Suprise Attack vs Dawgoneit Allies


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Rostov to Volgograd
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 armour moved from Northern Italy to Albania

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 fighter in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Albania
                    Italians attack with 1 armour
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour in Albania, round 2 :  1/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Albania, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Albania
                    British win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41431.0_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 9 destroyers and 1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from Celebes to Sumatra
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_41431.0_ANZ14.tsvg


  • french is done


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_41431.0_Fre14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 9 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Novosibirsk
                2 infantry moved from Rostov to Caucasus
                2 artilleries moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 artillery and 3 infantry moved from Yugoslavia to Albania
                2 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 110 Sea Zone to 105 Sea Zone
                1 carrier moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                2 destroyers and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to Spain
                1 bomber moved from France to 91 Sea Zone
                1 bomber moved from France to Spain
                1 artillery and 3 infantry moved from Southern France to Spain
                1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
                1 armour and 2 mech_infantrys moved from France to Spain
                1 fighter moved from Western Germany to Spain
                1 bomber moved from Spain to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone
                2 artilleries and 4 infantry moved from 105 Sea Zone to Spain
                1 mech_infantry moved from Romania to Albania

    triplea_41431.0_Ger15.tsvg


  • Any scramble in sz 91 MacArthur?


  • bring them in to battle


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 9 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Novosibirsk
                2 infantry moved from Rostov to Caucasus
                2 artilleries moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 artillery and 3 infantry moved from Yugoslavia to Albania
                2 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 110 Sea Zone to 105 Sea Zone
                1 carrier moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                2 destroyers and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to Spain
                1 bomber moved from France to 91 Sea Zone
                1 bomber moved from France to Spain
                1 artillery and 3 infantry moved from Southern France to Spain
                1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
                1 armour and 2 mech_infantrys moved from France to Spain
                1 fighter moved from Western Germany to Spain
                1 bomber moved from Spain to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone
                2 artilleries and 4 infantry moved from 105 Sea Zone to Spain
                1 mech_infantry moved from Romania to Albania

    triplea_41431.0_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 9 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Novosibirsk
                2 infantry moved from Rostov to Caucasus
                2 artilleries moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 artillery and 3 infantry moved from Yugoslavia to Albania
                2 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 110 Sea Zone to 105 Sea Zone
                1 carrier moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                2 destroyers and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to Spain
                1 bomber moved from France to 91 Sea Zone
                1 bomber moved from France to Spain
                1 artillery and 3 infantry moved from Southern France to Spain
                1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
                1 armour and 2 mech_infantrys moved from France to Spain
                1 fighter moved from Western Germany to Spain
                1 bomber moved from Spain to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone
                2 artilleries and 4 infantry moved from 105 Sea Zone to Spain
                1 mech_infantry moved from Romania to Albania

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 10 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  6/8 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 carrier, 2 cruisers and 10 transports in 91 Sea Zone, round 2 :  0/3 hits
                        1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 2 fighters in 91 Sea Zone, round 3 :  0/2 hits
                        1 transport owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
                        8 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 4 :  1/2 hits
                    Germans win with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 141
                    Casualties for Germans: 2 destroyers
                    Casualties for Americans: 1 carrier, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 10 transports
                Battle in Caucasus
                    Germans attack with 3 artilleries and 5 infantry
                    British defend with 4 armour
                        Germans roll dice for 3 artilleries and 5 infantry in Caucasus, round 2 :  3/8 hits
                        British roll dice for 4 armour in Caucasus, round 2 :  3/4 hits
                        3 armour owned by the British and 3 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 3 artilleries and 2 infantry in Caucasus, round 3 :  3/5 hits
                        British roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                    Casualties for British: 4 armour
                Battle in Albania
                    Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Albania, round 2 :  2/5 hits
                        British roll dice for 1 armour in Albania, round 2 :  0/1 hits
                        1 armour owned by the British lost in Albania
                    Germans win, taking Albania from British with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bulgaria
                    Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Bulgaria, round 2 :  1/7 hits
                        British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Bulgaria
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Bulgaria, round 3 :  1/7 hits
                        British roll dice for 1 armour in Bulgaria, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Spain
                    Germans attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_minor and 5 infantry
                        Germans roll dice for 1 cruiser in Spain, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 :  6/19 hits
                        Americans roll dice for 2 armour, 6 artilleries and 5 infantry in Spain, round 2 :  3/13 hits
                        1 artillery owned by the Americans, 5 infantry owned by the Americans and 3 infantry owned by the Germans lost in Spain
                        Germans roll dice for 1 armour, 4 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 :  6/16 hits
                        Americans roll dice for 2 armour and 5 artilleries in Spain, round 3 :  1/7 hits
                        5 artilleries owned by the Americans, 1 armour owned by the Americans and 1 infantry owned by the Germans lost in Spain
                        Germans roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 4 :  4/15 hits
                        Americans roll dice for 1 armour in Spain, round 4 :  0/1 hits
                        1 armour owned by the Americans lost in Spain
                    Germans win, taking Spain from Americans with 1 armour, 4 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 2 armour, 6 artilleries and 5 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 105 Sea Zone: 1 carrier
                EDIT: Adding units owned by Germans to 104 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 fighter moved from 91 Sea Zone to Southern France
                1 tactical_bomber moved from 91 Sea Zone to Southern France
                2 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
                2 bombers moved from 91 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Rostov to Tambov
                1 artillery and 4 infantry moved from Ukraine to Rostov
                1 artillery moved from Samara to Tambov
                1 armour and 2 mech_infantrys moved from Russia to Tambov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 artillery moved from Ukraine to Rostov
                1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour and 2 mech_infantrys moved from Vologda to Tambov
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Samara to Tambov

