1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)

  • 2025 2024 '23 '22 '21 '20 '19

    Keep building those AA guns, I bought stock in Rheinmetall at the beginning of the U.S. bomber campaign.  You’ve built 17 AA in the past 5 turns, that’s almost Ger’s entire annual income for a year.


  • They are cheaper than America’s planes!!!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from Philippines to 43 Sea Zone
                1 bomber moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 :  2/7 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Celebes to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 bomber moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Korea to Amur
                2 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Korea : 2 artilleries, 3 infantry and 1 mech_infantry
        Japan : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Borneo : 1 flag
        Philippines : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun and 4 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        43 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 68 / 93
        Russians : 1 / 0
        Japanese : 31 / 31
        Americans : 52 / 76
        Chinese : 23 / 29
        British : 31 / 42
        UK_Pacific : 20 / 27
        Italians : 17 / 27
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41441_Jap23.tsvg


  • Japan is down to 31 PUs!!! :roll: :-( :cry:

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 1 carrier and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to 92 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 bomber moved from Iraq to Caucasus
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Kansu to Russia
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 3 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Russia causes 4 damage total.
                Battle in 99 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 bombers in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 3 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 bombers in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 bombers moved from 91 Sea Zone to United Kingdom
                2 bombers moved from 92 Sea Zone to French West Africa
                2 fighters moved from French West Africa to Egypt
                1 fighter moved from 99 Sea Zone to Iraq
                1 bomber moved from Russia to Kansu
                1 bomber moved from Volgograd to Kansu
                1 bomber moved from Caucasus to Kansu
                1 destroyer moved from 101 Sea Zone to 107 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 107 Sea Zone to United Kingdom
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                1 submarine moved from 107 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iraq: 1 infantry
                EDIT: Changing ownership of Persia from Germans to Americans
                EDIT: Adding units owned by Americans to Persia: 1 infantry
                EDIT: Removing units owned by Germans from Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Anhwe: 1 bomber and 1 fighter
                EDIT: Adding units owned by Americans to Kansu: 1 bomber and 1 fighter
                EDIT: Turning off Edit Mode
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 artillery placed in Kansu
                6 infantry placed in Manchuria
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

    Purchase Units - British
                British buy 3 artilleries, 5 mech_infantrys and 1 submarine; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Kansu to Evenkiyskiy
                      UK_Pacific take Timguska from Japanese
                      UK_Pacific take Evenkiyskiy from Germans
                1 armour and 1 mech_infantry moved from Kansu to Yenisey
                      UK_Pacific take Yenisey from Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Chahar

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Anhwe to Jehol
                2 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 aaGuns moved from Iraq to Trans-Jordan
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Eastern Persia to Iraq
                1 aaGun, 1 artillery and 1 infantry moved from West India to Eastern Persia
                5 mech_infantrys moved from India to Eastern Persia
                1 artillery moved from Burma to India

    Place Units - British
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 submarine placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 infantry and 4 mech_infantrys placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry and 4 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_41441_UK_23.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Stayed up too late again and needed some edits.  You must have noticed marti’s hours ago but no save file.  There are so many icons in Iraq, that they cover up Persia.  U.S. meant to attack Persia, but moved to NCM.  So I opened a second version and performed combat for Persia and you can see the marti’s.  Then I edited that into the original save game.  Also edited in China turn, U.S. planes in China that should have moved in NCM.  This game is getting interested but complicated.  Japanese strike back nicely while protecting their tt.  ANZ got depleted and Witt wisely took advantage, forcing U.S. to build in Pacific.


  • Thank you . I like praise .

  • 2025 2024 '23 '22 '21 '20 '19

    Mixed dice, no AA hits against Amer bombing raids, but dice in naval battles perverse.  Ger dd didn’t return fire where U.S. had subs to take hit.  But Ital dd returned fire where no subs to take hits, so I lost a bmber.  Japan down to 29.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Gibraltar
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 :  2/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 mech_infantrys moved from Eastern Poland to Ukraine

    Place Units - Italians
                1 transport placed in 93 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_41441_Ita23.tsvg


  • @wittmann:

    Thank you . I like praise .

    Praise for getting 31PUs! Well I never!


  • It is what I do with it that counts, not the size of it. @Private:

    @wittmann:

    Thank you . I like praise .

    Praise for getting 31PUs! Well I never!

  • '20

    Lmao, you two are too much!


  • Hi Colt. I am afraid we cannot break down Ed’s stubborn defence. Looks like your side won after all.
    I blame Adam, of course.

  • '20

    Then, nice work, Ed! I thought this was a sure thing, but clearly you have turn the tables to give Allies a chance again

  • 2025 2024 '23 '22 '21 '20 '19

    Didn’t see Italy posted turn or other chat until now.  Verizon stopped servicing its email accounts, so I switched to AOL and it is putting some email notifications directly into trash, not inbox.  Something to do with multiple receiving devices, i.e., cell phones and computer.  I noticed that Italy might invade Gib and planned on putting ftrs there, but either noticed after my turn was posted or forgot about it.  Bummer, its easier to reinforce than recapture. Thanks for the compliments guys.  Just wait for more excitement from the allies.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Kwangsi to Java
                1 bomber moved from Kwangsi to Kansu
                1 tactical_bomber moved from India to Java
                1 fighter moved from Queensland to Java
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41441_Fre23.tsvg


  • Darn it! I forgot to attack the sub in sz125, so hopefully Ed will accept some forum dice rolling here:

    Germany attacks with

    1 dd @ 2 -DiceRolling 1d6:
    (6)

    14 bombers @ 4 -DiceRolling 14d6:
    (1, 1, 1, 1, 1, 4, 5, 5, 5, 5, 5, 6, 6, 6)

    1 figs @ 3 -DiceRolling 1d6:
    (6)

    US defends with

    1 sub @1 -DiceRolling 1d6:
    (1)


  • Okay. I will take the dd as casualty and edit that in.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 80 PUs;
                Germans buy 1 aaGun, 1 airfield, 6 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Northwest Persia to Persia
                2 fighters moved from Northwest Persia to Persia
                5 bombers moved from Northwest Persia to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 5 bombers, 2 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 5 bombers, 2 fighters and 1 mech_infantry in Persia, round 2 :  4/8 hits
                        Americans roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Persia
                    Germans win, taking Persia from Americans with 5 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                7 mech_infantrys moved from Volgograd to Northwest Persia
                4 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Bryansk to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Germany to Eastern Poland
                5 bombers and 1 fighter moved from Persia to Northwest Persia

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 airfield and 3 fighters placed in Germany
                1 aaGun and 2 infantry placed in Russia
                3 artilleries placed in Volgograd
                3 artilleries placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

    triplea_41441_Ger24.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    I accept your attack on U.S. sub in sz125.

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