1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 bomber and 1 tactical_bomber moved from India to 37 Sea Zone
                2 bombers moved from India to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 bomber moved from Iraq to Caucasus
                1 bomber moved from Iraq to Volgograd

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.
                Battle in 43 Sea Zone
                    ANZAC attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 bombers moved from 43 Sea Zone to Kwangsi
                1 bomber and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 bomber moved from Caucasus to Iraq
                1 bomber moved from Volgograd to Iraq

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 61 Sea Zone: 2 transports
                EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to South Australia: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Queensland
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_41441_ANZ27.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Edited NCM that I forgot to move.


  • French?

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 bomber and 1 tactical_bomber moved from India to 37 Sea Zone
                2 bombers moved from India to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 bomber moved from Iraq to Caucasus
                1 bomber moved from Iraq to Volgograd

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.
                Battle in 43 Sea Zone
                    ANZAC attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 bombers moved from 43 Sea Zone to Kwangsi
                1 bomber and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 bomber moved from Caucasus to Iraq
                1 bomber moved from Volgograd to Iraq

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 61 Sea Zone: 2 transports
                EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to South Australia: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Queensland
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41441_Fre27.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    How could I have forgotten the French!  I will never hear the end of it from Charles D.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 79 PUs;
                Germans buy 1 aaGun, 3 armour, 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from British

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Northwest Persia
                7 mech_infantrys moved from Caucasus to Persia
                3 artilleries moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                2 artilleries moved from Volgograd to Caucasus
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 mech_infantry moved from Timguska to Samara
                1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                2 armour moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                4 fighters moved from 113 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 battleship, 2 carriers, 1 destroyer, 2 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                1 aaGun and 2 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    triplea_41441_Ger28.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese repair damage of 2x factory_major; Remaining resources: 6 SuicideAttackTokens; 22 PUs;
                Japanese buy 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Yenisey to Urals
                2 artilleries and 7 infantry moved from Yenisey to Timguska
                1 fighter moved from Philippines to 43 Sea Zone
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 35 Sea Zone to Borneo
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from Borneo to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 aaGun moved from Yenisey to Timguska
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Korea : 1 aaGun and 5 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Borneo : 1 flag, 1 artillery
        Philippines : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 aaGun, 2 artilleries and 7 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
        Urals : 1 mech_infantry

    Production/PUs Summary :

    Germans : 67 / 89
        Russians : 1 / 0
        Japanese : 30 / 30
        Americans : 52 / 75
        Chinese : 23 / 29
        British : 31 / 43
        UK_Pacific : 18 / 29
        Italians : 21 / 21
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41441_Jap28.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    I liked it better when Japan was supinely waiting.  Actually, I 've known that Japan, though temporarily contained, had a powerful fleet and air that could  expand again if not tightly guarded.  Now Germany is bringing more air power to Italy.  This game is still a toss up.  I won’t be home until this evening to take my turn.


  • Nobody kills me off , without my say so. I will announce when I am dead.
    Actually, I realised afterwards, I could have parked off Borneo. Did not have the time to double check if the fleet was safe from all the Air t in Asia . I have lost my penultimate TT now. Perhaps I should have gone with both TTs and taken Java. Can’t remember if I had that in mind when  I moved down last turn. I had bombardments too.
    Is hard to concentrate on this game amd my vision  is not as good as it should be.
    Enjoy whatever decisions you make.

  • 2025 2024 '23 '22 '21 '20 '19

    If you wish to retroactively protect your tt with ships that had not already moved, it’s okay with me.  Let me know and I will.edit on my turn.  Are you bored with this game?  Has it gone on too long?  The outcome is not certain.  I will not concede and you shouldn’t, unless you both think this will drag on forever.


  • Thank you fir the offer ; it would only be non com. Would involve another 20 mins staring at your Air amd evaluating the repercussions of a one-two amd maybe three.
    I can’t spare the time . Work soon and last minute house jobs , before we leave .
    I thought I had had enough, but is not too much bother to move around my dwindling forces . I will continue , as long as PP thinks he has a chance.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 3 bombers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from Tsinghai to Russia
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Iraq to Caucasus
                1 bomber and 9 fighters moved from Iraq to Persia
                2 fighters moved from India to Persia
                5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    triplea_41441_Ame28.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Germany intercept?  1 U.S. bomber and 11 ftrs with your 7 ftrs in Persia?  Other bombings have no opposition.


  • That would be a NO. He is probably not going to look again today, so go Witt my answer, FM. Thanks.


