@Elrood I’ve been wondering what happened to him…he was very active on the site until now. I hope all is well with him.
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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AA hits are making it hard for the allies to stop Japan. 3 of 7 against Japan and 4 of 9 overall bombers were hit by AA. That’s 44.4 %, not 16.7%. Should have been 9 x 1/6 or 1.5 hits.
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That is rotten luck.
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PP: Brit from Iraq attacking NW Persia with 7 tanks, 2 art and 2 inf. You defend with 3 inf, 1 art, 3 Ger AA and 2 Ital AA. Will assume take AA first and hopefully all 5, but if not, take Ital AA first and then Ger AA?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 10 PUs;Combat Move - Americans
1 submarine moved from 111 Sea Zone to 125 Sea Zone
2 bombers moved from United Kingdom to 125 Sea Zone
7 bombers moved from Manchuria to Japan
1 bomber moved from Iraq to Caucasus
1 bomber moved from Kansu to Russia
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits
1 bomber killed by AA
AA fire in Japan : 2/5 hits
2 bombers killed by AA
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 8,5,5 and causes: 18 damage to unit: factory_major
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Japan causes 23 damage total. Damaged units is as follows: factory_major = 18, airfield = 5
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Americans attack with 2 bombers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Japan to Manchuria
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 3 destroyers and 1 transport moved from 26 Sea Zone to 12 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
8 fighters moved from Iraq to India
5 fighters moved from Egypt to Iraq
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun, 4 carriers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 107 Sea Zone to 91 Sea Zone
3 tactical_bombers moved from United Kingdom to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
5 fighters moved from United Kingdom to 91 Sea Zone
2 bombers moved from 125 Sea Zone to United Kingdom
1 bomber moved from Caucasus to Iraq
1 fighter moved from Kansu to Yenisey
2 bombers moved from French West Africa to IraqPlace Units - Americans
1 bomber and 1 infantry placed in Western United States
2 fighters and 1 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Changing PUs for Americans from 77 to 67
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries moved from Suiyuyan to ShensiNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 1 aaGun, 2 artilleries, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 armour moved from Kansu to Novosibirsk
British take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kansu
7 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 7 armour, 2 artilleries and 2 infantry
Germans defend with 3 aaGuns, 1 artillery and 3 infantry; Italians defend with 2 aaGuns
British roll dice for 7 armour, 2 artilleries and 2 infantry in Northwest Persia, round 2 : 4/11 hits
Italians roll dice for 5 aaGuns, 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/4 hits
2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
2 artilleries owned by the British, 1 infantry owned by the British and 7 armour owned by the British retreated to Iraq
Italians win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 aaGuns
Casualties for British: 1 infantry
Casualties for Italians: 2 aaGuns
Battle in 97 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Eastern Persia
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Persia, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Eastern Persia to Iraq
1 bomber moved from 97 Sea Zone to Iraq
2 aaGuns and 4 mech_infantrys moved from West India to India
1 infantry moved from India to West India
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Kansu to YeniseyPlace Units - British
1 aaGun and 2 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 submarine placed in 106 Sea Zone
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 aaGun, 1 armour and 8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 aaGun, 1 armour and 8 infantry -
PP: you can change your casualties in NW Persia if you want. I tried to balance killing as many units as possible in 1 round, without rolling so good, as to wipe you out and end up taking NW Persia and then getting annihilated.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Eastern Persia
1 bomber moved from Caucasus to Eastern Persia
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern France to 97 Sea Zone
3 fighters moved from Southern France to 97 Sea ZoneCombat - Italians
Battle in Eastern Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits
British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 3 : 2/2 hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits
1 artillery owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Southern France to France
3 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Eastern Persia to PersiaPlace Units - Italians
1 airfield and 1 factory_minor placed in Persia
1 destroyer placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs -
ANZ bombing Persia with 1 bomber and 1 ftr escort. Intercept with your 1 puny Ger ftr?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 tactical_bomber moved from Java to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kansu to Russia
1 bomber moved from India to Persia
1 fighter moved from Iraq to PersiaCombat - ANZAC
Air Battle in Persia
ANZAC attacks with 2 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia causes 4 damage total.