    Place Units - Germans
                3 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Southern France
                1 armour and 2 mech_infantrys placed in France
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 17 times
                3 was rolled 18 times
                4 was rolled 28 times
                5 was rolled 31 times
                6 was rolled 27 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.084
            Total rolls : 143

    Germans Combat
                1 was rolled 19 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 18 times
                5 was rolled 22 times
                6 was rolled 18 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.637
            Standard Deviation : 0.798
            Total rolls : 103

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 4.323
            Median : 4.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 31

    triplea_41431.0_Ger15.tsvg


  • I still had movement left with my Carrier
    War game at my place Sat at 5


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Combat Move - Russians
                2 infantry moved from Manchuria to Korea
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Battle in Korea
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41431.0_Rus15.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                2 bombers moved from Japan to Korea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 submarine moved from 34 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Timguska to Yenisey

    triplea_41431.0_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                2 bombers moved from Japan to Korea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 submarine moved from 34 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Timguska to Yenisey

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Korea, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Korea to Japan
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 18 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Russians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    triplea_41431.0_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                3 fighters moved from 41 Sea Zone to 43 Sea Zone
                3 fighters moved from 41 Sea Zone to 43 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan
                1 fighter moved from Greece to Turkey

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 transport in 36 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Hainan
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 6 fighters in 43 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking Hainan from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                6 fighters moved from 43 Sea Zone to 36 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_41431.0_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Jehol
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41431.0_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - British
                British buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Kazakhstan to Novosibirsk
                1 armour and 2 mech_infantrys moved from Kazakhstan to Samara
                2 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd
                5 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
                5 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Turkey to Greece
                2 infantry moved from Turkey to Caucasus
                3 fighters moved from Turkey to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 10 armour, 3 fighters, 2 infantry and 4 mech_infantrys
                    Germans defend with 3 artilleries and 1 infantry
                        British roll dice for 10 armour, 3 fighters, 2 infantry and 4 mech_infantrys in Caucasus, round 2 :  12/19 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Caucasus, round 2 :  1/4 hits
                        3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 10 armour, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    British attack with 2 armour and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 artillery
                        British roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  1/4 hits
                        1 mech_infantry owned by the British and 3 infantry owned by the Germans lost in Volgograd
                        British roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Volgograd, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Volgograd
                    British win, taking Volgograd from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in Novosibirsk
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                4 mech_infantrys moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 fighters moved from Caucasus to Kazakhstan

    Place Units - British
                3 armour placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                British collect 44 PUs (3 lost to blockades); end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    triplea_41431.0_UK_15.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 5 infantry moved from Northern Italy to Southern France
                1 fighter moved from Normandy Bordeaux to Spain

    triplea_41431.0_Ita15.tsvg


  • not sure if you thought you finished.
    noncoms and deployment?


  • :-D


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 5 infantry moved from Northern Italy to Southern France
                1 fighter moved from Normandy Bordeaux to Spain

    triplea_41431.0_Ita15.tsvg

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