TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iceland: 1 infantry
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to New Brunswick Nova Scotia: 1 infantry
EDIT: Turning off Edit Mode
3 artilleries, 1 infantry and 1 mech_infantry moved from Smolensk to Russia
1 armour moved from Archangel to Russia
Germans take Vologda from Russians
1 armour, 5 artilleries and 13 infantry moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Sikang to Szechwan
Combat - Germans
Germans creates battle in territory New Brunswick Nova Scotia
Battle in Szechwan
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Germans roll dice for 1 armour in Szechwan, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Szechwan
Chinese win, taking New Brunswick Nova Scotia from British with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 2 armour, 8 artilleries, 2 bombers, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 1 factory_major and 14 infantry
AA fire in Russia : 1/3 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 2 armour, 8 artilleries, 2 bombers, 1 fighter, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 13/30 hits
Russians roll dice for 1 aaGun, 1 armour, 7 artilleries and 14 infantry in Russia, round 2 : 8/22 hits
1 aaGun owned by the Russians, 8 infantry owned by the Germans and 12 infantry owned by the Russians lost in Russia
Germans roll dice for 2 armour, 8 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 7/22 hits
Russians roll dice for 1 armour, 7 artilleries and 2 infantry in Russia, round 3 : 5/10 hits
5 infantry owned by the Germans, 5 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Russia
Germans roll dice for 2 armour, 8 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 4 : 7/17 hits
Russians roll dice for 1 armour and 2 artilleries in Russia, round 4 : 0/3 hits
1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 8 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter and 13 infantry
Casualties for Russians: 1 aaGun, 1 armour, 7 artilleries and 14 infantry
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Bryansk to Germany
2 bombers moved from Russia to Germany
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Belarus to Bryansk
3 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to France
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Rostov to Yugoslavia
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
2 infantry placed in Southern France
1 destroyer and 2 submarines placed in 112 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 24 times
5 was rolled 23 times
6 was rolled 23 times
Average roll : 3.527
Median : 4.000
Variance : 0.820
Standard Deviation : 0.906
Total rolls : 129
Germans Combat
1 was rolled 17 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.488
Median : 4.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 82
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.591
Median : 4.000
Variance : 0.651
Standard Deviation : 0.807
Total rolls : 44
Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
triplea_41431.0_Ger11.tsvg