Battle in 37 Sea Zone
ANZAC attack with 1 bomber, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - ANZAC
1 bomber moved from Russia to Kansu
1 bomber moved from Persia to Iraq
1 fighter moved from Kwangsi to India
2 fighters moved from Java to India
1 fighter moved from Persia to India
1 bomber and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
3 fighters moved from Queensland to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
Forgot to make an edit. I moved the US fleet away from Hawaii, but meant to move the tt all the way to SZ10 off W. Coast. Please note, or make the edit. Thanks.
PP: I didn’t have the Ger ftr intercept the ANZ bombing of Persia. It would not have affected the bombing outcome, because even if you had intercepted, in the unlikely event that you inflicted a hit, I would have taken the ANZ ftr as the hit. If you want to intercept, roll for the air battle and edit the results, if any effect. -
Hi Ed. As I was out all day yesterday I left Leo to make the intercept decision and think he decided against.
I am painting this morning but may get a chance to play later. If not, then it won’t be until Tuesday as I have a f2f game of 42.2 tomorrow.
I will try to remember to edit your tt.
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No rush on taking your turn. I’ll be busy all day today anyway.
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Seem to have set the bombers on Egypt as a battle when should be an SBR. Will start again and edit in the only battle before this point - in West India.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Persia to West India
2 bombers moved from Persia to Egypt
1 fighter moved from Persia to West India
3 bombers moved from Persia to West India
1 mech_infantry moved from Russia to Urals
Germans take Urals from British
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from BritishCombat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/2 hits
Bombing raid in Egypt rolls: 3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in West India
Germans attack with 3 bombers, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in West India, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 bombers moved from West India to Persia
1 fighter moved from West India to Persia
2 bombers moved from Egypt to Persia
1 artillery moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
2 artilleries moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
12 mech_infantrys moved from Caucasus to Persia
3 mech_infantrys moved from Volgograd to Caucasus
3 fighters moved from Volgograd to Persia
3 fighters moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Caucasus to Northwest Persia
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
7 bombers moved from Southern France to Southern Italy
1 infantry moved from Caucasus to Northwest PersiaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from West India: 1 mech_infantry
EDIT: Changing ownership of West India from Germans to UK_Pacific
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry placed in Caucasus
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 fighter and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
Sorry for the long delay. Now that summer is here I have far more to do out in the sunshine! Am struggling on all my games.
Should mention that I go on holiday from 30 May for 2 weeks. If Leo wants to do my turns while I am away I will look forward to telling him where he went wrong upon my return! :-P
Moved Ed’s TT to sz10 as requested.
France did nothing.
The only G edit that might not make obvious sense was the fig build in WG then edited to Rome. I should have flown a fig off a carrier to Rome in non com and then built the new one on the fig.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese repair damage of 10x factory_major, 3x airfield; Remaining resources: 6 SuicideAttackTokens; 12 PUs;
Japanese buy 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Philippines to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 aaGun, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 22 PUs (3 lost to blockades); end with 23 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Korea : 1 aaGun, 2 fighters, 5 infantry and 1 tactical_bomber
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Aleutian Islands : 1 flag, 1 artillery
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 65 / 85
Russians : 1 / 0
Japanese : 25 / 23
Americans : 52 / 67
Chinese : 23 / 29
British : 31 / 33
UK_Pacific : 27 / 29
Italians : 19 / 30
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Shame your DD hit. Was feeling lucky.
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PP: The U.S. tt did not get edited to sz10. I will do it on my turn, which may not be today. Looks like a coordinated move on the Brits in Siberia. It will take a massive allied effort to squeeze Japan any further. ANZ was lucky that it’s DD took out the Jpn bomber as it sank, thus saving the tt. Ger has been managing to send lots of mech into Persia.
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PP: Scramble 3 Ital/Ger ftrs in Italy to SZ97 for 4 U.S. bombers and a ftr attacking DD?
Witt: Intercept 4 U.S. bombers bombing Japan with your 3 ftrs? -
This is the second time in a row that the U.S. tried to bomb the Japanese naval base with a single bomber, but was hit by AA fire. The 3 bombers against the IC weren’t hit, but inflicted only 11 damage. So, once again, I lost more TUV than I inflicted in damage. PP: based on prior history and your non response, I didn’t scramble the Italy based ftrs to defend the Italian dd and tt against superior numbers.
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He will be fine with it