantry in Northwestern Europe, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
4 fighters moved from Northwestern Europe to Italy
1 fighter moved from 6 Sea Zone to Germany
3 artilleries moved from France to Germany
7 armour moved from France to Italy
3 infantry moved from France to Germany
1 aaGun moved from France to Italy
1 aaGun moved from France to Germany
1 infantry moved from Belorussia to Karelia S.S.R.Place Units - Germans
1 armour and 2 fighters placed in Italy
1 infantry placed in Germany
2 armour placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.67
British : -0.33
Americans : -0.00 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from Morocco to 13 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 13 Sea Zone to 15 Sea Zone
1 artillery and 5 infantry moved from 15 Sea Zone to Italy
2 fighters moved from 13 Sea Zone to Italy
2 fighters moved from 8 Sea Zone to ItalyCombat - British
Battle in Italy
British attack with 1 artillery, 4 fighters and 5 infantry
Germans defend with 1 aaGun, 8 armour, 1 factory, 6 fighters and 2 infantry
AA fire in Italy : 0/3 hits, 0.50 expected hits
British roll dice for 1 artillery, 4 fighters and 5 infantry in Italy, round 2 : 2/10 hits, 3.33 expected hits
Germans roll dice for 1 aaGun, 8 armour, 6 fighters and 2 infantry in Italy, round 2 : 11/16 hits, 8.67 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British, 5 infantry owned by the British and 4 fighters owned by the British lost in Italy
Germans win with 8 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is -51
Casualties for British: 1 artillery, 4 fighters and 5 infantry
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - British
1 fighter moved from United Kingdom to 8 Sea ZonePlace Units - British
2 bombers and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 2.33
British : -1.33
AA fire in Italy : : -0.50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour and 2 cruisers; Remaining resources: 0 PUs;Combat Move - Japanese
3 submarines moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 51 Sea Zone to 60 Sea Zone
1 carrier moved from 48 Sea Zone to 60 Sea Zone
2 destroyers moved from 48 Sea Zone to 60 Sea Zone
1 cruiser moved from 48 Sea Zone to 62 Sea Zone
1 battleship moved from 48 Sea Zone to 62 Sea Zone
1 transport moved from 48 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Anhwei to Kiangsu
1 bomber moved from Burma to Kiangsu
1 fighter moved from Japan to Kiangsu
2 fighters moved from Japan to Manchuria
1 bomber moved from French Indo-China Thailand to ManchuriaCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsu
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 fighter and 1 infantry; Russians defend with 1 fighter
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 3/3 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Russians: 1 fighter
Battle in 60 Sea Zone
Japanese attack with 1 carrier, 3 destroyers and 3 submarines
Americans defend with 1 battleship and 1 destroyer
Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier and 3 destroyers in 60 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 60 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 3 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship and 1 destroyerNon Combat Move - Japanese
1 fighter moved from Manchuria to 60 Sea Zone
1 bomber moved from Manchuria to Anhwei
1 bomber moved from Kiangsu to AnhweiPlace Units - Japanese
3 armour placed in India
2 cruisers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : 2.33
Japanese : 0.33 -
Just a bump to test something. This is djensen.
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Just another test. Sorry Roland, looks like you’ll get another notification.
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Yet another test message.