  • Leo is correct Ed

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 3 bombers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from Tsinghai to Russia
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Iraq to Caucasus
                1 bomber and 9 fighters moved from Iraq to Persia
                2 fighters moved from India to Persia
                5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Air Battle in Persia
                    Americans attacks with 12 units heading to Persia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France rolls: 8 and causes: 3 damage to unit: airfield
                    Bombing raid in Southern France causes 9 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 3
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Russia causes 6 damage total.
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Russia to Tsinghai
                1 bomber moved from Caucasus to Iraq
                1 bomber and 11 fighters moved from Persia to Iraq
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Manchuria to Tsinghai
                2 fighters moved from French Equatorial Africa to Iraq
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                3 fighters and 3 tactical_bombers moved from United Kingdom to 92 Sea Zone
                3 fighters moved from Eastern United States to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                2 mech_infantrys moved from 87 Sea Zone to French West Africa
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                2 bombers moved from Southern France to United Kingdom
                1 fighter moved from Queensland to Shan State
                8 fighters moved from 92 Sea Zone to Egypt

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 infantry and 1 mech_infantry placed in Eastern United States
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kansu
                2 artilleries and 2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 37 PUs;
                British buy 4 aaGuns, 2 artilleries and 1 mech_infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                2 artilleries, 1 bomber and 2 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                4 fighters moved from India to West India
                2 infantry moved from India to West India

    Combat - British
                Battle in West India
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 4 fighters and 2 infantry in West India, round 2 :  3/6 hits
                        Italians roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in West India
                    British win, taking West India from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 2 artilleries, 1 bomber and 2 infantry
                    Germans defend with 1 aaGun, 3 artilleries and 1 infantry
                        AA fire in Northwest Persia :  1/1 hits
                        1 bomber owned by the British lost in Northwest Persia
                        British roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 :  2/4 hits
                        Germans roll dice for 1 aaGun, 3 artilleries and 1 infantry in Northwest Persia, round 2 :  0/4 hits
                        1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Northwest Persia
                        British roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 3 :  1/4 hits
                        Germans roll dice for 3 artilleries in Northwest Persia, round 3 :  2/3 hits
                        1 artillery owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                        British roll dice for 2 artilleries in Northwest Persia, round 4 :  1/2 hits
                        Germans roll dice for 2 artilleries in Northwest Persia, round 4 :  1/2 hits
                        1 artillery owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                        British roll dice for 1 artillery in Northwest Persia, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Northwest Persia, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Northwest Persia, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery in Northwest Persia, round 6 :  0/1 hits
                        British roll dice for 1 artillery in Northwest Persia, round 7 :  0/1 hits
                        Germans roll dice for 1 artillery in Northwest Persia, round 7 :  1/1 hits
                        1 artillery owned by the British lost in Northwest Persia
                    Germans win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
                    Casualties for British: 2 artilleries, 1 bomber and 2 infantry
                Battle in Kazakhstan
                    British attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Equatorial Africa to Iraq
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Kazakhstan to Iraq
                1 mech_infantry moved from Sikang to Tsinghai
                1 armour and 2 mech_infantrys moved from Yunnan to Sikang
                2 artilleries moved from Yunnan to Szechwan
                5 infantry moved from Burma to Yunnan
                4 fighters moved from West India to India
                1 armour and 1 mech_infantry moved from India to Yunnan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 aaGun and 2 artilleries placed in Iraq
                3 aaGuns placed in Egypt
                1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 2 mech_infantrys
                EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 fighter and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 1 fighter and 4 mech_infantrys

    triplea_41441_UK_28.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Blasted AA luck again.  Brit attacked N. Persia with a single bomber and it was hit by AA.  I didn’t want to expend too many ground troops, since Ger is reinforcing Persia with more troops than Brit can send to Iraq.  The Ger reinforcements in Cauc are too strong to attack by air or from Brits in China.  I was concerned by Ger ftrs moving south to Italy.  But it allowed me to shuttle my planes around also.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Italians
                Italians repair damage of 6x factory_minor; Remaining resources: 15 PUs;
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers and 2 mech_infantrys moved from Persia to West India

    Combat - Italians
                Battle in West India
                    Italians attack with 2 bombers and 2 mech_infantrys
                    British defend with 2 infantry
                        Italians roll dice for 2 bombers and 2 mech_infantrys in West India, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in West India, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in West India
                        Italians roll dice for 2 bombers and 1 mech_infantry in West India, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in West India
                    Italians win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 bombers moved from West India to Eastern Persia
                2 infantry moved from Persia to Northwest Persia
                1 aaGun moved from Persia to Northwest Persia
                2 bombers moved from Eastern Persia to Persia

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Persia
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Italians collect 14 PUs (5 lost to blockades); end with 14 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs

    triplea_41441_Ita28.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    On ANZ turn, I moved to NCM before noticing I hadn’t bombed Volg.  So I opened the game in a second window and ran just that combat so you have marti dice to show the action.  Bomber inflicted 6 damage to IC in Volg.  The only edit I could do would be to change your P.U., but I will let you do that on Ger turn.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                3 bombers moved from Kwangsi to Borneo
                1 submarine moved from 36 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery, 3 bombers and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 3 bombers and 1 infantry in Borneo, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 bombers moved from Borneo to Kwangsi
                1 infantry and 1 mech_infantry moved from South Australia to 61 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 61 Sea Zone to 58 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Kwangsi to India
                2 fighters moved from Hawaiian Islands to Queensland
                1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41441_Fre28.tsvg

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