@Elrood apparently… I’m curious to see what it says when things don’t go so well lol
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 3 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Manchuria to Japan
2 bombers moved from Manchuria to Japan
1 bomber, 3 fighters and 1 tactical_bomber moved from Iraq to Persia
4 fighters moved from India to Persia
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
3 bombers moved from Iraq to Cyprus
1 submarine moved from 91 Sea Zone to 93 Sea Zone
9 fighters moved from 92 Sea Zone to 93 Sea Zone -
No intercepts in Persia thanks Ed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 3 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Manchuria to Japan
2 bombers moved from Manchuria to Japan
1 bomber, 3 fighters and 1 tactical_bomber moved from Iraq to Persia
4 fighters moved from India to Persia
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
3 bombers moved from Iraq to Cyprus
1 submarine moved from 91 Sea Zone to 93 Sea Zone
9 fighters moved from 92 Sea Zone to 93 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 2/3 hits
Defenders Fire, : 2/3 hits
2 bombers owned by the Americans lost in Japan
2 fighters owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Persia
Americans attacks with 9 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Japan causes 4 damage total.
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Persia causes 7 damage total. Damaged units is as follows: factory_minor = 6, airfield = 1
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits
1 bomber killed by AA
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Southern France causes 3 damage total.
Battle in Cyprus
Americans attack with 1 artillery, 3 bombers and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Cyprus, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Americans attack with 9 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 9 fighters in 93 Sea Zone, round 2 : 3/9 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from Persia to Iraq
3 bombers moved from Cyprus to Iraq
1 bomber moved from Japan to Manchuria
1 bomber moved from Southern France to United Kingdom
9 fighters moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Persia to Tsinghai
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 3 destroyers and 3 submarines moved from 12 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from British Columbia to Hawaiian Islands
1 aaGun and 1 mech_infantry moved from British Columbia to Western United States
2 fighters moved from French Equatorial Africa to Iraq
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 fighters moved from Gibraltar to French Equatorial Africa
1 fighter moved from Sikang to IndiaPlace Units - Americans
3 fighters, 2 infantry and 2 mech_infantrys placed in Eastern United States
2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
1 artillery moved from Sikang to Tsinghai
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 30 PUs;
British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
2 artilleries, 2 bombers and 2 infantry moved from Iraq to Northwest Persia
2 fighters and 2 infantry moved from India to West India
1 armour moved from Sikang to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to TsinghaiCombat - British
Battle in West India
British attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in West India, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in West India
British win, taking West India from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
British attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
AA fire in Northwest Persia : 0/2 hits
British roll dice for 2 artilleries, 2 bombers and 2 infantry in Northwest Persia, round 2 : 2/6 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Northwest Persia, round 2 : 2/4 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
British roll dice for 2 artilleries and 2 bombers in Northwest Persia, round 3 : 3/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 3 : 0/3 hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 artilleries and 2 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 bombers moved from Northwest Persia to Iraq
2 fighters moved from West India to India
1 fighter moved from Gibraltar to French Equatorial Africa
2 armour and 2 mech_infantrys moved from Kansu to Tsinghai
2 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
5 infantry moved from India to BurmaPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 armour, 2 fighters and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
UK_Pacific collect 23 PUs (1 lost to blockades); end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour, 2 fighters and 1 mech_infantry -
Deadly air battle over Japan. What are the odds? 3 Amer bombers intercepted by 3 Jpn ftrs and both sides rolled snake eyes. 1/6 x 1/6 = 1/36 for each times both opponents = 1/1296? I hadn’t planned on continuing the strat bombing, since AA losses had reduced the number of bombers to that of the potential defending ftrs. But the odds of hits was low, ha. Only one AA hit for all my bombing attacks, but my planes rolled low dice. I added TB in Persia attack to increase odds if Ger intercepted. But TBs don’t get the 2 point bonus, so a low die roll would mean the damage to a base could be ignored. Mine rolled a 1.
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Been a funny game .
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British high command announced the opening of a new front in the Russian theatre, with a raid into Kazakhstan, to be followed by full scale operations by the 31st Indian Armoured Div. (formerly the 1st IAD).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 17 PUs;
Italians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to West India
1 bomber moved from Persia to West India
1 bomber moved from Southern Italy to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in West India, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Italians win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
British defend with 2 artilleries
Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits
British roll dice for 2 artilleries in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the British lost in Northwest Persia
Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Persia
1 bomber moved from West India to Persia
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 aaGun and 2 infantry placed in Persia
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs -
Not sure this game has much life left in it! The Axis are supinely awaiting the allied onslaught!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber and 1 tactical_bomber moved from India to 37 Sea Zone
2 bombers moved from India to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to VolgogradCombat - ANZAC
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in 43 Sea Zone
ANZAC attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 bombers moved from 43 Sea Zone to Kwangsi
1 bomber and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to IraqPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 61 Sea Zone: 2 transports
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Queensland
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
Edited NCM that I forgot to move.
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French?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber and 1 tactical_bomber moved from India to 37 Sea Zone
2 bombers moved from India to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to VolgogradCombat - ANZAC
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in 43 Sea Zone
ANZAC attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 bombers moved from 43 Sea Zone to Kwangsi
1 bomber and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to IraqPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 61 Sea Zone: 2 transports
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Queensland
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
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How could I have forgotten the French! I will never hear the end of it from Charles D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 1 aaGun, 3 armour, 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from BritishCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
7 mech_infantrys moved from Caucasus to Persia
3 artilleries moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 mech_infantry moved from Novosibirsk to Volgograd
1 mech_infantry moved from Timguska to Samara
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
4 fighters moved from 113 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 battleship, 2 carriers, 1 destroyer, 2 submarines and 2 transports moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
1 aaGun and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 6 SuicideAttackTokens; 22 PUs;
Japanese buy 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Urals
2 artilleries and 7 infantry moved from Yenisey to Timguska
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 aaGun moved from Yenisey to Timguska
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Korea : 1 aaGun and 5 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Borneo : 1 flag, 1 artillery
Philippines : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 aaGun, 2 artilleries and 7 infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Urals : 1 mech_infantryProduction/PUs Summary :
Germans : 67 / 89
Russians : 1 / 0
Japanese : 30 / 30
Americans : 52 / 75
Chinese : 23 / 29
British : 31 / 43
UK_Pacific : 18 / 29
Italians : 21 / 21
ANZAC : 14 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I liked it better when Japan was supinely waiting. Actually, I 've known that Japan, though temporarily contained, had a powerful fleet and air that could expand again if not tightly guarded. Now Germany is bringing more air power to Italy. This game is still a toss up. I won’t be home until this evening to take my turn.
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Nobody kills me off , without my say so. I will announce when I am dead.
Actually, I realised afterwards, I could have parked off Borneo. Did not have the time to double check if the fleet was safe from all the Air t in Asia . I have lost my penultimate TT now. Perhaps I should have gone with both TTs and taken Java. Can’t remember if I had that in mind when I moved down last turn. I had bombardments too.
Is hard to concentrate on this game amd my vision is not as good as it should be.
Enjoy whatever decisions you make. -
If you wish to retroactively protect your tt with ships that had not already moved, it’s okay with me. Let me know and I will.edit on my turn. Are you bored with this game? Has it gone on too long? The outcome is not certain. I will not concede and you shouldn’t, unless you both think this will drag on forever.
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Thank you fir the offer ; it would only be non com. Would involve another 20 mins staring at your Air amd evaluating the repercussions of a one-two amd maybe three.
I can’t spare the time . Work soon and last minute house jobs , before we leave .
I thought I had had enough, but is not too much bother to move around my dwindling forces . I will continue , as long as PP thinks he has a chance. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Americans
Americans buy 3 bombers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Tsinghai to Russia
1 bomber moved from Iraq to Volgograd
1 bomber moved from Iraq to Caucasus
1 bomber and 9 fighters moved from Iraq to Persia
2 fighters moved from India to Persia
5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone